Commit Graph

13 Commits

Author SHA1 Message Date
phyzical
af8284381c merge base 2022-04-27 19:00:42 +08:00
phyzical
8a9a206895 one more lint 2022-04-26 20:52:57 +08:00
phyzical
510a2c2ff7 augmentation isSpecial adjustments
* adjust faction helper to not longer require blacklisting, instead rely on isSpecial
* added neruflux and TRP as special augs
* made SOA augs special
2022-04-26 20:44:09 +08:00
phyzical
db97125d22 remove level, base cost and rep requirment from base augmentation obj
* added in place calculations for cost and level of augmentations given player context
* removed redundant logic for dynamically calculating cost,rep and level against the augmentation object
* replaced references to startingCost to baseCost as it is now always whatever it started at
2022-04-15 01:39:38 +08:00
phyzical
c3a3994658 rename augmentation to static augmentation 2022-04-15 01:19:51 +08:00
Olivier Gagnon
48f80f25d6 fmt and lint 2022-04-06 19:30:08 -04:00
phyzical
44ea479043 update constants
* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
Olivier Gagnon
d6ac7f44c2 Sleeves can no longer buy augs that can't help them. 2022-03-16 15:09:31 -04:00
Ayla Ounce
5fbe4b0f26 Don't check only gangs for sleeve augs
It is possible for a player to qualify for an aug through a faction and
not the gang, e.g. when the gang is newly formed and still getting up to
speed. So, we need to consider both gang qualifications and faction
qualifications when constructing the sleeve augmentation list.
2022-02-07 14:40:44 -08:00
nickofolas
ab841f7530 Refactor for ... in loops 2022-01-15 18:45:03 -06:00
Olivier Gagnon
2a13db39c7 fix sleeve memory bug 2021-09-08 23:47:34 -04:00
Olivier Gagnon
a18bdd6afc prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
danielyxie
580a7fac24 Bug fixes for v0.47.0. Fixed the BUY MAX feature for new stock market. Added collapse/expand tickers buttons for new stock market UI 2019-04-29 20:54:20 -07:00