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* corp overhaul: Corp production quality now depends on materials * corp overhaul: Product price can be set separately for each city * corp overhaul: export uses relatives * corp overhaul: ignore energy in quality * corp overhaul: getProduct() is city dependant * corp overhaul: bulkbuy available from start * corp overhaul: add multibuy for leveled upgrads * corp overhaul: changes to UI * corp overhaul: base quality 1, reqmat changes * corp overhaul: puchased material quality is 1 * corp overhaul: get rid of the text box from ta2 * corp overhaul: sold shares limitations * corp overhaul: coffee -> tea, training -> intern * corp overhaul: smartsupply has multiple options * corp overhaul: restart, literature, investore, ui * corp overhaul: nerf advertising * corp overhaul: bunch of stuff
51 lines
4.2 KiB
Markdown
51 lines
4.2 KiB
Markdown
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CorpConstants](./bitburner.corpconstants.md)
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## CorpConstants interface
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Corporation related constants
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**Signature:**
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```typescript
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interface CorpConstants
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```
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## Properties
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| Property | Modifiers | Type | Description |
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| --- | --- | --- | --- |
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| [baseProductProfitMult](./bitburner.corpconstants.baseproductprofitmult.md) | | number | |
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| [bribeAmountPerReputation](./bitburner.corpconstants.bribeamountperreputation.md) | | number | |
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| [bribeThreshold](./bitburner.corpconstants.bribethreshold.md) | | number | |
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| [dividendMaxRate](./bitburner.corpconstants.dividendmaxrate.md) | | number | |
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| [employeeRaiseAmount](./bitburner.corpconstants.employeeraiseamount.md) | | number | |
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| [employeeSalaryMultiplier](./bitburner.corpconstants.employeesalarymultiplier.md) | | number | Conversion factor for employee stats to initial salary |
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| [gameCyclesPerCorpStateCycle](./bitburner.corpconstants.gamecyclespercorpstatecycle.md) | | number | |
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| [gameCyclesPerMarketCycle](./bitburner.corpconstants.gamecyclespermarketcycle.md) | | number | |
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| [industryNames](./bitburner.corpconstants.industrynames.md) | | [CorpIndustryName](./bitburner.corpindustryname.md)<!-- -->\[\] | Names of all industries |
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| [initialShares](./bitburner.corpconstants.initialshares.md) | | number | |
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| [issueNewSharesCooldown](./bitburner.corpconstants.issuenewsharescooldown.md) | | number | Cooldown for issue new shares cooldown in game cycles (1 game cycle = 200ms) |
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| [marketCyclesPerEmployeeRaise](./bitburner.corpconstants.marketcyclesperemployeeraise.md) | | number | |
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| [materialNames](./bitburner.corpconstants.materialnames.md) | | [CorpMaterialName](./bitburner.corpmaterialname.md)<!-- -->\[\] | Names of all materials |
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| [maxProductsBase](./bitburner.corpconstants.maxproductsbase.md) | | number | Max products for a division without upgrades |
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| [minEmployeeDecay](./bitburner.corpconstants.minemployeedecay.md) | | number | The minimum decay value for morale/energy |
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| [officeInitialCost](./bitburner.corpconstants.officeinitialcost.md) | | number | |
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| [officeInitialSize](./bitburner.corpconstants.officeinitialsize.md) | | number | |
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| [officeSizeUpgradeCostBase](./bitburner.corpconstants.officesizeupgradecostbase.md) | | number | |
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| [researchNames](./bitburner.corpconstants.researchnames.md) | | [CorpResearchName](./bitburner.corpresearchname.md)<!-- -->\[\] | Names of all researches |
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| [researchNamesBase](./bitburner.corpconstants.researchnamesbase.md) | | [CorpResearchName](./bitburner.corpresearchname.md)<!-- -->\[\] | Names of all researches common to all industries |
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| [researchNamesProductOnly](./bitburner.corpconstants.researchnamesproductonly.md) | | [CorpResearchName](./bitburner.corpresearchname.md)<!-- -->\[\] | Names of all researches only available to product industries |
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| [secondsPerMarketCycle](./bitburner.corpconstants.secondspermarketcycle.md) | | number | |
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| [sellSharesCooldown](./bitburner.corpconstants.sellsharescooldown.md) | | number | Cooldown for selling shares in game cycles (1 game cycle = 200ms) |
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| [sharesPerPriceUpdate](./bitburner.corpconstants.sharesperpriceupdate.md) | | number | When selling large number of shares, price is dynamically updated for every batch of this amount |
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| [stateNames](./bitburner.corpconstants.statenames.md) | | [CorpStateName](./bitburner.corpstatename.md)<!-- -->\[\] | Names of all corporation game states |
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| [teaCostPerEmployee](./bitburner.corpconstants.teacostperemployee.md) | | number | |
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| [unlockNames](./bitburner.corpconstants.unlocknames.md) | | [CorpUnlockName](./bitburner.corpunlockname.md)<!-- -->\[\] | Names of all one-time corporation-wide unlocks |
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| [upgradeNames](./bitburner.corpconstants.upgradenames.md) | | [CorpUpgradeName](./bitburner.corpupgradename.md)<!-- -->\[\] | Names of all corporation-wide upgrades |
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| [warehouseInitialCost](./bitburner.corpconstants.warehouseinitialcost.md) | | number | |
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| [warehouseInitialSize](./bitburner.corpconstants.warehouseinitialsize.md) | | number | |
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| [warehouseSizeUpgradeCostBase](./bitburner.corpconstants.warehousesizeupgradecostbase.md) | | number | |
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