mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-19 22:23:51 +01:00
314 lines
10 KiB
TypeScript
Executable File
314 lines
10 KiB
TypeScript
Executable File
import { FactionNames } from "./Faction/data/FactionNames";
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import { CityName } from "./Locations/data/CityNames";
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import { StaticAugmentations } from "./Augmentation/StaticAugmentations";
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import { augmentationExists, initAugmentations } from "./Augmentation/AugmentationHelpers";
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import { AugmentationNames } from "./Augmentation/data/AugmentationNames";
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import { initBitNodeMultipliers } from "./BitNode/BitNode";
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import { Bladeburner } from "./Bladeburner/Bladeburner";
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import { Companies, initCompanies } from "./Company/Companies";
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import { resetIndustryResearchTrees } from "./Corporation/IndustryData";
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import { Programs } from "./Programs/Programs";
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import { Faction } from "./Faction/Faction";
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import { Factions, initFactions } from "./Faction/Factions";
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import { joinFaction } from "./Faction/FactionHelpers";
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import { updateHashManagerCapacity } from "./Hacknet/HacknetHelpers";
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import { prestigeWorkerScripts } from "./NetscriptWorker";
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import { Player } from "./Player";
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import { Router } from "./ui/GameRoot";
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import { resetPidCounter } from "./Netscript/Pid";
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import { LiteratureNames } from "./Literature/data/LiteratureNames";
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import { GetServer, AddToAllServers, initForeignServers, prestigeAllServers } from "./Server/AllServers";
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import { prestigeHomeComputer } from "./Server/ServerHelpers";
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import { SpecialServers } from "./Server/data/SpecialServers";
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import { deleteStockMarket, initStockMarket, initSymbolToStockMap } from "./StockMarket/StockMarket";
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import { Terminal } from "./Terminal";
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import { dialogBoxCreate } from "./ui/React/DialogBox";
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import { staneksGift } from "./CotMG/Helper";
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import { ProgramsSeen } from "./Programs/ui/ProgramsRoot";
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import { InvitationsSeen } from "./Faction/ui/FactionsRoot";
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import { CONSTANTS } from "./Constants";
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import { LogBoxClearEvents } from "./ui/React/LogBoxManager";
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const BitNode8StartingMoney = 250e6;
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// Prestige by purchasing augmentation
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export function prestigeAugmentation(): void {
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initBitNodeMultipliers(Player);
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const maintainMembership = Player.factions.concat(Player.factionInvitations).filter(function (faction) {
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return Factions[faction].getInfo().keep;
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});
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Player.prestigeAugmentation();
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// Delete all Worker Scripts objects
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prestigeWorkerScripts();
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const homeComp = Player.getHomeComputer();
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// Delete all servers except home computer
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prestigeAllServers();
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// Reset home computer (only the programs) and add to AllServers
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AddToAllServers(homeComp);
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prestigeHomeComputer(Player, homeComp);
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if (augmentationExists(AugmentationNames.Neurolink) && Player.hasAugmentation(AugmentationNames.Neurolink)) {
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homeComp.programs.push(Programs.FTPCrackProgram.name);
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homeComp.programs.push(Programs.RelaySMTPProgram.name);
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}
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if (augmentationExists(AugmentationNames.CashRoot) && Player.hasAugmentation(AugmentationNames.CashRoot)) {
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Player.setMoney(1e6);
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homeComp.programs.push(Programs.BruteSSHProgram.name);
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}
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if (augmentationExists(AugmentationNames.PCMatrix) && Player.hasAugmentation(AugmentationNames.PCMatrix)) {
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homeComp.programs.push(Programs.DeepscanV1.name);
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homeComp.programs.push(Programs.AutoLink.name);
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}
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if (Player.sourceFileLvl(5) > 0 || Player.bitNodeN === 5) {
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homeComp.programs.push(Programs.Formulas.name);
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}
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// Re-create foreign servers
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initForeignServers(Player.getHomeComputer());
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// Gain favor for Companies
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for (const member of Object.keys(Companies)) {
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if (Companies.hasOwnProperty(member)) {
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Companies[member].gainFavor();
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}
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}
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// Gain favor for factions
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for (const member of Object.keys(Factions)) {
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if (Factions.hasOwnProperty(member)) {
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Factions[member].gainFavor();
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}
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}
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// Stop a Terminal action if there is one.
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if (Terminal.action !== null) {
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Terminal.finishAction(Router, Player, true);
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}
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Terminal.clear();
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LogBoxClearEvents.emit();
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// Re-initialize things - This will update any changes
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initFactions(); // Factions must be initialized before augmentations
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Player.factionInvitations = Player.factionInvitations.concat(maintainMembership);
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initAugmentations(); // Calls reapplyAllAugmentations() and resets Player multipliers
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Player.reapplyAllSourceFiles();
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initCompanies();
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// Apply entropy from grafting
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Player.applyEntropy(Player.entropy);
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// Gang
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const gang = Player.gang;
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if (Player.inGang() && gang !== null) {
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const faction = Factions[gang.facName];
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if (faction instanceof Faction) {
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joinFaction(faction);
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}
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const penalty = 0.95;
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for (const m of gang.members) {
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m.hack_asc_points *= penalty;
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m.str_asc_points *= penalty;
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m.def_asc_points *= penalty;
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m.dex_asc_points *= penalty;
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m.agi_asc_points *= penalty;
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m.cha_asc_points *= penalty;
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}
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}
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// BitNode 3: Corporatocracy
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if (Player.bitNodeN === 3) {
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homeComp.messages.push(LiteratureNames.CorporationManagementHandbook);
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}
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// Cancel Bladeburner action
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if (Player.bladeburner instanceof Bladeburner) {
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Player.bladeburner.prestige();
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}
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// BitNode 8: Ghost of Wall Street
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if (Player.bitNodeN === 8) {
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Player.money = BitNode8StartingMoney;
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}
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if (Player.bitNodeN === 8 || Player.sourceFileLvl(8) > 0) {
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Player.hasWseAccount = true;
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Player.hasTixApiAccess = true;
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}
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// Reset Stock market
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if (Player.hasWseAccount) {
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initStockMarket();
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initSymbolToStockMap();
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}
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// Red Pill
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if (augmentationExists(AugmentationNames.TheRedPill) && Player.hasAugmentation(AugmentationNames.TheRedPill)) {
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const WorldDaemon = GetServer(SpecialServers.WorldDaemon);
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const DaedalusServer = GetServer(SpecialServers.DaedalusServer);
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if (WorldDaemon && DaedalusServer) {
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WorldDaemon.serversOnNetwork.push(DaedalusServer.hostname);
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DaedalusServer.serversOnNetwork.push(WorldDaemon.hostname);
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}
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}
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if (augmentationExists(AugmentationNames.StaneksGift1) && Player.hasAugmentation(AugmentationNames.StaneksGift1)) {
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joinFaction(Factions[FactionNames.ChurchOfTheMachineGod]);
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}
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staneksGift.prestigeAugmentation();
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resetPidCounter();
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ProgramsSeen.splice(0, ProgramsSeen.length);
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InvitationsSeen.splice(0, InvitationsSeen.length);
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}
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// Prestige by destroying Bit Node and gaining a Source File
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export function prestigeSourceFile(flume: boolean): void {
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initBitNodeMultipliers(Player);
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Player.prestigeSourceFile();
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prestigeWorkerScripts(); // Delete all Worker Scripts objects
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const homeComp = Player.getHomeComputer();
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// Stop a Terminal action if there is one.
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if (Terminal.action !== null) {
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Terminal.finishAction(Router, Player, true);
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}
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Terminal.clear();
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LogBoxClearEvents.emit();
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// Delete all servers except home computer
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prestigeAllServers(); // Must be done before initForeignServers()
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// Reset home computer (only the programs) and add to AllServers
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AddToAllServers(homeComp);
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prestigeHomeComputer(Player, homeComp);
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// Re-create foreign servers
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initForeignServers(Player.getHomeComputer());
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if (Player.sourceFileLvl(9) >= 2) {
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homeComp.setMaxRam(128);
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} else if (Player.sourceFileLvl(1) > 0) {
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homeComp.setMaxRam(32);
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} else {
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homeComp.setMaxRam(8);
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}
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homeComp.cpuCores = 1;
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// Reset favor for Companies
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for (const member of Object.keys(Companies)) {
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if (Companies.hasOwnProperty(member)) {
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Companies[member].favor = 0;
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}
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}
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// Reset favor for factions
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for (const member of Object.keys(Factions)) {
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if (Factions.hasOwnProperty(member)) {
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Factions[member].favor = 0;
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}
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}
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// Stop a Terminal action if there is one
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if (Terminal.action !== null) {
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Terminal.finishAction(Router, Player, true);
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}
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// Delete all Augmentations
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for (const name of Object.keys(StaticAugmentations)) {
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if (StaticAugmentations.hasOwnProperty(name)) {
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delete StaticAugmentations[name];
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}
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}
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// Give levels of NeuroFluxGoverner for Source-File 12. Must be done here before Augmentations are recalculated
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if (Player.sourceFileLvl(12) > 0) {
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Player.augmentations.push({
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name: AugmentationNames.NeuroFluxGovernor,
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level: Player.sourceFileLvl(12),
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});
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}
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// Re-initialize things - This will update any changes
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initFactions(); // Factions must be initialized before augmentations
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initAugmentations(); // Calls reapplyAllAugmentations() and resets Player multipliers
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Player.reapplyAllSourceFiles();
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initCompanies();
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if (Player.sourceFileLvl(5) > 0 || Player.bitNodeN === 5) {
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homeComp.programs.push(Programs.Formulas.name);
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}
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// BitNode 3: Corporatocracy
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if (Player.bitNodeN === 3) {
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homeComp.messages.push(LiteratureNames.CorporationManagementHandbook);
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dialogBoxCreate(
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"You received a copy of the Corporation Management Handbook on your home computer. " +
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"Read it if you need help getting started with Corporations!",
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);
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}
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// BitNode 8: Ghost of Wall Street
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if (Player.bitNodeN === 8) {
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Player.money = BitNode8StartingMoney;
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}
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if (Player.bitNodeN === 8 || Player.sourceFileLvl(8) > 0) {
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Player.hasWseAccount = true;
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Player.hasTixApiAccess = true;
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}
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// Bit Node 10: Digital Carbon
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if (Player.bitNodeN === 10) {
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dialogBoxCreate("Visit VitaLife in New Tokyo if you'd like to purchase a new sleeve!");
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}
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if (Player.bitNodeN === 13) {
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dialogBoxCreate(`Trouble is brewing in ${CityName.Chongqing}`);
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}
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// Reset Stock market, gang, and corporation
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if (Player.hasWseAccount) {
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initStockMarket();
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initSymbolToStockMap();
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} else {
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deleteStockMarket();
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}
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Player.gang = null;
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Player.corporation = null;
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resetIndustryResearchTrees();
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Player.bladeburner = null;
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// Source-File 9 (level 3) effect
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if (Player.sourceFileLvl(9) >= 3) {
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const hserver = Player.createHacknetServer();
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hserver.level = 100;
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hserver.cores = 10;
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hserver.cache = 5;
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hserver.updateHashRate(Player.hacknet_node_money_mult);
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hserver.updateHashCapacity();
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updateHashManagerCapacity(Player);
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}
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if (Player.bitNodeN === 13) {
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Player.money = CONSTANTS.TravelCost;
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}
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staneksGift.prestigeSourceFile();
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// Gain int exp
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if (Player.sourceFileLvl(5) !== 0 && !flume) Player.gainIntelligenceExp(300);
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resetPidCounter();
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}
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