Snarling
d9ef53e2e8
Fix SF12 wrong multipliers applied
2023-04-25 09:31:53 -04:00
Mughur
1f98eecb57
CORP: rework ( #428 )
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* corp overhaul: Corp production quality now depends on materials
* corp overhaul: Product price can be set separately for each city
* corp overhaul: export uses relatives
* corp overhaul: ignore energy in quality
* corp overhaul: getProduct() is city dependant
* corp overhaul: bulkbuy available from start
* corp overhaul: add multibuy for leveled upgrads
* corp overhaul: changes to UI
* corp overhaul: base quality 1, reqmat changes
* corp overhaul: puchased material quality is 1
* corp overhaul: get rid of the text box from ta2
* corp overhaul: sold shares limitations
* corp overhaul: coffee -> tea, training -> intern
* corp overhaul: smartsupply has multiple options
* corp overhaul: restart, literature, investore, ui
* corp overhaul: nerf advertising
* corp overhaul: bunch of stuff
2023-03-18 03:12:43 +02:00
David Walker
f1793b187b
SOURCEFILE: Fix calculation of decMult ( #385 )
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Changed SF1 to apply a 1/incMult multiplier to hacknet costs to match how NFG, SF12, etc. handle it. Previously was calculated as a %reduction.
Changed wording on SF9 to include a %reduction in hacknet costs.
Buffed SF9 effect to 12% base from 8%, to make up for weaker hacknet cost mults from SF1.
2023-02-27 20:41:42 -05:00
David Walker
aa32e235fa
MULTS: Make BitNodeMultipliers.ServerMaxMoney more sensible ( #280 )
2023-01-05 20:31:54 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 ( #271 )
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See PR #271 description
2022-12-29 20:28:53 -05:00
Mughur
b004b7203d
GENERAL: Reorganizing and grouping node multipliers ( #259 )
2022-12-21 17:39:12 -05:00
Olivier Gagnon
cbb7f58231
Make the main player object an alias, makes it easier to import
2022-10-09 18:42:14 -04:00
Olivier Gagnon
f6f023eeb4
Fix tons of typos
2022-10-09 01:25:31 -04:00
Snarling
068533cd2f
format, lint, more enums, revert fn rename
2022-10-05 14:52:48 -04:00
Snarling
aa80cf6451
See description
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Reverted ToastVariant back to an enum internally. Still exposed to player as just possible strings.
Changed all 1-line documentation comments to actually be 1-line. Moved some because they were not providing documentation for the thing they were trying to.
2022-10-04 06:40:10 -04:00
Snarling
50f14b4f58
Commit1
2022-10-03 12:12:16 -04:00
Snarling
9774235404
initial test fix attempt
2022-10-01 15:03:47 -04:00
Snarling
1ac57d2e48
Fix use-before-defined import issue
2022-09-27 15:35:40 -04:00
Snarling
a21b1029d7
No more player/router context
2022-09-27 15:35:40 -04:00
Snarling
83d357e758
commit1
2022-09-27 15:35:40 -04:00
Olivier Gagnon
4f64d3eeb1
use triple equal
2022-09-22 23:45:00 -04:00
hydroflame
9f922de50d
Merge pull request #4101 from Kelenius/UnhardcodeBBAndCorpDisabling
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UI: Bitnode stats now show if BB/Corporation are disabled
2022-09-23 00:43:19 -03:00
Kelenius
5350e1c3e9
Unhardcoded BN8 BB check; show if corp/BB are disabled in BN stats
2022-09-12 17:48:52 +03:00
Simon Schuck
0ffde31712
Add missing space to BN7 description
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Before: allows you to access Bladeburnersfunctionality through
After: allows you to access Bladeburners functionality through
2022-09-06 06:27:33 +02:00
Mughur
7b7858d8e3
Only the wanted commits this time
2022-08-26 12:03:25 +03:00
Mughur
fa9f34aba2
update docs a bit more
2022-08-25 14:47:31 +03:00
Olivier Gagnon
c977a9def7
tidy up eslint.js
2022-07-19 12:19:32 -04:00
nickofolas
b37c03003a
Add missing Agility BN mult to UI
2022-05-15 21:23:05 -05:00
nickofolas
0122ce56b6
Display multipliers as a percentage
2022-05-13 12:00:19 -05:00
nickofolas
430d1dad9d
Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/bitnode-multipliers
2022-05-13 11:55:55 -05:00
Undeemiss
b00301f4e1
Renamed BN mult CorporationSoftCap to CorporationSoftcap
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Replaced all instances of "CorporationSoftCap" in src/ with
"CorporationSoftcap". If files outside of src/ must be changed, I
do not know what those would be.
2022-05-09 14:45:19 -05:00
nickofolas
dd0ff1b614
Fix check for player gang access
2022-05-07 17:51:02 -05:00
nickofolas
5d89f17e4a
Tweak max SF level code
2022-05-07 16:28:01 -05:00
nickofolas
d43ec1d501
Fix computation of BN level
2022-05-07 16:19:31 -05:00
nickofolas
1f8c5164d7
Update BN Mults UI and add section to Stats
2022-05-07 15:52:10 -05:00
nickofolas
81912d7876
Fix defaultMultipliers being changed
2022-05-07 10:14:01 -05:00
nickofolas
4ac2d82e14
Fix BN level on flume
2022-04-23 18:50:39 -05:00
phyzical
8e1300d69d
Merge branch 'dev' into feature/add-infiltration-faction
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# Conflicts:
# src/Netscript/RamCostGenerator.ts
2022-04-20 20:10:05 +08:00
Olivier Gagnon
2922eb4923
Added bitnode difficulty descriptions on the bitverse.
2022-04-19 19:24:37 -04:00
Olivier Gagnon
eb778aafa9
refactor bitnode multiplier code to have less side effect.
2022-04-19 17:17:08 -04:00
phyzical
9c23fc89d1
merge base
2022-04-14 21:27:08 +08:00
Olivier Gagnon
62d15ff3a1
rm SourceFileFlags
2022-04-14 01:22:50 -04:00
phyzical
6b48ff8f21
merge base
2022-04-13 18:50:42 +08:00
Undeemiss
e30e6ef47f
Fixed reference to now-deleted setter for redpillFlag
2022-04-12 20:53:10 -05:00
phyzical
2edfb6e35d
merge base
2022-03-31 22:36:47 +08:00
Olivier Gagnon
c511fa644d
Re-add augs in gangs but randomly based on BNx.y
2022-03-30 20:58:09 -04:00
phyzical
be24562d34
merge dev
2022-03-30 19:11:34 +08:00
phyzical
07c6051004
merge dev
2022-03-30 19:00:57 +08:00
Olivier Gagnon
aa0425a23d
unknown-ify half the basic API.
2022-03-29 21:42:27 -04:00
phyzical
0b171822df
more updates
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* added more keycodes constant support
* implemented new faction mechanics for mini games
* more small refactors
2022-03-23 22:31:56 +08:00
nickofolas
16fa4c8d7f
Update BN10 description
2022-03-21 14:44:50 -05:00
Olivier Gagnon
0171fc236c
Fix some augs not getting added.
2022-03-21 00:30:11 -04:00
BB
9c9550ad42
Removed unreachable code
2022-03-20 19:33:10 +01:00
phyzical
44ea479043
update constants
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* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
Olivier Gagnon
3aabbb7aaa
dont hide int anymore
2022-03-16 15:42:25 -04:00