Commit Graph

60 Commits

Author SHA1 Message Date
Sage Pointer
12ad8b7d03
Fix "travel" achievement icon 2022-01-16 04:27:27 +02:00
Dexalt142
8b9e89ea59 fix: dev menu achievement name & visibility 2022-01-14 00:22:43 +07:00
Max Strübing
2cdc2af678
chore: add missing t for AchievementData 2022-01-12 09:20:32 +01:00
Russell Stringer
f59a145965 Hacknet server achievements grant associated hacknet node achieve
fixes #1905

Added a new property to the Achievement interface to contain a list
of additional achievements that should be granted when an achievement's
conditional passes.

Right now this is only used to unlock the 4 hacknet node achieves
when the corresponding hacknet server achievement is awarded.

This branch also changes the calculateAchievements function so it
only runs the conditionals for achievements the player doesn't have,
instead of checking all of them and then filtering out the unowned.
2022-01-11 13:45:36 -05:00
Russell Stringer
c941ec2ba6 only check cheevo conditional if player is missing it 2022-01-11 12:42:20 -05:00
Martin Fournier
964cd74b9a Add missing achievement icon 2022-01-09 18:03:00 -05:00
Martin Fournier
0f9409789e Fix unique keys warning for secrets 2022-01-09 18:02:22 -05:00
Martin Fournier
b768a68467 Fix unavailable achievements condition 2022-01-09 17:51:46 -05:00
Olivier Gagnon
fe2270dc27 re-add achievemnets fix 2022-01-08 14:54:21 -05:00
Martin Fournier
844d518684 Add achievements to base game
- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00