danielyxie
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81c1655a30
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Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function
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2018-09-23 23:27:31 -05:00 |
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danielyxie
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fd8bcf35ed
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Implemented Coding Contracts
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2018-09-22 19:31:43 -05:00 |
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Daniel Xie
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e4f02b298b
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Added Four Sigma (4S) Market Data feature, and its Netscript TIX API functions as well
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2018-08-24 15:44:48 -05:00 |
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Daniel Xie
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de0f891d52
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Various rebalances to Bladeburner: Buffed Augmentations. Simulacrum costs less rep but more money. Slightly more money gained from contracts. Operations give more rank. More Synthoid communities. Added getBonusTime() and getSkillUpgradeCost() to Bladeburner API. Operation count increases faster and is more randomized. Decreased rate at which contracts/ops level up
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2018-08-11 20:05:32 -05:00 |
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danielyxie
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b34057f2d3
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Added more error line numbers to JS Interpreter. Reputation needed for megacorp faction reduced from 250k -> 200k. Fixed bladeburner.getActionobject() bug with general actions
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2018-07-27 19:00:57 -05:00 |
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Olivier Gagnon
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54c0d97048
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added bladeburner functions related to action levels
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2018-07-20 00:06:59 -04:00 |
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danielyxie
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7923a17e78
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Added documentation for Bladeburner changes
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2018-07-12 00:04:43 -05:00 |
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danielyxie
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30b9624e1f
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Updated documentation
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2018-07-03 21:12:46 -05:00 |
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danielyxie
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75ff10b5c2
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Added documentation for Bladeburner API. Fixed typo in BN-7 description.
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2018-06-25 14:07:03 -05:00 |
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