Zelow79
5ffefcca80
Show on tooltip that bladeburner augs can be grafted ( #427 )
2023-03-17 07:57:38 -04:00
Zelow79
4723984bf8
MISC: More Bladeburner Dev menu options ( #414 )
2023-03-15 21:41:18 -04:00
David Walker
b92e0f1468
BUGFIX: Allow (attempting) importing the same save filename twice in a row ( #424 )
2023-03-15 21:10:48 -04:00
David Walker
028d9f9462
BUGFIX: Fix order-of-ops issue with SCRIPT_32GB achievement ( #422 )
2023-03-13 21:20:56 -04:00
David Walker
02a436dc79
ENGINE: Use setTimeout() instead of requestAnimationFrame() ( #421 )
2023-03-12 18:31:58 -04:00
omuretsu
f2e1a67ec1
Changelog update and steam dev updater v2
...
Attempting to build using ubuntu 20.04 to possibly fix Linux issue.
2023-03-11 17:07:08 -05:00
LiamGeorge1999
e84e734171
Updated "next equipment unlock" text for gang equipment ( #418 )
2023-03-10 23:51:33 -05:00
omuretsu
057aeaea83
Doc update
...
* Added notes about whether ns API layers contain spoilers.
* Add some more info to checkFactionInvitation doc
2023-03-08 01:39:05 -05:00
Zelow79
d7380a9243
Sleeve crime kills add to numPeopleKilled ( #413 )
2023-03-07 19:35:01 -05:00
omuretsu
b9ffb9e42e
Add triggers for faction invite check
...
Manually check for faction invites whenever a server is backdoored, and whenever the player uses ns.singularity.checkFactionInvites
2023-03-07 19:31:54 -05:00
Snarling
401bfe9f31
Sleeve work type changes ( #412 )
2023-03-07 18:03:13 -05:00
Snarling
51bf0d1904
Stanek performance boost + bonus time rework ( #410 )
2023-03-07 14:45:22 -05:00
Zelow79
701f063642
Blade Contracts/Operations now reduce count on fails. ( #411 )
2023-03-07 14:45:05 -05:00
omuretsu
c2cd5845b2
Refactor ls
2023-03-07 08:04:08 -05:00
omuretsu
0442f3d5e9
Rework roughlyIs internal function
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Now named missingKey, is much faster (approx 4x faster based on testing), and provides better error info when it fails (which property was missing from the provided object).
2023-03-07 06:33:24 -05:00
Snarling
e74dfe9b79
NETSCRIPTSLEEVE: Add cyclesWorked to ns.sleeve.getTask return ( #409 )
2023-03-07 05:30:15 -05:00
omuretsu
4ebfdcc4a8
Changelog + misc minor changes
...
Recovery textarea no longer spellchecks, fixed some "as" type assertions that were not necessary.
2023-03-06 11:45:36 -05:00
Snarling
759f86d6e5
NETSCRIPT: Rework script ram updates ( #408 )
2023-03-05 22:39:42 -05:00
zerbosh
14aafbe0a3
SLEEVES: fix typo in MoneySourceTracker call ( #405 )
2023-03-03 01:03:09 -05:00
Tyasuh
a01da24c10
Complete partial revert of infinite loop detection ( #406 )
2023-03-03 01:02:45 -05:00
Snarling
ea8ee743cc
NETSCRIPT: Revert infinite loop detection ( #404 )
2023-03-02 17:29:18 -05:00
omuretsu
75481aa195
Fix growthAnalyzeSecurity doc
...
Also a format fix from a previous sloppy commit
2023-02-28 09:57:02 -05:00
omuretsu
f16246f939
Fix Math Expressions contract
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Previously player could submit as many wrong answers in the solution as they wanted, as long as all correct answers were included. Fixed by ensuring length matches actual answer.
2023-02-28 09:14:12 -05:00
omuretsu
45ca94b1dc
Fix hackAnalyzeThreads
...
It was previously returning infinity any time a single thread was calculated to hack less than $1, due to an improper use of Math.floor.
2023-02-28 09:02:14 -05:00
Snarling
ee3c412933
SETTINGS: Add infinite loop detection setting ( #402 )
2023-02-28 06:54:01 -05:00
lucebac
ae92ea0f94
ns.scp: strip leading slashes from filenames if file is in root ( #263 )
2023-02-28 06:53:42 -05:00
David Walker
f1793b187b
SOURCEFILE: Fix calculation of decMult ( #385 )
...
Changed SF1 to apply a 1/incMult multiplier to hacknet costs to match how NFG, SF12, etc. handle it. Previously was calculated as a %reduction.
Changed wording on SF9 to include a %reduction in hacknet costs.
Buffed SF9 effect to 12% base from 8%, to make up for weaker hacknet cost mults from SF1.
2023-02-27 20:41:42 -05:00
T.J. Eckman
33f0150d25
BUGFIX: Memory Leak in NetscriptPorts ( #399 )
...
Co-authored-by: Snarling <84951833+Snarling@users.noreply.github.com>
2023-02-27 19:54:04 -05:00
Mughur
9d504b0dfb
updated node starting messages actually show up ( #397 )
2023-02-27 21:46:01 +02:00
LiamGeorge1999
3d9993215c
Fix double percentage sign in product creation ( #395 )
2023-02-25 08:20:59 -05:00
LiamGeorge1999
b1af58d6a6
Fixed speechmarks not making numeric terminal arguments into strings ( #391 )
2023-02-25 08:17:01 -05:00
quacksouls
f50b731846
Fix doc typo for "Sanitize Parentheses in Expression" contract ( #389 )
2023-02-24 22:31:10 -05:00
quacksouls
18eeb7c4e1
Fix doc typo for ns.stock.getPosition
( #390 )
2023-02-24 22:27:55 -05:00
Snarling
4166c09bd4
More script editor options ( #386 )
...
* Options are responsive again (fix from previous changes)
* Better height control on the monaco container using flexbox.
* Added options for tab size, auto-detect indentation per-file, font family, and font ligatures.
2023-02-24 07:37:29 -05:00
Snarling
71051cde9c
Upgrade monaco and bump game version to 2.3.0dev ( #369 )
2023-02-23 21:43:29 -05:00
omuretsu
211e2bcb95
Fix Electron API server
...
VSCode integration fix for Electron version
2023-02-23 21:18:29 -05:00
Mughur
57302c953f
Merge pull request #376 from Zelow79/BN9-buff
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BN9: QoL improvements.
2023-02-23 17:29:52 +02:00
omuretsu
37d2f57e53
Fix atExit loop
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atExit clears itself from the WorkerScript before being executed.
2023-02-23 08:39:47 -05:00
Zelow79
eb7b00a688
Update BitNode.tsx
2023-02-22 15:50:29 -05:00
Zelow79
3fde3a1a22
Update BitNode.tsx
...
Removed PI from BN modifiers and set them back to base/original values as per Mughur request.
2023-02-22 15:47:32 -05:00
Mughur
3c7b0622a5
Merge pull request #375 from Tyasuh/Int-Shock-Recovery-Buff
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MISC: Sleeve Int applies to active/passive shock recovery
2023-02-22 14:40:51 +02:00
Snarling
d3f9554a6e
2.2.2 Release ( #378 )
2023-02-21 09:44:18 -05:00
tyasuh.taeragan@gmail.com
7963158470
Requested Correction
2023-02-20 21:40:47 -05:00
omuretsu
bba6b26ac1
Fix ram<1GB display bug
2023-02-20 06:31:52 -05:00
Zelow79
f573092090
Update Prestige.ts
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updated comment to be a little more clear
2023-02-19 21:51:06 -05:00
Zelow79
b950c6540f
bn9 QoL improvements
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Increased BN multipliers for HacknetNodeMoney and WorldDaemonDifficulty to PI (3.14159...). This brings WD required hack to 9424.77796076938 (now the 2nd highest ^-^).
Bn9 now starts with the same node bn9.3 rewards (the idea here is it helps showcase the BNs new feature and just speeds up a lot of what made it so slow early on)
2023-02-19 21:14:22 -05:00
omuretsu
6b8ae1b351
Change high% display to mult form
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Also includes some documentation updates from a previous PR (sleeve.setToIdle)
2023-02-19 15:24:27 -05:00
tyasuh.taeragan@gmail.com
b6433786e3
formatter
2023-02-19 05:27:09 -05:00
tyasuh.taeragan@gmail.com
012c5d4f86
Int Buff to shock recovery speed
2023-02-19 01:43:38 -05:00
Mughur
2bd5741b22
Merge pull request #371 from d0sboots/hacking
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NETSCRIPT: Add `additionalMsec` to BasicHGWOptions
2023-02-19 07:42:11 +02:00
Mughur
79eca93ade
Merge pull request #373 from Mughur/uptodate
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BUGFIX: new servers check reserved names properly
2023-02-19 07:28:30 +02:00
Zelow79
028199aa7d
SLEEVE: Add sleeve.setToIdle function ( #374 )
2023-02-19 00:13:23 -05:00
omuretsu
bd4fe19fde
Fix percent display at large values
2023-02-18 08:03:16 -05:00
Mughur
d55395491c
BUGFIX: new servers check reserved names properly
2023-02-18 03:34:09 +02:00
David Walker
53755dd573
NETSCRIPT: Add additionalMsec
to BasicHGWOptions
...
This option adds additional time to the sleep in hack/grow/weaken before
the command takes effect. The critical difference between this and doing
your own sleep is that it creates a single, uninterruptible sleep: This
opens up multiple new avenues of gameplay for batching.
Note that use of this new feature is theoretically always suboptimal,
since extending the sleep time wastes RAM.
2023-02-17 00:01:41 -08:00
David Walker
ed59f4bfe7
NETSCRIPT: Add growThreads to formulas, improve docs for hacking functions ( #330 )
2023-02-14 17:38:51 -05:00
Snarling
b9a2953fa6
Add totalExperience property to getOffice ( #367 )
2023-02-14 01:38:22 -05:00
Snarling
08e71c732b
Threads are a positive integer ( #366 )
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* Added new positive integer ns validation helper
* `run`, `exec`, and `spawn` verify threads as a positive integer.
* `run` terminal command also fails if the provided threadcount is not a positive integer.
* Removed some references to .script files in various documentation, and removed some of the NS1 example blocks
2023-02-14 01:32:01 -05:00
Snarling
b0bdf0c7ad
DOC: Improve ns.kill documentation ( #365 )
2023-02-13 21:50:38 -05:00
Mughur
571f1eb8ef
Merge pull request #362 from d0sboots/corpsell
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CORP: Change/fix TA.II to use configured sell amounts
2023-02-14 03:38:58 +02:00
Snarling
f16a4f1a4e
fix setTheme
2023-02-13 19:49:07 -05:00
David Walker
4dd093606c
CORP: Change/fix TA.II to use configured sell amounts
...
It used to set prices based on current production only.
2023-02-11 23:08:39 -08:00
Snarling
6a6043c509
CODEBASE: Add custom useRerender hook ( #359 )
2023-02-11 13:22:55 -05:00
Snarling
b4074328ec
UI: Added new locale-aware and configurable number formatting ( #354 )
2023-02-11 13:18:50 -05:00
Zelow79
1f5546b721
UI: Revealed faction augments remaining in faction invite. ( #357 )
2023-02-11 10:41:50 -05:00
omuretsu
07b1eefe33
Run prettier
2023-02-07 21:16:18 -05:00
Mughur
67fde6167b
Fix tutorial getting started link
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change tformat.rst file name
2023-02-08 03:46:42 +02:00
Zelow79
37f41c89bc
MISC: Added features to DevMenu ( #353 )
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* More blade devmenu functions
* Custom money field, set money to 0 option
* Options for removing blade/gang/corp
* Better dev menu responsiveness (dev menu rerenders after adding or removing blade/gang/corp)
* Some general code style changes
2023-02-02 10:09:38 -05:00
T.J. Eckman
a141431e08
CORP: Move Sale after Export in Corp States
2023-01-30 19:15:56 -05:00
Mughur
d5707931c6
Merge pull request #342 from MattiYT/dev
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UI: Added iron man theme.
2023-01-30 22:53:56 +02:00
Mughur
741f4a0d1e
Update index.ts
2023-01-30 22:50:40 +02:00
Mughur
23199ee705
fix previous commit, improve argument page on docs
2023-01-30 21:42:46 +02:00
Mughur
6369ab434b
Doc changes
2023-01-30 20:51:00 +02:00
omuretsu
867236e153
autoAssignJob streamlining
2023-01-29 08:14:12 -05:00
Matti
f8f8c8c517
Add files via upload
2023-01-29 12:51:46 +00:00
Matti
caf65c4d63
Update index.ts
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Added iron man theme to the list.
2023-01-29 12:49:12 +00:00
Christian Roy
d7439aae52
Fix setAutoAssignJob parameter validation. ( #339 )
2023-01-29 07:39:01 -05:00
David Walker
c1d3664955
CORP: Revert mandatory coffeeparty ( #333 )
2023-01-27 08:15:54 -05:00
Zelow79
707508a8cc
MISC: Further BB UI number updates ( #340 )
2023-01-27 08:04:17 -05:00
Mughur
9c365d0da5
small fixes
2023-01-24 23:28:53 +02:00
Zelow79
d6a0d5fcaa
BUGFIX: Corrected error in formatReallyBigNumber and updated BB UI to be more large number friendly ( #331 )
2023-01-20 08:06:50 -05:00
Tyasuh
ac8ea6b5ef
split hacknet node from server in name, with SF9 ( #327 )
2023-01-16 15:59:33 -05:00
hydroflame
80061b1f81
Remove donation section under options ( #328 )
2023-01-16 15:51:47 -05:00
Zelow79
5f923a348c
NETSCRIPT: Added cyclesWorked to certain sleeve.getTask returns, and added bladeburner.getActionSuccesses ( #324 )
2023-01-15 23:50:54 -05:00
Tyasuh
6f0b3d07b8
GRAFTING: Bladeburner augs can be grafted if player is in Bladeburner faction ( #321 )
2023-01-14 18:24:45 -05:00
David Walker
8f2014ea6f
BUGFIX: Fix rendering of GenericLocation
...
Fixes #316 . Rollback of the change to GenericLocation made in the
previous PR, plus adding keys (instead) to address the original problem.
2023-01-09 20:02:26 -08:00
David Walker
0c2d402f0b
INFRA: Update everything except React ( #312 )
2023-01-08 02:36:55 -05:00
zerbosh
65f22e7931
CORPORATION: prevent "Unassigned" as job in setAutoJobAssignment ( #308 )
2023-01-06 22:28:22 -05:00
zerbosh
b4743a9841
CORPORATION: added Checks to setAutoJobAssignment ( #307 )
2023-01-06 14:52:40 -05:00
Mughur
7e183c4e4a
Updated ReadTheDocs links
2023-01-06 15:24:10 +02:00
David Walker
4eef9eec03
NETSCRIPT: More ns Proxy changes ( #297 )
2023-01-05 20:41:24 -05:00
Mughur
3281b785ce
properly fix leading '/' script bug ( #296 )
2023-01-05 20:33:30 -05:00
David Walker
aa32e235fa
MULTS: Make BitNodeMultipliers.ServerMaxMoney more sensible ( #280 )
2023-01-05 20:31:54 -05:00
David Walker
7b5080a42b
NETSCRIPT: Add undocumented function printRaw() ( #277 )
...
This is analagous to tprintRaw (enabled by ns.iKnowWhatImDoing()), but
for logs instead of the terminal. This provides a supported* method of
creating complicated UIs for scripts.
*No actual support, expressed or implied, is provided for use of this
function.
2023-01-05 20:30:34 -05:00
David Walker
c42fde9379
INFRA: Update Webpack to @latest, along with other dev packages ( #290 )
2023-01-05 20:29:02 -05:00
omuretsu
a76e281349
Bump to 2.2.2dev
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About to merge some PRs, already added to changelog
2023-01-05 20:28:01 -05:00
omuretsu
237f9037bf
Better error on fail to import save
2023-01-05 13:04:26 -05:00
Snarling
31bf0c43d1
v2.2.1 ( #293 )
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* handle enums differently
* Enums are frozen and fed directly to the proxy
* Enums are not included in the NSFull definition, allowing samekeys for RamCostTree<API>, InternalAPI<API>, and ExternalAPI<API>
* Rewrote a lot of the ramcalc test, with better typing thanks to the samekeys above
* Fix ns1 for proxy (args, pid, and enums after above changes were not being added to ns1 scripts.)
* Fixed an overview issue where the bars could display inaccurately.
Update changelog and bump version to 2.2.1
2023-01-04 09:45:17 -05:00
David Walker
5f18b87323
New ns implementation using Proxy ( #292 )
2023-01-04 08:56:29 -05:00
lucebac
1ec5ab9898
reduce level of jumper3 to 325 ( #291 )
2023-01-03 18:39:41 -05:00