Commit Graph

45 Commits

Author SHA1 Message Date
hydroflame
52a80ad236
v0.51.6 (#905)
* Make command `cd` without arguments an alias for `cd /` (#853)

In most shells `cd` without arguments takes you to the home directory
of the current user. I keep trying to do this due to muscle memory
from working in terminals, so I figured I'd make it do something useful.

There is no home directory in the game, but going to / is the closest
thing we have, since that is the starting point for the user in the
game.

* Add new `backdoor` terminal command (#852)

* Add the backdoor command to the terminal

This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests

* Add tab completion for backdoor command

* Add help text for backdoor command

* Change condition syntax to be more consistent with others

* Extract reused code block so it is always called after actions

* Update documentation for new backdoor command

Modified references to manual hack as it isn't for factions anymore

* Remove extra parenthesis

* Rename manuallyHacked to backdoorInstalled

* Fix typo

* Change faction test messages to use backdoor instad of hack

* Rename more instances of manuallyHacked

* fixed typo in helptext of darkweb buy (#858)

* Fix typos and unify descriptions of augmentations (#859)

Made an attempt to...
- give all "+rep% company/faction" the same text
- make all augmentations with a single effect use a single line to describe the effect
- make all effects end with a period

* Made Cashroot starter kit display its tooltip with the money formatted properly and in gold

* fix typo in docs (#860)

* Initial code for Casino Card Deck implementation

* Casino Blackjack Implementation

* Update some tools (eslint, typescript)

* Blackjack code cleanup

* Update README_contribution

* Update ScriptHelpers.js (#861)

expand error message

* More augmentation typo fixes (#862)

* Add Netscript function getCurrentScript (#856)

Add netscript function that returns the current script.

* Added milestones menu to guide new players. (#865)

Milestone menu

* fix typos in milestones (#866)

Co-authored-by: sschmidTU <s.schmid@phonicscore.com>

* Corrupt location title when backdoor is installed (#864)

* Add corruptableText component

* Corrupt location title if backdoor is installed

* Formatting

* Add helper to check value of backdoorInstalled

Helper could be oneline but it would make it less readable

* Fix some formatting

* Add settings option to disable text effects

* Import useState

* getRunningScript (#867)

* Replaced getCurrentScript with getRunningScript

* Bunch of smaller fixes (#904)

Fix #884
Fix #879
Fix #878
Fix #876
Fix #874
Fix #873
Fix #887
Fix #891
Fix #895

* rework the early servers to be more noob friendly (#903)

* v0.51.6

Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com>
Co-authored-by: Jack <jackdewinter1@gmail.com>
Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com>
Co-authored-by: Pimvgd <Pimvgd@gmail.com>
Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com>
Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com>
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-28 20:07:26 -04:00
hydroflame
135df8703c
V0.51.4 (#847)
* BladeBurner
    * nerfed int exp gained.

    Documentation
    * purchaseServer specifies what happens on failure.
    * Fixed typo in recommended bitnode page.
    * Removed misleading ram requirements for hacking factions.

    Netscript
    * growthAnalyze handles Infinity correctly.

    Misc.
    * Faction Augmentation will list how much reputation is required even after
      that goal has been reached.
    * Removed dollar sign in travel agency confirmation.
    * Fixed typo in alpha-omega.lit

* the game save text no longer obstruct the save game and options button

* the text editors now remember where your cursor was and restores it when loading the same script again.

* v0.51.4
2021-04-19 21:26:51 -04:00
hydroflame
4e5ebcfe6f
V0.51.3 (#845)
v0.51.3 - 2021-04-16 Y'all broke it on the first day (hydroflame)
-------

Passive faction reputation
* Reworked, from 1 rep / 2 minute. Now is a complicated percentage of the
  reputation you'd gain working for them. It's not op but it feels a bit
  more useful.

Netscript
* print/tprint now take any number of arguments.
* print/tprint will now print object as json.
* print/tprint now handle passing in an undefined argument properly.

Casino
* Cannot bet negative money anymore.
* Roulette max bet is a bit higher.
* Coin Flip has a small cooldown.
* All buttons reject unstrusted mouse events.

Documentation
* Changed a message that said nsjs only works on Chrome.

Bugfix
* hacknet.maxNumNodes now works for both nodes and servers.
* Fixed a bug where the popup boxes would contain data from previous popup boxes.
* .js files will also have the export async function boilerplate.

Misc.
* turned off autocomplete for the terminal text input.
* Fixed an issue on Windows+Firefox where pressing up on the terminal would
  bring the cursor to the begining of the line. (Issue #836)
* Hacknet node names is easier to handle for screen readers.
* Money spent on classes is now tracked independently of work money.
* running coding contract from the terminal will display its name.
2021-04-18 11:18:56 -04:00
hydroflame
925e96345d
v0.51.2 (#838)
* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1

* Casino part 1

* Discord link in options, documentation for getMemberInformation updated, dev menu has more money options, tech vendors now handle max cores or max ram better

* Removed text under Factiosn referencing rejected factions.

* Removed html element forgotten in plain text

* Casino implementation

* v0.51.2
2021-04-09 18:12:31 -04:00
hydroflame
db2bf79e3b
v0.51.1 (#835)
* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1
2021-04-06 03:50:09 -04:00
hydroflame
6f330efc44
Added Disable ASCII art to options (#832)
* hotfix getPlayer missing factions

* Added ability to disable ascii art in options. ASCII art is impossible to deal with for screenreaders.
2021-04-02 20:14:35 -04:00
hydroflame
e572c6dad8
v0.51.0 (#826)
* Hash upgrades and Bladeburner skills can now be clicked to copy to clipboard

* Aug purchase confirmation popup displays money in 0.000a format

* Character now displays hacknet server info properly

* Character,Info now displays hacknet server info correctly.

* Formulas (#825)

Formulas API v0.1

* Make all money the same color, same for reputation, format all numbers consistently.

* rename a lot of the formulas function to no longer contain calculate

* added hacking related formulas

* removed unused variable

* v0.51.0
2021-03-31 00:45:21 -04:00
Olivier Gagnon
29abffd464 Added the "Unclickable" Exploit. 2021-03-22 14:48:48 -04:00
Olivier Gagnon
c76110b575 added tFormat to represent times. 2021-03-12 14:32:07 -05:00
Olivier Gagnon
af584e8c87 Removed CharacterInfo maximum hacknet, styling in the options, comments in exploits 2021-03-09 23:22:05 -05:00
Olivier Gagnon
5106315128 Character,Factions has a badge indicating how many pending invite the player has, Character,Augmentations has a badge indicating how many augs the player has bought but not installed. 2021-03-07 18:41:04 -05:00
danielyxie
4809a21e38 Finished React components for new Stock Market UI 2019-04-28 23:21:32 -07:00
danielyxie
d044739f1c v0.46.2 2019-04-14 02:07:29 -07:00
danielyxie
4b95ba9ed1 Finished location code refactor. Has not yet been tested 2019-04-01 02:23:25 -07:00
danielyxie
3f8b9e4a32 Fixed merge conflicts. Rebalanced new Hacknet Node mechanics. Adjusted Hacknet API so that it'll work with hacknet Servers. Fixed Corporation bug with Issuing new Shares 2019-03-29 16:13:58 -07:00
danielyxie
7172f4e527 Began creating 'parent' components for the City and Location-specific parts of the UI 2019-03-29 00:12:41 -07:00
danielyxie
34d749809a BitNode-9 initial implementation 2019-03-24 20:17:47 -07:00
koriar
9a7061503a
Merge branch 'dev' into kUpdate1 2019-03-23 02:33:01 -04:00
Olivier Gagnon
8514104560 styling text inputs 2019-03-22 22:52:31 -07:00
koriar
3f312d0ce6 Added dropdown class to select tags 2019-03-22 21:20:56 -04:00
Olivier Gagnon
b4057fcb26 Character overview is now through react 2019-03-15 02:35:50 -07:00
danielyxie
8e4c7beb1a v0.44.1 Minor Update - Added Augs to Duplicate Sleeves and updated documentation 2019-03-02 19:08:54 -08:00
danielyxie
a09ea46a38 Added BitNode multipliers for purchased servers. Fixed bugs in new Script Editor implementation. Added documentation for script editors 2019-01-29 22:02:27 -08:00
danielyxie
8d2c007bcb Implemented new Editor Option: CodeMirror. (Vim mode not 100% done yet) 2019-01-27 14:08:45 -08:00
danielyxie
5573e778bb Fixed bugs with Sleeve mechanics. Updated documentation to use RTD theme 2019-01-20 14:57:38 -08:00
danielyxie
7db169f828 Refactored Main Menu UI implementation. Fixed several bugs related to recent JS -> TypeScript refactors 2019-01-18 09:57:21 -08:00
danielyxie
3a439d8208 Fixed sourcing of ThirdParty Libraries (raphael and Treant) by using relative instead of absolute path 2019-01-03 01:05:49 -08:00
danielyxie
5091b56ff2 Added copy save to clipbaord option. Added getOrders netscript function. Fixed Corporation Bugs 2018-12-30 16:11:48 -08:00
danielyxie
1095438075 Implemented Corporation Research Tree UI using Treant library 2018-12-15 15:31:21 -08:00
danielyxie
5b06a0b800 v0.41.0 QOL changes and suggestions 2018-11-04 17:03:53 -06:00
danielyxie
4c3219bb9e Revert "Revert "Gang rework""
This reverts commit be0a08d70caacd9bc3a43faab2825cd5f3c68e1f.
2018-10-23 13:55:42 -05:00
danielyxie
be0a08d70c
Revert "Gang rework" 2018-10-23 13:47:00 -05:00
danielyxie
e3be48bb98 Reworked Dev Menu implementation 2018-10-17 13:14:52 -05:00
danielyxie
04dc08935f Changed buttons that used <span> into <button> elements for real this time 2018-10-09 11:56:22 -05:00
danielyxie
12bee24520 Beginning to refactor stylesheets. Convert main menu to use buttons instead of a elements 2018-10-01 19:51:32 -05:00
danielyxie
7ef6f6896e Added css for a 'classic' main menu 2018-10-01 19:51:32 -05:00
danielyxie
5635b51659 Locale setting implemented. Has numeral error when switching locales 2018-09-12 11:29:02 -05:00
danielyxie
93d2a09aab Migrating hydroflame's killall loading screen changes to new build files 2018-09-10 16:38:18 -05:00
danielyxie
053bb9fcaf Merge branch 'dev' of https://github.com/danielyxie/bitburner into stock-market-and-bladeburner-rebalancing 2018-09-06 11:54:21 -05:00
danielyxie
26fa9cfe82 Rebalanced Stock Market and Bladeburner. Refactored Stock class to Typescript 2018-09-06 11:07:59 -05:00
Mat Jaworski
f721e21622 More minor font colour and Infiltration details updates 2018-09-07 00:15:36 +10:00
Mat Jaworski
0cc6d81309 Updated the src/index.html as per my previous PR updates in ./index 2018-09-06 21:58:27 +10:00
Steven Evans
a154d214b7 [refactor] Page title is driven by Webpack 2018-08-30 11:13:27 -04:00
Steven Evans
2deeaef349 [refactor] Google Analytics is controlled by Webpack 2018-08-30 11:08:08 -04:00
Steven Evans
552ce183c1 [chore] Introduce HTML-Webpack
This issue means that any changes to the HTML has to happen in the
`.\src\index.html` file rather than the `.\index.html`. This makes the
`index.html` in the root now a build artifact the same way that files in
`dist\` are.
2018-08-30 10:43:18 -04:00