bitburner-src/src
2024-03-31 13:53:51 -07:00
..
@types add better typing to Electron.tsx 2022-04-21 23:50:49 -07:00
Achievements BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
Arcade/ui Fix check for "True Recursion" achievement (#827) 2023-10-03 01:29:09 -04:00
Augmentation add descriptions for hacknet_node_level_cost and hacknet_node_core_cost (#1032) 2024-01-14 16:12:49 -05:00
BitNode IPVGO: Tweak cheat success scaling so it is applicable even to endgame stats (#1194) 2024-03-30 16:22:53 -07:00
Bladeburner BLADEBURNER: Followup for #1154 (#1200) 2024-03-29 20:43:28 -04:00
Casino ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Company BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
Corporation BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
CotMG MISC: Stanek UI description corrections (#1161) 2024-03-14 18:51:32 -07:00
Crime MISC: add a missing word in a comment in crime.ts (#1145) 2024-03-08 11:53:14 -08:00
DarkWeb ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
data BUGFIX: Properly deep copy array data for coding contracts (#1064) 2024-01-31 19:43:04 -05:00
DevMenu/ui DEVMENU: Remove SaveFileDev (#1196) 2024-03-29 14:01:21 -07:00
Diagnostic FILES: Path rework & typesafety (#479) 2023-04-24 10:26:57 -04:00
Documentation DOCS: Fixed a typo in tutorial (#1201) 2024-03-31 13:51:48 -07:00
Exploits UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
Faction BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
GameOptions/ui MISC: Support compression of save data (#1162) 2024-03-27 21:08:09 -07:00
Gang GANG: Correctly display effects of justice tasks on wanted gain rate (#1144) 2024-03-07 23:46:25 -05:00
Go IPVGO: Tweak cheat success scaling so it is applicable even to endgame stats (#1194) 2024-03-30 16:22:53 -07:00
Hacking CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Hacknet Servers are sorted on Active Scripts page (#1102) 2024-02-16 21:06:18 -05:00
hash CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Hospital Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Infiltration UI: Infiltration rewards default to the faction you're currently working for (#1114) 2024-02-28 16:37:27 -08:00
Literature FACTIONS: Add "Rumors" system for learning about faction join requirements (#888) 2023-11-02 10:20:24 -04:00
Locations UI: Improve theme support. (#1079) 2024-02-15 23:51:07 -05:00
Message FACTIONS: Fix for faction names staying scrambled after joining (#968) 2023-12-07 20:53:28 -05:00
Milestones TYPESAFETY: FactionName (#644) 2023-06-25 22:53:35 -04:00
Netscript NETSCRIPT: Add Singularity.getFactionEnemies() (#1192) 2024-03-29 01:16:54 -04:00
NetscriptFunctions CORPORATION: Add missing checks for Export API (#1202) 2024-03-31 13:53:02 -07:00
NetworkShare v1.5.0 2022-03-07 17:51:02 -05:00
Paths allow json (#1137) 2024-03-06 15:52:32 -08:00
PersonObjects BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
Programs MISC: Add an option to run b1t_flume with a "quick" option (#1072) 2024-02-10 04:14:11 -05:00
RemoteFileAPI BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
Script MISC: refactor weaken effect calculation (#1076) 2024-02-16 17:18:16 -08:00
ScriptEditor fix documentation typo (#1203) 2024-03-31 13:53:51 -07:00
Server NETSCRIPT: add formulas.hacking.growAmount() (#1090) 2024-03-26 03:26:50 -07:00
Settings SETTINGS: add tailRenderInterval (#1107) 2024-02-19 11:19:03 -08:00
Sidebar/ui NETSCRIPT: Add .script deprecation notice & migration guide (#1007) 2024-01-07 08:15:24 -05:00
SourceFile IPVGO: Tweak cheat success scaling so it is applicable even to endgame stats (#1194) 2024-03-30 16:22:53 -07:00
StockMarket Changing color of stocks going up (#1065) 2024-02-10 06:28:18 -05:00
Terminal MISC: Make text file (txt, json) clickable when using ls (#1172) 2024-03-23 02:45:48 -07:00
Themes UI: Fix go colors for light theme (#1155) 2024-03-11 13:13:22 -04:00
ThirdParty rm any 2022-07-15 01:51:30 -04:00
Types MISC: change all nextUpdates to use one Promise (#1069) 2024-02-10 06:27:47 -05:00
ui BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
utils BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
Work API: Updating typing for ns.singularity.getCurrentWork() (#989) 2023-12-27 06:06:45 -05:00
Alias.ts TERMINAL: Prevent recursive aliases from being resolved. (#741) 2023-08-28 14:26:25 -04:00
CodingContractGenerator.ts CONTRACTS: createDummyContract returns filename (#1129) 2024-03-01 23:12:04 -05:00
CodingContracts.ts MISC: enforce eslint react checks (#640) 2023-06-26 22:29:44 -04:00
Constants.ts Changelog update 2024-03-29 01:20:49 -04:00
db.tsx MISC: Support compression of save data (#1162) 2024-03-27 21:08:09 -07:00
DevMenu.tsx DEVMENU: Remove SaveFileDev (#1196) 2024-03-29 14:01:21 -07:00
Electron.tsx MISC: Support compression of save data (#1162) 2024-03-27 21:08:09 -07:00
engine.tsx MISC: Support compression of save data (#1162) 2024-03-27 21:08:09 -07:00
Enums.ts GO: Various changes before 2.6.0 (#1120) 2024-02-26 08:05:10 -05:00
ExportBonus.tsx Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Hacking.ts BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
index.html MISC: Suggest automatic translation systems not translate our game (#1180) 2024-03-20 20:39:23 -04:00
index.tsx CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
InteractiveTutorial.ts Documentation added ingame (#667) 2023-07-12 17:10:52 -04:00
NetscriptFunctions.ts MISC: Remove jquery (#1167) 2024-03-20 14:20:29 -07:00
NetscriptJSEvaluator.ts CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
NetscriptPort.ts PORTS: Support all serializable data. (#1089) 2024-02-17 19:15:17 -08:00
NetscriptWorker.ts GO: Various changes before 2.6.0 (#1120) 2024-02-26 08:05:10 -05:00
Player.ts CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
Prestige.ts BLADEBURNER: Typesafety / refactoring (#1154) 2024-03-28 21:52:37 -04:00
RedPill.tsx PRESTIGE: Make bitnode reset synchronous again (#566) 2023-06-03 18:04:45 -04:00
SaveObject.ts MISC: Support compression of save data (#1162) 2024-03-27 21:08:09 -07:00
Terminal.ts add hoop before exposing 2022-10-11 21:02:04 -04:00
TextFile.ts EDITOR: Reorganization and minor efficiency improvements (#886) 2023-10-23 07:02:33 -04:00
types.ts MISC: Support compression of save data (#1162) 2024-03-27 21:08:09 -07:00
UncaughtPromiseHandler.ts GO: Various changes before 2.6.0 (#1120) 2024-02-26 08:05:10 -05:00