Snarling
|
fb1f95c26e
|
VARIOUS: Various changes prior to release 2.2 (#271)
See PR #271 description
|
2022-12-29 20:28:53 -05:00 |
|
Snarling
|
6e3a6be106
|
Remove some redundant typing
|
2022-09-27 15:35:42 -04:00 |
|
Olivier Gagnon
|
48f80f25d6
|
fmt and lint
|
2022-04-06 19:30:08 -04:00 |
|
phyzical
|
44ea479043
|
update constants
* added OperationNames
* added faction names
* used citynames where appropriate
|
2022-03-19 16:09:59 +08:00 |
|
Olivier Gagnon
|
2a13db39c7
|
fix sleeve memory bug
|
2021-09-08 23:47:34 -04:00 |
|
Olivier Gagnon
|
a18bdd6afc
|
prettify, sorry for the big ass commit
|
2021-09-04 19:09:30 -04:00 |
|
Olivier Gagnon
|
7232a786ed
|
Intelligence rework, most intelligence gain have been multiplied by at least 100, if not more. All intelligence use have been reviewed and often boosted but by a percentage. Typically this means intelligence gives a 2-6% boost to everything for normal players and around 13% for int farmers.
|
2021-03-20 05:29:53 -04:00 |
|
Olivier Gagnon
|
d6016f490c
|
bladeburner slowly being converted to typescript, added ScriptHackMoneyGain multiplier which is the money you actually gain from script hacks, not money drained, important for BN8
|
2021-03-13 15:10:55 -05:00 |
|