Commit Graph

63 Commits

Author SHA1 Message Date
Olivier Gagnon
50a1e83b55 more .js wrongly removed 2018-06-26 13:38:55 -04:00
Olivier Gagnon
6bdf946790 remove all .js from all appplicable imports 2018-06-26 12:34:11 -04:00
danielyxie
22b64dcc4a Implemented BN-7 2018-06-24 19:13:50 -05:00
danielyxie
aa17b02da7 Added var declaration in Netscript 1.0. Loops and conditionals no longer incur RAM cost, but base RAM cost increased from 1.4 to 1.6 GB 2018-06-22 14:39:15 -05:00
danielyxie
5e38355152 Added Bladeburner API (untested). Rebalanced Bladeburner. Bladeburner progress no longer resets when installing Augmentations. Fixed up BN-12 2018-06-08 10:51:48 -05:00
danielyxie
82f1c14656 Added dynamic RAM evaluation to Netscript to prevent exploits by evading RAM usage in NetscriptJS. Calling a HacknetNode API Netscript fn now immediately updates HacknetNodeWrappers 2018-06-06 11:02:21 -05:00
danielyxie
c0ca464b5d Added a ?noScripts query string that can be used to start the game without loading any scripts. 2018-05-17 14:50:27 -05:00
danielyxie
c7e155d4bc Refactored NetscriptJS to take in the NS environment as a parameter to main 2018-05-17 12:10:12 -05:00
danielyxie
abb5b9895f Merge branch 'dev' of https://github.com/danielyxie/bitburner into nsjs-memoryleak 2018-05-13 01:07:12 -05:00
danielyxie
6b9dc76f41 Fix bug where sometimes Active Scripts UI wouldnt fully update after an Augmentation reset. This most likely happened because the player has too many scripts running, and they all get added to task queue to get deleted 2018-05-11 20:54:59 -05:00
danielyxie
054cb63227 Debugging nsjs memoryleak 2018-05-11 19:45:40 -05:00
danielyxie
024138eabd Rebalancing Gyms and training in Bladeburner. Updated Active Scripts UI page to update once per second. Updated changelog 2018-05-10 12:14:45 -05:00
James Aguilar
529e3fb39a Can't return promise sleep, nobody is awaiting it! 2018-05-08 21:40:07 -04:00
James Aguilar
f259a5c17d More permanent fix for infinite sleeps. 2018-05-06 22:16:28 -04:00
James Aguilar
edca9a64ed Move the runningFn var to a higher level. 2018-05-05 20:39:34 -04:00
danielyxie
8dba456b65 Merge jaguilar's changes to incorporate Netscript JS (PR #212) 2018-05-05 17:13:35 -05:00
danielyxie
bf90b85ae0 Changed version number to v0.35.0. Disabled AST logging for Netscript Worker actions 2018-03-03 15:30:46 -06:00
danielyxie
e3c435270b V0.35.0. Adding netscript_tests in game testbench. 2018-03-03 15:05:33 -06:00
danielyxie
779ce25ae5 v0.34.5. Also adding webpack config and package-lock.json 2018-02-24 16:55:06 -06:00
danielyxie
19c8972fb4 Commented out logging debug code 2018-01-27 01:00:56 -06:00
danielyxie
5f817c8016 V 0.34.2 Changes 2018-01-27 00:52:39 -06:00
danielyxie
f211e8856f Minor bug fixes, adding spotify music player, and adding sphinx documentation 2018-01-09 14:48:06 -06:00
danielyxie
bc6f0da677 Fixed Netscript interpreter memory issues by breaking promise chains in while and for loops. Improved Stock Market UI. Added a button to kill script from log display box. Added confirm() Netscript function 2017-11-02 16:47:09 -05:00
danielyxie
52967d7f9d Refactored Code using Bluebird Promises. Still has memory issues. Added Buy Max and Sell All to stock market UI 2017-11-01 17:56:30 -05:00
danielyxie
246acf5966 Game now uses indexedDb. Added new Bond Forgery crime. Added commitCrime() and getStats() Singularity functions. Removed getIntelligence(). Balance changes to crime/infiltration 2017-10-11 21:00:22 -05:00
danielyxie
04bfcc0f20 All v0.30.0 Changes 2017-10-09 23:56:48 -05:00
danielyxie
662f30cc38 Added :q, :x, :wq Vim Ex commands. Added ADR-v2 Pheromone new Augmentation. Fixed bugs and added improvements to Hacking missions. 2017-10-01 21:35:22 -05:00
danielyxie
26fe9eb519 Added Callback function to installAugmentations(). Implemented Source-File 5. Added player-defined functions to Netscript (not thoroughly tested). Began working on Hacking Mission Enemy 'AI' 2017-09-29 10:02:33 -05:00
danielyxie
e3991b8795 v0.28.6 changes 2017-09-15 09:06:59 -05:00
danielyxie
c0369bc937 v0.28.5 changes 2017-09-13 09:22:22 -05:00
danielyxie
ac7cd797fa Infiltration exp fix 2017-09-07 21:56:27 -05:00
danielyxie
965ad5c601 Open up menus when they are relevant 2017-09-03 12:44:20 -05:00
danielyxie
7a05d3585a All 0.28.0 Changes - Bitnodes 4 and 11 and webpack migration 2017-08-30 12:44:29 -05:00
danielyxie
3db6d9d007 0.27.0 2nd Tier Prestige + Gangs 2017-08-13 00:01:33 -05:00
danielyxie
8b6dba561c Crime and job balancing. Fixed some formatting bugs 2017-07-30 14:11:30 -05:00
danielyxie
53d514d28e Decimal.js support for player's money. Buffed early game servers. 2017-07-29 11:25:40 -05:00
danielyxie
0e64359814 Lowered hacking exp gain. Added deleteServer(). Maximum of 25 purchaseable servers. Added autocompletion for ./ command. Oustanding faction invitations. Suppress Faction invites and messages 2017-07-26 21:56:14 -05:00
danielyxie
e653b7b315 All v0.26.0 changes 2017-07-21 17:54:55 -05:00
MrNuggelz
0e14fe1632 Netscript reimplementation 2017-06-28 11:47:42 +02:00
Daniel Xie
0449460c4f Added favor system for companies and factions 2017-06-20 11:11:33 -05:00
Daniel Xie
c2aa8d8110 Saving no longer saves logs of running scripts. Some more hacking augmentation nerfs. Reduced thread RAM cost multiplier from 1.02 to 1.01 2017-06-18 04:31:14 -05:00
Daniel Xie
c5f3988183 Updated theme command documentation 2017-06-16 22:32:58 -05:00
Daniel Xie
36eb7608d5 Added ability to pass arguments into scripts 2017-06-16 21:53:57 -05:00
Daniel Xie
6fe0ec1ea5 Added dynamic array functioanlity. Refactored tail so that it displays a dynamic popup with log contents 2017-06-14 20:19:52 -05:00
Daniel Xie
69d4af01ff Added Options button to top right overview. Script object optimization by deleting server maps when not active. Fixed issue with servers getting negative money 2017-06-13 10:58:31 -05:00
Daniel Xie
064282682f Added comments for optimizing Script object 2017-06-13 00:34:45 -05:00
Daniel Xie
21c1da62f1 Transition between versions 2017-06-11 16:07:38 -05:00
Daniel Xie
2a5647bda8 Updated changelog 2017-06-11 15:39:01 -05:00
Daniel Xie
c55b677bc2 Added threading capabilities when running manually. Need to add for run(0 and exec() in netscript. Also fixed some bugs 2017-06-10 20:46:02 -05:00
Daniel Xie
60207b8e04 Added arrays to Netscript. Fixed bug with Hacknet Nodes 2017-06-10 17:44:33 -05:00