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1f98eecb57
* corp overhaul: Corp production quality now depends on materials * corp overhaul: Product price can be set separately for each city * corp overhaul: export uses relatives * corp overhaul: ignore energy in quality * corp overhaul: getProduct() is city dependant * corp overhaul: bulkbuy available from start * corp overhaul: add multibuy for leveled upgrads * corp overhaul: changes to UI * corp overhaul: base quality 1, reqmat changes * corp overhaul: puchased material quality is 1 * corp overhaul: get rid of the text box from ta2 * corp overhaul: sold shares limitations * corp overhaul: coffee -> tea, training -> intern * corp overhaul: smartsupply has multiple options * corp overhaul: restart, literature, investore, ui * corp overhaul: nerf advertising * corp overhaul: bunch of stuff
1.4 KiB
1.4 KiB
Material interface
Material in a warehouse
Signature:
interface Material
Properties
Property | Modifiers | Type | Description |
---|---|---|---|
cmp | number | undefined | Competition for the material, only present if "Market Research - Competition" unlocked | |
cost | number | Cost to buy material | |
dmd | number | undefined | Demand for the material, only present if "Market Research - Demand" unlocked | |
exp | Export[] | Export orders | |
name | CorpMaterialName | Name of the material | |
prod | number | Amount of material produced | |
qlt | number | Quality of the material | |
qty | number | Amount of material | |
sAmt | string | number | Sell amount, can be "PROD/2" | |
sCost | string | number | Sell cost, can be "MP+5" | |
sell | number | Amount of material sold |