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1f98eecb57
* corp overhaul: Corp production quality now depends on materials * corp overhaul: Product price can be set separately for each city * corp overhaul: export uses relatives * corp overhaul: ignore energy in quality * corp overhaul: getProduct() is city dependant * corp overhaul: bulkbuy available from start * corp overhaul: add multibuy for leveled upgrads * corp overhaul: changes to UI * corp overhaul: base quality 1, reqmat changes * corp overhaul: puchased material quality is 1 * corp overhaul: get rid of the text box from ta2 * corp overhaul: sold shares limitations * corp overhaul: coffee -> tea, training -> intern * corp overhaul: smartsupply has multiple options * corp overhaul: restart, literature, investore, ui * corp overhaul: nerf advertising * corp overhaul: bunch of stuff
440 B
440 B
Home > bitburner > CorpMaterialName
CorpMaterialName type
Signature:
type CorpMaterialName =
| "Minerals"
| "Ore"
| "Water"
| "Food"
| "Plants"
| "Metal"
| "Hardware"
| "Chemicals"
| "Drugs"
| "Robots"
| "AI Cores"
| "Real Estate";