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1f98eecb57
* corp overhaul: Corp production quality now depends on materials * corp overhaul: Product price can be set separately for each city * corp overhaul: export uses relatives * corp overhaul: ignore energy in quality * corp overhaul: getProduct() is city dependant * corp overhaul: bulkbuy available from start * corp overhaul: add multibuy for leveled upgrads * corp overhaul: changes to UI * corp overhaul: base quality 1, reqmat changes * corp overhaul: puchased material quality is 1 * corp overhaul: get rid of the text box from ta2 * corp overhaul: sold shares limitations * corp overhaul: coffee -> tea, training -> intern * corp overhaul: smartsupply has multiple options * corp overhaul: restart, literature, investore, ui * corp overhaul: nerf advertising * corp overhaul: bunch of stuff
25 lines
440 B
Markdown
25 lines
440 B
Markdown
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CorpMaterialName](./bitburner.corpmaterialname.md)
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## CorpMaterialName type
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**Signature:**
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```typescript
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type CorpMaterialName =
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| "Minerals"
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| "Ore"
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| "Water"
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| "Food"
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| "Plants"
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| "Metal"
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| "Hardware"
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| "Chemicals"
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| "Drugs"
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| "Robots"
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| "AI Cores"
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| "Real Estate";
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```
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