Commit Graph

20 Commits

Author SHA1 Message Date
Snarling
6669c4da6a
BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
Shy
aba2336093
add purchasedPlayer to RFA server data (#1103) 2024-02-17 00:11:29 -05:00
Shy
c894aba8f5
BUGFIX: fix double stringify on server array (#1100)
The server array that the RFA currently sends is stringified twice. I fixed that and also added a proper ResultType for the new data
2024-02-15 16:27:03 -08:00
Shy
903f812424
REMOTE: add 'getAllServers' method to RFA (#1058) 2024-02-10 06:31:35 -05:00
Miłosz Giera
1b03618555
REMOTE: Added possibility to change target IP of remote API (#943) 2024-01-07 07:57:54 -05:00
Snarling
6732549196
ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Snarling
ebae35b1fb
CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Snarling
e0272ad4af
FILES: Path rework & typesafety (#479)
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 10:26:57 -04:00
Snarling
0df984eea0
CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
Snarling
759f86d6e5
NETSCRIPT: Rework script ram updates (#408) 2023-03-05 22:39:42 -05:00
Snarling
572c68738f Unify error handling 2022-09-27 15:34:47 -04:00
Olivier Gagnon
b5a2319df7 Refactor game options into separate components 2022-08-29 15:56:38 -04:00
Zoë Hoekstra
793255aecd
Remove replacement of "export " to "" 2022-08-28 22:39:01 +02:00
Zoë Hoekstra
45c15c9953
Extract result type and correct it for getAllFiles 2022-08-26 11:31:37 +02:00
Zoë Hoekstra
ceb4a05289
Fix type of RFAMessages with non-String results 2022-08-26 11:17:47 +02:00
Olivier Gagnon
3d8616b3a7 Did some changes of the remote api and added documentation 2022-08-23 17:50:31 -04:00
Zoë Hoekstra
88d8f13847
Cleanup + lint/format 2022-08-11 19:48:13 +02:00
Zoë Hoekstra
2628dc1ae8
Start RFA connection on gamestart, test connection on bauble creation immediately 2022-08-11 19:48:13 +02:00
Zoë Hoekstra
5fc67c328b
Add setting UI for port/reconnect, swap wrong API handlers 2022-08-11 19:48:12 +02:00
Zoë Hoekstra
d20f621b47
Add RFA backend 2022-08-11 19:48:12 +02:00