bitburner-src/markdown/bitburner.gocheat.playtwomoves.md

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GoCheat.playTwoMoves() method

Attempts to place two routers at once on empty nodes. Note that this ignores other move restrictions, so you can suicide your own routers if they have no access to empty ports and do not capture any enemy routers.

Success chance can be seen via ns.go.getCheatSuccessChance()

Warning: if you fail to play a cheat move, your turn will be skipped. After your first cheat attempt, if you fail, there is a small (~10%) chance you will instantly be ejected from the subnet.

Signature:

playTwoMoves(
    x1: number,
    y1: number,
    x2: number,
    y2: number,
  ): Promise<{
    type: "move" | "pass" | "gameOver";
    x: number | null;
    y: number | null;
  }>;

Parameters

Parameter Type Description
x1 number
y1 number
x2 number
y2 number

Returns:

Promise<{ type: "move" | "pass" | "gameOver"; x: number | null; y: number | null; }>

a promise that contains the opponent move's x and y coordinates (or pass) in response, or an indication if the game has ended

Remarks

RAM cost: 8 GB Requires BitNode 14.2 to use