Bitburner source code.
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Snarling 31bf0c43d1 v2.2.1 (#293)
* handle enums differently
* Enums are frozen and fed directly to the proxy
* Enums are not included in the NSFull definition, allowing samekeys for RamCostTree<API>, InternalAPI<API>, and ExternalAPI<API>
* Rewrote a lot of the ramcalc test, with better typing thanks to the samekeys above
* Fix ns1 for proxy (args, pid, and enums after above changes were not being added to ns1 scripts.)
* Fixed an overview issue where the bars could display inaccurately.
Update changelog and bump version to 2.2.1
2023-01-04 09:45:17 -05:00
.github Update and rename deploy.yml to deploy-dev.yml 2022-11-20 08:16:22 -05:00
assets Merge pull request #2820 from MartinFournier/chore/declutter 2022-01-26 12:56:37 -05:00
dist Fix minimum corp employee stat 2023-01-03 11:55:50 -05:00
doc v2.2.1 (#293) 2023-01-04 09:45:17 -05:00
electron 🔖 Build v1.6.4 2022-04-13 12:32:26 -04:00
lore Fix tons of typos 2022-10-09 01:25:31 -04:00
markdown Fix minimum corp employee stat 2023-01-03 11:55:50 -05:00
src v2.2.1 (#293) 2023-01-04 09:45:17 -05:00
test v2.2.1 (#293) 2023-01-04 09:45:17 -05:00
tools VERSION: Update game version to 2.2 (#240) 2022-12-01 16:07:46 -05:00
.browserslistrc update browserlist 2022-04-12 14:59:53 -04:00
.dockerignore Add basic docker support for development 2021-05-10 08:54:25 -04:00
.editorconfig Set default editorconfig to indent_size=2 2021-12-17 09:54:32 -05:00
.eslintignore Move cypress & netscript tests to ./test subfolder 2022-01-26 05:35:21 -05:00
.eslintrc.js add eslint strict 2022-10-16 14:32:01 -04:00
.gitattributes Allow drag on character overview 2022-01-10 07:37:01 -05:00
.gitignore Sidebar tweaks 2022-12-04 23:04:33 -05:00
.nojekyll Disable Jekyll in GitHub Pages builds 2021-12-20 07:26:20 -05:00
.npmrc Add npm version support to build releases 2022-04-07 07:50:47 -04:00
.prettierignore VARIOUS: Various changes prior to release 2.2 (#271) 2022-12-29 20:28:53 -05:00
.prettierrc Allow drag on character overview 2022-01-10 07:37:01 -05:00
api-extractor.json npm run doc work now 2021-11-02 14:42:41 -04:00
babel.config.js fix sleeve memory bug 2021-09-08 23:47:34 -04:00
CODE_OF_CONDUCT.md Create CODE_OF_CONDUCT.md 2022-03-07 18:22:26 -05:00
cypress.json Move cypress & netscript tests to ./test subfolder 2022-01-26 05:35:21 -05:00
favicon.ico fix build 2022-01-27 20:44:50 -05:00
jest.config.js VARIOUS: Various changes prior to release 2.2 (#271) 2022-12-29 20:28:53 -05:00
license.txt Change license to Apache 2 with Commons Clause 2022-03-08 02:42:43 -08:00
package-lock.json Fix mathjax error (#287) 2023-01-03 07:38:14 -05:00
package.json Fix mathjax error (#287) 2023-01-03 07:38:14 -05:00
README.md Update README.md 2023-01-03 22:17:21 -05:00
requirements.txt maybe fix rtd 2021-11-02 15:51:18 -04:00
tsconfig.json VARIOUS: Various changes prior to release 2.2 (#271) 2022-12-29 20:28:53 -05:00
tsdoc-metadata.json update doc 2022-03-17 16:50:46 -04:00
webpack.config.js VARIOUS: Various changes prior to release 2.2 (#271) 2022-12-29 20:28:53 -05:00

Bitburner

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Build Status

Bitburner is a programming-based incremental game that revolves around hacking and cyberpunk themes. The game can be played at https://danielyxie.github.io/bitburner/ (release build), https://bitburner-official.github.io/bitburner-src/ (development build), or installed through Steam. The location of the release build may change in the near future.

See the frequently asked questions for more information . To discuss the game or get help, join the official Discord server.

Documentation

The game's official documentation can be found on Read The Docs. Please note that this is still a work-in-progress.

The in-game documentation is generated from the TypeScript definitions.

Anyone is welcome to contribute to the documentation by editing the source files and then making a pull request with your contributions. For further guidance, please refer to the "As A Documenter" section of CONTRIBUTING.

Contribution

There are many ways to contribute to the game. It can be as simple as fixing a typo, correcting a bug, or improving the UI. For guidance on doing so, please refer to the CONTRIBUTING document.

You will retain all ownership of the Copyright of any contributions you make, and will have the same rights to use or license your contributions. By submitting a pull request you agree to grant me perpetual, worldwide, non-exclusive, transferable, royalty-free, and irrevocable rights to use, publish, and distribute your contributions to the project. A formal Contributor's License Agreement will be drawn up in the future.

If you would like to make significant contributions to the project as a collaborator, please reach out in #suggestions or #development on Discord to help coordinate the effort.