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* corp overhaul: Corp production quality now depends on materials * corp overhaul: Product price can be set separately for each city * corp overhaul: export uses relatives * corp overhaul: ignore energy in quality * corp overhaul: getProduct() is city dependant * corp overhaul: bulkbuy available from start * corp overhaul: add multibuy for leveled upgrads * corp overhaul: changes to UI * corp overhaul: base quality 1, reqmat changes * corp overhaul: puchased material quality is 1 * corp overhaul: get rid of the text box from ta2 * corp overhaul: sold shares limitations * corp overhaul: coffee -> tea, training -> intern * corp overhaul: smartsupply has multiple options * corp overhaul: restart, literature, investore, ui * corp overhaul: nerf advertising * corp overhaul: bunch of stuff
29 lines
806 B
Markdown
29 lines
806 B
Markdown
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [OfficeAPI](./bitburner.officeapi.md) > [throwParty](./bitburner.officeapi.throwparty.md)
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## OfficeAPI.throwParty() method
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Throw a party for your employees
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**Signature:**
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```typescript
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throwParty(divisionName: string, city: CityName | `${CityName}`, costPerEmployee: number): number;
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```
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## Parameters
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| Parameter | Type | Description |
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| --- | --- | --- |
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| divisionName | string | Name of the division |
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| city | [CityName](./bitburner.cityname.md) \| \`${[CityName](./bitburner.cityname.md)<!-- -->}\` | Name of the city |
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| costPerEmployee | number | Amount to spend per employee. |
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**Returns:**
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number
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Multiplier for morale, or zero on failure
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