Commit Graph

13 Commits

Author SHA1 Message Date
Daniel Xie
58e9cc91da Massively nerfed Hacknet nodes because the math behind their production was exponentially growing and broke the game. Fixed a small bug with purchasing tor routers being disabled 2017-05-15 17:22:17 -05:00
Daniel Xie
5039a03732 UI Improvement to script editor. FIxed some bugs in new Netscript commands 2017-05-15 10:13:21 -05:00
Daniel Xie
f32ec4f9a7 Added getServerMoneyAvailable(), run(), and getHackingSkill() commands, and some small bug fixes + UI improvements 2017-05-15 01:35:09 -05:00
Daniel Xie
f2287b5696 Lots of changes, didn't keep track ofthem all 2017-05-10 12:42:46 -05:00
Daniel Xie
cc21dd6fc7 Rebalancing, UI improvements 2017-05-07 03:22:50 -05:00
Daniel Xie
2e55f1d472 Implemented interactive tutorial! 2017-05-06 01:24:01 -05:00
Daniel Xie
2c53073f21 Format numbers to look nice, update info that is displayed on Character page 2017-05-04 15:50:17 -05:00
Daniel Xie
3eccf23a41 Minor UI improvements, fixed job requirements to make them inline with multiplers of 5, rebalancing hacking times 2017-05-02 23:38:58 -05:00
Daniel Xie
635ef04967 Added Augmentations for new Hacknet Node faction and rebalancing company positions so the requirements are in even numbers 2017-05-02 14:24:24 -05:00
Daniel Xie
097807282d Small UI change - HacknetNode production added toFixed(2) 2017-05-01 22:56:48 -05:00
Daniel Xie
b61754ddd0 Finished implementing Hacknet Nodes. Seems to be working fine 2017-04-27 15:02:58 -05:00
Daniel Xie
e2947cc8c3 more work on HacknetNode.js and also added css content for PurchaseRamForHomeBox 2017-04-27 00:01:21 -05:00
Daniel Xie
14fb303504 Began implementing 'hacknet nodes' 2017-04-26 16:51:00 -05:00