catloversg
960fe5aa8b
BUGFIX: Wrong success chance in ns.bladeburner.getActionEstimatedSuccessChance ( #1450 )
2024-07-02 15:07:56 -07:00
catloversg
e66a8e319f
MISC: Remove debug code ( #1448 )
2024-07-01 13:16:47 -07:00
catloversg
b1c1fc24a9
GRAFTING: Add new api for checking ongoing grafting ( #1435 )
2024-06-28 19:59:18 -07:00
Sphyxis
61ec7dde80
API: Get Sleeve Success at BB tasks through existing commands ( #1428 )
2024-06-28 19:49:52 -07:00
David Walker
9c9a69f2e2
NETSCRIPT: Add ramOverride() function ( #1346 )
...
This adds a way to dynamically change the static RAM limit of a script,
which is also its current RAM usage. This makes it possible for scripts
to dynamically change their memory footprint, opening up new strategies
beyond current ram-dodging.
Calling functions still permanently increases the *dynamic* memory
limit; RAM-dodging is still the optimal strategy for avoiding RAM costs,
in that sense.
This also adds dynamicRamUsage to the info returned by
`getRunningScript`, to allow introspection on the currently needed ram.
2024-06-28 18:42:20 -07:00
David Walker
1c20a24079
MISC: Make spawn able to have 0 delay ( #1333 )
...
This eliminates a hole where spawn was unrelaible, because other scripts
could jump in and steal the RAM. It's not an API break, because 0 used
to be an invalid value.
2024-06-28 18:41:41 -07:00
David Walker
06d742a7f3
BUGFIX: Fix rounding issues due to ramOverride edge cases ( #1339 )
...
*All* RAM calculations must take place in units of hundredths-of-a-GB in
order for there not to be issues.
Also adds slightly more verbose logging when the dynamic RAM check
fails.
2024-06-28 17:58:17 -07:00
catloversg
21e984bda6
DOCUMENTATION: Clarify logging API ( #1444 )
2024-06-28 02:37:04 -07:00
catloversg
5a8f0e99af
SINGULARITY: Add ns.singularity.getFactionWorkTypes ( #1425 )
2024-06-24 20:43:36 -07:00
catloversg
a780880531
MISC: Add ns.enums to AutocompleteData ( #1389 )
2024-06-13 23:56:27 -07:00
G4mingJon4s
bec6e82d7f
EDITOR: changed editor tabs to have their own editor mode ( #1372 )
2024-06-12 19:19:40 -07:00
catloversg
344054f10d
DOCUMENTATION: Clarify maximum number of ports ( #1388 )
2024-06-12 19:07:05 -07:00
G4mingJon4s
ab80ee66c8
EDITOR: re-added vim notifications and register view ( #1382 )
2024-06-12 01:24:10 -07:00
Albert Llop
ba7d45362f
bladeburner.getTeamSize: fix signature and documentation ( #1383 )
2024-06-09 16:39:01 -07:00
Albert Llop
995294a770
BUGFIX: bladeburner.getActionRepGain: mark level param as optional in signature ( #1375 )
2024-06-09 16:34:53 -07:00
catloversg
e64247571d
IPVGO: Add missing space characters in API documentation ( #1373 )
2024-06-07 13:15:46 -07:00
G4mingJon4s
463d4cdb1d
EDITOR: useVimEditor uses Material UI ( #1332 )
2024-06-05 18:30:03 -07:00
Michael Ficocelli
cf48d666f5
IPVGO: Add history, and details to status, to go API ( #1348 )
2024-06-05 18:24:48 -07:00
Michael Ficocelli
a28bb4bd99
IPVGO: Support playing manually as white against your scripts using the No AI type board ( #1296 )
2024-06-02 17:41:31 -07:00
Caldwell
f40d4f8e92
BUGFIX: fix relative imports ( #1305 )
...
Relative paths work in imports, at last.
2024-06-02 17:38:01 -07:00
catloversg
b8d3109158
MISC: Change type of location parameter/property ( #1316 )
2024-05-28 11:49:48 -07:00
catloversg
53f187fb89
MISC: Fix wrong text in Tutorial and NetscriptDefinitions.d.ts ( #1319 )
2024-05-27 15:30:32 -07:00
catloversg
48a7eb364f
DOCUMENTATION: Fix wrong examples in NetscriptDefinitions.d.ts ( #1309 )
2024-05-27 14:42:31 -07:00
Michael Ficocelli
efd4152eed
IPVGO: Fix outdated docs ( #1306 )
2024-05-23 20:07:45 -04:00
catloversg
8703da4ab6
BUGFIX: Save position of cursor when switching tabs and unmounting editor ( #1297 )
2024-05-23 01:51:33 -07:00
gmcew
7f8757b536
SLEEVE: Add funds check for sleeve travel ( #1298 )
...
This makes it consistent with player behaviour. This also makes the function description more truthful in that it is now possible to return false.
2024-05-23 01:46:55 -07:00
catloversg
30c04f8152
DOCUMENTATION: Fix wrong examples in NetscriptDefinitions.d.ts ( #1295 )
2024-05-23 01:42:47 -07:00
G4mingJon4s
08eb60d21b
EDITOR: Improved infinite loop checking ( #1276 )
2024-05-23 00:44:15 -07:00
catloversg
585e089976
DOCUMENTATION: Clarify 2 forms of flag in ns.flags ( #1283 )
2024-05-17 04:57:10 -07:00
Vilsol
7a4a973c06
DOC: remove redundant @remarks for sqlinject() function ( #1281 )
2024-05-17 04:55:50 -07:00
gmcew
1d8a1d5089
UI: Trigger RAM checking on tab closure ( #1279 )
...
Fixes UI bug described at https://discord.com/channels/415207508303544321/415213413745164318/1240361787564490854
2024-05-17 04:46:04 -07:00
Snarling
574c284321
API: Add API break utilities, and add an API break for bladeburner.getCurrentAction ( #1248 )
2024-05-14 19:24:03 -04:00
catloversg
1288d1c289
API: Update getInfiltration API ( #1235 )
2024-05-11 20:13:59 -04:00
Michael Ficocelli
b53c35126e
IPVGO: Provide API for getting game stats per opponent ( #1255 )
...
Give users access to wins, losses, stat bonuses, and favor gained
2024-05-10 01:57:03 -07:00
catloversg
35c32e2871
BUGFIX: Fix unresolved promise in ns.prompt API ( #1257 )
2024-05-10 01:55:50 -07:00
catloversg
3fac471d51
EDITOR: Add "arguments" to the keyword list ( #1230 )
2024-04-24 16:10:20 -04:00
David Walker
384d1c1a2b
NETSCRIPT: A minorly breaking change around script launch, and refactoring. ( #1213 )
2024-04-23 20:21:05 -04:00
catloversg
216500ed32
CORPORATION: Add a new API to sell a division ( #1210 )
...
Also refactoring around use of "player" variable (whether it is capitalized or not).
2024-04-15 21:19:47 -07:00
Michael Ficocelli
dd3975ab1d
IPVGO: Fix formatting to avoid breaking external editors ( #1215 )
2024-04-11 14:28:06 -07:00
p0n24
7ab4ad8174
fix documentation typo ( #1203 )
2024-03-31 13:53:51 -07:00
Paco Delozanne
ae1ca8f9a6
NETSCRIPT: Add Singularity.getFactionEnemies() ( #1192 )
2024-03-29 01:16:54 -04:00
Michael Ficocelli
fe87f1f628
IPVGO: Bugfixes ( #1193 )
...
* IPVGO: Explicitly link the generated API documentation in the algorithm design doc
* IPVGO: Fix missing factions in netscript docs
* IPVGO: Linting
* IPVGO: Ensure resetBoardState() logs that a new game has started
2024-03-27 22:02:53 -07:00
David Walker
75dabd10be
NETSCRIPT: add formulas.hacking.growAmount() ( #1090 )
...
Also, improve docs.
2024-03-26 03:26:50 -07:00
catloversg
99f7a4cc7b
IPvGO: Fix API documentation ( #1171 )
...
Proper fix for table pre layout
2024-03-21 14:39:37 -07:00
catloversg
c637d0e4e4
SINGULARITY: Fix API documentation ( #1181 )
2024-03-21 14:27:13 -07:00
Caldwell
803afc5244
SLEEVES: add nextCompletion to SleeveInfiltrationWork ( #1177 )
...
* add nextCompletion to InfilWork
and make nextCompletion in BladeburnerWork uniform with other promisePairs
2024-03-20 23:11:12 -07:00
Michael Ficocelli
6b9f9ef7fa
IPVGO: Balance: Reduce base bonuses, increase SF 14.1 to compensate ( #1176 )
...
* IPVGO: Balance: Reduce base bonuses, increase SF 14.1 to compensate
* Fix ts doc format
* Do not show "No AI" opponent in stat summary page
2024-03-20 14:12:35 -07:00
Michael Ficocelli
d81358c80f
IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn ( #1142 )
2024-03-19 14:07:15 -04:00
adeilt
de5c1bbf98
DOC: Add namespaced example to disableLog doc. ( #1150 )
...
It probably won't be used that often, but "ui.setTheme" seemed the least spoilery function name to use as an example.
2024-03-09 15:25:48 -08:00
Shy
d2dd6916b1
allow json ( #1137 )
...
Allow creating .json files.
Also added the json language server so syntax highlighting and validation works with the ingame editor
2024-03-06 15:52:32 -08:00