bitburner-src/src
2023-10-02 23:28:16 -04:00
..
@types add better typing to Electron.tsx 2022-04-21 23:50:49 -07:00
Achievements Workout achievement requires work in gym (#805) 2023-09-17 15:38:52 -04:00
Arcade/ui Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Augmentation UI: Improve soft reset dialog, and always confirm soft resets (#809) 2023-09-17 16:30:10 -04:00
BitNode DOC: Add CorporationDivisions multiplier to BitNodeMultipliers API interface (#798) 2023-09-12 04:30:19 -04:00
Bladeburner fix NaN in Bladeburner success Chance (#761) 2023-08-30 14:51:16 -04:00
Casino ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Company TYPESAFETY: CompanyName (#650) 2023-07-11 09:23:17 -04:00
Corporation UI: Clean up typesetting of Corp ingredient formulas (#819) 2023-10-02 20:13:41 -04:00
CotMG STANEK: Re-apply stanek boosts when applying entropy (#816) 2023-10-02 20:11:22 -04:00
Crime ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
DarkWeb ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
data CCT: accept IP solutions with matched single or double quotes, or none (#712) 2023-08-06 09:13:01 -04:00
DevMenu/ui UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
Diagnostic FILES: Path rework & typesafety (#479) 2023-04-24 10:26:57 -04:00
Documentation Update changelog.md for 2.5.0 2023-10-02 19:30:37 -04:00
Exploits UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
Faction CORPORATION: Rework share price calculation + UI improvements (#782) 2023-09-20 00:36:48 -04:00
GameOptions/ui UI: Add a Credits button in options menu (#836) 2023-10-02 20:00:52 -04:00
Gang UI: Rename Territory Warfare gang status to avoid confusion with gang member task of the same name (#790) 2023-09-26 21:04:43 -04:00
Hacking CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Hacknet CORPORATION: Rework valuation calculation (#789) 2023-09-19 08:47:16 -04:00
hash CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Hospital Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Infiltration Fix wiregame, update changlog 2023-08-01 02:42:43 -04:00
Literature Remove more rtd references (#702) 2023-08-06 00:05:03 -04:00
Locations UI: Improve soft reset dialog, and always confirm soft resets (#809) 2023-09-17 16:30:10 -04:00
Message MESSAGES: Re-implement limit on Icarus messages after a bitnode is completed (#742) 2023-08-28 14:38:15 -04:00
Milestones TYPESAFETY: FactionName (#644) 2023-06-25 22:53:35 -04:00
Netscript CORPORATION: Dramatically lower API RAM costs (#818) 2023-09-27 17:38:30 -04:00
NetscriptFunctions UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
NetworkShare v1.5.0 2022-03-07 17:51:02 -05:00
Paths CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
PersonObjects UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
Programs CODEBASE: Follow-up for lint rules PR + address some eslint disables (#651) 2023-06-29 13:22:10 -04:00
RemoteFileAPI ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Script Fixed ram evaluation to include more edge-cases (#665) 2023-07-11 14:09:23 -04:00
ScriptEditor MISC: spelling and consistency fixes in the NetscriptDefinitions.ts file (#821) 2023-10-02 20:14:44 -04:00
Server TYPESAFETY: Strict internal typing for AugmentationName (#608) 2023-06-16 17:52:42 -04:00
Settings TERMINAL: Add option for partial history search (#736) 2023-08-21 06:50:17 -04:00
Sidebar/ui Documentation added ingame (#667) 2023-07-12 17:10:52 -04:00
SourceFile UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
StockMarket Remove more rtd references (#702) 2023-08-06 00:05:03 -04:00
Terminal UI: clear search suggestions on clearall modification (#787) 2023-09-12 02:00:20 -04:00
Themes UI: Fixed Preview for 2 themes (#737) 2023-08-19 15:42:01 -04:00
ThirdParty rm any 2022-07-15 01:51:30 -04:00
Types CORPORATION: Corp changes prior to 2.3 finalization (#503) 2023-05-15 18:06:57 -04:00
ui UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
utils CODEBASE: Follow-up for lint rules PR + address some eslint disables (#651) 2023-06-29 13:22:10 -04:00
Work UI: Suppress confusing reputation-earned dialog on augment install (#739) 2023-08-28 15:12:13 -04:00
Alias.ts TERMINAL: Prevent recursive aliases from being resolved. (#741) 2023-08-28 14:26:25 -04:00
CodingContractGenerator.ts TYPESAFETY: FactionName (#644) 2023-06-25 22:53:35 -04:00
CodingContracts.ts MISC: enforce eslint react checks (#640) 2023-06-26 22:29:44 -04:00
Constants.ts 2.5.1 dev start 2023-10-02 19:46:57 -04:00
db.tsx Fixing spelling mistake 2022-01-10 15:17:04 +10:00
DevMenu.tsx MISC: enforce eslint react checks (#640) 2023-06-26 22:29:44 -04:00
Electron.tsx UI: Correct behavior of "back" button on faction augs page 2023-06-26 04:24:37 -04:00
engine.tsx STANEK: Re-apply stanek boosts when applying entropy (#816) 2023-10-02 20:11:22 -04:00
Enums.ts TYPESAFETY: CompanyName (#650) 2023-07-11 09:23:17 -04:00
ExportBonus.tsx Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Hacking.ts TYPESAFETY: Strict internal typing for AugmentationName (#608) 2023-06-16 17:52:42 -04:00
index.html Upgrade monaco and bump game version to 2.3.0dev (#369) 2023-02-23 21:43:29 -05:00
index.tsx CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
InteractiveTutorial.ts Documentation added ingame (#667) 2023-07-12 17:10:52 -04:00
NetscriptFunctions.ts API: Added spawnDelay parameter to ns.spawn options, allowing user defined delay (#807) 2023-09-27 01:31:47 -04:00
NetscriptJSEvaluator.ts CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
NetscriptPort.ts CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
NetscriptWorker.ts more hotfixing 2023-05-26 14:59:42 -04:00
Player.ts CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
Prestige.ts TYPESAFETY: CompanyName (#650) 2023-07-11 09:23:17 -04:00
RedPill.tsx PRESTIGE: Make bitnode reset synchronous again (#566) 2023-06-03 18:04:45 -04:00
SaveObject.ts UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
Terminal.ts add hoop before exposing 2022-10-11 21:02:04 -04:00
TextFile.ts FILES: Path rework & typesafety (#479) 2023-04-24 10:26:57 -04:00
types.ts CODEBASE: Follow-up for lint rules PR + address some eslint disables (#651) 2023-06-29 13:22:10 -04:00
UncaughtPromiseHandler.ts uncaught promises no longer spam console (#134) 2022-10-19 17:13:15 -04:00