mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-10 09:43:54 +01:00
Merge branch 'dev' into dev
This commit is contained in:
commit
fe3e34408d
@ -21,6 +21,14 @@ module.exports = {
|
||||
plugins: ["@typescript-eslint"],
|
||||
extends: ["plugin:@typescript-eslint/recommended"],
|
||||
rules: {
|
||||
"@typescript-eslint/no-unused-vars": [
|
||||
"error",
|
||||
{
|
||||
argsIgnorePattern: "^__",
|
||||
varsIgnorePattern: "^__",
|
||||
caughtErrorsIgnorePattern: "^__",
|
||||
},
|
||||
],
|
||||
"@typescript-eslint/ban-ts-comment": "off",
|
||||
"@typescript-eslint/no-explicit-any": "off",
|
||||
},
|
||||
|
677
dist/bitburner.d.ts
vendored
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vendored
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dist/main.bundle.js
vendored
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vendored
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vendored
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vendored
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dist/vendor.bundle.js
vendored
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@ -10,8 +10,9 @@ user's physical and mental faculties.
|
||||
|
||||
Augmentations provide persistent upgrades in the form of multipliers.
|
||||
These multipliers apply to a wide variety of things such as stats,
|
||||
experience gain, and hacking, just to name a few. Your multipliers
|
||||
can be viewed in the 'Character' page (:ref:`keyboard shortcut <shortcuts>` Alt + c).
|
||||
experience gain, and hacking, just to name a few. The effects of
|
||||
Autmentations stack multiplicatively. Your multiplierscan be viewed in
|
||||
the 'Character' page (:ref:`keyboard shortcut <shortcuts>` Alt + c).
|
||||
|
||||
How to acquire Augmentations
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
@ -75,4 +76,6 @@ will cause the Augmentations to get progressively more expensive. When
|
||||
you purchase an Augmentation, the price of purchasing another Augmentation
|
||||
doubles. This multiplier stacks for each Augmentation you
|
||||
purchase. Once you install your purchased Augmentations, their costs
|
||||
are reset back to the original prices.
|
||||
are reset back to the original prices. You can only purchase each augmentation
|
||||
once, with the exception of NeuroFlux Governor, which can be purchased infinitely
|
||||
at increasing cost.
|
||||
|
@ -11,12 +11,3 @@ While working for a company, you can click "Do something else simultaneously" to
|
||||
to do things while you continue to work in the background. There is a 20% penalty to the
|
||||
related gains. Clicking the "Focus" button under the overview will return you to the
|
||||
current work.
|
||||
|
||||
Reputation is required to apply for a promotion. This reputation is not counted towards
|
||||
your career until the shift ends, either due to the time spent or clicking the
|
||||
"Stop Working" button. For most jobs there is a penalty of 50% of the reputation gained
|
||||
if you stop your shift early.
|
||||
|
||||
Information about all Companies
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
TODO
|
||||
|
@ -13,7 +13,12 @@ Basic Mechanics
|
||||
When you visit the 'Slums' you will see a list of buttons that show all of the
|
||||
available crimes. Simply select one of the options to begin attempting that
|
||||
crime. Attempting to commit a crime takes a certain amount of time. This time
|
||||
varies between crimes. During this time, you cannot do anything else.
|
||||
varies between crimes.
|
||||
|
||||
While doing criemes, you can click “Do something else simultaneously”
|
||||
to be able to do things while you continue to do crimes in the background. There is a
|
||||
20% penalty to the related gains. Clicking the “Focus” button under the overview
|
||||
will return you to the current task.
|
||||
|
||||
Crimes are not always successful. Your rate of success is determined by your
|
||||
stats (and Augmentation multipliers) and can be seen on the crime-selection
|
||||
@ -27,15 +32,27 @@ Harder crimes are typically more profitable, and also give more EXP.
|
||||
Crime details
|
||||
^^^^^^^^^^^^^
|
||||
Available crimes, and their descriptions, which all begin with "attempt to..."
|
||||
|
||||
Shoplift …shoplift from a low-end retailer
|
||||
|
||||
Rob store …commit armed robbery on a high-end store
|
||||
|
||||
Mug someone …mug a random person on the street
|
||||
|
||||
Larceny …rob property from someone's house
|
||||
|
||||
Deal Drugs …deal drugs
|
||||
|
||||
Bond Forgery …forge corporate bonds
|
||||
|
||||
Traffick illegal Arms …smuggle illegal arms into the city
|
||||
|
||||
Homicide …murder a random person on the street
|
||||
|
||||
Grand theft Auto …commit grand theft auto
|
||||
|
||||
Kidnap and Ransom …kidnap and ransom a high-profile-target
|
||||
|
||||
Assassinate …assassinate a high-profile target
|
||||
|
||||
Heist …pull off the ultimate heist
|
||||
|
@ -127,34 +127,34 @@ List of Factions and their Requirements
|
||||
| Megacorporations | Faction Name | Requirements | Joining this Faction prevents |
|
||||
| | | | you from joining: |
|
||||
+ +----------------+-----------------------------------------+-------------------------------+
|
||||
| | ECorp | * Have 200k reputation with | |
|
||||
| | ECorp | * Have 400k reputation with | |
|
||||
| | | the Corporation | |
|
||||
+ +----------------+-----------------------------------------+-------------------------------+
|
||||
| | MegaCorp | * Have 200k reputation with | |
|
||||
| | MegaCorp | * Have 400k reputation with | |
|
||||
| | | the Corporation | |
|
||||
+ +----------------+-----------------------------------------+-------------------------------+
|
||||
| | KuaiGong | * Have 200k reputation with | |
|
||||
| | KuaiGong | * Have 400k reputation with | |
|
||||
| | International | the Corporation | |
|
||||
+ +----------------+-----------------------------------------+-------------------------------+
|
||||
| | Four Sigma | * Have 200k reputation with | |
|
||||
| | Four Sigma | * Have 400k reputation with | |
|
||||
| | | the Corporation | |
|
||||
+ +----------------+-----------------------------------------+-------------------------------+
|
||||
| | NWO | * Have 200k reputation with | |
|
||||
| | NWO | * Have 400k reputation with | |
|
||||
| | | the Corporation | |
|
||||
+ +----------------+-----------------------------------------+-------------------------------+
|
||||
| | Blade | * Have 200k reputation with | |
|
||||
| | Blade | * Have 400k reputation with | |
|
||||
| | Industries | the Corporation | |
|
||||
+ +----------------+-----------------------------------------+-------------------------------+
|
||||
| | OmniTek | * Have 200k reputation with | |
|
||||
| | OmniTek | * Have 400k reputation with | |
|
||||
| | Incorporated | the Corporation | |
|
||||
+ +----------------+-----------------------------------------+-------------------------------+
|
||||
| | Bachman & | * Have 200k reputation with | |
|
||||
| | Bachman & | * Have 400k reputation with | |
|
||||
| | Associates | the Corporation | |
|
||||
+ +----------------+-----------------------------------------+-------------------------------+
|
||||
| | Clarke | * Have 200k reputation with | |
|
||||
| | Clarke | * Have 400k reputation with | |
|
||||
| | Incorporated | the Corporation | |
|
||||
+ +----------------+-----------------------------------------+-------------------------------+
|
||||
| | Fulcrum Secret | * Have 250k reputation with | |
|
||||
| | Fulcrum Secret | * Have 400k reputation with | |
|
||||
| | Technologies | the Corporation | |
|
||||
| | | * Install a backdoor on the | |
|
||||
| | | fulcrumassets server | |
|
||||
|
@ -3,6 +3,82 @@
|
||||
Changelog
|
||||
=========
|
||||
|
||||
v2.0.0 - 2022-07-19 Work rework
|
||||
-------------------------------
|
||||
|
||||
API break rewards
|
||||
|
||||
* Everyone is awarded 10 NFG.
|
||||
* All work in progress program is auto completed.
|
||||
* All work in progress crafting is auto completed without adding entropy.
|
||||
|
||||
Work (Create program / Work for faction / Studying / etc ...)
|
||||
|
||||
* Working has been rebuilt from the grounds up. The motivation for that change is that all
|
||||
different types of work all required different cached variables on the main Player object.
|
||||
This caused a lot of bugs and crashes. It's been reworked in such a way as to prevent bugs
|
||||
and make it nearly trivial to add new kinds of work. However, since this caused a few API break
|
||||
I've decided to mark this version following semver protocols and call it 2.0.0
|
||||
* Crime can be unfocused and auto loops, no more spam clicking.
|
||||
* All work type give their reward immediately. No need to stop work to bank rewards like reputation.
|
||||
* Faction and Company work no longer have a time limit.
|
||||
* Company work no longer reduces rep gain by half for quitting early.
|
||||
* Company faction require 400k rep to join (from 200k)
|
||||
* Backdooring company server reduces faction requirement to 300k.
|
||||
* All work generally no longer keep track of cumulative gains like exp and reputation since it's applied instantly.
|
||||
* getPlayer returns way less fields but does return the new 'currentWork' field, some fields are moved around.
|
||||
|
||||
API breaks
|
||||
|
||||
* workForCompany argument 'companyName' is now not-optional
|
||||
* commitCrime now has 'focus' optional parameter
|
||||
* using getScriptIncome to get total income has been separated to getTotalScriptIncome.
|
||||
* using getScriptExpGain to get total income has been separated to getTotalScriptExpGain.
|
||||
* scp has it's 2 last argument reversed, the signature is now (files, destination, optional_source)
|
||||
* ns.connect and other singularity function are no longer available at the top level.
|
||||
They were already hidden from documentation but now they're gone.
|
||||
* stock.buy and stock.sell were renamed to stock.buyStock and stock.sellStock because 'buy' and 'sell'
|
||||
are very common tokens.
|
||||
* corporation.bribe no longer allows to give shares as bribe.
|
||||
|
||||
Netscript
|
||||
|
||||
* Add singularity.getCurrentWork
|
||||
* Add singularity.getAugmentationBasePrice
|
||||
* Add sleeve.getSleeveAugmentationPrice
|
||||
* Add sleeve.getSleeveAugmentationRepReq
|
||||
* Fix infiltration.getInfiltrationLocations
|
||||
* Singularity.goToLocation support for non-city-specific locations (@Ansopedian)
|
||||
* All corporation functions are synchronous. Job assignment only works on the following cycle. (@stalefishies)
|
||||
* Add batch functionality to NS spendHashes API (@undeemiss)
|
||||
* Fix #3661 Add missing memory property to Sleeve API (@borisflagell)
|
||||
* FIX#3732 Cannot assign two sleeve on "Take on contracts" regardless of contract type. (@borisflagell)
|
||||
|
||||
Corporation
|
||||
|
||||
* Dividend fixes and exposing dividends info via scripts (@stalefishies)
|
||||
* Add big number format support in some Corporation's modal (@borisflagell)
|
||||
* Fix #3261 Industry overview number formatting (@nickofolas)
|
||||
|
||||
Multipliers
|
||||
|
||||
* The main player object was also plagues with a million fields all called '*_mult'. Representing the different multipliers
|
||||
* These have been refactored in a field called 'mults'.
|
||||
|
||||
Misc.
|
||||
|
||||
* #3596 Enhanced terminal command parsing (@RevanProdigalKnight)
|
||||
* Fix #3366 Sleeve UI would sometimes displays the wrong stat while working out. (@borisflagell)
|
||||
* Two new encryption themed contracts - caesar and vigenere (@Markus-D-M)
|
||||
* Fixes #3132 several Sleeve can no longer works concurrently in the same company (@borisflagell)
|
||||
* FIX #3514 Clear recently killed tab on BN end event (@Daniel-Barbera)
|
||||
* HammingCodes description and implementation fixes (@s2ks)
|
||||
* FIX #3794 Sleeve were getting less shocked when hospitalized (was positive, should have detrimental) (@borisflagell)
|
||||
* Fix #3803 Servers can no longer have duplicate IPs (@crimsonhawk47)
|
||||
* Fix #3854 ctrl+c does not clear terminal input (@evil-tim)
|
||||
* Nerf noodle bar, obviously.
|
||||
|
||||
|
||||
v1.6.3 - 2022-04-01 Few stanek fixes
|
||||
------------------------------------
|
||||
|
||||
|
@ -64,9 +64,9 @@ documentation_title = '{0} Documentation'.format(project)
|
||||
# built documents.
|
||||
#
|
||||
# The short X.Y version.
|
||||
version = '1.6'
|
||||
version = '2.0'
|
||||
# The full version, including alpha/beta/rc tags.
|
||||
release = '1.6.4'
|
||||
release = '2.0.0'
|
||||
|
||||
# The language for content autogenerated by Sphinx. Refer to documentation
|
||||
# for a list of supported languages.
|
||||
|
@ -19,6 +19,53 @@ Then, to fix your script, make sure you have a sleep or any other timed function
|
||||
await ns.sleep(1000); // Add a 1s sleep to prevent freezing
|
||||
}
|
||||
|
||||
Also make sure that each while loop gets to `await`ed function or `break`, for example the next snippet has a sleep
|
||||
function, but it nor any possible conditional breaks are never reached and therefore will crash the game::
|
||||
|
||||
while(true) {
|
||||
let currentMoney = ns.getServerMoneyAvailable("n00dles");
|
||||
let maxMoney = ns.getServerMaxMoney("n00dles");
|
||||
if (currentMoney < maxMoney/2){
|
||||
await ns.grow("n00dles");
|
||||
}
|
||||
if (currentMoney === maxMoney){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
If `n00dles` current money is, for example, 75% of the maximum money, the script will not reach neither `grow` nor `break` and crashes the game.
|
||||
Adding a sleep like in the first example, or changing the code so that `await`ed function or `break` is always reached, would prevent the crash.
|
||||
|
||||
Common infinite loop when translating the server purchasing script in starting guide to :ref:`netscriptjs` is to have a
|
||||
while loop, that's condition's change is conditional::
|
||||
|
||||
var ram = 8;
|
||||
var i = 0;
|
||||
|
||||
while (i < ns.getPurchasedServerLimit()) {
|
||||
if (ns.getServerMoneyAvailable("home") > ns.getPurchasedServerCost(ram)) {
|
||||
var hostname = ns.purchaseServer("pserv-" + i, ram);
|
||||
ns.scp("early-hack-template.script", hostname);
|
||||
ns.exec("early-hack-template.script", hostname, 3);
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
if player does not currently have enough money to purchase a server, the `if`'s condition will be false and `++i` will not be reached.
|
||||
Since the script doesn't have `sleep` and value `i` will not change without the `if` being true, this will crash the game. Adding a `sleep`
|
||||
that is always reached would prevent the crash.
|
||||
|
||||
Blackscreen
|
||||
-----------
|
||||
|
||||
If the game window becomes a black screen without the game itself crashing, this is caused by
|
||||
the game running too many concurrent scripts (the game runs on a browser and each tab can only
|
||||
use so much ram until it crashes). Depending on which scripts are running and your hardware,
|
||||
this number can vary between 50000 to 100000 instances (in version 2.0.2. In prior versions this number
|
||||
was about 1/5th of that). To prevent this from happening make sure to multithread the scripts as much as
|
||||
possible.
|
||||
|
||||
|
||||
Bug
|
||||
---
|
||||
|
||||
|
@ -860,6 +860,8 @@ Random Tips
|
||||
* At this stage in the game, your combat stats (strength, defense, etc.) are not nearly
|
||||
as useful as your hacking stat. Do not invest too much time or money into gaining combat
|
||||
stat exp.
|
||||
* As a rule of thumb, your hacking target should be the server with highest max money that's
|
||||
required hacking level is under 1/3 of your hacking level.
|
||||
|
||||
|
||||
|
||||
|
@ -15,6 +15,7 @@ BitNode-1: Source Genesis
|
||||
Description
|
||||
The first BitNode created by the Enders to imprison the minds of humans. It became
|
||||
the prototype and testing-grounds for all of the BitNodes that followed.
|
||||
|
||||
This is the first BitNode that you play through. It has no special
|
||||
modifications or mechanics.
|
||||
|
||||
@ -34,6 +35,8 @@ Difficulty
|
||||
BitNode-2: Rise of the Underworld
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
Description
|
||||
From the shadows, they rose.
|
||||
|
||||
Organized crime groups quickly filled the void of power left behind from the collapse of
|
||||
Western government in the 2050s. As society and civlization broke down, people quickly
|
||||
succumbed to the innate human impulse of evil and savagery. The organized crime
|
||||
@ -71,10 +74,12 @@ BitNode-3: Corporatocracy
|
||||
Description
|
||||
Our greatest illusion is that a healthy society can revolve around a
|
||||
single-minded pursuit of wealth.
|
||||
|
||||
Sometime in the early 21st century economic and political globalization turned
|
||||
the world into a corporatocracy, and it never looked back. Now, the privileged
|
||||
elite will happily bankrupt their own countrymen, decimate their own community,
|
||||
and evict their neighbors from houses in their desperate bid to increase their wealth.
|
||||
|
||||
In this BitNode you can create and manage your own corporation. Running a successful corporation
|
||||
has the potential of generating massive profits. All other forms of income are reduced by 75%. Furthermore:
|
||||
|
||||
@ -334,6 +339,7 @@ Description
|
||||
The 2050s was defined by the massive amounts of violent civil unrest and anarchic rebellion that rose all around the world. It was this period
|
||||
of disorder that eventually lead to the governmental reformation of many global superpowers, most notably
|
||||
the USA and China. But just as the world was slowly beginning to recover from these dark times, financial catastrophe hit.
|
||||
|
||||
In many countries, the high cost of trying to deal with the civil disorder bankrupted the governments. In all of this chaos and confusion, hackers
|
||||
were able to steal billions of dollars from the world's largest electronic banks, prompting an international banking crisis as
|
||||
governments were unable to bail out insolvent banks. Now, the world is slowly crumbling in the middle of the biggest economic crisis of all time.
|
||||
@ -345,7 +351,7 @@ Description
|
||||
* The growth rate of servers is significantly reduced
|
||||
* Weakening a server is twice as effective
|
||||
* Company wages are decreased by 50%
|
||||
* Corporation valuations are 99% lower and are therefore significantly less profitable
|
||||
* Corporation valuations are 90% lower and are therefore significantly less profitable
|
||||
* Hacknet Node production is significantly decreased
|
||||
* Crime and Infiltration are more lucrative
|
||||
* Augmentations are twice as expensive
|
||||
@ -381,6 +387,47 @@ Source-File
|
||||
Difficulty
|
||||
Initially very easy, but then it (obviously) becomes harder as you continue to do it.
|
||||
|
||||
BitNode-13: They're lunatics
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
Description
|
||||
With the invention of Augmentations in the 2040s a religious group known as the Church of the Machine God has rallied far more support than anyone would have hoped.
|
||||
|
||||
Their leader, Allison "Mother" Stanek is said to have created her own Augmentation whose power goes beyond any other. Find her in Chongqing and gain her trust.
|
||||
|
||||
In this BitNode:
|
||||
|
||||
* Your hacking stat is reduced by 75% and exp by 90%
|
||||
* Your combat stats are reduced by 30%
|
||||
* Class and gym exp gains halved
|
||||
* The starting and maximum amount of money available on servers is decreased
|
||||
* The starting security on servers is significantly increased
|
||||
* Hacking money is decreased by 80%
|
||||
* Company wages are decreased by 60% and exp gains by 50%
|
||||
* Hacknet Node production is decreased by 60%
|
||||
* Crime money is decreased by 60% and exp gains by 50%
|
||||
* Stockmarket data costs are increased 10-fold
|
||||
* Corporation valuations are 99.9% lower and are therefore extremely less profitable
|
||||
* The rank you gain from Bladeburner contracts/operations is reduced by 55%
|
||||
* Bladeburner skills cost twice as many skill points
|
||||
* Coding contracts rewards reduced by 60%
|
||||
* Gangs gain are reduced significantly and offer low amount of Augmentations
|
||||
* Size of Stanek's Gift is increased by 1 size
|
||||
|
||||
Source-File
|
||||
:Max Level: 3
|
||||
|
||||
Destroying this BitNode will give you Source-File 13, or if you already have this Source-File it will upgrade its level up to a maximum of 3.
|
||||
This Source-File lets the Church of the Machine God appear in other BitNodes.
|
||||
|
||||
Each level of this Source-File increases the size of Stanek's Gift.
|
||||
|
||||
* Level 1: 5x5
|
||||
* Level 2: 6x6
|
||||
* Level 3: 7x7
|
||||
|
||||
Difficulty
|
||||
Hard
|
||||
|
||||
Recommended BitNodes
|
||||
--------------------
|
||||
As a player, you are not forced to tackle the BitNodes in any particular order. You are
|
||||
@ -390,9 +437,43 @@ are the recommended BitNodes for different things:
|
||||
|
||||
For fast progression
|
||||
^^^^^^^^^^^^^^^^^^^^
|
||||
.. note:: This does not recommend the absolute fastest path, as I don't know what
|
||||
exactly the fastest path is. But it does recommend the BitNodes that are
|
||||
commonly considered to be optimal by players.
|
||||
.. note:: These paths do not recommend the absolute fastest path, since speed of progression is
|
||||
highly dependant on playing style. Path 1 is the recommended path according to the discord community.
|
||||
|
||||
Path 1 (new):
|
||||
|
||||
1. (Optional) Repeat **BitNode-1: Source Genesis** until you max out its Source-File. Its Source-File
|
||||
is extremely powerful, as it raises all multipliers by a significant amount. This also a let's you
|
||||
get used to augments and other features resetting.
|
||||
|
||||
2. Do **BitNode-3: Corporatocracy** once to unlock the Corporation mechanic. This mechanic
|
||||
has highest profit potential in the game.
|
||||
|
||||
3. Do **BitNode-10: Digital Carbon** once to unlock sleeves and grafting. Sleeves are useful in all nodes
|
||||
and grafting can be useful in future BitNodes (especially 8). It's recommended to buy all sleeves and
|
||||
their memory during the first run.
|
||||
|
||||
The ordering of the next three is dependant on playing style and wants/needs.
|
||||
|
||||
4. Do **BitNode-5: Artificial Intelligence** once or twice. The intelligence stat it unlocks
|
||||
will gradually build up as you continue to play the game, and will be helpful
|
||||
in the future. The Source-File also provides hacking multipliers, which are
|
||||
strong because hacking is typically one of the best ways of earning money.
|
||||
|
||||
5. Do **BitNode-4: The Singularity**. Its Source-File does not directly make you
|
||||
more powerful in any way, but it does unlock the `Singularity API <https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.singularity.md>`_ which
|
||||
let you automate significantly more aspects of the game. Consider repeating until Level 3,
|
||||
since each level decreases the RAM cost of Singularity functions.
|
||||
|
||||
6. Do **BitNode-2: Rise of the Underworld** once to unlock the gang mechanic. This mechanic
|
||||
has high profit potential and offers large amounts of Augmentations in a single faction.
|
||||
Having sleeves (Source-File 10) greatly reduces the time it takes to get access to gangs
|
||||
outside this BitNode.
|
||||
|
||||
7. Do **BitNode-9: Hacktocracy** to unlock the Hacknet Server mechanic. You can
|
||||
consider repeating it as well, as its Level 2 and 3 effects are pretty helpful as well.
|
||||
|
||||
Path 2 (old):
|
||||
|
||||
1. Repeat **BitNode-1: Source Genesis** until you max out its Source-File. Its Source-File
|
||||
is extremely powerful, as it raises all multipliers by a significant amount.
|
||||
@ -479,6 +560,9 @@ simple money-generator to a more interesting mechanic.
|
||||
**BitNode-10: Digital Carbon** unlocks two new mechanics: Re-Sleeving and
|
||||
Duplicate Sleeves.
|
||||
|
||||
**BitNode-13: They're lunatics** unlocks Stanek's Gift. This gift can improve skills,
|
||||
hacknet production and costs, working and crime gains as well hacking power and speed.
|
||||
|
||||
For a Challenge
|
||||
^^^^^^^^^^^^^^^
|
||||
In general, the higher BitNodes are more difficult than the lower ones.
|
||||
|
@ -30,6 +30,7 @@ secrets that you've been searching for.
|
||||
Tools & Resources <toolsandresources>
|
||||
Changelog <changelog>
|
||||
v1.0.0 script migration guide <v1.0.0_migration.rst>
|
||||
v2.0.0 script migration guide <v2.0.0_migration.rst>
|
||||
404 <404.rst>
|
||||
Donate <https://paypal.me/danielyxie>
|
||||
|
||||
|
@ -5,10 +5,10 @@ scp() Netscript Function
|
||||
|
||||
:RAM cost: 0.6 GB
|
||||
:param string/array files: Filename or an array of filenames of script/literature files to copy
|
||||
:param string destination: Hostname of the destination server, which is the server to which the file will be copied.
|
||||
:param string source:
|
||||
Hostname of the source server, which is the server from which the file will be copied.
|
||||
This argument is optional and if it's omitted the source will be the current server.
|
||||
:param string destination: Hostname of the destination server, which is the server to which the file will be copied.
|
||||
:returns: ``true`` if the copy was a success.
|
||||
|
||||
Copies a script or literature (.lit) file(s) to another server. The
|
||||
@ -26,8 +26,8 @@ scp() Netscript Function
|
||||
scp("hack-template.script", "foodnstuff"); // returns: true
|
||||
|
||||
//Copies "foo.lit" from the helios server to the "home" computer
|
||||
scp("foo.lit", "helios", "home"); // returns: true
|
||||
scp("foo.lit", "home", "helios"); // returns: true
|
||||
|
||||
//Tries to copy three files from "rothman-uni" to "home" computer
|
||||
files = ["foo1.lit", "foo2.script", "foo3.script"];
|
||||
scp(files, "rothman-uni", "home"); // returns: true
|
||||
scp(files, "home", "rothman-uni"); // returns: true
|
||||
|
109
doc/source/v2.0.0_migration.rst
Normal file
109
doc/source/v2.0.0_migration.rst
Normal file
@ -0,0 +1,109 @@
|
||||
v2.0.0 Migration Guide
|
||||
======================
|
||||
|
||||
In v2.0.0 a few more API have been broken.
|
||||
|
||||
Working
|
||||
-------
|
||||
|
||||
Working has been rebuilt from the grounds up. The motivation for that change is that all
|
||||
different types of work all required different cached variables on the main Player object.
|
||||
This caused a lot of bugs and crashes. It's been reworked in such a way as to prevent bugs
|
||||
and make it nearly trivial to add new kinds of work.
|
||||
All work type give their reward immediately. No need to stop work to bank rewards like reputation.
|
||||
Faction and Company work no longer have a time limit.
|
||||
Company work no longer reduces rep gain by half for quitting early.
|
||||
Company faction require 400k rep to join (from 200k)
|
||||
Backdooring company server reduces faction requirement to 300k.
|
||||
All types of work generally no longer keep track of cumulative gains like exp and reputation since it's applied instantly.
|
||||
|
||||
commitCrime
|
||||
-----------
|
||||
|
||||
crime now loops, meaning after finishing one shoplift you start the next one with no input. While the signature
|
||||
has not changed its behavior has. It also has a new 'focus' parameters.
|
||||
|
||||
getPlayer
|
||||
---------
|
||||
|
||||
The following work-related fields are not longer included:
|
||||
|
||||
* workChaExpGained
|
||||
* currentWorkFactionName
|
||||
* workDexExpGained
|
||||
* workHackExpGained
|
||||
* createProgramReqLvl
|
||||
* workStrExpGained
|
||||
* companyName
|
||||
* crimeType
|
||||
* workRepGained
|
||||
* workChaExpGainRate
|
||||
* workType
|
||||
* workStrExpGainRate
|
||||
* isWorking
|
||||
* workRepGainRate
|
||||
* workDefExpGained
|
||||
* currentWorkFactionDescription
|
||||
* workHackExpGainRate
|
||||
* workAgiExpGainRate
|
||||
* workDexExpGainRate
|
||||
* workMoneyGained
|
||||
* workMoneyLossRate
|
||||
* workMoneyGainRate
|
||||
* createProgramName
|
||||
* workDefExpGainRate
|
||||
* workAgiExpGained
|
||||
* className
|
||||
|
||||
The reason for that is that these fields are all, in one way or another, included in the new work field 'currentWork'.
|
||||
Some of these values are also irrelevant.
|
||||
Take a look at the new singularity.getCurrentWork function.
|
||||
|
||||
All fields ending in _mult have been moved to the 'mults' struct.
|
||||
For example: getPlayer().hacking_skill_mult => getPlayer().mults.hacking_skill
|
||||
|
||||
skills have been moved to the skills struct
|
||||
For example: getPlayer().hacking => getPlayer().skills.hacking
|
||||
|
||||
exp have been moved to the exp struct
|
||||
For example: getPlayer().hacking_exp => getPlayer().exp.hacking
|
||||
|
||||
hp have been moved to the hp struct
|
||||
For example: getPlayer().max_hp => getPlayer().hp.max or hp.current
|
||||
|
||||
hasWseAccount, hasTixApiAccess, has4SData, has4SDataTixApi have been removed and replaced with similar stock functions
|
||||
|
||||
workForCompany
|
||||
--------------
|
||||
|
||||
The argument 'companyName' is now not-optional.
|
||||
|
||||
|
||||
getScriptIncome & getScriptExpGain
|
||||
----------------------------------
|
||||
|
||||
Those 2 functions used to have a call where no arguments would return the total for all scripts. This caused weird signature.
|
||||
If you want to get the total income/exp for all scripts used the new getTotalScriptIncome / getTotalScriptExpGain instead.
|
||||
|
||||
scp
|
||||
---
|
||||
|
||||
scp has it's 2 last argument reversed, the signature is now scp(files, destination, optional_source)
|
||||
|
||||
Singularity
|
||||
-----------
|
||||
|
||||
A while ago top level singularity function were deprecated in favor of the singularity namespace.
|
||||
This means calls like 'ns.connect' need to be changed to 'ns.singularity.connect'
|
||||
|
||||
|
||||
stock.buy, stock.sell, stock.short
|
||||
----------------------------------
|
||||
|
||||
These functions were renamed to stock.buyStock, stock.sellStock, and stock.buyShort because 'buy', 'sell', and 'short'
|
||||
are very common tokens that would trick the ram calculation.
|
||||
|
||||
corporation.bribe
|
||||
-----------------
|
||||
|
||||
The ability to give shares as bribe has been removed. The signature is now bribe(faction, money)
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [agility\_mult](./bitburner.augmentationstats.agility_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [agility](./bitburner.augmentationstats.agility.md)
|
||||
|
||||
## AugmentationStats.agility\_mult property
|
||||
## AugmentationStats.agility property
|
||||
|
||||
Multiplier to agility skill
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
agility_mult?: number;
|
||||
agility?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [agility\_exp\_mult](./bitburner.augmentationstats.agility_exp_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [agility\_exp](./bitburner.augmentationstats.agility_exp.md)
|
||||
|
||||
## AugmentationStats.agility\_exp\_mult property
|
||||
## AugmentationStats.agility\_exp property
|
||||
|
||||
Multiplier to agility experience gain rate
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
agility_exp_mult?: number;
|
||||
agility_exp?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [bladeburner\_analysis\_mult](./bitburner.augmentationstats.bladeburner_analysis_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [bladeburner\_analysis](./bitburner.augmentationstats.bladeburner_analysis.md)
|
||||
|
||||
## AugmentationStats.bladeburner\_analysis\_mult property
|
||||
## AugmentationStats.bladeburner\_analysis property
|
||||
|
||||
Multiplier to effectiveness in Bladeburner Field Analysis
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
bladeburner_analysis_mult?: number;
|
||||
bladeburner_analysis?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [bladeburner\_max\_stamina\_mult](./bitburner.augmentationstats.bladeburner_max_stamina_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [bladeburner\_max\_stamina](./bitburner.augmentationstats.bladeburner_max_stamina.md)
|
||||
|
||||
## AugmentationStats.bladeburner\_max\_stamina\_mult property
|
||||
## AugmentationStats.bladeburner\_max\_stamina property
|
||||
|
||||
Multiplier to Bladeburner max stamina
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
bladeburner_max_stamina_mult?: number;
|
||||
bladeburner_max_stamina?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [bladeburner\_stamina\_gain\_mult](./bitburner.augmentationstats.bladeburner_stamina_gain_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [bladeburner\_stamina\_gain](./bitburner.augmentationstats.bladeburner_stamina_gain.md)
|
||||
|
||||
## AugmentationStats.bladeburner\_stamina\_gain\_mult property
|
||||
## AugmentationStats.bladeburner\_stamina\_gain property
|
||||
|
||||
Multiplier to Bladeburner stamina gain rate
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
bladeburner_stamina_gain_mult?: number;
|
||||
bladeburner_stamina_gain?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [bladeburner\_success\_chance\_mult](./bitburner.augmentationstats.bladeburner_success_chance_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [bladeburner\_success\_chance](./bitburner.augmentationstats.bladeburner_success_chance.md)
|
||||
|
||||
## AugmentationStats.bladeburner\_success\_chance\_mult property
|
||||
## AugmentationStats.bladeburner\_success\_chance property
|
||||
|
||||
Multiplier to success chance in Bladeburner contracts/operations
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
bladeburner_success_chance_mult?: number;
|
||||
bladeburner_success_chance?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [charisma\_mult](./bitburner.augmentationstats.charisma_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [charisma](./bitburner.augmentationstats.charisma.md)
|
||||
|
||||
## AugmentationStats.charisma\_mult property
|
||||
## AugmentationStats.charisma property
|
||||
|
||||
Multiplier to charisma skill
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
charisma_mult?: number;
|
||||
charisma?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [charisma\_exp\_mult](./bitburner.augmentationstats.charisma_exp_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [charisma\_exp](./bitburner.augmentationstats.charisma_exp.md)
|
||||
|
||||
## AugmentationStats.charisma\_exp\_mult property
|
||||
## AugmentationStats.charisma\_exp property
|
||||
|
||||
Multiplier to charisma experience gain rate
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
charisma_exp_mult?: number;
|
||||
charisma_exp?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [company\_rep\_mult](./bitburner.augmentationstats.company_rep_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [company\_rep](./bitburner.augmentationstats.company_rep.md)
|
||||
|
||||
## AugmentationStats.company\_rep\_mult property
|
||||
## AugmentationStats.company\_rep property
|
||||
|
||||
Multiplier to amount of reputation gained when working
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
company_rep_mult?: number;
|
||||
company_rep?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [crime\_money\_mult](./bitburner.augmentationstats.crime_money_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [crime\_money](./bitburner.augmentationstats.crime_money.md)
|
||||
|
||||
## AugmentationStats.crime\_money\_mult property
|
||||
## AugmentationStats.crime\_money property
|
||||
|
||||
Multiplier to amount of money gained from crimes
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
crime_money_mult?: number;
|
||||
crime_money?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [crime\_success\_mult](./bitburner.augmentationstats.crime_success_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [crime\_success](./bitburner.augmentationstats.crime_success.md)
|
||||
|
||||
## AugmentationStats.crime\_success\_mult property
|
||||
## AugmentationStats.crime\_success property
|
||||
|
||||
Multiplier to crime success rate
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
crime_success_mult?: number;
|
||||
crime_success?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [defense\_mult](./bitburner.augmentationstats.defense_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [defense](./bitburner.augmentationstats.defense.md)
|
||||
|
||||
## AugmentationStats.defense\_mult property
|
||||
## AugmentationStats.defense property
|
||||
|
||||
Multiplier to defense skill
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
defense_mult?: number;
|
||||
defense?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [defense\_exp\_mult](./bitburner.augmentationstats.defense_exp_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [defense\_exp](./bitburner.augmentationstats.defense_exp.md)
|
||||
|
||||
## AugmentationStats.defense\_exp\_mult property
|
||||
## AugmentationStats.defense\_exp property
|
||||
|
||||
Multiplier to defense experience gain rate
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
defense_exp_mult?: number;
|
||||
defense_exp?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [dexterity\_mult](./bitburner.augmentationstats.dexterity_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [dexterity](./bitburner.augmentationstats.dexterity.md)
|
||||
|
||||
## AugmentationStats.dexterity\_mult property
|
||||
## AugmentationStats.dexterity property
|
||||
|
||||
Multiplier to dexterity skill
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
dexterity_mult?: number;
|
||||
dexterity?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [dexterity\_exp\_mult](./bitburner.augmentationstats.dexterity_exp_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [dexterity\_exp](./bitburner.augmentationstats.dexterity_exp.md)
|
||||
|
||||
## AugmentationStats.dexterity\_exp\_mult property
|
||||
## AugmentationStats.dexterity\_exp property
|
||||
|
||||
Multiplier to dexterity experience gain rate
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
dexterity_exp_mult?: number;
|
||||
dexterity_exp?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [faction\_rep\_mult](./bitburner.augmentationstats.faction_rep_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [faction\_rep](./bitburner.augmentationstats.faction_rep.md)
|
||||
|
||||
## AugmentationStats.faction\_rep\_mult property
|
||||
## AugmentationStats.faction\_rep property
|
||||
|
||||
Multiplier to amount of reputation gained when working
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
faction_rep_mult?: number;
|
||||
faction_rep?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_mult](./bitburner.augmentationstats.hacking_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking](./bitburner.augmentationstats.hacking.md)
|
||||
|
||||
## AugmentationStats.hacking\_mult property
|
||||
## AugmentationStats.hacking property
|
||||
|
||||
Multiplier to hacking skill
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacking_mult?: number;
|
||||
hacking?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_chance\_mult](./bitburner.augmentationstats.hacking_chance_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_chance](./bitburner.augmentationstats.hacking_chance.md)
|
||||
|
||||
## AugmentationStats.hacking\_chance\_mult property
|
||||
## AugmentationStats.hacking\_chance property
|
||||
|
||||
Multiplier to chance of successfully performing a hack
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacking_chance_mult?: number;
|
||||
hacking_chance?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_exp\_mult](./bitburner.augmentationstats.hacking_exp_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_exp](./bitburner.augmentationstats.hacking_exp.md)
|
||||
|
||||
## AugmentationStats.hacking\_exp\_mult property
|
||||
## AugmentationStats.hacking\_exp property
|
||||
|
||||
Multiplier to hacking experience gain rate
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacking_exp_mult?: number;
|
||||
hacking_exp?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_grow\_mult](./bitburner.augmentationstats.hacking_grow_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_grow](./bitburner.augmentationstats.hacking_grow.md)
|
||||
|
||||
## AugmentationStats.hacking\_grow\_mult property
|
||||
## AugmentationStats.hacking\_grow property
|
||||
|
||||
Multiplier to amount of money injected into servers using grow
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacking_grow_mult?: number;
|
||||
hacking_grow?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_money\_mult](./bitburner.augmentationstats.hacking_money_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_money](./bitburner.augmentationstats.hacking_money.md)
|
||||
|
||||
## AugmentationStats.hacking\_money\_mult property
|
||||
## AugmentationStats.hacking\_money property
|
||||
|
||||
Multiplier to amount of money the player gains from hacking
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacking_money_mult?: number;
|
||||
hacking_money?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_speed\_mult](./bitburner.augmentationstats.hacking_speed_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacking\_speed](./bitburner.augmentationstats.hacking_speed.md)
|
||||
|
||||
## AugmentationStats.hacking\_speed\_mult property
|
||||
## AugmentationStats.hacking\_speed property
|
||||
|
||||
Multiplier to hacking speed
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacking_speed_mult?: number;
|
||||
hacking_speed?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacknet\_node\_core\_cost\_mult](./bitburner.augmentationstats.hacknet_node_core_cost_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacknet\_node\_core\_cost](./bitburner.augmentationstats.hacknet_node_core_cost.md)
|
||||
|
||||
## AugmentationStats.hacknet\_node\_core\_cost\_mult property
|
||||
## AugmentationStats.hacknet\_node\_core\_cost property
|
||||
|
||||
Multiplier to cost of core for a Hacknet Node
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacknet_node_core_cost_mult?: number;
|
||||
hacknet_node_core_cost?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacknet\_node\_level\_cost\_mult](./bitburner.augmentationstats.hacknet_node_level_cost_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacknet\_node\_level\_cost](./bitburner.augmentationstats.hacknet_node_level_cost.md)
|
||||
|
||||
## AugmentationStats.hacknet\_node\_level\_cost\_mult property
|
||||
## AugmentationStats.hacknet\_node\_level\_cost property
|
||||
|
||||
Multiplier to cost of leveling up a Hacknet Node
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacknet_node_level_cost_mult?: number;
|
||||
hacknet_node_level_cost?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacknet\_node\_money\_mult](./bitburner.augmentationstats.hacknet_node_money_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacknet\_node\_money](./bitburner.augmentationstats.hacknet_node_money.md)
|
||||
|
||||
## AugmentationStats.hacknet\_node\_money\_mult property
|
||||
## AugmentationStats.hacknet\_node\_money property
|
||||
|
||||
Multiplier to amount of money produced by Hacknet Nodes
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacknet_node_money_mult?: number;
|
||||
hacknet_node_money?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacknet\_node\_purchase\_cost\_mult](./bitburner.augmentationstats.hacknet_node_purchase_cost_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacknet\_node\_purchase\_cost](./bitburner.augmentationstats.hacknet_node_purchase_cost.md)
|
||||
|
||||
## AugmentationStats.hacknet\_node\_purchase\_cost\_mult property
|
||||
## AugmentationStats.hacknet\_node\_purchase\_cost property
|
||||
|
||||
Multiplier to cost of purchasing a Hacknet Node
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacknet_node_purchase_cost_mult?: number;
|
||||
hacknet_node_purchase_cost?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacknet\_node\_ram\_cost\_mult](./bitburner.augmentationstats.hacknet_node_ram_cost_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [hacknet\_node\_ram\_cost](./bitburner.augmentationstats.hacknet_node_ram_cost.md)
|
||||
|
||||
## AugmentationStats.hacknet\_node\_ram\_cost\_mult property
|
||||
## AugmentationStats.hacknet\_node\_ram\_cost property
|
||||
|
||||
Multiplier to cost of ram for a Hacknet Node
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hacknet_node_ram_cost_mult?: number;
|
||||
hacknet_node_ram_cost?: number;
|
||||
```
|
@ -16,34 +16,34 @@ export interface AugmentationStats
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [agility\_exp\_mult?](./bitburner.augmentationstats.agility_exp_mult.md) | number | <i>(Optional)</i> Multiplier to agility experience gain rate |
|
||||
| [agility\_mult?](./bitburner.augmentationstats.agility_mult.md) | number | <i>(Optional)</i> Multiplier to agility skill |
|
||||
| [bladeburner\_analysis\_mult?](./bitburner.augmentationstats.bladeburner_analysis_mult.md) | number | <i>(Optional)</i> Multiplier to effectiveness in Bladeburner Field Analysis |
|
||||
| [bladeburner\_max\_stamina\_mult?](./bitburner.augmentationstats.bladeburner_max_stamina_mult.md) | number | <i>(Optional)</i> Multiplier to Bladeburner max stamina |
|
||||
| [bladeburner\_stamina\_gain\_mult?](./bitburner.augmentationstats.bladeburner_stamina_gain_mult.md) | number | <i>(Optional)</i> Multiplier to Bladeburner stamina gain rate |
|
||||
| [bladeburner\_success\_chance\_mult?](./bitburner.augmentationstats.bladeburner_success_chance_mult.md) | number | <i>(Optional)</i> Multiplier to success chance in Bladeburner contracts/operations |
|
||||
| [charisma\_exp\_mult?](./bitburner.augmentationstats.charisma_exp_mult.md) | number | <i>(Optional)</i> Multiplier to charisma experience gain rate |
|
||||
| [charisma\_mult?](./bitburner.augmentationstats.charisma_mult.md) | number | <i>(Optional)</i> Multiplier to charisma skill |
|
||||
| [company\_rep\_mult?](./bitburner.augmentationstats.company_rep_mult.md) | number | <i>(Optional)</i> Multiplier to amount of reputation gained when working |
|
||||
| [crime\_money\_mult?](./bitburner.augmentationstats.crime_money_mult.md) | number | <i>(Optional)</i> Multiplier to amount of money gained from crimes |
|
||||
| [crime\_success\_mult?](./bitburner.augmentationstats.crime_success_mult.md) | number | <i>(Optional)</i> Multiplier to crime success rate |
|
||||
| [defense\_exp\_mult?](./bitburner.augmentationstats.defense_exp_mult.md) | number | <i>(Optional)</i> Multiplier to defense experience gain rate |
|
||||
| [defense\_mult?](./bitburner.augmentationstats.defense_mult.md) | number | <i>(Optional)</i> Multiplier to defense skill |
|
||||
| [dexterity\_exp\_mult?](./bitburner.augmentationstats.dexterity_exp_mult.md) | number | <i>(Optional)</i> Multiplier to dexterity experience gain rate |
|
||||
| [dexterity\_mult?](./bitburner.augmentationstats.dexterity_mult.md) | number | <i>(Optional)</i> Multiplier to dexterity skill |
|
||||
| [faction\_rep\_mult?](./bitburner.augmentationstats.faction_rep_mult.md) | number | <i>(Optional)</i> Multiplier to amount of reputation gained when working |
|
||||
| [hacking\_chance\_mult?](./bitburner.augmentationstats.hacking_chance_mult.md) | number | <i>(Optional)</i> Multiplier to chance of successfully performing a hack |
|
||||
| [hacking\_exp\_mult?](./bitburner.augmentationstats.hacking_exp_mult.md) | number | <i>(Optional)</i> Multiplier to hacking experience gain rate |
|
||||
| [hacking\_grow\_mult?](./bitburner.augmentationstats.hacking_grow_mult.md) | number | <i>(Optional)</i> Multiplier to amount of money injected into servers using grow |
|
||||
| [hacking\_money\_mult?](./bitburner.augmentationstats.hacking_money_mult.md) | number | <i>(Optional)</i> Multiplier to amount of money the player gains from hacking |
|
||||
| [hacking\_mult?](./bitburner.augmentationstats.hacking_mult.md) | number | <i>(Optional)</i> Multiplier to hacking skill |
|
||||
| [hacking\_speed\_mult?](./bitburner.augmentationstats.hacking_speed_mult.md) | number | <i>(Optional)</i> Multiplier to hacking speed |
|
||||
| [hacknet\_node\_core\_cost\_mult?](./bitburner.augmentationstats.hacknet_node_core_cost_mult.md) | number | <i>(Optional)</i> Multiplier to cost of core for a Hacknet Node |
|
||||
| [hacknet\_node\_level\_cost\_mult?](./bitburner.augmentationstats.hacknet_node_level_cost_mult.md) | number | <i>(Optional)</i> Multiplier to cost of leveling up a Hacknet Node |
|
||||
| [hacknet\_node\_money\_mult?](./bitburner.augmentationstats.hacknet_node_money_mult.md) | number | <i>(Optional)</i> Multiplier to amount of money produced by Hacknet Nodes |
|
||||
| [hacknet\_node\_purchase\_cost\_mult?](./bitburner.augmentationstats.hacknet_node_purchase_cost_mult.md) | number | <i>(Optional)</i> Multiplier to cost of purchasing a Hacknet Node |
|
||||
| [hacknet\_node\_ram\_cost\_mult?](./bitburner.augmentationstats.hacknet_node_ram_cost_mult.md) | number | <i>(Optional)</i> Multiplier to cost of ram for a Hacknet Node |
|
||||
| [strength\_exp\_mult?](./bitburner.augmentationstats.strength_exp_mult.md) | number | <i>(Optional)</i> Multiplier to strength experience gain rate |
|
||||
| [strength\_mult?](./bitburner.augmentationstats.strength_mult.md) | number | <i>(Optional)</i> Multiplier to strength skill |
|
||||
| [work\_money\_mult?](./bitburner.augmentationstats.work_money_mult.md) | number | <i>(Optional)</i> Multiplier to amount of money gained from working |
|
||||
| [agility\_exp?](./bitburner.augmentationstats.agility_exp.md) | number | <i>(Optional)</i> Multiplier to agility experience gain rate |
|
||||
| [agility?](./bitburner.augmentationstats.agility.md) | number | <i>(Optional)</i> Multiplier to agility skill |
|
||||
| [bladeburner\_analysis?](./bitburner.augmentationstats.bladeburner_analysis.md) | number | <i>(Optional)</i> Multiplier to effectiveness in Bladeburner Field Analysis |
|
||||
| [bladeburner\_max\_stamina?](./bitburner.augmentationstats.bladeburner_max_stamina.md) | number | <i>(Optional)</i> Multiplier to Bladeburner max stamina |
|
||||
| [bladeburner\_stamina\_gain?](./bitburner.augmentationstats.bladeburner_stamina_gain.md) | number | <i>(Optional)</i> Multiplier to Bladeburner stamina gain rate |
|
||||
| [bladeburner\_success\_chance?](./bitburner.augmentationstats.bladeburner_success_chance.md) | number | <i>(Optional)</i> Multiplier to success chance in Bladeburner contracts/operations |
|
||||
| [charisma\_exp?](./bitburner.augmentationstats.charisma_exp.md) | number | <i>(Optional)</i> Multiplier to charisma experience gain rate |
|
||||
| [charisma?](./bitburner.augmentationstats.charisma.md) | number | <i>(Optional)</i> Multiplier to charisma skill |
|
||||
| [company\_rep?](./bitburner.augmentationstats.company_rep.md) | number | <i>(Optional)</i> Multiplier to amount of reputation gained when working |
|
||||
| [crime\_money?](./bitburner.augmentationstats.crime_money.md) | number | <i>(Optional)</i> Multiplier to amount of money gained from crimes |
|
||||
| [crime\_success?](./bitburner.augmentationstats.crime_success.md) | number | <i>(Optional)</i> Multiplier to crime success rate |
|
||||
| [defense\_exp?](./bitburner.augmentationstats.defense_exp.md) | number | <i>(Optional)</i> Multiplier to defense experience gain rate |
|
||||
| [defense?](./bitburner.augmentationstats.defense.md) | number | <i>(Optional)</i> Multiplier to defense skill |
|
||||
| [dexterity\_exp?](./bitburner.augmentationstats.dexterity_exp.md) | number | <i>(Optional)</i> Multiplier to dexterity experience gain rate |
|
||||
| [dexterity?](./bitburner.augmentationstats.dexterity.md) | number | <i>(Optional)</i> Multiplier to dexterity skill |
|
||||
| [faction\_rep?](./bitburner.augmentationstats.faction_rep.md) | number | <i>(Optional)</i> Multiplier to amount of reputation gained when working |
|
||||
| [hacking\_chance?](./bitburner.augmentationstats.hacking_chance.md) | number | <i>(Optional)</i> Multiplier to chance of successfully performing a hack |
|
||||
| [hacking\_exp?](./bitburner.augmentationstats.hacking_exp.md) | number | <i>(Optional)</i> Multiplier to hacking experience gain rate |
|
||||
| [hacking\_grow?](./bitburner.augmentationstats.hacking_grow.md) | number | <i>(Optional)</i> Multiplier to amount of money injected into servers using grow |
|
||||
| [hacking\_money?](./bitburner.augmentationstats.hacking_money.md) | number | <i>(Optional)</i> Multiplier to amount of money the player gains from hacking |
|
||||
| [hacking\_speed?](./bitburner.augmentationstats.hacking_speed.md) | number | <i>(Optional)</i> Multiplier to hacking speed |
|
||||
| [hacking?](./bitburner.augmentationstats.hacking.md) | number | <i>(Optional)</i> Multiplier to hacking skill |
|
||||
| [hacknet\_node\_core\_cost?](./bitburner.augmentationstats.hacknet_node_core_cost.md) | number | <i>(Optional)</i> Multiplier to cost of core for a Hacknet Node |
|
||||
| [hacknet\_node\_level\_cost?](./bitburner.augmentationstats.hacknet_node_level_cost.md) | number | <i>(Optional)</i> Multiplier to cost of leveling up a Hacknet Node |
|
||||
| [hacknet\_node\_money?](./bitburner.augmentationstats.hacknet_node_money.md) | number | <i>(Optional)</i> Multiplier to amount of money produced by Hacknet Nodes |
|
||||
| [hacknet\_node\_purchase\_cost?](./bitburner.augmentationstats.hacknet_node_purchase_cost.md) | number | <i>(Optional)</i> Multiplier to cost of purchasing a Hacknet Node |
|
||||
| [hacknet\_node\_ram\_cost?](./bitburner.augmentationstats.hacknet_node_ram_cost.md) | number | <i>(Optional)</i> Multiplier to cost of ram for a Hacknet Node |
|
||||
| [strength\_exp?](./bitburner.augmentationstats.strength_exp.md) | number | <i>(Optional)</i> Multiplier to strength experience gain rate |
|
||||
| [strength?](./bitburner.augmentationstats.strength.md) | number | <i>(Optional)</i> Multiplier to strength skill |
|
||||
| [work\_money?](./bitburner.augmentationstats.work_money.md) | number | <i>(Optional)</i> Multiplier to amount of money gained from working |
|
||||
|
||||
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [strength\_mult](./bitburner.augmentationstats.strength_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [strength](./bitburner.augmentationstats.strength.md)
|
||||
|
||||
## AugmentationStats.strength\_mult property
|
||||
## AugmentationStats.strength property
|
||||
|
||||
Multiplier to strength skill
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
strength_mult?: number;
|
||||
strength?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [strength\_exp\_mult](./bitburner.augmentationstats.strength_exp_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [strength\_exp](./bitburner.augmentationstats.strength_exp.md)
|
||||
|
||||
## AugmentationStats.strength\_exp\_mult property
|
||||
## AugmentationStats.strength\_exp property
|
||||
|
||||
Multiplier to strength experience gain rate
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
strength_exp_mult?: number;
|
||||
strength_exp?: number;
|
||||
```
|
@ -1,13 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [work\_money\_mult](./bitburner.augmentationstats.work_money_mult.md)
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [AugmentationStats](./bitburner.augmentationstats.md) > [work\_money](./bitburner.augmentationstats.work_money.md)
|
||||
|
||||
## AugmentationStats.work\_money\_mult property
|
||||
## AugmentationStats.work\_money property
|
||||
|
||||
Multiplier to amount of money gained from working
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
work_money_mult?: number;
|
||||
work_money?: number;
|
||||
```
|
@ -7,7 +7,7 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
flags(schema: [string, string | number | boolean | string[]][]): any;
|
||||
flags(schema: [string, string | number | boolean | string[]][]): { [key: string]: ScriptArg };
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -18,5 +18,5 @@ flags(schema: [string, string | number | boolean | string[]][]): any;
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
any
|
||||
{ \[key: string\]: [ScriptArg](./bitburner.scriptarg.md) }
|
||||
|
||||
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [agilityExp](./bitburner.characterinfo.agilityexp.md)
|
||||
|
||||
## CharacterInfo.agilityExp property
|
||||
|
||||
total agility exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
agilityExp: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [bitnode](./bitburner.characterinfo.bitnode.md)
|
||||
|
||||
## CharacterInfo.bitnode property
|
||||
|
||||
Current BitNode number
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
bitnode: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [charismaExp](./bitburner.characterinfo.charismaexp.md)
|
||||
|
||||
## CharacterInfo.charismaExp property
|
||||
|
||||
total charisma exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
charismaExp: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [city](./bitburner.characterinfo.city.md)
|
||||
|
||||
## CharacterInfo.city property
|
||||
|
||||
Name of city you are currently in
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
city: string;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [defenseExp](./bitburner.characterinfo.defenseexp.md)
|
||||
|
||||
## CharacterInfo.defenseExp property
|
||||
|
||||
total defense exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
defenseExp: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [dexterityExp](./bitburner.characterinfo.dexterityexp.md)
|
||||
|
||||
## CharacterInfo.dexterityExp property
|
||||
|
||||
total dexterity exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
dexterityExp: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [factions](./bitburner.characterinfo.factions.md)
|
||||
|
||||
## CharacterInfo.factions property
|
||||
|
||||
Array of factions you are currently a member of
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
factions: string[];
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [hackingExp](./bitburner.characterinfo.hackingexp.md)
|
||||
|
||||
## CharacterInfo.hackingExp property
|
||||
|
||||
total hacking exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hackingExp: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [hp](./bitburner.characterinfo.hp.md)
|
||||
|
||||
## CharacterInfo.hp property
|
||||
|
||||
Current health points
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hp: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [jobs](./bitburner.characterinfo.jobs.md)
|
||||
|
||||
## CharacterInfo.jobs property
|
||||
|
||||
Array of all jobs
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
jobs: string[];
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [jobTitles](./bitburner.characterinfo.jobtitles.md)
|
||||
|
||||
## CharacterInfo.jobTitles property
|
||||
|
||||
Array of job positions for all companies you are employed at. Same order as 'jobs'
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
jobTitles: string[];
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [maxHp](./bitburner.characterinfo.maxhp.md)
|
||||
|
||||
## CharacterInfo.maxHp property
|
||||
|
||||
Maximum health points
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
maxHp: number;
|
||||
```
|
@ -1,42 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md)
|
||||
|
||||
## CharacterInfo interface
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface CharacterInfo
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [agilityExp](./bitburner.characterinfo.agilityexp.md) | number | total agility exp |
|
||||
| [bitnode](./bitburner.characterinfo.bitnode.md) | number | Current BitNode number |
|
||||
| [charismaExp](./bitburner.characterinfo.charismaexp.md) | number | total charisma exp |
|
||||
| [city](./bitburner.characterinfo.city.md) | string | Name of city you are currently in |
|
||||
| [defenseExp](./bitburner.characterinfo.defenseexp.md) | number | total defense exp |
|
||||
| [dexterityExp](./bitburner.characterinfo.dexterityexp.md) | number | total dexterity exp |
|
||||
| [factions](./bitburner.characterinfo.factions.md) | string\[\] | Array of factions you are currently a member of |
|
||||
| [hackingExp](./bitburner.characterinfo.hackingexp.md) | number | total hacking exp |
|
||||
| [hp](./bitburner.characterinfo.hp.md) | number | Current health points |
|
||||
| [jobs](./bitburner.characterinfo.jobs.md) | string\[\] | Array of all jobs |
|
||||
| [jobTitles](./bitburner.characterinfo.jobtitles.md) | string\[\] | Array of job positions for all companies you are employed at. Same order as 'jobs' |
|
||||
| [maxHp](./bitburner.characterinfo.maxhp.md) | number | Maximum health points |
|
||||
| [mult](./bitburner.characterinfo.mult.md) | [CharacterMult](./bitburner.charactermult.md) | Object with many of the player's multipliers from Augmentations/Source Files |
|
||||
| [strengthExp](./bitburner.characterinfo.strengthexp.md) | number | total strength exp |
|
||||
| [timeWorked](./bitburner.characterinfo.timeworked.md) | number | Timed worked in ms |
|
||||
| [tor](./bitburner.characterinfo.tor.md) | boolean | Boolean indicating whether or not you have a tor router |
|
||||
| [workAgiExpGain](./bitburner.characterinfo.workagiexpgain.md) | number | Agi experience earned so far from work |
|
||||
| [workChaExpGain](./bitburner.characterinfo.workchaexpgain.md) | number | Cha experience earned so far from work |
|
||||
| [workDefExpGain](./bitburner.characterinfo.workdefexpgain.md) | number | Def experience earned so far from work |
|
||||
| [workDexExpGain](./bitburner.characterinfo.workdexexpgain.md) | number | Dex experience earned so far from work |
|
||||
| [workHackExpGain](./bitburner.characterinfo.workhackexpgain.md) | number | Hacking experience earned so far from work |
|
||||
| [workMoneyGain](./bitburner.characterinfo.workmoneygain.md) | number | Money earned so far from work, if applicable |
|
||||
| [workRepGain](./bitburner.characterinfo.workrepgain.md) | number | Reputation earned so far from work, if applicable |
|
||||
| [workStrExpGain](./bitburner.characterinfo.workstrexpgain.md) | number | Str experience earned so far from work |
|
||||
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [mult](./bitburner.characterinfo.mult.md)
|
||||
|
||||
## CharacterInfo.mult property
|
||||
|
||||
Object with many of the player's multipliers from Augmentations/Source Files
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
mult: CharacterMult;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [strengthExp](./bitburner.characterinfo.strengthexp.md)
|
||||
|
||||
## CharacterInfo.strengthExp property
|
||||
|
||||
total strength exp
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
strengthExp: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [timeWorked](./bitburner.characterinfo.timeworked.md)
|
||||
|
||||
## CharacterInfo.timeWorked property
|
||||
|
||||
Timed worked in ms
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
timeWorked: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [tor](./bitburner.characterinfo.tor.md)
|
||||
|
||||
## CharacterInfo.tor property
|
||||
|
||||
Boolean indicating whether or not you have a tor router
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
tor: boolean;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [workAgiExpGain](./bitburner.characterinfo.workagiexpgain.md)
|
||||
|
||||
## CharacterInfo.workAgiExpGain property
|
||||
|
||||
Agi experience earned so far from work
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
workAgiExpGain: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [workChaExpGain](./bitburner.characterinfo.workchaexpgain.md)
|
||||
|
||||
## CharacterInfo.workChaExpGain property
|
||||
|
||||
Cha experience earned so far from work
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
workChaExpGain: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [workDefExpGain](./bitburner.characterinfo.workdefexpgain.md)
|
||||
|
||||
## CharacterInfo.workDefExpGain property
|
||||
|
||||
Def experience earned so far from work
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
workDefExpGain: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [workDexExpGain](./bitburner.characterinfo.workdexexpgain.md)
|
||||
|
||||
## CharacterInfo.workDexExpGain property
|
||||
|
||||
Dex experience earned so far from work
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
workDexExpGain: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [workHackExpGain](./bitburner.characterinfo.workhackexpgain.md)
|
||||
|
||||
## CharacterInfo.workHackExpGain property
|
||||
|
||||
Hacking experience earned so far from work
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
workHackExpGain: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [workMoneyGain](./bitburner.characterinfo.workmoneygain.md)
|
||||
|
||||
## CharacterInfo.workMoneyGain property
|
||||
|
||||
Money earned so far from work, if applicable
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
workMoneyGain: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [workRepGain](./bitburner.characterinfo.workrepgain.md)
|
||||
|
||||
## CharacterInfo.workRepGain property
|
||||
|
||||
Reputation earned so far from work, if applicable
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
workRepGain: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterInfo](./bitburner.characterinfo.md) > [workStrExpGain](./bitburner.characterinfo.workstrexpgain.md)
|
||||
|
||||
## CharacterInfo.workStrExpGain property
|
||||
|
||||
Str experience earned so far from work
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
workStrExpGain: number;
|
||||
```
|
@ -9,7 +9,7 @@ Get the input data.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getData(filename: string, host?: string): any;
|
||||
getData(filename: string, host?: string): CodingContractData;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -21,7 +21,7 @@ getData(filename: string, host?: string): any;
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
any
|
||||
[CodingContractData](./bitburner.codingcontractdata.md)
|
||||
|
||||
The specified contract’s data, data type depends on contract type.;
|
||||
|
||||
|
13
markdown/bitburner.codingcontractdata.md
Normal file
13
markdown/bitburner.codingcontractdata.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CodingContractData](./bitburner.codingcontractdata.md)
|
||||
|
||||
## CodingContractData type
|
||||
|
||||
Coding contract data will differ depending on coding contract.
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
type CodingContractData = any;
|
||||
```
|
@ -9,7 +9,7 @@ Bribe a faction
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
bribe(factionName: string, amountCash: number, amountShares: number): boolean;
|
||||
bribe(factionName: string, amountCash: number): boolean;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -18,7 +18,6 @@ bribe(factionName: string, amountCash: number, amountShares: number): boolean;
|
||||
| --- | --- | --- |
|
||||
| factionName | string | Faction name |
|
||||
| amountCash | number | Amount of money to bribe |
|
||||
| amountShares | number | Amount of shares to bribe |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
19
markdown/bitburner.corporation.getindustrytypes.md
Normal file
19
markdown/bitburner.corporation.getindustrytypes.md
Normal file
@ -0,0 +1,19 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Corporation](./bitburner.corporation.md) > [getIndustryTypes](./bitburner.corporation.getindustrytypes.md)
|
||||
|
||||
## Corporation.getIndustryTypes() method
|
||||
|
||||
Get list of industry types
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getIndustryTypes(): string[];
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
string\[\]
|
||||
|
||||
industry names
|
||||
|
19
markdown/bitburner.corporation.getmaterialnames.md
Normal file
19
markdown/bitburner.corporation.getmaterialnames.md
Normal file
@ -0,0 +1,19 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Corporation](./bitburner.corporation.md) > [getMaterialNames](./bitburner.corporation.getmaterialnames.md)
|
||||
|
||||
## Corporation.getMaterialNames() method
|
||||
|
||||
Get list of materials
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getMaterialNames(): string[];
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
string\[\]
|
||||
|
||||
material names
|
||||
|
19
markdown/bitburner.corporation.getresearchnames.md
Normal file
19
markdown/bitburner.corporation.getresearchnames.md
Normal file
@ -0,0 +1,19 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Corporation](./bitburner.corporation.md) > [getResearchNames](./bitburner.corporation.getresearchnames.md)
|
||||
|
||||
## Corporation.getResearchNames() method
|
||||
|
||||
Get list of research names
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getResearchNames(): string[];
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
string\[\]
|
||||
|
||||
research names
|
||||
|
19
markdown/bitburner.corporation.getunlockables.md
Normal file
19
markdown/bitburner.corporation.getunlockables.md
Normal file
@ -0,0 +1,19 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Corporation](./bitburner.corporation.md) > [getUnlockables](./bitburner.corporation.getunlockables.md)
|
||||
|
||||
## Corporation.getUnlockables() method
|
||||
|
||||
Get list of one-time unlockable upgrades
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getUnlockables(): string[];
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
string\[\]
|
||||
|
||||
unlockable upgrades names
|
||||
|
19
markdown/bitburner.corporation.getupgradenames.md
Normal file
19
markdown/bitburner.corporation.getupgradenames.md
Normal file
@ -0,0 +1,19 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Corporation](./bitburner.corporation.md) > [getUpgradeNames](./bitburner.corporation.getupgradenames.md)
|
||||
|
||||
## Corporation.getUpgradeNames() method
|
||||
|
||||
Get list of upgrade names
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getUpgradeNames(): string[];
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
string\[\]
|
||||
|
||||
upgrade names
|
||||
|
@ -9,14 +9,14 @@ Issue dividends
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
issueDividends(percent: number): void;
|
||||
issueDividends(rate: number): void;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| percent | number | Percent of profit to issue as dividends. |
|
||||
| rate | number | Fraction of profit to issue as dividends. |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
@ -18,7 +18,7 @@ export interface Corporation extends WarehouseAPI, OfficeAPI
|
||||
| Method | Description |
|
||||
| --- | --- |
|
||||
| [acceptInvestmentOffer()](./bitburner.corporation.acceptinvestmentoffer.md) | Accept investment based on you companies current valuation |
|
||||
| [bribe(factionName, amountCash, amountShares)](./bitburner.corporation.bribe.md) | Bribe a faction |
|
||||
| [bribe(factionName, amountCash)](./bitburner.corporation.bribe.md) | Bribe a faction |
|
||||
| [buyBackShares(amount)](./bitburner.corporation.buybackshares.md) | Buyback Shares |
|
||||
| [createCorporation(corporationName, selfFund)](./bitburner.corporation.createcorporation.md) | Create a Corporation |
|
||||
| [expandCity(divisionName, cityName)](./bitburner.corporation.expandcity.md) | Expand to a new city |
|
||||
@ -28,13 +28,18 @@ export interface Corporation extends WarehouseAPI, OfficeAPI
|
||||
| [getDivision(divisionName)](./bitburner.corporation.getdivision.md) | Get division data |
|
||||
| [getExpandCityCost()](./bitburner.corporation.getexpandcitycost.md) | Gets the cost to expand into a new city |
|
||||
| [getExpandIndustryCost(industryName)](./bitburner.corporation.getexpandindustrycost.md) | Gets the cost to expand into a new industry |
|
||||
| [getIndustryTypes()](./bitburner.corporation.getindustrytypes.md) | Get list of industry types |
|
||||
| [getInvestmentOffer()](./bitburner.corporation.getinvestmentoffer.md) | Get an offer for investment based on you companies current valuation |
|
||||
| [getMaterialNames()](./bitburner.corporation.getmaterialnames.md) | Get list of materials |
|
||||
| [getResearchNames()](./bitburner.corporation.getresearchnames.md) | Get list of research names |
|
||||
| [getUnlockables()](./bitburner.corporation.getunlockables.md) | Get list of one-time unlockable upgrades |
|
||||
| [getUnlockUpgradeCost(upgradeName)](./bitburner.corporation.getunlockupgradecost.md) | Gets the cost to unlock a one time unlockable upgrade |
|
||||
| [getUpgradeLevel(upgradeName)](./bitburner.corporation.getupgradelevel.md) | Get the level of a levelable upgrade |
|
||||
| [getUpgradeLevelCost(upgradeName)](./bitburner.corporation.getupgradelevelcost.md) | Gets the cost to unlock the next level of a levelable upgrade |
|
||||
| [getUpgradeNames()](./bitburner.corporation.getupgradenames.md) | Get list of upgrade names |
|
||||
| [goPublic(numShares)](./bitburner.corporation.gopublic.md) | Go public |
|
||||
| [hasUnlockUpgrade(upgradeName)](./bitburner.corporation.hasunlockupgrade.md) | Check if you have a one time unlockable upgrade |
|
||||
| [issueDividends(percent)](./bitburner.corporation.issuedividends.md) | Issue dividends |
|
||||
| [issueDividends(rate)](./bitburner.corporation.issuedividends.md) | Issue dividends |
|
||||
| [levelUpgrade(upgradeName)](./bitburner.corporation.levelupgrade.md) | Level an upgrade. |
|
||||
| [sellShares(amount)](./bitburner.corporation.sellshares.md) | Sell Shares |
|
||||
| [unlockUpgrade(upgradeName)](./bitburner.corporation.unlockupgrade.md) | Unlock an upgrade |
|
||||
|
13
markdown/bitburner.corporationinfo.dividendearnings.md
Normal file
13
markdown/bitburner.corporationinfo.dividendearnings.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CorporationInfo](./bitburner.corporationinfo.md) > [dividendEarnings](./bitburner.corporationinfo.dividendearnings.md)
|
||||
|
||||
## CorporationInfo.dividendEarnings property
|
||||
|
||||
Your earnings as a shareholder per second this cycle
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
dividendEarnings: number;
|
||||
```
|
13
markdown/bitburner.corporationinfo.dividendrate.md
Normal file
13
markdown/bitburner.corporationinfo.dividendrate.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CorporationInfo](./bitburner.corporationinfo.md) > [dividendRate](./bitburner.corporationinfo.dividendrate.md)
|
||||
|
||||
## CorporationInfo.dividendRate property
|
||||
|
||||
Fraction of profits issued as dividends
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
dividendRate: number;
|
||||
```
|
13
markdown/bitburner.corporationinfo.dividendtax.md
Normal file
13
markdown/bitburner.corporationinfo.dividendtax.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CorporationInfo](./bitburner.corporationinfo.md) > [dividendTax](./bitburner.corporationinfo.dividendtax.md)
|
||||
|
||||
## CorporationInfo.dividendTax property
|
||||
|
||||
Tax applied on your earnings as a shareholder
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
dividendTax: number;
|
||||
```
|
@ -16,6 +16,9 @@ interface CorporationInfo
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [dividendEarnings](./bitburner.corporationinfo.dividendearnings.md) | number | Your earnings as a shareholder per second this cycle |
|
||||
| [dividendRate](./bitburner.corporationinfo.dividendrate.md) | number | Fraction of profits issued as dividends |
|
||||
| [dividendTax](./bitburner.corporationinfo.dividendtax.md) | number | Tax applied on your earnings as a shareholder |
|
||||
| [divisions](./bitburner.corporationinfo.divisions.md) | [Division](./bitburner.division.md)<!-- -->\[\] | Array of all divisions |
|
||||
| [expenses](./bitburner.corporationinfo.expenses.md) | number | Expenses per second this cycle |
|
||||
| [funds](./bitburner.corporationinfo.funds.md) | number | Funds available |
|
||||
|
@ -9,7 +9,7 @@ Employee in an office
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
interface Employee
|
||||
export interface Employee
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -26,4 +26,5 @@ You need Formulas.exe on your home computer to use this API.
|
||||
| [hacknetServers](./bitburner.formulas.hacknetservers.md) | [HacknetServersFormulas](./bitburner.hacknetserversformulas.md) | Hacknet Servers formulas |
|
||||
| [reputation](./bitburner.formulas.reputation.md) | [ReputationFormulas](./bitburner.reputationformulas.md) | Reputation formulas |
|
||||
| [skills](./bitburner.formulas.skills.md) | [SkillsFormulas](./bitburner.skillsformulas.md) | Skills formulas |
|
||||
| [work](./bitburner.formulas.work.md) | [WorkFormulas](./bitburner.workformulas.md) | Work formulas |
|
||||
|
||||
|
13
markdown/bitburner.formulas.work.md
Normal file
13
markdown/bitburner.formulas.work.md
Normal file
@ -0,0 +1,13 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Formulas](./bitburner.formulas.md) > [work](./bitburner.formulas.work.md)
|
||||
|
||||
## Formulas.work property
|
||||
|
||||
Work formulas
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
work: WorkFormulas;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [GangOtherInfo](./bitburner.gangotherinfo.md) > ["Slum Snakes"](./bitburner.gangotherinfo._slum_snakes_.md)
|
||||
|
||||
## GangOtherInfo."Slum Snakes" property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
"Slum Snakes": GangOtherInfoObject;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [GangOtherInfo](./bitburner.gangotherinfo.md) > ["Speakers for the Dead"](./bitburner.gangotherinfo._speakers_for_the_dead_.md)
|
||||
|
||||
## GangOtherInfo."Speakers for the Dead" property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
"Speakers for the Dead": GangOtherInfoObject;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [GangOtherInfo](./bitburner.gangotherinfo.md) > ["The Black Hand"](./bitburner.gangotherinfo._the_black_hand_.md)
|
||||
|
||||
## GangOtherInfo."The Black Hand" property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
"The Black Hand": GangOtherInfoObject;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [GangOtherInfo](./bitburner.gangotherinfo.md) > ["The Dark Army"](./bitburner.gangotherinfo._the_dark_army_.md)
|
||||
|
||||
## GangOtherInfo."The Dark Army" property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
"The Dark Army": GangOtherInfoObject;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [GangOtherInfo](./bitburner.gangotherinfo.md) > ["The Syndicate"](./bitburner.gangotherinfo._the_syndicate_.md)
|
||||
|
||||
## GangOtherInfo."The Syndicate" property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
"The Syndicate": GangOtherInfoObject;
|
||||
```
|
@ -10,16 +10,3 @@
|
||||
```typescript
|
||||
export interface GangOtherInfo
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| ["Slum Snakes"](./bitburner.gangotherinfo._slum_snakes_.md) | [GangOtherInfoObject](./bitburner.gangotherinfoobject.md) | |
|
||||
| ["Speakers for the Dead"](./bitburner.gangotherinfo._speakers_for_the_dead_.md) | [GangOtherInfoObject](./bitburner.gangotherinfoobject.md) | |
|
||||
| ["The Black Hand"](./bitburner.gangotherinfo._the_black_hand_.md) | [GangOtherInfoObject](./bitburner.gangotherinfoobject.md) | |
|
||||
| ["The Dark Army"](./bitburner.gangotherinfo._the_dark_army_.md) | [GangOtherInfoObject](./bitburner.gangotherinfoobject.md) | |
|
||||
| ["The Syndicate"](./bitburner.gangotherinfo._the_syndicate_.md) | [GangOtherInfoObject](./bitburner.gangotherinfoobject.md) | |
|
||||
| [NiteSec](./bitburner.gangotherinfo.nitesec.md) | [GangOtherInfoObject](./bitburner.gangotherinfoobject.md) | |
|
||||
| [Tetrads](./bitburner.gangotherinfo.tetrads.md) | [GangOtherInfoObject](./bitburner.gangotherinfoobject.md) | |
|
||||
|
||||
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [GangOtherInfo](./bitburner.gangotherinfo.md) > [NiteSec](./bitburner.gangotherinfo.nitesec.md)
|
||||
|
||||
## GangOtherInfo.NiteSec property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
NiteSec: GangOtherInfoObject;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [GangOtherInfo](./bitburner.gangotherinfo.md) > [Tetrads](./bitburner.gangotherinfo.tetrads.md)
|
||||
|
||||
## GangOtherInfo.Tetrads property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
Tetrads: GangOtherInfoObject;
|
||||
```
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user