..
@types
add better typing to Electron.tsx
2022-04-21 23:50:49 -07:00
Achievements
MISC: move server constants into their own constant ( #1075 )
2024-02-10 04:13:42 -05:00
Arcade /ui
Fix check for "True Recursion" achievement ( #827 )
2023-10-03 01:29:09 -04:00
Augmentation
add descriptions for hacknet_node_level_cost and hacknet_node_core_cost ( #1032 )
2024-01-14 16:12:49 -05:00
BitNode
UI: Improve theme support. ( #1079 )
2024-02-15 23:51:07 -05:00
Bladeburner
BUGFIX: few bandaids for Bladeburner ( #1093 )
2024-02-15 04:48:04 -08:00
Casino
ENUMS: Initial Enum Helper rework + Reorganization ( #596 )
2023-06-12 00:34:20 -04:00
Company
COMPANY: Show unqualified direct promotion (followup) ( #983 )
2023-12-19 05:27:26 -05:00
Corporation
CORPORATION: Improve performance of cycle valuation ( #1088 )
2024-02-15 05:43:37 -08:00
CotMG
Update StaneksGiftRoot.tsx ( #987 )
2023-12-27 06:10:35 -05:00
Crime
BITNODE: IPvGO territory control strategy game ( #934 )
2023-12-26 11:45:27 -05:00
DarkWeb
ENUMS: Initial Enum Helper rework + Reorganization ( #596 )
2023-06-12 00:34:20 -04:00
data
BUGFIX: Properly deep copy array data for coding contracts ( #1064 )
2024-01-31 19:43:04 -05:00
DevMenu /ui
COMPANY: Much better job location interface ( #927 )
2023-12-18 07:23:47 -05:00
Diagnostic
FILES: Path rework & typesafety ( #479 )
2023-04-24 10:26:57 -04:00
Documentation
changelog update, regenerate docs
2024-01-07 08:37:38 -05:00
Exploits
UI: Fix some DevMenu react errors, add number of exploits to savegame comparison ( #825 )
2023-10-02 23:28:16 -04:00
Faction
UI: 'Disable Text Effects' setting applies to "corrupted text" ( #944 )
2023-12-27 03:30:08 -05:00
GameOptions /ui
REMOTE: Added possibility to change target IP of remote API ( #943 )
2024-01-07 07:57:54 -05:00
Gang
MISC: change all nextUpdates to use one Promise ( #1069 )
2024-02-10 06:27:47 -05:00
Go
[IPvGO] Remove testing flag ( #1016 )
2024-02-10 08:04:21 -05:00
Hacking
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
Hacknet
Servers are sorted on Active Scripts page ( #1102 )
2024-02-16 21:06:18 -05:00
hash
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
Hospital
Make the main player object an alias, makes it easier to import
2022-10-09 18:42:14 -04:00
Infiltration
INFILTRATION: Different visual rework for CheatCodeGame ( #994 )
2023-12-27 00:45:40 -05:00
Literature
FACTIONS: Add "Rumors" system for learning about faction join requirements ( #888 )
2023-11-02 10:20:24 -04:00
Locations
UI: Improve theme support. ( #1079 )
2024-02-15 23:51:07 -05:00
Message
FACTIONS: Fix for faction names staying scrambled after joining ( #968 )
2023-12-07 20:53:28 -05:00
Milestones
TYPESAFETY: FactionName ( #644 )
2023-06-25 22:53:35 -04:00
Netscript
MISC: HGWOptions accepts non integer ( #1035 )
2024-02-10 07:24:11 -05:00
NetscriptFunctions
MISC: change all nextUpdates to use one Promise ( #1069 )
2024-02-10 06:27:47 -05:00
NetworkShare
v1.5.0
2022-03-07 17:51:02 -05:00
Paths
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
PersonObjects
MISC: change all nextUpdates to use one Promise ( #1069 )
2024-02-10 06:27:47 -05:00
Programs
MISC: Add an option to run b1t_flume with a "quick" option ( #1072 )
2024-02-10 04:14:11 -05:00
RemoteFileAPI
add purchasedPlayer to RFA server data ( #1103 )
2024-02-17 00:11:29 -05:00
Script
MISC: refactor weaken effect calculation ( #1076 )
2024-02-16 17:18:16 -08:00
ScriptEditor
PORTS: Support all serializable data. ( #1089 )
2024-02-17 19:15:17 -08:00
Server
Servers are sorted on Active Scripts page ( #1102 )
2024-02-16 21:06:18 -05:00
Settings
REMOTE: Added possibility to change target IP of remote API ( #943 )
2024-01-07 07:57:54 -05:00
Sidebar /ui
NETSCRIPT: Add .script deprecation notice & migration guide ( #1007 )
2024-01-07 08:15:24 -05:00
SourceFile
BITNODE: IPvGO territory control strategy game ( #934 )
2023-12-26 11:45:27 -05:00
StockMarket
Changing color of stocks going up ( #1065 )
2024-02-10 06:28:18 -05:00
Terminal
MISC: refactor weaken effect calculation ( #1076 )
2024-02-16 17:18:16 -08:00
Themes
UI: Improve theme support. ( #1079 )
2024-02-15 23:51:07 -05:00
ThirdParty
rm any
2022-07-15 01:51:30 -04:00
Types
MISC: change all nextUpdates to use one Promise ( #1069 )
2024-02-10 06:27:47 -05:00
ui
Servers are sorted on Active Scripts page ( #1102 )
2024-02-16 21:06:18 -05:00
utils
MISC: Gang Expenses category in MoneySource ( #1043 )
2024-01-23 18:18:56 -05:00
Work
API: Updating typing for ns.singularity.getCurrentWork() ( #989 )
2023-12-27 06:06:45 -05:00
Alias.ts
TERMINAL: Prevent recursive aliases from being resolved. ( #741 )
2023-08-28 14:26:25 -04:00
CodingContractGenerator.ts
CCT: Fewer money coding contracts if the reward would be $0 ( #918 )
2023-12-03 04:00:15 -05:00
CodingContracts.ts
MISC: enforce eslint react checks ( #640 )
2023-06-26 22:29:44 -04:00
Constants.ts
changelog
2024-02-10 08:24:05 -05:00
db.tsx
Fixing spelling mistake
2022-01-10 15:17:04 +10:00
DevMenu.tsx
DEVMENU: Easier to add/remove sleeves ( #908 )
2023-12-04 14:36:00 -05:00
Electron.tsx
UI: Correct behavior of "back" button on faction augs page
2023-06-26 04:24:37 -04:00
engine.tsx
MISC: Protect against reassigning certain globals ( #972 )
2023-12-16 05:03:52 -05:00
Enums.ts
TYPESAFETY: CompanyName ( #650 )
2023-07-11 09:23:17 -04:00
ExportBonus.tsx
Make the main player object an alias, makes it easier to import
2022-10-09 18:42:14 -04:00
Hacking.ts
BITNODE: IPvGO territory control strategy game ( #934 )
2023-12-26 11:45:27 -05:00
index.html
Upgrade monaco and bump game version to 2.3.0dev ( #369 )
2023-02-23 21:43:29 -05:00
index.tsx
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
InteractiveTutorial.ts
Documentation added ingame ( #667 )
2023-07-12 17:10:52 -04:00
NetscriptFunctions.ts
PORTS: Support all serializable data. ( #1089 )
2024-02-17 19:15:17 -08:00
NetscriptJSEvaluator.ts
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
NetscriptPort.ts
PORTS: Support all serializable data. ( #1089 )
2024-02-17 19:15:17 -08:00
NetscriptWorker.ts
more hotfixing
2023-05-26 14:59:42 -04:00
Player.ts
CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map ( #473 )
2023-04-18 03:19:45 -04:00
Prestige.ts
Update Prestige.ts ( #985 )
2023-12-19 05:21:05 -05:00
RedPill.tsx
PRESTIGE: Make bitnode reset synchronous again ( #566 )
2023-06-03 18:04:45 -04:00
SaveObject.ts
CORPORATION: Use accounting methods for all funds transactions ( #949 )
2023-12-07 21:22:21 -05:00
Terminal.ts
add hoop before exposing
2022-10-11 21:02:04 -04:00
TextFile.ts
EDITOR: Reorganization and minor efficiency improvements ( #886 )
2023-10-23 07:02:33 -04:00
types.ts
MISC: HGWOptions accepts non integer ( #1035 )
2024-02-10 07:24:11 -05:00
UncaughtPromiseHandler.ts
uncaught promises no longer spam console ( #134 )
2022-10-19 17:13:15 -04:00