Commit Graph

5649 Commits

Author SHA1 Message Date
Snarling
e1aff1a315 Lint fix 2023-04-28 11:49:05 -04:00
Snarling
350679bc83 Program path bugfix + wget use contentFile 2023-04-28 11:42:35 -04:00
Snarling
8fd4eee8e9 Fix wget with text file target 2023-04-28 11:14:29 -04:00
David Walker
aa7facd4ba
NETSCRIPT: Greatly speed up script launching, and remove the limitation unique args per script (#440)
* Remove the limitation unique args per script
* Internal changes to how runningScripts are stored on the server, to make common usage faster.
2023-04-27 18:21:06 -04:00
Snarling
f81297dcd6
ls display is responsive (#492) 2023-04-26 15:18:26 -04:00
Snarling
d9ef53e2e8 Fix SF12 wrong multipliers applied 2023-04-25 09:31:53 -04:00
Snarling
6024c81113
NETSCRIPT: add ns.getResetInfo(#490)
* Move lastAugReset and lastNodeReset back to main API under getResetInfo, also included currentNode.
* The associated properties are deprecated on getPlayer()
2023-04-25 05:22:36 -04:00
Snarling
62adaf3006
Various bugfix/cleanup (#489)
* parseCommands no longer removes excess whitespace (it was unneeded and also had a bug in it relating to commands that ended in a quote mark)
* more documentation and some variable renaming
* Fix script editor focus bug on navigating to the editor from sidebar
* Fix initialization for lastNodeReset and lastAugReset
2023-04-24 15:48:49 -04:00
omuretsu
9004b12256 Actually fix quoted string args 2023-04-24 13:21:58 -04:00
omuretsu
c4776753f1 Fix quoted section detection 2023-04-24 13:05:50 -04:00
omuretsu
3106c03b5b Fix broken run command 2023-04-24 12:54:09 -04:00
David Walker
be4b0267a6
TERMINAL: Greatly improve ANSI handling (#485)
- Add support for 2;r;g;b color codes (much easier to deal with
  than 5;x256 style codes)
- Fix 40-47 (standard background colors) so that they work
- Add support for italic
- Add support for empty arguments interpreted as 0
  (0 is still not supported for "reset style", since it's not needed
  with our non-standard usage of resetting styles on every escape
  sequence, and it might cause compat issues)
- Fix ordering of 0-15 in the x256 colors to match the standard. The
  "main" colors (selected via 30-37 for FG and 40-47 for BG) are still
  artificially bright for FG, kept for compatibility, but there's no
  reason to screw up the x256 colors. (Hopefully usage of that section
  should be small anyway.)
2023-04-24 11:04:37 -04:00
David Walker
b3c0027b66
NETSCRIPT: Change error return of hackAnalyzeThreads (#482)
Fixes #102
2023-04-24 11:04:19 -04:00
Arron Chapman
e7fcda19c1
UI: Added hostname to LogBox title (#478) 2023-04-24 10:33:16 -04:00
Snarling
e0272ad4af
FILES: Path rework & typesafety (#479)
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 10:26:57 -04:00
Snarling
6f56f35943
Add deprecation messages (#486)
Add back getPlayer().playtimeSinceLastX, but with deprecation messages applied
2023-04-24 10:21:43 -04:00
hydroflame
72037b5dab
Update Constants.ts (#481) 2023-04-20 01:55:00 -04:00
Snarling
0df984eea0
CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
Snarling
c44bdc1018 Remove unreachable code 2023-04-12 21:05:53 -04:00
G4mingJon4s
d01ba91654
SINGULARITY: Added aug and node identifiers (timestamps of last resets) (#472) 2023-04-12 13:13:42 -04:00
Snarling
f761eed377
NETSCRIPT: Type correctness for getServer (#476) 2023-04-11 15:12:55 -04:00
T.J. Eckman
751fe82f92
HASHNET: Company Favor (#469) 2023-04-08 23:24:09 -04:00
David Walker
ed9e6d5ea3
NETSCRIPT: Compiled modules will be even more shared (#468) 2023-04-07 21:08:39 -04:00
omuretsu
f74002cce0 Fix and rebuild doc 2023-04-07 07:49:11 -04:00
quacksouls
4ade263ae8
DOC: typo fixes in sleeves API (#467)
A bunch of typographical fixes in the documentation of the Sleeve API.
2023-04-07 07:45:14 -04:00
Snarling
a6dfdff3ba
Fix build issue 2023-04-07 02:45:19 -04:00
Snarling
04d49e3a6d
SCRIPTS: Script modules are reused when they are imported (#461)
Also corrects some compile race conditions.
2023-04-07 00:33:51 -04:00
T.J. Eckman
677686fa20
SINGULARITY: getCompanyPositionInfo (#460) 2023-04-04 12:00:54 -04:00
Eric
8d52e1b510
Small text fix (#462) 2023-04-03 00:21:37 -04:00
T.J. Eckman
df334ea6de
SINGULARITY: Added getCompanyPositions (#459)
Also workForCompany will throw an error if provided a bad company name, instead of returning false
2023-04-01 21:30:46 -04:00
David Walker
8c4b992d59
TEST: Add a NS2 test (finally) (#458) 2023-04-01 07:45:23 -04:00
Tyasuh
c730d6ed82
Fix a bug introduced in #454 (#456) 2023-03-31 04:18:58 -04:00
Snarling
b9e227509e
Minor gang stuff (#454)
* Fix a weird mismatch between gangFormulas and actual gang for calculating wanted penalty
* Gang respect will not fall below 1. Previously, ascension did clamp this at 1 but members dying in warfare allowed respect to reach 0.
* Gang member earned respect is now calculated correctly. Previously the actual gains were calculated, then the respect was added to the gang, and then the member earnedRespect was incorrectly being re-calculated using the increased respect. Now the respect is recorded on the member during the first/actual calculation.
2023-03-30 16:31:50 -04:00
David Walker
8445af5f2b
Moved Player initialization point (#452)
Now initialized as side effect in PlayerObject, instead of in Player file that is imported everywhere.
2023-03-29 00:30:27 -04:00
omuretsu
798da75d83 renameServer changes
* Update doc error, regenerate docs
* Update a bad error message in renamePurchasedServer@serverPurchases.ts
* restore true/false return (removed in #450 due to miscommunication)
2023-03-28 16:10:24 -04:00
Zelow79
eb8bcd00e3
NETSCRIPT: reduce RAM cost for renamePurchasedServer to 0 (#450) 2023-03-28 16:01:09 -04:00
Minzenkatze
a1441b31f2
UI: Improvements to Create Program tab (#449)
* Progress indicator for programs that are in progress
* Button for a program that is currently being worked (unfocused) is just a refocus button
2023-03-28 11:23:36 -04:00
Snarling
dadf42bfe8
Fix hackAnalyzeThreads again
But actually this time
2023-03-26 02:56:01 -04:00
Minzenkatze
3c18fd7a51
fixed issue with duplicate programs (#447) 2023-03-26 02:42:15 -04:00
David Walker
9353129e84
BUGFIX: Fix the return of weaken() to account for BN mult (#448) 2023-03-26 02:16:51 -04:00
Snarling
6290ce562a
Prevent errors thrown from terminal (#443)
At least from getFilepath function
2023-03-23 12:01:58 -04:00
David Walker
07b18edb5c
REFACTOR: Post-PR changes to NetscriptHelpers.runOptions() (#442) 2023-03-23 12:01:20 -04:00
David Walker
2b54c6c9b9
NETSCRIPT: Add ramOverride as a RunOption (#441)
Allows overriding the static ram calculation. Dynamic ram limit still applies.
2023-03-22 10:09:12 -04:00
Snarling
a774592e64
fix crash when renaming server while connected to that server (#438) 2023-03-21 21:21:15 -04:00
Eric
39d26673c4
Refactor flipForecastForecast (#437)
Algebraic reduction of Stock.flipForecastForecast() to make it more readable.
2023-03-21 20:36:54 -04:00
David Walker
98f7f473b4
NETSCRIPT: Add "temporary" as a RunOption to run/exec/spawn (#432) 2023-03-21 18:54:49 -04:00
hydroflame
7ee36cf22c
Fix inconsistent magic number in skill/exp calculation (#434) 2023-03-20 05:16:26 -04:00
David Walker
c77b89d4d9
PERFORMANCE: Improve speed of saving when there are lots of scripts (#430) 2023-03-17 23:59:27 -04:00
Mughur
be5bba8ad6
small fixes (#429) 2023-03-18 03:34:28 +02:00
Mughur
1f98eecb57
CORP: rework (#428)
* corp overhaul: Corp production quality now depends on materials

* corp overhaul: Product price can be set separately for each city

* corp overhaul: export uses relatives

* corp overhaul: ignore energy in quality

* corp overhaul: getProduct() is city dependant

* corp overhaul: bulkbuy available from start

* corp overhaul: add multibuy for leveled upgrads

* corp overhaul: changes to UI

* corp overhaul: base quality 1, reqmat changes

* corp overhaul: puchased material quality is 1

* corp overhaul: get rid of the text box from ta2

* corp overhaul: sold shares limitations

* corp overhaul: coffee -> tea, training -> intern

* corp overhaul: smartsupply has multiple options

* corp overhaul: restart, literature, investore, ui

* corp overhaul: nerf advertising

* corp overhaul: bunch of stuff
2023-03-18 03:12:43 +02:00