.. |
@types
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add better typing to Electron.tsx
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2022-04-21 23:50:49 -07:00 |
Achievements
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Workout achievement requires work in gym (#805)
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2023-09-17 15:38:52 -04:00 |
Arcade/ui
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Fix check for "True Recursion" achievement (#827)
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2023-10-03 01:29:09 -04:00 |
Augmentation
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UI: Improve soft reset dialog, and always confirm soft resets (#809)
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2023-09-17 16:30:10 -04:00 |
BitNode
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DOC: Add CorporationDivisions multiplier to BitNodeMultipliers API interface (#798)
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2023-09-12 04:30:19 -04:00 |
Bladeburner
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fix NaN in Bladeburner success Chance (#761)
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2023-08-30 14:51:16 -04:00 |
Casino
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ENUMS: Initial Enum Helper rework + Reorganization (#596)
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2023-06-12 00:34:20 -04:00 |
Company
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TYPESAFETY: CompanyName (#650)
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2023-07-11 09:23:17 -04:00 |
Corporation
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UI: Clean up typesetting of Corp ingredient formulas (#819)
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2023-10-02 20:13:41 -04:00 |
CotMG
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STANEK: Re-apply stanek boosts when applying entropy (#816)
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2023-10-02 20:11:22 -04:00 |
Crime
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ENUMS: Initial Enum Helper rework + Reorganization (#596)
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2023-06-12 00:34:20 -04:00 |
DarkWeb
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ENUMS: Initial Enum Helper rework + Reorganization (#596)
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2023-06-12 00:34:20 -04:00 |
data
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CCT: accept IP solutions with matched single or double quotes, or none (#712)
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2023-08-06 09:13:01 -04:00 |
DevMenu/ui
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Update SourceFilesDev.tsx
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2023-10-03 01:19:10 -04:00 |
Diagnostic
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FILES: Path rework & typesafety (#479)
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2023-04-24 10:26:57 -04:00 |
Documentation
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Update changelog.md
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2023-10-04 10:30:06 -04:00 |
Exploits
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UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825)
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2023-10-02 23:28:16 -04:00 |
Faction
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Actually fix faction invite spam
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2023-10-04 10:32:33 -04:00 |
GameOptions/ui
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UI: Add a Credits button in options menu (#836)
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2023-10-02 20:00:52 -04:00 |
Gang
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UI: Rename Territory Warfare gang status to avoid confusion with gang member task of the same name (#790)
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2023-09-26 21:04:43 -04:00 |
Hacking
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CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)
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2023-05-05 03:55:59 -04:00 |
Hacknet
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CORPORATION: Rework valuation calculation (#789)
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2023-09-19 08:47:16 -04:00 |
hash
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CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)
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2023-05-05 03:55:59 -04:00 |
Hospital
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Make the main player object an alias, makes it easier to import
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2022-10-09 18:42:14 -04:00 |
Infiltration
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Fix wiregame, update changlog
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2023-08-01 02:42:43 -04:00 |
Literature
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Remove more rtd references (#702)
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2023-08-06 00:05:03 -04:00 |
Locations
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UI: Improve soft reset dialog, and always confirm soft resets (#809)
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2023-09-17 16:30:10 -04:00 |
Message
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MESSAGES: Re-implement limit on Icarus messages after a bitnode is completed (#742)
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2023-08-28 14:38:15 -04:00 |
Milestones
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TYPESAFETY: FactionName (#644)
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2023-06-25 22:53:35 -04:00 |
Netscript
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CORPORATION: Dramatically lower API RAM costs (#818)
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2023-09-27 17:38:30 -04:00 |
NetscriptFunctions
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fix: check for purchased program before enough money (#839)
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2023-10-03 02:02:28 -04:00 |
NetworkShare
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v1.5.0
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2022-03-07 17:51:02 -05:00 |
Paths
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CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)
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2023-05-05 03:55:59 -04:00 |
PersonObjects
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UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825)
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2023-10-02 23:28:16 -04:00 |
Programs
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CODEBASE: Follow-up for lint rules PR + address some eslint disables (#651)
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2023-06-29 13:22:10 -04:00 |
RemoteFileAPI
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ENUMS: Initial Enum Helper rework + Reorganization (#596)
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2023-06-12 00:34:20 -04:00 |
Script
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Fixed ram evaluation to include more edge-cases (#665)
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2023-07-11 14:09:23 -04:00 |
ScriptEditor
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MISC: spelling and consistency fixes in the NetscriptDefinitions.ts file (#821)
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2023-10-02 20:14:44 -04:00 |
Server
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TYPESAFETY: Strict internal typing for AugmentationName (#608)
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2023-06-16 17:52:42 -04:00 |
Settings
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TERMINAL: Add option for partial history search (#736)
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2023-08-21 06:50:17 -04:00 |
Sidebar/ui
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Documentation added ingame (#667)
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2023-07-12 17:10:52 -04:00 |
SourceFile
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UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825)
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2023-10-02 23:28:16 -04:00 |
StockMarket
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Remove more rtd references (#702)
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2023-08-06 00:05:03 -04:00 |
Terminal
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UI: clear search suggestions on clearall modification (#787)
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2023-09-12 02:00:20 -04:00 |
Themes
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UI: Fixed Preview for 2 themes (#737)
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2023-08-19 15:42:01 -04:00 |
ThirdParty
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rm any
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2022-07-15 01:51:30 -04:00 |
Types
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CORPORATION: Corp changes prior to 2.3 finalization (#503)
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2023-05-15 18:06:57 -04:00 |
ui
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Hotfix: Popups no longer show up during infiltration (#847)
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2023-10-04 09:52:04 -04:00 |
utils
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CODEBASE: Follow-up for lint rules PR + address some eslint disables (#651)
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2023-06-29 13:22:10 -04:00 |
Work
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UI: Suppress confusing reputation-earned dialog on augment install (#739)
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2023-08-28 15:12:13 -04:00 |
Alias.ts
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TERMINAL: Prevent recursive aliases from being resolved. (#741)
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2023-08-28 14:26:25 -04:00 |
CodingContractGenerator.ts
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TYPESAFETY: FactionName (#644)
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2023-06-25 22:53:35 -04:00 |
CodingContracts.ts
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MISC: enforce eslint react checks (#640)
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2023-06-26 22:29:44 -04:00 |
Constants.ts
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2.5.1 dev start
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2023-10-02 19:46:57 -04:00 |
db.tsx
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Fixing spelling mistake
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2022-01-10 15:17:04 +10:00 |
DevMenu.tsx
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MISC: enforce eslint react checks (#640)
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2023-06-26 22:29:44 -04:00 |
Electron.tsx
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UI: Correct behavior of "back" button on faction augs page
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2023-06-26 04:24:37 -04:00 |
engine.tsx
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STANEK: Re-apply stanek boosts when applying entropy (#816)
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2023-10-02 20:11:22 -04:00 |
Enums.ts
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TYPESAFETY: CompanyName (#650)
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2023-07-11 09:23:17 -04:00 |
ExportBonus.tsx
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Make the main player object an alias, makes it easier to import
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2022-10-09 18:42:14 -04:00 |
Hacking.ts
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TYPESAFETY: Strict internal typing for AugmentationName (#608)
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2023-06-16 17:52:42 -04:00 |
index.html
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Upgrade monaco and bump game version to 2.3.0dev (#369)
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2023-02-23 21:43:29 -05:00 |
index.tsx
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CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)
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2023-05-05 03:55:59 -04:00 |
InteractiveTutorial.ts
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Documentation added ingame (#667)
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2023-07-12 17:10:52 -04:00 |
NetscriptFunctions.ts
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API: Added spawnDelay parameter to ns.spawn options, allowing user defined delay (#807)
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2023-09-27 01:31:47 -04:00 |
NetscriptJSEvaluator.ts
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CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)
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2023-05-05 03:55:59 -04:00 |
NetscriptPort.ts
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CODEBASE: Expand lint rules, and Aliases are stored as maps (#501)
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2023-05-05 03:55:59 -04:00 |
NetscriptWorker.ts
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more hotfixing
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2023-05-26 14:59:42 -04:00 |
Player.ts
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CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473)
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2023-04-18 03:19:45 -04:00 |
Prestige.ts
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TYPESAFETY: CompanyName (#650)
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2023-07-11 09:23:17 -04:00 |
RedPill.tsx
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PRESTIGE: Make bitnode reset synchronous again (#566)
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2023-06-03 18:04:45 -04:00 |
SaveObject.ts
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UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825)
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2023-10-02 23:28:16 -04:00 |
Terminal.ts
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add hoop before exposing
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2022-10-11 21:02:04 -04:00 |
TextFile.ts
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FILES: Path rework & typesafety (#479)
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2023-04-24 10:26:57 -04:00 |
types.ts
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CODEBASE: Follow-up for lint rules PR + address some eslint disables (#651)
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2023-06-29 13:22:10 -04:00 |
UncaughtPromiseHandler.ts
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uncaught promises no longer spam console (#134)
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2022-10-19 17:13:15 -04:00 |