Commit Graph

126 Commits

Author SHA1 Message Date
catloversg
ee4471e22c
INFILTRATION: Change description of slash game (#1317) 2024-05-27 15:29:10 -07:00
catloversg
7ee7a79763
INFILTRATION: Fix a crash when rendering InfiltrationRoot with an invalid location (#1266) 2024-05-11 17:04:02 -07:00
catloversg
52111f6e07
INFILTRATION: Format damage in Intro UI (#1264) 2024-05-10 18:56:24 -07:00
catloversg
e55387df4d
INFILTRATION: Rename variables in slash game (#1253)
This PR renames variables in the slash game to match the new description/wording in #1243.
2024-05-10 01:39:20 -07:00
catloversg
6f009679ad
INFILTRATION: Add HP and damage to Intro UI (#1242) 2024-05-08 17:10:20 -07:00
catloversg
bc71b8e18f
INFILTRATION: Update slash game wording / balance (#1243) 2024-05-06 14:07:27 -04:00
catloversg
4d3dbf169d
INFILTRATION: Increase timePreparing in SlashGame if players have WKSharmonizer (#1232) 2024-04-27 02:13:16 -07:00
LJ
4c7f192645
UI: Infiltration rewards default to the faction you're currently working for (#1114)
* Better infiltration victory faction default
* Better condition for "none" default
* Fix default faction type.
2024-02-28 16:37:27 -08:00
Snarling
a42b72d31a
INFILTRATION: Different visual rework for CheatCodeGame (#994) 2023-12-27 00:45:40 -05:00
Jesse Clark
fdcb8306d9
FACTIONS: Add "Rumors" system for learning about faction join requirements (#888) 2023-11-02 10:20:24 -04:00
omuretsu
e5b1fd6b58 Fix wiregame, update changlog
WireGame had been reworked to refer to wires using their index, not the wire number, but the aug highlight display was still referring to the wire number, leading to an off-by-one.
2023-08-01 02:42:43 -04:00
Snarling
48e7bd6471
CODEBASE: Follow-up for lint rules PR + address some eslint disables (#651) 2023-06-29 13:22:10 -04:00
Aleksei Bezrodnov
1d5a735941
MISC: enforce eslint react checks (#640) 2023-06-26 22:29:44 -04:00
Snarling
9a0a843ffc
TYPESAFETY: FactionName (#644) 2023-06-25 22:53:35 -04:00
Snarling
a4b826683e
TYPESAFETY: Strict internal typing for AugmentationName (#608) 2023-06-16 17:52:42 -04:00
Snarling
6732549196
ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Snarling
ebae35b1fb
CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Snarling
b4074328ec
UI: Added new locale-aware and configurable number formatting (#354) 2023-02-11 13:18:50 -05:00
David Walker
0c2d402f0b
INFRA: Update everything except React (#312) 2023-01-08 02:36:55 -05:00
Mughur
1baa615def
MISC: small fixes (#270)
* infiltration gain bug fix
* fix corp division description
* avoid some issues with Infinity at super high NFG levels
Co-authored-by: Daniel Perez Alvarez <danielpza@protonmail.com>
2023-01-02 13:51:59 -05:00
David Walker
f943e5d603
INFILTRATION: Change "slash" to "attack", less potential confusion (#251) 2022-12-13 08:28:56 -05:00
David Walker
8d793ea271
Internal refactoring of Router (#241) 2022-12-04 03:14:06 -05:00
Burhanuddin Mustafa Lakdawala
f70a25d755
Fix spacing on 'Trade for reputation` button (#222) 2022-11-25 08:00:26 -05:00
Snarling
b6efe46d4c
slashGame fix (#132)
* difficulty scales correct phase
* player loses game immediately after guard attacks
2022-10-19 15:24:29 -04:00
Olivier Gagnon
cbb7f58231 Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Olivier Gagnon
f6f023eeb4 Fix tons of typos 2022-10-09 01:25:31 -04:00
Conner Tennery
40e8e82b6d
Merge branch 'dev' into 4125 2022-10-04 09:39:12 -07:00
Conner Tennery
0d6b6b404d
fix "Slash when his guard is down!" actually means "Slash when he's attacking!" Also the Might of Ares timer is wrong. #4125
- Added ignoreAugment_WKSharmonizer to GameTimer to allow for strict, unmodified timers
- Changed SlashGame failure check
- Changed `timeUntilAttacking` value so the progress bar in SlashGame is accurate
2022-10-03 01:42:17 -07:00
Snarling
21a2d49de7 Finish removing player passing 2022-09-27 15:35:41 -04:00
Snarling
91a69d7d8f format & lint 2022-09-27 15:35:40 -04:00
Snarling
a21b1029d7 No more player/router context 2022-09-27 15:35:40 -04:00
Snarling
ea7c2c4981 fixing other commits after rebase 2022-08-09 18:25:02 -04:00
faangbait
2b9d62d8ce
Remove "based" from positive adjectives in infil
Slang term that's had three opposite meanings in my lifetime alone.
2022-07-31 15:17:06 -05:00
Olivier Gagnon
326d9fd7ef Move player skills and exp to their struct 2022-07-26 23:54:17 -04:00
Olivier Gagnon
4bee746576 rm any 2022-07-15 01:51:30 -04:00
Olivier Gagnon
5629c16def extract multipliers in its own type 2022-07-14 18:43:33 -04:00
borisflagell
ec0350984c INFILTRATION: FIX#3720
On Infiltration's reward screen, when trading for rep :
SoA reward are not longer given out when select "none" in the faction's dropdownmenu.
2022-05-23 17:31:28 +02:00
hydroflame
4024f6e10f
Merge pull request #3634 from Dane-Horn/2741-shift-in-typing-infiltration
UI: FIX #2741 Allow using modifier keys inside the typing infiltration
2022-05-13 11:04:11 -04:00
Dane Horn
a778015a21 formatting 2022-05-09 09:56:44 +02:00
Dane Horn
1675a2811c ignore ctrl and alt keypresses 2022-05-09 09:55:41 +02:00
Dane Horn
86b29237eb add new function to detect key presses that can be ignored 2022-05-08 23:59:00 +02:00
Trambelus
6d63d6f44a
Fix infiltration rep BN mult calculation 2022-05-08 04:23:32 -04:00
nickofolas
bcb6176952 Merge branch 'dev' into improvement/work-in-progress-ui 2022-05-04 12:28:33 -05:00
nickofolas
05078ffb08 Move ProgressBar component 2022-05-02 15:36:21 -05:00
nickofolas
762acfb7b5 Simplify conditionals 2022-05-02 11:38:20 -05:00
nickofolas
d4f3128829 Adjust infil root height so it isn't scrollable 2022-04-30 15:59:31 -05:00
nickofolas
9ea62981de Update intro ul alignment 2022-04-30 15:11:34 -05:00
nickofolas
def89832cb Fix slash game Aug ending game early 2022-04-30 00:28:00 -05:00
nickofolas
437cd66ffe Update Minesweeper game UI 2022-04-30 00:27:49 -05:00
nickofolas
1bcb0099f4 Update grid matching game 2022-04-29 17:01:38 -05:00