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https://github.com/bitburner-official/bitburner-src.git
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This includes a tool to update the various files in the repo that need to change when a version increments. It also includes a workflow to trigger the action manually, passing it a version & a changelog url. It'll update the values, build the app, build the doc, make a commit in a branch, and create a pull request to merge this stuff back into dev.
49 lines
1.3 KiB
Markdown
49 lines
1.3 KiB
Markdown
# Tools
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## Pretty Save
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Useful to analyze a player's save game for anomalies.
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It decodes the save and prettifies the output. Canno be used to modify a save game directly since it drops some properties.
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**Usage**
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```sh
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node ./pretty-save.js 'C:\\Users\\martin\\Desktop\\bitburnerSave_1641395736_BN12x14.json' 'C:\\Users\\martin\\Desktop\\pretty.json'
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```
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## Fetch Steam Achievements Data
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Used to synchronize the achievements info in steamworks to the game's data.json
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**Usage**
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```sh
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# Get your key here: https://steamcommunity.com/dev/apikey
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node fetch-steam-achievements-data.js DEVKEYDEVKEYDEVKEYDEVKEY
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```
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## Fetch Changelog
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Used to generate a changelog of merged pull requests & commits between A & B.
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The key is a personnal access token, from https://github.com/settings/tokens.
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It requires the "gist" scope as the result is pushed to a secret gist.
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**Usage**
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```sh
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cd ./tools/fetch-changelog
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npm install
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export GITHUB_API_TOKEN=tokenhere # this could go into your .bashrc or .profile etc.
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node index.js --from=31ebdbb139981a604bd0e8fc1e364916762e11b9 > ../bump-version/changes.md
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```
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## Bump Version
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Used to update the game's various version identifier.
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Requires pandoc installed to convert .md to .rst
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**Usage**
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```sh
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cd ./tools/bump-version
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npm install
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node index.js --version=1.10.3 --versionNumber=10 < changes.md
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```
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