mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-14 11:43:50 +01:00
c4ddb5ef64
This includes a tool to update the various files in the repo that need to change when a version increments. It also includes a workflow to trigger the action manually, passing it a version & a changelog url. It'll update the values, build the app, build the doc, make a commit in a branch, and create a pull request to merge this stuff back into dev.
1.3 KiB
1.3 KiB
Tools
Pretty Save
Useful to analyze a player's save game for anomalies.
It decodes the save and prettifies the output. Canno be used to modify a save game directly since it drops some properties.
Usage
node ./pretty-save.js 'C:\\Users\\martin\\Desktop\\bitburnerSave_1641395736_BN12x14.json' 'C:\\Users\\martin\\Desktop\\pretty.json'
Fetch Steam Achievements Data
Used to synchronize the achievements info in steamworks to the game's data.json
Usage
# Get your key here: https://steamcommunity.com/dev/apikey
node fetch-steam-achievements-data.js DEVKEYDEVKEYDEVKEYDEVKEY
Fetch Changelog
Used to generate a changelog of merged pull requests & commits between A & B. The key is a personnal access token, from https://github.com/settings/tokens. It requires the "gist" scope as the result is pushed to a secret gist.
Usage
cd ./tools/fetch-changelog
npm install
export GITHUB_API_TOKEN=tokenhere # this could go into your .bashrc or .profile etc.
node index.js --from=31ebdbb139981a604bd0e8fc1e364916762e11b9 > ../bump-version/changes.md
Bump Version
Used to update the game's various version identifier. Requires pandoc installed to convert .md to .rst
Usage
cd ./tools/bump-version
npm install
node index.js --version=1.10.3 --versionNumber=10 < changes.md