bitburner-src/src/CompanyManagement.js
2018-05-02 12:38:11 -05:00

4921 lines
214 KiB
JavaScript

import {BitNodeMultipliers} from "./BitNode.js";
import {Engine} from "./engine.js";
import {Factions} from "./Faction.js";
import {showLiterature} from "./Literature.js";
import {Locations} from "./Location.js";
import {Player} from "./Player.js";
import Decimal from '../utils/decimal.js';
import {dialogBoxCreate} from "../utils/DialogBox.js";
import {getRandomInt, removeElementById,
createElement, createAccordionElement,
removeChildrenFromElement, createPopup,
clearSelector} from "../utils/HelperFunctions.js";
import {Reviver, Generic_toJSON,
Generic_fromJSON} from "../utils/JSONReviver.js";
import numeral from "../utils/numeral.min.js";
import {formatNumber, isString, generateRandomString} from "../utils/StringHelperFunctions.js";
import {yesNoBoxCreate, yesNoTxtInpBoxCreate,
yesNoBoxGetYesButton, yesNoBoxGetNoButton,
yesNoTxtInpBoxGetYesButton, yesNoTxtInpBoxGetNoButton,
yesNoTxtInpBoxGetInput, yesNoBoxClose,
yesNoTxtInpBoxClose, yesNoBoxOpen} from "../utils/YesNoBox.js";
/* State */
var companyStates = ["START", "PURCHASE", "PRODUCTION", "SALE", "EXPORT"];
function CorporationState() {
this.state = 0;
}
CorporationState.prototype.nextState = function() {
if (this.state < 0 || this.state >= companyStates.length) {
this.state = 0;
}
++this.state;
if (this.state >= companyStates.length) {
this.state = 0;
}
}
CorporationState.prototype.getState = function() {
return companyStates[this.state];
}
CorporationState.prototype.toJSON = function() {
return Generic_toJSON("CorporationState", this);
}
CorporationState.fromJSON = function(value) {
return Generic_fromJSON(CorporationState, value.data);
}
Reviver.constructors.CorporationState = CorporationState;
/* Constants */
var TOTALSHARES = 1e9; //Total number of shares you have at your company
var CyclesPerMarketCycle = 75;
var CyclesPerIndustryStateCycle = CyclesPerMarketCycle / companyStates.length;
var SecsPerMarketCycle = CyclesPerMarketCycle / 5;
var Cities = ["Aevum", "Chongqing", "Sector-12", "New Tokyo", "Ishima", "Volhaven"];
var WarehouseInitialCost = 5e9; //Initial purchase cost of warehouse
var WarehouseInitialSize = 100;
var WarehouseUpgradeBaseCost = 1e9;
var OfficeInitialCost = 4e9;
var OfficeInitialSize = 3;
var OfficeUpgradeBaseCost = 1e9;
var BribeThreshold = 100e12; //Money needed to be able to bribe for faction rep
var BribeToRepRatio = 1e9; //Bribe Value divided by this = rep gain
var ProductProductionCostRatio = 5; //Ratio of material cost of a product to its production cost
function Material(params={}) {
this.name = params.name ? params.name : "";
this.qty = 0; //Quantity
this.qlt = 0; //Quality, unbounded
this.dmd = 0; //Demand, 0-100?
this.dmdR = 0; //Range of possible demand
this.cmp = 0; //Competition, 0-100
this.cmpR = 0; //Range of possible competition
this.mv = 0; //Maximum Volatility of stats
//Markup. Determines how high of a price you can charge on the material
//compared to the market price (bCost) based on quality
//Quality is divided by this to determine markup limits
//e.g if mku is 10 and quality is 100 then you can mark up prices by 100/10 = 10
//without consequences
this.mku = 0;
this.buy = 0; //How much of this material is being bought per second
this.sll = 0; //How much of this material is being sold per second
this.prd = 0; //How much of this material is being produced per second
this.exp = []; //Exports of this material to another warehouse/industry
this.totalExp = 0; //Total export amount for last cycle
this.imp = 0;
this.bCost = 0; //$ Cost/sec to buy material
this.sCost = 0; //$ Cost/sec to sell material
//[Whether production/sale is limited, limit amount]
this.prdman = [false, 0]; //Production for this material is manually limited
this.sllman = [false, 0]; //Sale of this material is manually limited
this.init();
}
Material.prototype.init = function(mats={}) {
switch(this.name) {
case "Water":
this.dmd = 75; this.dmdR = [65, 85];
this.cmp = 50; this.cmpR = [40, 60];
this.bCost = 1000; this.mv = 0.2;
this.mku = 6;
break;
case "Energy":
this.dmd = 90; this.dmdR = [80, 100];
this.cmp = 80; this.cmpR = [65, 95];
this.bCost = 1500; this.mv = 0.2;
this.mku = 6;
break;
case "Food":
this.dmd = 80; this.dmdR = [70, 90];
this.cmp = 60; this.cmpR = [35, 85];
this.bCost = 5000; this.mv = 1;
this.mku = 3;
break;
case "Plants":
this.dmd = 70; this.dmdR = [20, 90];
this.cmp = 50; this.cmpR = [30, 70];
this.bCost = 3000; this.mv = 0.6;
this.mku = 3.75;
break;
case "Metal":
this.dmd = 80; this.dmdR = [75, 85];
this.cmp = 70; this.cmpR = [60, 80];
this.bCost = 2650; this.mv = 1;
this.mku = 6;
break;
case "Hardware":
this.dmd = 85; this.dmdR = [80, 90];
this.cmp = 80; this.cmpR = [65, 95];
this.bCost = 4000; this.mv = 0.5; //Less mv bc its processed twice
this.mku = 1;
break;
case "Chemicals":
this.dmd = 55; this.dmdR = [40, 70];
this.cmp = 60; this.cmpR = [40, 80];
this.bCost = 6750; this.mv = 1.2;
this.mku = 2;
break;
case "Real Estate":
this.dmd = 50; this.dmdR = [5, 100];
this.cmp = 50; this.cmpR = [25, 75];
this.bCost = 16e3; this.mv = 1.5; //Less mv bc its processed twice
this.mku = 1.5;
break;
case "Drugs":
this.dmd = 60; this.dmdR = [45, 75];
this.cmp = 70; this.cmpR = [40, 100];
this.bCost = 8e3; this.mv = 1.6;
this.mku = 1;
break;
case "Robots":
this.dmd = 90; this.dmdR = [80, 100];
this.cmp = 90; this.cmpR = [80, 100];
this.bCost = 20e3; this.mv = 0.5; //Less mv bc its processed twice
this.mku = 1;
break;
case "AI Cores":
this.dmd = 90; this.dmdR = [80, 100];
this.cmp = 90; this.cmpR = [80, 100];
this.bCost = 27e3; this.mv = 0.8; //Less mv bc its processed twice
this.mku = 0.5;
break;
case "Scientific Research":
break;
default:
console.log("Invalid material type in init(): " + this.name);
break;
}
}
//Process change in demand, competition, and buy cost of this material
Material.prototype.processMarket = function() {
//This 1st random check determines whether competition increases or decreases
//More competition = lower market price
var v = (Math.random() * this.mv) / 100;
var pv = (Math.random() * this.mv) / 300;
if (Math.random() < 0.42) {
this.cmp *= (1+v);
if (this.cmp > this.cmpR[1]) {this.cmp = this.cmpR[1]};
this.bCost *= (1-pv);
} else {
this.cmp *= (1-v);
if (this.cmp < this.cmpR[0]) {this.cmp = this.cmpR[0];}
this.bCost *= (1+pv);
}
//This 2nd random check determines whether demand increases or decreases
//More demand = higher market price
v = (Math.random() * this.mv) / 100;
pv = (Math.random() * this.mv) / 300;
if (Math.random() < 0.45) {
this.dmd *= (1+v);
if (this.dmd > this.dmdR[1]) {this.dmd = this.dmdR[1];}
this.bCost *= (1+pv);
} else {
this.dmd *= (1-v);
if (this.dmd < this.dmdR[0]) {this.dmd = this.dmdR[0];}
this.bCost *= (1-pv);
}
}
Material.prototype.toJSON = function() {
return Generic_toJSON("Material", this);
}
Material.fromJSON = function(value) {
return Generic_fromJSON(Material, value.data);
}
Reviver.constructors.Material = Material;
//Map of material (by name) to their sizes (how much space it takes in warehouse)
let MaterialSizes = {
Water: 0.05,
Energy: 0.01,
Food: 0.03,
Plants: 0.05,
Metal: 0.1,
Hardware: 0.06,
Chemicals: 0.05,
Drugs: 0.02,
Robots: 0.5,
"AICores": 0.1
}
function Product(params={}) {
this.name = params.name ? params.name : 0;
this.dmd = params.demand ? params.demand : 0;
this.cmp = params.competition ? params.competition : 0;
this.mku = params.markup ? params.markup : 0;
this.pCost = 0; //An estimate of how much money it costs to make this
this.sCost = 0; //How much this is selling for
//Variables for creation of product
this.fin = false; //Finished being created
this.prog = 0; //0-100% created
this.createCity = params.createCity ? params.createCity : ""; // City in which the product is being created
this.designCost = params.designCost ? params.designCost : 0;
this.advCost = params.advCost ? params.advCost : 0;
//Aggregate score for a product's 'rating' based on the other properties below
//The weighting of the other properties (performance, durability)
//differs between industries
this.rat = 0;
this.qlt = params.quality ? params.quality : 0;
this.per = params.performance ? params.performance : 0;
this.dur = params.durability ? params.durability : 0;
this.rel = params.reliability ? params.reliability : 0;
this.aes = params.aesthetics ? params.aesthetics : 0;
this.fea = params.features ? params.features : 0;
//Data refers to the production, sale, and quantity of the products
//These values are specific to a city
//The data is [qty, prod, sell]
this.data = {
[Locations.Aevum]: [0, 0, 0],
[Locations.Chongqing]: [0, 0, 0],
[Locations.Sector12]: [0, 0, 0],
[Locations.NewTokyo]: [0, 0, 0],
[Locations.Ishima]: [0, 0, 0],
[Locations.Volhaven]: [0, 0, 0],
}
//Only applies for location-based products like restaurants/hospitals
this.loc = params.loc ? params.loc : 0;
//How much space it takes in the warehouse. Not applicable for all products
this.siz = params.size ? params.size : 0;
//Material requirements. An object that maps the name of a material to how much it requires
//to make 1 unit of the product.
this.reqMats = params.req ? params.req : {};
//[Whether production/sale is limited, limit amount]
this.prdman = {
[Locations.Aevum]: [false, 0],
[Locations.Chongqing]: [false, 0],
[Locations.Sector12]: [false, 0],
[Locations.NewTokyo]: [false, 0],
[Locations.Ishima]: [false, 0],
[Locations.Volhaven]: [false, 0],
}
this.sllman = {
[Locations.Aevum]: [false, 0],
[Locations.Chongqing]: [false, 0],
[Locations.Sector12]: [false, 0],
[Locations.NewTokyo]: [false, 0],
[Locations.Ishima]: [false, 0],
[Locations.Volhaven]: [false, 0],
}
}
//empWorkMult is a multiplier that increases progress rate based on
//productivity of employees
Product.prototype.createProduct = function(marketCycles=1, empWorkMult=1) {
if (this.fin) {return;}
this.prog += (marketCycles * .01 * empWorkMult);
}
//'industry' is a reference to the industry that makes the product
Product.prototype.finishProduct = function(employeeProd, industry) {
this.fin = true;
//Calculate properties
var progrMult = this.prog / 100;
var engrRatio = employeeProd[EmployeePositions.Engineer] / employeeProd["total"],
mgmtRatio = employeeProd[EmployeePositions.Management] / employeeProd["total"],
rndRatio = employeeProd[EmployeePositions.RandD] / employeeProd["total"],
opsRatio = employeeProd[EmployeePositions.Operations] / employeeProd["total"],
busRatio = employeeProd[EmployeePositions.Business] / employeeProd["total"];
var designMult = 1 + (Math.pow(this.designCost, 0.1) / 100);
console.log("designMult: " + designMult);
var balanceMult = (1.2 * engrRatio) + (0.9 * mgmtRatio) + (1.3 * rndRatio) +
(1.5 * opsRatio) + (busRatio);
var sciMult = 1 + (Math.pow(industry.sciResearch.qty, industry.sciFac) / 800);
var totalMult = progrMult * balanceMult * designMult * sciMult;
this.qlt = totalMult * ((0.10 * employeeProd[EmployeePositions.Engineer]) +
(0.05 * employeeProd[EmployeePositions.Management]) +
(0.05 * employeeProd[EmployeePositions.RandD]) +
(0.02 * employeeProd[EmployeePositions.Operations]) +
(0.02 * employeeProd[EmployeePositions.Business]));
this.per = totalMult * ((0.15 * employeeProd[EmployeePositions.Engineer]) +
(0.02 * employeeProd[EmployeePositions.Management]) +
(0.02 * employeeProd[EmployeePositions.RandD]) +
(0.02 * employeeProd[EmployeePositions.Operations]) +
(0.02 * employeeProd[EmployeePositions.Business]));
this.dur = totalMult * ((0.05 * employeeProd[EmployeePositions.Engineer]) +
(0.02 * employeeProd[EmployeePositions.Management]) +
(0.08 * employeeProd[EmployeePositions.RandD]) +
(0.05 * employeeProd[EmployeePositions.Operations]) +
(0.05 * employeeProd[EmployeePositions.Business]));
this.rel = totalMult * ((0.02 * employeeProd[EmployeePositions.Engineer]) +
(0.08 * employeeProd[EmployeePositions.Management]) +
(0.02 * employeeProd[EmployeePositions.RandD]) +
(0.05 * employeeProd[EmployeePositions.Operations]) +
(0.08 * employeeProd[EmployeePositions.Business]));
this.aes = totalMult * ((0.00 * employeeProd[EmployeePositions.Engineer]) +
(0.08 * employeeProd[EmployeePositions.Management]) +
(0.05 * employeeProd[EmployeePositions.RandD]) +
(0.02 * employeeProd[EmployeePositions.Operations]) +
(0.10 * employeeProd[EmployeePositions.Business]));
this.fea = totalMult * ((0.08 * employeeProd[EmployeePositions.Engineer]) +
(0.05 * employeeProd[EmployeePositions.Management]) +
(0.02 * employeeProd[EmployeePositions.RandD]) +
(0.05 * employeeProd[EmployeePositions.Operations]) +
(0.05 * employeeProd[EmployeePositions.Business]));
this.calculateRating(industry);
var advMult = 1 + (Math.pow(this.advCost, 0.1) / 100);
this.mku = 100 / (advMult * Math.pow((this.qlt + 0.001), 0.65) * (busRatio + mgmtRatio));
this.dmd = industry.awareness === 0 ? 20 : Math.min(100, advMult * (100 * (industry.popularity / industry.awareness)));
this.cmp = getRandomInt(0, 70);
//Calculate the product's required materials
//For now, just set it to be the same as the requirements to make materials
for (var matName in industry.reqMats) {
if (industry.reqMats.hasOwnProperty(matName)) {
this.reqMats[matName] = industry.reqMats[matName];
}
}
//Calculate the product's size
//For now, just set it to be the same size as the requirements to make materials
this.siz = 0;
for (var matName in industry.reqMats) {
this.siz += MaterialSizes[matName] * industry.reqMats[matName];
}
//Delete unneeded variables
delete this.prog;
delete this.createCity;
delete this.designCost;
delete this.advCost;
}
Product.prototype.calculateRating = function(industry) {
var weights = ProductRatingWeights[industry.type];
if (weights == null) {
console.log("ERROR: Could not find product rating weights for: " + industry);
return;
}
this.rat = 0;
this.rat += weights.Quality ? this.qlt * weights.Quality : 0;
this.rat += weights.Performance ? this.per * weights.Performance : 0;
this.rat += weights.Durability ? this.dur * weights.Durability : 0;
this.rat += weights.Reliability ? this.rel * weights.Reliability : 0;
this.rat += weights.Aesthetics ? this.aes * weights.Aesthetics : 0;
this.rat += weights.Features ? this.fea * weights.Features : 0;
}
Product.prototype.toJSON = function() {
return Generic_toJSON("Product", this);
}
Product.fromJSON = function(value) {
return Generic_fromJSON(Product, value.data);
}
Reviver.constructors.Product = Product;
var Industries = {
Energy: "Energy",
Utilities: "Water Utilities",
Agriculture: "Agriculture",
Fishing: "Fishing",
Mining: "Mining",
Food: "Food",
Tobacco: "Tobacco",
Chemical: "Chemical",
Pharmaceutical: "Pharmaceutical",
Computer: "Computer Hardware",
Robotics: "Robotics",
Software: "Software",
Healthcare: "Healthcare",
RealEstate: "RealEstate",
}
var IndustryStartingCosts = {
Energy: 225e9,
Utilities: 150e9,
Agriculture: 40e9,
Fishing: 80e9,
Mining: 300e9,
Food: 10e9,
Tobacco: 20e9,
Chemical: 70e9,
Pharmaceutical: 200e9,
Computer: 500e9,
Robotics: 1e12,
Software: 25e9,
Healthcare: 750e9,
RealEstate: 600e9,
}
var IndustryDescriptions = {
Energy: "Engage in the production and distribution of energy.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Energy).format("$0.000a") + "<br>" +
"Recommended starting Industry: NO",
Utilities: "Distributes water and provides wastewater services.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Utilities).format("$0.000a") + "<br>" +
"Recommended starting Industry: NO",
Agriculture: "Cultive crops and breed livestock to produce food.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Agriculture).format("$0.000a") + "<br>" +
"Recommended starting Industry: YES",
Fishing: "Produce food through the breeding and processing of fish and fish products<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Fishing).format("$0.000a") + "<br>" +
"Recommended starting Industry: NO",
Mining: "Extract and process metals from the earth.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Mining).format("$0.000a") + "<br>" +
"Recommended starting Industry: NO",
Food: "Create your own restaurants all around the world.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Food).format("$0.000a") + "<br>" +
"Recommended starting Industry: YES",
Tobacco: "Create and distribute tobacco and tobacco-related products.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Tobacco).format("$0.000a") + "<br>" +
"Recommended starting Industry: YES",
Chemical: "Product industrial chemicals<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Chemical).format("$0.000a") + "<br>" +
"Recommended starting Industry: NO",
Pharmaceutical: "Discover, develop, and create new pharmaceutical drugs.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Pharmaceutical).format("$0.000a") + "<br>" +
"Recommended starting Industry: NO",
Computer: "Develop and manufacture new computer hardware and networking infrastructures.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Computer).format("$0.000a") + "<br>" +
"Recommended starting Industry: NO",
Robotics: "Develop and create robots.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Robotics).format("$0.000a") + "<br>" +
"Recommended starting Industry: NO",
Software: "Develop computer software and create AI Cores.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Software).format("$0.000a") + "<br>" +
"Recommended starting Industry: YES",
Healthcare: "Create and manage hospitals.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.Healthcare).format("$0.000a") + "<br>" +
"Recommended starting Industry: NO",
RealEstate: "Develop and manage real estate properties.<br><br>" +
"Starting cost: " + numeral(IndustryStartingCosts.RealEstate).format("$0.000a") + "<br>" +
"Recommended starting Industry: NO",
}
var ProductRatingWeights = {
[Industries.Food]: {
Quality: 0.7,
Durability: 0.1,
Aesthetics: 0.2,
},
[Industries.Tobacco]: {
Quality: 0.4,
Durability: 0.2,
Reliability: 0.2,
Aesthetics: 0.2,
},
[Industries.Pharmaceutical]: {
Quality: 0.2,
Performance: 0.2,
Durability: 0.1,
Reliability: 0.3,
Features: 0.2,
},
[Industries.Computer]: {
Quality: 0.15,
Performance: 0.25,
Durability: 0.25,
Reliability: 0.2,
Aesthetics: 0.05,
Features: 0.1,
},
"Computer" : { //Repeat
Quality: 0.15,
Performance: 0.25,
Durability: 0.25,
Reliability: 0.2,
Aesthetics: 0.05,
Features: 0.1,
},
[Industries.Robotics]: {
Quality: 0.1,
Performance: 0.2,
Durability: 0.2,
Reliability: 0.2,
Aesthetics: 0.1,
Features: 0.2,
},
[Industries.Software]: {
Quality: 0.2,
Performance: 0.2,
Reliability: 0.2,
Durability: 0.2,
Features: 0.2,
},
[Industries.Healthcare]: {
Quality: 0.4,
Performance: 0.1,
Durability: 0.1,
Reliability: 0.3,
Features: 0.1,
},
[Industries.RealEstate]: {
Quality: 0.2,
Durability: 0.25,
Reliability: 0.1,
Aesthetics: 0.35,
Features: 0.1,
}
}
//Industry upgrades
//The structure is:
// [index in array, base price, price mult, benefit mult (if applicable), name, desc]
var IndustryUpgrades = {
"0": [0, 500e3, 1, 1.05,
"Coffee", "Provide your employees with coffee, increasing their energy by 5%."],
"1": [1, 1e9, 1.06, 1.03,
"AdVert.Inc", "Hire AdVert.Inc to advertise your company. Each level of " +
"this upgrade grants your company a static increase of 3 and 1 to its awareness and " +
"popularity, respectively. It will then increase your company's awareness by 1%, and its popularity " +
"by a random percentage between 1% and 3%. These effects are increased by other upgrades " +
"that increase the power of your advertising."]
}
var empManualAssignmentModeActive = false;
function Industry(params={}) {
this.offices = { //Maps locations to offices. 0 if no office at that location
[Locations.Aevum]: 0,
[Locations.Chongqing]: 0,
[Locations.Sector12]: new OfficeSpace({
loc:Locations.Sector12,
size:OfficeInitialSize,
}),
[Locations.NewTokyo]: 0,
[Locations.Ishima]: 0,
[Locations.Volhaven]: 0
};
this.warehouses = { //Maps locations to warehouses. 0 if no warehouse at that location
[Locations.Aevum]: 0,
[Locations.Chonqing]: 0,
[Locations.Sector12]: new Warehouse({
loc:Locations.Sector12,
size: WarehouseInitialSize,
}),
[Locations.NewTokyo]: 0,
[Locations.Ishima]: 0,
[Locations.Volhaven]: 0
};
this.name = params.name ? params.name : 0;
this.type = params.type ? params.type : 0;
this.sciResearch = new Material({name: "Scientific Research"});
//A map of the NAME of materials required to create produced materials to
//how many are needed to produce 1 unit of produced materials
this.reqMats = {};
//An array of the name of materials being produced
this.prodMats = [];
this.products = {};
this.makesProducts = false;
this.awareness = 0;
this.popularity = 0; //Should always be less than awareness
this.startingCost = 0;
/* The following are factors for how much production/other things are increased by
different factors. The production increase always has diminishing returns,
and they are all reprsented by exponentials of < 1 (e.g x ^ 0.5, x ^ 0.8)
The number for these represent the exponential. A lower number means more
diminishing returns */
this.reFac = 0; //Real estate Factor
this.sciFac = 0; //Scientific Research Factor, affects quality
this.hwFac = 0; //Hardware factor
this.robFac = 0; //Robotics Factor
this.aiFac = 0; //AI Cores factor;
this.advFac = 0; //Advertising factor, affects sales
this.prodMult = 0; //Production multiplier
//Financials
this.lastCycleRevenue = new Decimal(0);
this.lastCycleExpenses = new Decimal(0);
this.thisCycleRevenue = new Decimal(0);
this.thisCycleExpenses = new Decimal(0);
//Upgrades
var numUpgrades = Object.keys(IndustryUpgrades).length;
this.upgrades = Array(numUpgrades).fill(0);
this.state = "START";
this.newInd = true;
this.init();
}
Industry.prototype.init = function() {
//Set the unique properties of an industry (how much its affected by real estate/scientific research, etc.)
this.startingCost = IndustryStartingCosts[this.type];
switch (this.type) {
case Industries.Energy:
this.reFac = 0.65;
this.sciFac = 0.7;
this.robFac = 0.05;
this.aiFac = 0.3;
this.advFac = 0.08;
this.reqMats = {
"Hardware": 0.1,
"Metal": 0.2,
};
this.prodMats = ["Energy"];
break;
case Industries.Utilities:
case "Utilities":
this.reFac = 0.5;
this.sciFac = 0.6;
this.robFac = 0.4;
this.aiFac = 0.4;
this.advFac = 0.08;
this.reqMats = {
"Hardware": 0.1,
"Metal": 0.1,
}
this.prodMats = ["Water"];
break;
case Industries.Agriculture:
this.reFac = 0.75;
this.sciFac = 0.5;
this.hwFac = 0.2;
this.robFac = 0.3;
this.aiFac = 0.3;
this.advFac = 0.04;
this.reqMats = {
"Water": 0.5,
"Energy": 0.5,
}
this.prodMats = ["Plants", "Food"];
break;
case Industries.Fishing:
this.reFac = 0.15;
this.sciFac = 0.35;
this.hwFac = 0.35;
this.robFac = 0.5;
this.aiFac = 0.2;
this.advFac = 0.08;
this.reqMats = {
"Energy": 0.5,
}
this.prodMats = ["Food"];
break;
case Industries.Mining:
this.reFac = 0.3;
this.sciFac = 0.26;
this.hwFac = 0.4;
this.robFac = 0.45;
this.aiFac = 0.45;
this.advFac = 0.06;
this.reqMats = {
"Energy": 0.8,
}
this.prodMats = ["Metal"];
break;
case Industries.Food:
//reFac is unique for this bc it diminishes greatly per city. Handle this separately in code?
this.sciFac = 0.12;
this.hwFac = 0.15;
this.robFac = 0.3;
this.aiFac = 0.25;
this.advFac = 0.25;
this.reFac = 0.05;
this.reqMats = {
"Food": 0.5,
"Water": 0.5,
"Energy": 0.2,
}
this.makesProducts = true;
break;
case Industries.Tobacco:
this.reFac = 0.15;
this.sciFac = 0.75;
this.hwFac = 0.15;
this.robFac = 0.2;
this.aiFac = 0.15;
this.advFac = 0.2;
this.reqMats = {
"Plants": 1,
"Water": 0.2,
}
this.makesProducts = true;
break;
case Industries.Chemical:
this.reFac = 0.25;
this.sciFac = 0.75;
this.hwFac = 0.2;
this.robFac = 0.25;
this.aiFac = 0.2;
this.advFac = 0.07;
this.reqMats = {
"Plants": 1,
"Energy": 0.5,
"Water": 0.5,
}
this.prodMats = ["Chemicals"];
break;
case Industries.Pharmaceutical:
this.reFac = 0.05;
this.sciFac = 0.8;
this.hwFac = 0.15;
this.robFac = 0.25;
this.aiFac = 0.2;
this.advFac = 0.16;
this.reqMats = {
"Chemicals": 2,
"Energy": 1,
"Water": 0.5,
}
this.prodMats = ["Drugs"];
this.makesProducts = true;
break;
case Industries.Computer:
case "Computer":
this.reFac = 0.2;
this.sciFac = 0.62;
this.robFac = 0.36;
this.aiFac = 0.19;
this.advFac = 0.17;
this.reqMats = {
"Metal": 2.5,
"Energy": 1,
}
this.prodMats = ["Hardware"];
this.makesProducts = true;
break;
case Industries.Robotics:
this.reFac = 0.32;
this.sciFac = 0.65;
this.aiFac = 0.36;
this.advFac = 0.18;
this.hwFac = 0.19;
this.reqMats = {
"Hardware": 5,
"Energy": 3,
}
this.prodMats = ["Robots"];
this.makesProducts = true;
break;
case Industries.Software:
this.sciFac = 0.62;
this.advFac = 0.16;
this.hwFac = 0.25;
this.reFac = 0.1;
this.aiFac = 0.1;
this.robFac = 0.05;
this.reqMats = {
"Hardware": 0.5,
"Energy": 1,
}
this.prodMats = ["AICores"];
this.makesProducts = true;
break;
case Industries.Healthcare:
this.reFac = 0.1;
this.sciFac = 0.75;
this.advFac = 0.11;
this.hwFac = 0.1;
this.robFac = 0.1;
this.aiFac = 0.1;
this.reqMats = {
"Robots": 10,
"AICores": 5,
"Energy": 5,
"Water": 5,
}
this.makesProducts = true;
break;
case Industries.RealEstate:
this.robFac = 0.6;
this.aiFac = 0.6;
this.advFac = 0.25;
this.sciFac = 0.05;
this.hwFac = 0.05;
this.reqMats = {
"Metal": 20,
"Energy": 10,
"Water": 10,
"Hardware": 5
}
this.prodMats = ["RealEstate"];
this.makesProducts = true;
break;
default:
console.log("ERR: Invalid Industry Type passed into Industry.init(): " + this.type);
return;
}
}
Industry.prototype.getProductDescriptionText = function() {
if (!this.makesProducts) {return;}
switch (this.type) {
case Industries.Food:
return "create and manage restaurants";
break;
case Industries.Tobacco:
return "create tobacco and tobacco-related products";
break;
case Industries.Pharmaceutical:
return "develop new pharmaceutical drugs";
break;
case Industries.Computer:
case "Computer":
return "create new computer hardware and networking infrastructures";
break;
case Industries.Robotics:
return "build specialized robots and robot-related products";
break;
case Industries.Software:
return "develop computer software";
break;
case Industries.HealthCare:
return "build and manage hospitals";
break;
case Industries.RealEstate:
return "develop and manage real estate properties";
break;
default:
console.log("ERROR: Invalid industry type in Industry.getProductDescriptionText");
return "";
}
}
//Calculates the values that factor into the production and properties of
//materials/products (such as quality, etc.)
Industry.prototype.calculateProductionFactors = function() {
var multSum = 0;
for (var i = 0; i < Cities.length; ++i) {
var city = Cities[i];
var warehouse = this.warehouses[city];
if (!(warehouse instanceof Warehouse)) {
continue;
}
var materials = warehouse.materials,
office = this.offices[city];
var cityMult = Math.pow(0.002 * materials.RealEstate.qty+1, this.reFac) *
Math.pow(0.002 * materials.Hardware.qty+1, this.hwFac) *
Math.pow(0.002 * materials.Robots.qty+1, this.robFac) *
Math.pow(0.002 * materials.AICores.qty+1, this.aiFac);
multSum += Math.pow(cityMult, 0.73);
}
multSum < 1 ? this.prodMult = 1 : this.prodMult = multSum;
}
Industry.prototype.updateWarehouseSizeUsed = function(warehouse) {
if (warehouse instanceof Warehouse) {
//This resets the size back to 0 and then accounts for materials
warehouse.updateMaterialSizeUsed();
}
for (var prodName in this.products) {
if (this.products.hasOwnProperty(prodName)) {
var prod = this.products[prodName];
warehouse.sizeUsed += (prod.data[warehouse.loc][0] * prod.siz);
if (prod.data[warehouse.loc][0] > 0) {
warehouse.breakdown += (prodName + ": " + formatNumber(prod.data[warehouse.loc][0] * prod.siz, 0) + "<br>");
}
}
}
}
Industry.prototype.process = function(marketCycles=1, state, company) {
this.state = state;
//At the start of a cycle, store and reset revenue/expenses
//Then calculate salaries and processs the markets
if (state === "START") {
if (isNaN(this.thisCycleRevenue) || isNaN(this.thisCycleExpenses)) {
console.log("ERROR: NaN in Corporation's computed revenue/expenses");
console.log(this.thisCycleRevenue.toString());
console.log(this.thisCycleExpenses.toString());
dialogBoxCreate("Something went wrong when compting Corporation's revenue/expenses. This is a bug. Please report to game developer");
this.thisCycleRevenue = new Decimal(0);
this.thisCycleExpenses = new Decimal(0);
}
this.lastCycleRevenue = this.thisCycleRevenue.dividedBy(marketCycles * SecsPerMarketCycle);
this.lastCycleExpenses = this.thisCycleExpenses.dividedBy(marketCycles * SecsPerMarketCycle);
this.thisCycleRevenue = new Decimal(0);
this.thisCycleExpenses = new Decimal(0);
//Once you start making revenue, the player should no longer be
//considered new, and therefore no longer needs the 'tutorial' UI elements
if (this.lastCycleRevenue.gt(0)) {this.newInd = false;}
//Process offices (and the employees in them)
var employeeSalary = 0;
for (var officeLoc in this.offices) {
if (this.offices.hasOwnProperty(officeLoc) &&
this.offices[officeLoc] instanceof OfficeSpace) {
employeeSalary += this.offices[officeLoc].process(marketCycles, {industry:this, corporation:company});
}
}
this.thisCycleExpenses = this.thisCycleExpenses.plus(employeeSalary);
//Process change in demand/competition of materials/products
this.processMaterialMarket(marketCycles);
this.processProductMarket(marketCycles);
//Process loss of popularity
this.popularity -= (marketCycles * .0001);
this.popularity = Math.max(0, this.popularity);
//Process Dreamsense gains
var popularityGain = company.getDreamSenseGain(), awarenessGain = popularityGain * 4;
if (popularityGain > 0) {
this.popularity += (popularityGain * marketCycles);
this.awareness += (awarenessGain * marketCycles);
}
return;
}
//Process production, purchase, and import/export of materials
var res = this.processMaterials(marketCycles, company);
this.thisCycleRevenue = this.thisCycleRevenue.plus(res[0]);
this.thisCycleExpenses = this.thisCycleExpenses.plus(res[1]);
//Process creation, production & sale of products
res = this.processProducts(marketCycles, company);
this.thisCycleRevenue = this.thisCycleRevenue.plus(res[0]);
this.thisCycleExpenses = this.thisCycleExpenses.plus(res[1]);
}
//Process change in demand and competition for this industry's materials
Industry.prototype.processMaterialMarket = function(marketCycles=1) {
//References to prodMats and reqMats
var reqMats = this.reqMats, prodMats = this.prodMats;
//Only 'process the market' for materials that this industry deals with
for (var i = 0; i < Cities.length; ++i) {
//If this industry has a warehouse in this city, process the market
//for every material this industry requires or produces
if (this.warehouses[Cities[i]] instanceof Warehouse) {
var wh = this.warehouses[Cities[i]];
for (var name in reqMats) {
if (reqMats.hasOwnProperty(name)) {
wh.materials[name].processMarket();
}
}
//Produced materials are stored in an array
for (var foo = 0; foo < prodMats.length; ++foo) {
wh.materials[prodMats[foo]].processMarket();
}
//Process these twice because these boost production
wh.materials["Hardware"].processMarket();
wh.materials["Robots"].processMarket();
wh.materials["AICores"].processMarket();
wh.materials["RealEstate"].processMarket();
}
}
}
//Process change in demand and competition for this industry's products
Industry.prototype.processProductMarket = function(marketCycles=1) {
//Demand gradually decreases, and competition gradually increases
for (var name in this.products) {
if (this.products.hasOwnProperty(name)) {
var product = this.products[name];
var change = getRandomInt(1, 3) * 0.0004;
if (this.type === Industries.Pharmaceutical || this.type === Industries.Software ||
this.type === Industries.Robotics) {
change *= 3;
}
change *= marketCycles;
product.dmd -= change;
product.cmp += change;
product.cmp = Math.min(product.cmp, 99.99);
product.dmd = Math.max(product.dmd, 0.001);
}
}
}
//Process production, purchase, and import/export of materials
Industry.prototype.processMaterials = function(marketCycles=1, company) {
var revenue = 0, expenses = 0, industry = this;
this.calculateProductionFactors();
//At the start of the export state, set the imports of everything to 0
if (this.state === "EXPORT") {
for (var i = 0; i < Cities.length; ++i) {
var city = Cities[i], office = this.offices[city];
if (!(this.warehouses[city] instanceof Warehouse)) {
continue;
}
var warehouse = this.warehouses[city];
for (var matName in warehouse.materials) {
if (warehouse.materials.hasOwnProperty(matName)) {
var mat = warehouse.materials[matName];
mat.imp = 0;
}
}
}
}
for (var i = 0; i < Cities.length; ++i) {
var city = Cities[i], office = this.offices[city];
if (this.warehouses[city] instanceof Warehouse) {
var warehouse = this.warehouses[city];
switch(this.state) {
case "PURCHASE":
/* Process purchase of materials */
for (var matName in warehouse.materials) {
if (warehouse.materials.hasOwnProperty(matName)) {
(function(matName, ind) {
var mat = warehouse.materials[matName];
var buyAmt, maxAmt;
if (warehouse.smartSupplyEnabled && Object.keys(ind.reqMats).includes(matName)) {
//Smart supply tracker is stored as per second rate
mat.buy = ind.reqMats[matName] * warehouse.smartSupplyStore;
buyAmt = mat.buy * SecsPerMarketCycle * marketCycles;
} else {
buyAmt = (mat.buy * SecsPerMarketCycle * marketCycles);
}
if (matName == "RealEstate") {
maxAmt = buyAmt;
} else {
maxAmt = Math.floor((warehouse.size - warehouse.sizeUsed) / MaterialSizes[matName]);
}
var buyAmt = Math.min(buyAmt, maxAmt);
if (buyAmt > 0) {
mat.qty += buyAmt;
expenses += (buyAmt * mat.bCost);
}
})(matName, industry);
this.updateWarehouseSizeUsed(warehouse);
}
} //End process purchase of materials
break;
case "PRODUCTION":
warehouse.smartSupplyStore = 0; //Reset smart supply amount
/* Process production of materials */
if (this.prodMats.length > 0) {
var mat = warehouse.materials[this.prodMats[0]];
//Calculate the maximum production of this material based
//on the office's productivity
var maxProd = this.getOfficeProductivity(office) * this.prodMult * company.getProductionMultiplier(), prod;
if (mat.prdman[0]) {
//Production is manually limited
prod = Math.min(maxProd, mat.prdman[1]);
} else {
prod = maxProd;
}
prod *= (SecsPerMarketCycle * marketCycles); //Convert production from per second to per market cycle
//Calculate net change in warehouse storage making
//the produced materials will cost
var totalMatSize = 0;
for (var tmp = 0; tmp < this.prodMats.length; ++tmp) {
totalMatSize += (MaterialSizes[this.prodMats[tmp]]);
}
for (var reqMatName in this.reqMats) {
if (this.reqMats.hasOwnProperty(reqMatName)) {
var normQty = this.reqMats[reqMatName];
totalMatSize -= (MaterialSizes[reqMatName] * normQty);
}
}
//If not enough space in warehouse, limit the amount of produced materials
if (totalMatSize > 0) {
var maxAmt = Math.floor((warehouse.size - warehouse.sizeUsed) / totalMatSize);
prod = Math.min(maxAmt, prod);
}
if (prod < 0) {prod = 0;}
//Keep track of production for smart supply (/s)
warehouse.smartSupplyStore += (prod / (SecsPerMarketCycle * marketCycles));
//Make sure we have enough resource to make our materials
var producableFrac = 1;
for (var reqMatName in this.reqMats) {
if (this.reqMats.hasOwnProperty(reqMatName)) {
var req = this.reqMats[reqMatName] * prod;
if (warehouse.materials[reqMatName].qty < req) {
producableFrac = Math.min(producableFrac, warehouse.materials[reqMatName].qty / req);
}
}
}
if (producableFrac <= 0) {producableFrac = 0; prod = 0;}
//Make our materials if they are producable
if (producableFrac > 0 && prod > 0) {
for (var reqMatName in this.reqMats) {
if (this.reqMats.hasOwnProperty(reqMatName)) {
var reqMatQtyNeeded = (this.reqMats[reqMatName] * prod * producableFrac);
warehouse.materials[reqMatName].qty -= reqMatQtyNeeded;
warehouse.materials[reqMatName].prd = 0;
warehouse.materials[reqMatName].prd -= reqMatQtyNeeded / (SecsPerMarketCycle * marketCycles);
}
}
for (var j = 0; j < this.prodMats.length; ++j) {
warehouse.materials[this.prodMats[j]].qty += (prod * producableFrac);
warehouse.materials[this.prodMats[j]].qlt =
(office.employeeProd[EmployeePositions.Engineer] / 100 +
Math.pow(this.sciResearch.qty, this.sciFac) +
Math.pow(warehouse.materials["AICores"].qty, this.aiFac) / 10e3);
}
} else {
for (var reqMatName in this.reqMats) {
if (this.reqMats.hasOwnProperty(reqMatName)) {
warehouse.materials[reqMatName].prd = 0;
}
}
}
//Per second
var fooProd = prod * producableFrac / (SecsPerMarketCycle * marketCycles);
for (var fooI = 0; fooI < this.prodMats.length; ++fooI) {
warehouse.materials[this.prodMats[fooI]].prd = fooProd;
}
} else {
//If this doesn't produce any materials, then it only creates
//Products. Creating products will consume materials. The
//Production of all consumed materials must be set to 0
for (var reqMatName in this.reqMats) {
if (this.reqMats.hasOwnProperty(reqMatName)) {
warehouse.materials[reqMatName].prd = 0;
}
}
}
break;
case "SALE":
/* Process sale of materials */
for (var matName in warehouse.materials) {
if (warehouse.materials.hasOwnProperty(matName)) {
var mat = warehouse.materials[matName];
if (mat.sCost < 0 || mat.sllman[0] === false) {
mat.sll = 0;
continue;
}
var mat = warehouse.materials[matName];
var sCost;
if (isString(mat.sCost)) {
sCost = mat.sCost.replace(/MP/g, mat.bCost);
sCost = eval(sCost);
} else {
sCost = mat.sCost;
}
//Calculate how much of the material sells (per second)
var markup = 1, markupLimit = mat.qlt / mat.mku;
if (sCost > mat.bCost) {
//Penalty if difference between sCost and bCost is greater than markup limit
if ((sCost - mat.bCost) > markupLimit) {
markup = markupLimit / (sCost - mat.bCost);
}
} else if (sCost < mat.bCost) {
if (sCost <= 0) {
markup = 1e12; //Sell everything, essentially discard
} else {
//Lower prices than market increases sales
markup = mat.bCost / sCost;
}
}
//var businessFactor = 1 + (office.employeeProd[EmployeePositions.Business] / office.employeeProd["total"]);
var businessFactor = this.getBusinessFactor(office); //Business employee productivity
var advertisingFactor = this.getAdvertisingFactors()[0]; //Awareness + popularity
var marketFactor = this.getMarketFactor(mat); //Competition + demand
var maxSell = (mat.qlt + .001) * marketFactor * markup * businessFactor *
company.getSalesMultiplier() * advertisingFactor;
var sellAmt;
if (isString(mat.sllman[1])) {
//Dynamically evaluated
var tmp = mat.sllman[1].replace(/MAX/g, maxSell);
tmp = tmp.replace(/PROD/g, mat.prd);
try {
sellAmt = eval(tmp);
} catch(e) {
dialogBoxCreate("Error evaluating your sell amount for material " + mat.name +
" in " + this.name + "'s " + city + " office. The sell amount " +
"is being set to zero");
sellAmt = 0;
}
sellAmt = Math.min(maxSell, sellAmt);
} else if (mat.sllman[1] === -1) {
//Backwards compatibility, -1 = MAX
sellAmt = maxSell;
} else {
//Player's input value is just a number
sellAmt = Math.min(maxSell, mat.sllman[1]);
}
sellAmt = (sellAmt * SecsPerMarketCycle * marketCycles);
sellAmt = Math.min(mat.qty, sellAmt);
if (sellAmt < 0) {
console.log("sellAmt calculated to be negative");
mat.sll = 0;
continue;
}
if (sellAmt && sCost >= 0) {
mat.qty -= sellAmt;
revenue += (sellAmt * sCost);
mat.sll = sellAmt / (SecsPerMarketCycle * marketCycles);
} else {
mat.sll = 0;
}
}
} //End processing of sale of materials
break;
case "EXPORT":
for (var matName in warehouse.materials) {
if (warehouse.materials.hasOwnProperty(matName)) {
var mat = warehouse.materials[matName];
mat.totalExp = 0; //Reset export
for (var expI = 0; expI < mat.exp.length; ++expI) {
var exp = mat.exp[expI];
var amt = exp.amt.replace(/MAX/g, mat.qty / (SecsPerMarketCycle * marketCycles));
try {
amt = eval(amt);
} catch(e) {
dialogBoxCreate("Calculating export for " + mat.name + " in " +
this.name + "'s " + city + " division failed with " +
"error: " + e);
continue;
}
if (isNaN(amt)) {
dialogBoxCreate("Error calculating export amount for " + mat.name + " in " +
this.name + "'s " + city + " division.");
continue;
}
amt = amt * SecsPerMarketCycle * marketCycles;
if (mat.qty < amt) {
amt = mat.qty;
}
if (amt === 0) {
break; //None left
}
for (var foo = 0; foo < company.divisions.length; ++foo) {
if (company.divisions[foo].name === exp.ind) {
var expIndustry = company.divisions[foo];
var expWarehouse = expIndustry.warehouses[exp.city];
if (!(expWarehouse instanceof Warehouse)) {
console.log("ERROR: Invalid export! " + expIndustry.name + " " + exp.city);
break;
}
//Make sure theres enough space in warehouse
if (expWarehouse.sizeUsed >= expWarehouse.size) {
return; //Warehouse at capacity
} else {
var maxAmt = Math.floor((expWarehouse.size - expWarehouse.sizeUsed) / MaterialSizes[matName]);
amt = Math.min(maxAmt, amt);
}
expWarehouse.materials[matName].imp += (amt / (SecsPerMarketCycle * marketCycles));
expWarehouse.materials[matName].qty += amt;
expWarehouse.materials[matName].qlt = mat.qlt;
mat.qty -= amt;
mat.totalExp += amt;
expIndustry.updateWarehouseSizeUsed(expWarehouse);
break;
}
}
}
//totalExp should be per second
mat.totalExp /= (SecsPerMarketCycle * marketCycles);
}
}
break;
case "START":
break;
default:
console.log("ERROR: Invalid state: " + this.state);
break;
} //End switch(this.state)
this.updateWarehouseSizeUsed(warehouse);
} // End warehouse
//Produce Scientific Research based on R&D employees
//Scientific Research can be produced without a warehouse
if (office instanceof OfficeSpace) {
this.sciResearch.qty += (.005 * Math.pow(office.employeeProd[EmployeePositions.RandD], 0.5)
* company.getScientificResearchMultiplier());
}
}
return [revenue, expenses];
}
//Process production & sale of this industry's FINISHED products (including all of their stats)
Industry.prototype.processProducts = function(marketCycles=1, corporation) {
var revenue = 0, expenses = 0;
//Create products
if (this.state === "PRODUCTION") {
for (var prodName in this.products) {
if (this.products.hasOwnProperty(prodName)) {
var prod = this.products[prodName];
if (!prod.fin) {
var city = prod.createCity, office = this.offices[city];
var total = office.employeeProd[EmployeePositions.Operations] +
office.employeeProd[EmployeePositions.Engineer] +
office.employeeProd[EmployeePositions.Management], ratio;
if (total === 0) {
ratio = 0;
} else {
ratio = office.employeeProd[EmployeePositions.Engineer] / total +
office.employeeProd[EmployeePositions.Operations] / total +
office.employeeProd[EmployeePositions.Management] / total;
}
prod.createProduct(marketCycles, ratio * Math.pow(total, 0.29));
if (prod.prog >= 100) {
prod.finishProduct(office.employeeProd, this);
}
break;
}
}
}
}
//Produce Products
for (var prodName in this.products) {
if (this.products.hasOwnProperty(prodName)) {
var prod = this.products[prodName];
if (prod instanceof Product && prod.fin) {
revenue += this.processProduct(marketCycles, prod, corporation);
}
}
}
return [revenue, expenses];
}
//Processes FINISHED products
Industry.prototype.processProduct = function(marketCycles=1, product, corporation) {
var totalProfit = 0;
for (var i = 0; i < Cities.length; ++i) {
var city = Cities[i], office = this.offices[city], warehouse = this.warehouses[city];
if (warehouse instanceof Warehouse) {
switch(this.state) {
case "PRODUCTION":
//Calculate the maximum production of this material based
//on the office's productivity
var maxProd = this.getOfficeProductivity(office, {forProduct:true}) *
corporation.getProductionMultiplier() * this.prodMult, prod;
//Account for whether production is manually limited
if (product.prdman[city][0]) {
prod = Math.min(maxProd, product.prdman[city][1]);
} else {
prod = maxProd;
}
prod *= (SecsPerMarketCycle * marketCycles);
//Calculate net change in warehouse storage making the Products will cost
var netStorageSize = product.siz;
for (var reqMatName in product.reqMats) {
if (product.reqMats.hasOwnProperty(reqMatName)) {
var normQty = product.reqMats[reqMatName];
netStorageSize -= (MaterialSizes[reqMatName] * normQty);
}
}
//If there's not enough space in warehouse, limit the amount of Product
if (netStorageSize > 0) {
var maxAmt = Math.floor((warehouse.size - warehouse.sizeUsed) / netStorageSize);
prod = Math.min(maxAmt, prod);
}
warehouse.smartSupplyStore += (prod / (SecsPerMarketCycle * marketCycles));
//Make sure we have enough resources to make our Products
var producableFrac = 1;
for (var reqMatName in product.reqMats) {
if (product.reqMats.hasOwnProperty(reqMatName)) {
var req = product.reqMats[reqMatName] * prod;
if (warehouse.materials[reqMatName].qty < req) {
producableFrac = Math.min(producableFrac, warehouse.materials[reqMatName].qty / req);
}
}
}
//Make our Products if they are producable
if (producableFrac > 0 && prod > 0) {
for (var reqMatName in product.reqMats) {
if (product.reqMats.hasOwnProperty(reqMatName)) {
var reqMatQtyNeeded = (product.reqMats[reqMatName] * prod * producableFrac);
warehouse.materials[reqMatName].qty -= reqMatQtyNeeded;
warehouse.materials[reqMatName].prd -= reqMatQtyNeeded / (SecsPerMarketCycle * marketCycles);
}
}
//Quantity
product.data[city][0] += (prod * producableFrac);
}
//Keep track of production Per second
product.data[city][1] = prod * producableFrac / (SecsPerMarketCycle * marketCycles);
break;
case "SALE":
//Process sale of Products
product.pCost = 0; //Estimated production cost
for (var reqMatName in product.reqMats) {
if (product.reqMats.hasOwnProperty(reqMatName)) {
product.pCost += (product.reqMats[reqMatName] * warehouse.materials[reqMatName].bCost);
}
}
//Since its a product, its production cost is increased for labor
product.pCost *= ProductProductionCostRatio;
//Calculate Sale Cost (sCost), which could be dynamically evaluated
var sCost;
if (isString(product.sCost)) {
sCost = product.sCost.replace(/MP/g, product.pCost + product.rat / product.mku);
sCost = eval(sCost);
} else {
sCost = product.sCost;
}
var markup = 1, markupLimit = product.rat / product.mku;
if (sCost > product.pCost) {
if ((sCost - product.pCost) > markupLimit) {
markup = markupLimit / (sCost - product.pCost);
}
}
var businessFactor = this.getBusinessFactor(office); //Business employee productivity
var advertisingFactor = this.getAdvertisingFactors()[0]; //Awareness + popularity
var marketFactor = this.getMarketFactor(product); //Competition + demand
var maxSell = 0.5 * Math.pow(product.rat, 0.65) * marketFactor * corporation.getSalesMultiplier() *
Math.pow(markup, 2) * businessFactor * advertisingFactor;
var sellAmt;
if (product.sllman[city][0] && isString(product.sllman[city][1])) {
//Sell amount is dynamically evaluated
var tmp = product.sllman[city][1].replace(/MAX/g, maxSell);
tmp = tmp.replace(/PROD/g, product.data[city][1]);
try {
tmp = eval(tmp);
} catch(e) {
dialogBoxCreate("Error evaluating your sell price expression for " + product.name +
" in " + this.name + "'s " + city + " office. Sell price is being set to MAX");
tmp = maxSell;
}
sellAmt = Math.min(maxSell, tmp);
} else if (product.sllman[city][0] && product.sllman[city][1] > 0) {
//Sell amount is manually limited
sellAmt = Math.min(maxSell, product.sllman[city][1]);
} else {
//Backwards compatibility, -1 = 0
sellAmt = maxSell;
}
sellAmt = sellAmt * SecsPerMarketCycle * marketCycles;
sellAmt = Math.min(product.data[city][0], sellAmt); //data[0] is qty
if (sellAmt && sCost) {
product.data[city][0] -= sellAmt; //data[0] is qty
totalProfit += (sellAmt * sCost);
product.data[city][2] = sellAmt / (SecsPerMarketCycle * marketCycles); //data[2] is sell property
} else {
product.data[city][2] = 0; //data[2] is sell property
}
break;
case "START":
case "PURCHASE":
case "EXPORT":
break;
default:
console.log("ERROR: Invalid State: " + this.state);
break;
} //End switch(this.state)
}
}
return totalProfit;
}
Industry.prototype.discontinueProduct = function(product, parentRefs) {
var company = parentRefs.company, industry = parentRefs.industry;
for (var productName in this.products) {
if (this.products.hasOwnProperty(productName)) {
if (product === this.products[productName]) {
delete this.products[productName];
company.updateUIContent();
}
}
}
}
Industry.prototype.upgrade = function(upgrade, refs) {
var corporation = refs.corporation, division = refs.division,
office = refs.office;
var upgN = upgrade[0], basePrice = upgrade[1], priceMult = upgrade[2],
upgradeBenefit = upgrade[3];
while (this.upgrades.length <= upgN) {this.upgrades.push(0);}
++this.upgrades[upgN];
switch (upgN) {
case 0: //Coffee, 5% energy per employee
for (var i = 0; i < office.employees.length; ++i) {
office.employees[i].ene = Math.min(office.employees[i].ene * 1.05, 100);
}
break;
case 1: //AdVert.Inc,
var advMult = corporation.getAdvertisingMultiplier();
this.awareness += (3 * advMult);
this.popularity += (1 * advMult);
this.awareness *= (1.01 * advMult);
this.popularity *= ((1 + getRandomInt(1, 3) / 100) * advMult);
break;
default:
console.log("ERROR: Un-implemented function index: " + upgN);
break;
}
}
//Returns how much of a material can be produced based of office productivity (employee stats)
Industry.prototype.getOfficeProductivity = function(office, params) {
var total = office.employeeProd[EmployeePositions.Operations] +
office.employeeProd[EmployeePositions.Engineer] +
office.employeeProd[EmployeePositions.Management], ratio;
if (total === 0) {
ratio = 0;
} else {
ratio = (office.employeeProd[EmployeePositions.Operations] / total) *
(office.employeeProd[EmployeePositions.Engineer] / total) *
(office.employeeProd[EmployeePositions.Management] / total);
ratio = Math.max(0.01, ratio); //Minimum ratio value if you have employees
}
if (params && params.forProduct) {
return ratio * Math.pow(total, 0.2);
} else {
return 2 * ratio * Math.pow(total, 0.3);
}
}
//Returns a multiplier based on the office' 'Business' employees that affects sales
Industry.prototype.getBusinessFactor = function(office) {
var ratioMult = 1;
if (office.employeeProd["total"] > 0) {
ratioMult = 1 + (office.employeeProd[EmployeePositions.Business] / office.employeeProd["total"]);
}
return ratioMult * Math.pow(1 + office.employeeProd[EmployeePositions.Business], 0.15);
}
//Returns a set of multipliers based on the Industry's awareness, popularity, and advFac. This
//multiplier affects sales. The result is:
// [Total sales mult, total awareness mult, total pop mult, awareness/pop ratio mult]
Industry.prototype.getAdvertisingFactors = function() {
var awarenessFac = Math.pow(this.awareness + 1, this.advFac);
var popularityFac = Math.pow(this.popularity + 1, this.advFac);
var ratioFac = (this.awareness === 0 ? 0.01 : Math.max((this.popularity + .001) / this.awareness, 0.01));
var totalFac = Math.pow(awarenessFac * popularityFac * ratioFac, 0.85);
return [totalFac, awarenessFac, popularityFac, ratioFac];
}
//Returns a multiplier based on a materials demand and competition that affects sales
Industry.prototype.getMarketFactor = function(mat) {
return mat.dmd * (100 - mat.cmp)/100;
}
Industry.prototype.toJSON = function() {
return Generic_toJSON("Industry", this);
}
Industry.fromJSON = function(value) {
return Generic_fromJSON(Industry, value.data);
}
Reviver.constructors.Industry = Industry;
var EmployeePositions = {
Operations: "Operations",
Engineer: "Engineer",
Business: "Business",
Management: "Management",
RandD: "Research & Development",
Training:"Training",
Unassigned:"Unassigned",
}
function Employee(params={}) {
if (!(this instanceof Employee)) {
return new Employee(params);
}
this.name = params.name ? params.name : "Bobby";
//Morale, happiness, and energy are 0-100
this.mor = params.morale ? params.morale : getRandomInt(50, 100);
this.hap = params.happiness ? params.happiness : getRandomInt(50, 100);
this.ene = params.energy ? params.energy : getRandomInt(50, 100);
this.age = params.age ? params.age : getRandomInt(20, 50);
this.int = params.intelligence ? params.intelligence : getRandomInt(10, 50);
this.cha = params.charisma ? params.charisma : getRandomInt(10, 50);
this.exp = params.experience ? params.experience : getRandomInt(10, 50);
this.cre = params.creativity ? params.creativity : getRandomInt(10, 50);
this.eff = params.efficiency ? params.efficiency : getRandomInt(10, 50);
this.sal = params.salary ? params.salary : getRandomInt(0.1, 5);
this.pro = 0; //Productivity, This is calculated
this.loc = params.loc ? params.loc : "";
this.pos = EmployeePositions.Unassigned;
}
//Returns the amount the employee needs to be paid
Employee.prototype.process = function(marketCycles=1, office) {
var gain = 0.001 * marketCycles,
det = gain * Math.random();
this.age += gain;
this.exp += gain;
if (this.age > 150) {
this.int -= det;
this.eff -= det;
this.cha -= det;
}
//Training
var trainingEff = gain * Math.random();
if (this.pos === EmployeePositions.Training) {
//To increase creativity and intelligence special upgrades are needed
this.cha += trainingEff;
this.exp += trainingEff;
this.eff += trainingEff;
}
//Weight based on how full office is
//Too many employees = more likely to decrease energy and happiness
var officeCapacityWeight = 0.5 * (office.employees.length / office.size - 0.5);
if (Math.random() < 0.5 - officeCapacityWeight) {
this.ene += det;
this.hap += det;
} else {
this.ene -= det;
this.hap -= det;
}
if (this.ene < office.minEne) {this.ene = office.minEne;}
if (this.hap < office.minHap) {this.hap = office.minHap;}
var salary = this.sal * marketCycles * SecsPerMarketCycle;
return salary;
}
Employee.prototype.calculateProductivity = function(corporation) {
var effCre = this.cre * corporation.getEmployeeCreMultiplier(),
effCha = this.cha * corporation.getEmployeeChaMultiplier(),
effInt = this.int * corporation.getEmployeeIntMultiplier(),
effEff = this.eff * corporation.getEmployeeEffMultiplier();
var prodBase = this.mor * this.hap * this.ene * 1e-6, prodMult;
switch(this.pos) {
//Calculate productivity based on position. This is multipled by prodBase
//to get final value
case EmployeePositions.Operations:
prodMult = (0.6 * effInt) + (0.1 * effCha) + (this.exp) +
(0.5 * effCre) + (effEff);
break;
case EmployeePositions.Engineer:
prodMult = (effInt) + (0.1 * effCha) + (1.5 * this.exp) +
(effEff);
break;
case EmployeePositions.Business:
prodMult = (0.4 * effInt) + (effCha) + (0.5 * this.exp);
break;
case EmployeePositions.Management:
prodMult = (2 * effCha) + (this.exp) + (0.2 * effCre) +
(0.7 * effEff);
break;
case EmployeePositions.RandD:
prodMult = (1.5 * effInt) + (0.8 * this.exp) + (effCre) +
(0.5 * effEff);
break;
case EmployeePositions.Unassigned:
case EmployeePositions.Training:
prodMult = 0;
break;
default:
console.log("ERROR: Invalid employee position: " + this.pos);
break;
}
return prodBase * prodMult;
}
//Process benefits from having an office party thrown
Employee.prototype.throwParty = function(money) {
var mult = 1 + (money / 10e6);
this.mor *= mult;
this.mor = Math.min(100, this.mor);
this.hap *= mult;
this.hap = Math.min(100, this.hap);
return mult;
}
//'panel' is the DOM element on which to create the UI
Employee.prototype.createUI = function(panel, corporation) {
var effCre = this.cre * corporation.getEmployeeCreMultiplier(),
effCha = this.cha * corporation.getEmployeeChaMultiplier(),
effInt = this.int * corporation.getEmployeeIntMultiplier(),
effEff = this.eff * corporation.getEmployeeEffMultiplier();
panel.style.color = "white";
panel.appendChild(createElement("p", {
id:"cmpy-mgmt-employee-" + this.name + "-panel-text",
innerHTML:"Morale: " + formatNumber(this.mor, 3) + "<br>" +
"Happiness: " + formatNumber(this.hap, 3) + "<br>" +
"Energy: " + formatNumber(this.ene, 3) + "<br>" +
"Age: " + formatNumber(this.age, 3) + "<br>" +
"Intelligence: " + formatNumber(effInt, 3) + "<br>" +
"Charisma: " + formatNumber(effCha, 3) + "<br>" +
"Experience: " + formatNumber(this.exp, 3) + "<br>" +
"Creativity: " + formatNumber(effCre, 3) + "<br>" +
"Efficiency: " + formatNumber(effEff, 3) + "<br>" +
"Salary: " + numeral(this.sal).format("$0.000a") + "/ s<br>",
}));
//Selector for employee position
var selector = createElement("select", {});
for (var key in EmployeePositions) {
if (EmployeePositions.hasOwnProperty(key)) {
selector.add(createElement("option", {
text: EmployeePositions[key],
value: EmployeePositions[key],
}));
}
}
selector.addEventListener("change", ()=>{
this.pos = selector.options[selector.selectedIndex].value;
});
//Set initial value of selector
for (var i = 0; i < selector.length; ++i) {
if (selector.options[i].value === this.pos) {
selector.selectedIndex = i;
break;
}
}
panel.appendChild(selector);
}
Employee.prototype.updateUI = function(panel, corporation) {
var effCre = this.cre * corporation.getEmployeeCreMultiplier(),
effCha = this.cha * corporation.getEmployeeChaMultiplier(),
effInt = this.int * corporation.getEmployeeIntMultiplier(),
effEff = this.eff * corporation.getEmployeeEffMultiplier();
if (panel == null) {
console.log("ERROR: Employee.updateUI() called with null panel");
return;
}
var text = document.getElementById("cmpy-mgmt-employee-" + this.name + "-panel-text");
if (text == null) {
return this.createUI(panel);
}
text.innerHTML = "Morale: " + formatNumber(this.mor, 3) + "<br>" +
"Happiness: " + formatNumber(this.hap, 3) + "<br>" +
"Energy: " + formatNumber(this.ene, 3) + "<br>" +
"Age: " + formatNumber(this.age, 3) + "<br>" +
"Intelligence: " + formatNumber(effInt, 3) + "<br>" +
"Charisma: " + formatNumber(effCha, 3) + "<br>" +
"Experience: " + formatNumber(this.exp, 3) + "<br>" +
"Creativity: " + formatNumber(effCre, 3) + "<br>" +
"Efficiency: " + formatNumber(effEff, 3) + "<br>" +
"Salary: " + numeral(this.sal).format("$0.000a") + "/ s<br>";
}
Employee.prototype.toJSON = function() {
return Generic_toJSON("Employee", this);
}
Employee.fromJSON = function(value) {
return Generic_fromJSON(Employee, value.data);
}
Reviver.constructors.Employee = Employee;
var OfficeSpaceTiers = {
Basic: "Basic",
Enhanced: "Enhanced",
Luxurious: "Luxurious",
Extravagant: "Extravagant"
}
function OfficeSpace(params={}) {
this.loc = params.loc ? params.loc : "";
this.cost = params.cost ? params.cost : 1;
this.size = params.size ? params.size : 1;
this.comf = params.comfort ? params.comfort : 1;
this.beau = params.beauty ? params.beauty : 1;
this.tier = OfficeSpaceTiers.Basic;
this.minEne = 0; //Minimum energy of employees, based on office
this.minHap = 0; //Minimum happiness of employees, based on office.
this.employees = [];
this.employeeProd = {
[EmployeePositions.Operations]: 0,
[EmployeePositions.Engineer]: 0,
[EmployeePositions.Business]: 0,
[EmployeePositions.Management]: 0,
[EmployeePositions.RandD]: 0,
total: 0,
};
}
OfficeSpace.prototype.process = function(marketCycles=1, parentRefs) {
var corporation = parentRefs.corporation, industry = parentRefs.industry;
var perfMult=1; //Multiplier for employee morale/happiness/energy based on company performance
if (industry.funds < 0 && industry.lastCycleRevenue < 0) {
perfMult = Math.pow(0.99, marketCycles);
} else if (industry.funds > 0 && industry.lastCycleRevenue > 0) {
perfMult = Math.pow(1.01, marketCycles);
}
var salaryPaid = 0;
for (var i = 0; i < this.employees.length; ++i) {
var emp = this.employees[i];
emp.mor *= perfMult;
emp.hap *= perfMult;
emp.ene *= perfMult;
var salary = emp.process(marketCycles, this);
salaryPaid += salary;
}
this.calculateEmployeeProductivity(marketCycles, corporation);
return salaryPaid;
}
OfficeSpace.prototype.calculateEmployeeProductivity = function(marketCycles=1, corporation) {
//Reset
for (var name in this.employeeProd) {
if (this.employeeProd.hasOwnProperty(name)) {
this.employeeProd[name] = 0;
}
}
var total = 0;
for (var i = 0; i < this.employees.length; ++i) {
var employee = this.employees[i];
var prod = employee.calculateProductivity(corporation);
this.employeeProd[employee.pos] += prod;
total += prod;
}
this.employeeProd["total"] = total;
}
//Takes care of UI as well
OfficeSpace.prototype.findEmployees = function(parentRefs) {
var company = parentRefs.corporation, division = parentRefs.division;
if (document.getElementById("cmpy-mgmt-hire-employee-popup") != null) {return;}
//Generate three random employees (meh, decent, amazing)
var mult1 = getRandomInt(25, 50)/100,
mult2 = getRandomInt(51, 75)/100,
mult3 = getRandomInt(76, 100)/100;
var int = getRandomInt(50, 100),
cha = getRandomInt(50, 100),
exp = getRandomInt(50, 100),
cre = getRandomInt(50, 100),
eff = getRandomInt(50, 100),
sal = 2.2 * (int + cha + exp + cre + eff);
var emp1 = new Employee({
intelligence: int * mult1,
charisma: cha * mult1,
experience: exp * mult1,
creativity: cre * mult1,
efficiency: eff * mult1,
salary: sal * mult1,
});
var emp2 = new Employee({
intelligence: int * mult2,
charisma: cha * mult2,
experience: exp * mult2,
creativity: cre * mult2,
efficiency: eff * mult2,
salary: sal * mult2,
});
var emp3 = new Employee({
intelligence: int * mult3,
charisma: cha * mult3,
experience: exp * mult3,
creativity: cre * mult3,
efficiency: eff * mult3,
salary: sal * mult3,
});
var text = createElement("h1", {
innerHTML: "Select one of the following candidates for hire:",
});
var createEmpDiv = function(employee, office) {
var div = createElement("div", {
class:"cmpy-mgmt-find-employee-option",
innerHTML: "Intelligence: " + formatNumber(employee.int, 1) + "<br>" +
"Charisma: " + formatNumber(employee.cha, 1) + "<br>" +
"Experience: " + formatNumber(employee.exp, 1) + "<br>" +
"Creativity: " + formatNumber(employee.cre, 1) + "<br>" +
"Efficiency: " + formatNumber(employee.eff, 1) + "<br>" +
"Salary: " + numeral(employee.sal).format('$0.000a') + " \ s<br>",
clickListener:()=>{
office.hireEmployee(employee, parentRefs);
removeElementById("cmpy-mgmt-hire-employee-popup");
return false;
}
});
return div;
};
var cancelBtn = createElement("a", {
class:"a-link-button",
innerText:"Cancel",
float:"right",
clickListener:()=>{
removeElementById("cmpy-mgmt-hire-employee-popup");
return false;
}
});
var elems = [text,
createEmpDiv(emp1, this),
createEmpDiv(emp2, this),
createEmpDiv(emp3, this),
cancelBtn];
createPopup("cmpy-mgmt-hire-employee-popup", elems);
}
OfficeSpace.prototype.hireEmployee = function(employee, parentRefs) {
var company = parentRefs.corporation, division = parentRefs.division;
var yesBtn = yesNoTxtInpBoxGetYesButton(),
noBtn = yesNoTxtInpBoxGetNoButton();
yesBtn.innerHTML = "Hire";
noBtn.innerHTML = "Cancel";
yesBtn.addEventListener("click", ()=>{
var name = yesNoTxtInpBoxGetInput();
for (var i = 0; i < this.employees.length; ++i) {
if (this.employees[i].name === name) {
dialogBoxCreate("You already have an employee with this nickname! Please give every employee a unique nickname.");
return false;
}
}
employee.name = name;
this.employees.push(employee);
company.displayDivisionContent(division, currentCityUi);
return yesNoTxtInpBoxClose();
});
noBtn.addEventListener("click", ()=>{
return yesNoTxtInpBoxClose();
});
yesNoTxtInpBoxCreate("Give your employee a nickname!");
}
OfficeSpace.prototype.hireRandomEmployee = function(parentRefs) {
var company = parentRefs.corporation, division = parentRefs.division;
if (document.getElementById("cmpy-mgmt-hire-employee-popup") != null) {return;}
//Generate three random employees (meh, decent, amazing)
var mult = getRandomInt(76, 100)/100;
var int = getRandomInt(50, 100),
cha = getRandomInt(50, 100),
exp = getRandomInt(50, 100),
cre = getRandomInt(50, 100),
eff = getRandomInt(50, 100),
sal = 2.2 * (int + cha + exp + cre + eff);
var emp = new Employee({
intelligence: int * mult,
charisma: cha * mult,
experience: exp * mult,
creativity: cre * mult,
efficiency: eff * mult,
salary: sal * mult,
});
var name = generateRandomString(7);
for (var i = 0; i < this.employees.length; ++i) {
if (this.employees[i].name === name) {
return this.hireRandomEmployee(parentRefs);
}
}
emp.name = name;
this.employees.push(emp);
company.displayDivisionContent(division, currentCityUi);
}
//Finds the first unassigned employee and assigns its to the specified job
OfficeSpace.prototype.assignEmployeeToJob = function(job) {
for (var i = 0; i < this.employees.length; ++i) {
if (this.employees[i].pos === EmployeePositions.Unassigned) {
this.employees[i].pos = job;
return true;
}
}
return false;
}
//Finds the first employee with the given job and unassigns it
OfficeSpace.prototype.unassignEmployeeFromJob = function(job) {
for (var i = 0; i < this.employees.length; ++i) {
if (this.employees[i].pos === job) {
this.employees[i].pos = EmployeePositions.Unassigned;
return true;
}
}
return false;
}
OfficeSpace.prototype.toJSON = function() {
return Generic_toJSON("OfficeSpace", this);
}
OfficeSpace.fromJSON = function(value) {
return Generic_fromJSON(OfficeSpace, value.data);
}
Reviver.constructors.OfficeSpace = OfficeSpace;
function Warehouse(params={}) {
this.loc = params.loc ? params.loc : "";
this.size = params.size ? params.size : 0;
this.level = 0;
this.sizeUsed = 0;
this.smartSupplyEnabled = false; //Whether or not smart supply is enabled
this.breakdown = "";
//Stores the amount of product to be produced. Used for Smart Supply unlock.
//The production tracked by smart supply is always based on the previous cycle,
//so it will always trail the "true" production by 1 cycle
this.smartSupplyStore = 0;
this.materials = {
Water: new Material({name: "Water"}),
Energy: new Material({name: "Energy"}),
Food: new Material({name: "Food"}),
Plants: new Material({name: "Plants"}),
Metal: new Material({name: "Metal"}),
Hardware: new Material({name: "Hardware"}),
Chemicals: new Material({name: "Chemicals"}),
Drugs: new Material({name: "Drugs"}),
Robots: new Material({name: "Robots"}),
AICores: new Material({name: "AI Cores"}),
RealEstate: new Material({name: "Real Estate"})
}
}
Warehouse.prototype.updateMaterialSizeUsed = function() {
this.sizeUsed = 0;
this.breakdown = "";
for (var matName in this.materials) {
if (this.materials.hasOwnProperty(matName)) {
var mat = this.materials[matName];
if (MaterialSizes.hasOwnProperty(matName)) {
this.sizeUsed += (mat.qty * MaterialSizes[matName]);
if (mat.qty > 0) {
this.breakdown += (matName + ": " + formatNumber(mat.qty * MaterialSizes[matName], 0) + "<br>");
}
}
}
}
if (this.sizeUsed > this.size) {
console.log("ERROR: Warehouse size used greater than capacity, something went wrong");
}
}
Warehouse.prototype.updateSize = function(corporation) {
//Backwards compatibility
if (this.level == null || this.level === 0) {
this.level = Math.round(this.size / 100);
}
this.size = (this.level * 100) * corporation.getStorageMultiplier();
}
Warehouse.prototype.createUI = function(parentRefs) {
if (parentRefs.company == null || parentRefs.industry == null) {
console.log("ERROR: Warehouse.createUI called without parentRefs.company or parentRefs.industry");
return;
}
var company = parentRefs.company, industry = parentRefs.industry;
removeChildrenFromElement(industryWarehousePanel);
industryWarehouseStorageText = createElement("p", {
display:"inline-block", class:"tooltip",
color: this.sizeUsed >= this.size ? "red" : "white",
});
industryWarehousePanel.appendChild(industryWarehouseStorageText);
//Upgrade warehouse size button
var upgradeCost = WarehouseUpgradeBaseCost * Math.pow(1.07, this.level+1);
industryWarehouseUpgradeSizeButton = createElement("a", {
innerText:"Upgrade Warehouse Size - " + numeral(upgradeCost).format('$0.000a'),
display:"inline-block",
class: company.funds.lt(upgradeCost) ? "a-link-button-inactive" : "a-link-button",
clickListener:()=>{
//Backwards compatibility
if (this.level == null || this.level === 0) {
this.level = Math.round(this.size / 100);
}
++this.level;
this.updateSize(company);
company.funds = company.funds.minus(upgradeCost);
this.createUI(parentRefs);
return;
}
});
industryWarehousePanel.appendChild(industryWarehouseUpgradeSizeButton);
//Material requirement text
var reqText = "This Industry uses [" + Object.keys(industry.reqMats).join(", ") +
"] in order to ";
if (industry.prodMats.length > 0) {
reqText += "produce [" + industry.prodMats.join(", ") + "] ";
if (industry.makesProducts) {
reqText += " and " + industry.getProductDescriptionText();
}
} else if (industry.makesProducts) {
reqText += industry.getProductDescriptionText();
}
reqText += "<br><br>To get started with production, purchase your required " +
"materials or import them from another of your company's divisions.<br><br>";
//Material ratio text for tooltip
var reqRatioText = "The exact requirements for production are:<br>";
for (var matName in industry.reqMats) {
if (industry.reqMats.hasOwnProperty(matName)) {
reqRatioText += (industry.reqMats[matName] + " " + matName + "<br>");
}
}
reqRatioText += "in order to create ";
if (industry.prodMats.length > 0) {
reqRatioText += "one of each produced Material (" + industry.prodMats.join(", ") + ") ";
if (industry.makesProducts) {
reqRatioText += "or to create one of its Products";
}
} else if (industry.makesProducts) {
reqRatioText += "one of its Products";
}
industryWarehousePanel.appendChild(createElement("p", {
innerHTML:reqText, tooltipleft:reqRatioText
}));
//Current state
industryWarehouseStateText = createElement("p");
industryWarehousePanel.appendChild(industryWarehouseStateText);
//Smart Supply Enable/Disable
if (company.unlockUpgrades[1]) {
if (this.smartSupplyEnabled == null) {this.smartSupplyEnabled = false;}
var smartSupplyCheckboxId = "cmpy-mgmt-smart-supply-checkbox";
industryWarehousePanel.appendChild(createElement("label", {
for:smartSupplyCheckboxId, innerText:"Enable Smart Supply",
color:"white"
}));
industrySmartSupplyCheckbox = createElement("input", {
type:"checkbox", id:smartSupplyCheckboxId, margin:"3px",
changeListener:()=>{
this.smartSupplyEnabled = industrySmartSupplyCheckbox.checked;
}
});
industrySmartSupplyCheckbox.checked = this.smartSupplyEnabled;
industryWarehousePanel.appendChild(industrySmartSupplyCheckbox);
}
//Materials
industryWarehousePanel.appendChild(createElement("p", {
innerHTML: "<br>Materials:<br>",
}));
industryWarehouseMaterials = createElement("ul");
industryWarehousePanel.appendChild(industryWarehouseMaterials);
//Products
if (industry.makesProducts && Object.keys(industry.products).length > 0) {
industryWarehousePanel.appendChild(createElement("p", {
innerHTML: "<br>Products:<br>",
}));
industryWarehouseProducts = createElement("ul");
industryWarehousePanel.appendChild(industryWarehouseProducts);
}
this.updateUI(parentRefs);
}
Warehouse.prototype.updateUI = function(parentRefs) {
if (parentRefs.company == null || parentRefs.industry == null) {
console.log("ERROR: Warehouse.updateUI called without parentRefs.company or parentRefs.industry");
return;
}
var company = parentRefs.company, industry = parentRefs.industry;
//Storage text
var storageText = "Storage: " +
(this.sizedUsed >= this.size ? formatNumber(this.sizeUsed, 3) : formatNumber(this.sizeUsed, 3)) +
"/" + formatNumber(this.size, 3);
if (this.breakdown != null && this.breakdown != "") {
storageText += ("<span class='tooltiptext'>" +
this.breakdown + "</span>");
}
industryWarehouseStorageText.innerHTML = storageText;
//Upgrade warehouse size button
var upgradeCost = WarehouseUpgradeBaseCost * Math.pow(1.07, this.level+1);
if (company.funds.lt(upgradeCost)) {
industryWarehouseUpgradeSizeButton.className = "a-link-button-inactive";
} else {
industryWarehouseUpgradeSizeButton.className = "a-link-button";
}
//Current state
var stateText = "Current state: ";
switch(industry.state) {
case "START":
stateText += "Preparing...";
break;
case "PURCHASE":
stateText += "Purchasing materials...";
break;
case "PRODUCTION":
stateText += "Producing materials and/or products...";
break;
case "SALE":
stateText += "Selling materials and/or products...";
break;
case "EXPORT":
stateText += "Exporting materials and/or products...";
break;
default:
console.log("ERROR: Invalid state: " + industry.state);
break;
}
industryWarehouseStateText.innerText = stateText;
//Materials
removeChildrenFromElement(industryWarehouseMaterials);
for (var matName in this.materials) {
if (this.materials.hasOwnProperty(matName) && this.materials[matName] instanceof Material) {
if (Object.keys(industry.reqMats).includes(matName) || industry.prodMats.includes(matName) ||
matName === "Hardware" || matName === "Robots" || matName === "AICores" ||
matName === "RealEstate") {
industryWarehouseMaterials.appendChild(this.createMaterialUI(this.materials[matName], matName, parentRefs));
}
}
}
//Products
removeChildrenFromElement(industryWarehouseProducts);
if (industry.makesProducts && Object.keys(industry.products).length > 0) {
for (var productName in industry.products) {
if (industry.products.hasOwnProperty(productName) && industry.products[productName] instanceof Product) {
industryWarehouseProducts.appendChild(this.createProductUI(industry.products[productName], parentRefs));
}
}
}
}
Warehouse.prototype.createMaterialUI = function(mat, matName, parentRefs) {
if (parentRefs.company == null || parentRefs.industry == null) {
console.log("ERROR: Warehouse.createMaterialUI called without industry or company parent refs");
return;
}
var company = parentRefs.company, industry = parentRefs.industry;
var purchasePopupId = "cmpy-mgmt-material-purchase-popup",
sellPopupid = "cmpy-mgmt-material-sell-popup";
var div = createElement("div", {
class:"cmpy-mgmt-warehouse-material-div",
});
var totalGain = mat.buy + mat.prd + mat.imp - mat.sll - mat.totalExp;
//If Market Research upgrades are unlocked, add competition and demand info
var cmpAndDmdText = "";
if (company.unlockUpgrades[2] === 1) {
cmpAndDmdText += "<br>Competition: " + formatNumber(mat.cmp, 3);
}
if (company.unlockUpgrades[3] === 1) {
cmpAndDmdText += "<br>Demand: " + formatNumber(mat.dmd, 3);
}
var innerTxt = "<p class='tooltip'>" + mat.name + ": " + formatNumber(mat.qty, 3) +
"(" + formatNumber(totalGain, 3) + "/s)" +
"<span class='tooltiptext'>Buy: " + formatNumber(mat.buy, 3) +
"/s<br>Prod: " + formatNumber(mat.prd, 3) + "/s<br>Sell: " + formatNumber(mat.sll, 3) +
"/s<br>Export: " + formatNumber(mat.totalExp, 3) + "/s<br>Import: " +
formatNumber(mat.imp, 3) + "/s" + cmpAndDmdText + "</span></p><br>" +
"<p class='tooltip'>MP: $" + formatNumber(mat.bCost, 2) +
"<span class='tooltiptext'>Market Price: The price you would pay if " +
"you were to buy this material on the market</span></p><br>" +
"<p class='tooltip'>Quality: " + formatNumber(mat.qlt, 2) +
"<span class='tooltiptext'>The quality of your material. Higher quality " +
"will lead to more sales</span></p>";
div.appendChild(createElement("p", {
innerHTML: innerTxt,
id: "cmpy-mgmt-warehouse-" + matName + "-text", display:"inline-block",
}));
var buttonPanel = createElement("div", {
display:"inline-block",
});
div.appendChild(buttonPanel);
//Button to set purchase amount
var tutorial = industry.newInd && Object.keys(industry.reqMats).includes(mat.name) &&
mat.buy === 0 && mat.imp === 0;
var buyButtonParams = {
innerText: "Buy (" + formatNumber(mat.buy, 3) + ")", display:"inline-block",
class: tutorial ? "a-link-button flashing-button" : "a-link-button",
clickListener:()=>{
var txt = createElement("p", {
innerHTML: "Enter the amount of " + mat.name + " you would like " +
"to purchase per second. This material's cost changes constantly"
});
var confirmBtn;
var input = createElement("input", {
type:"number", value:mat.buy ? mat.buy : null, placeholder: "Purchase amount",
onkeyup:(e)=>{
e.preventDefault();
if (e.keyCode === 13) {confirmBtn.click();}
}
});
confirmBtn = createElement("a", {
innerText:"Confirm", class:"a-link-button",
clickListener:()=>{
if (isNaN(input.value)) {
dialogBoxCreate("Invalid amount");
} else {
mat.buy = parseFloat(input.value);
if (isNaN(mat.buy)) {mat.buy = 0;}
removeElementById(purchasePopupId);
this.createUI(parentRefs);
return false;
}
}
});
var clearButton = createElement("a", {
innerText:"Clear Purchase", class:"a-link-button",
clickListener:()=>{
mat.buy = 0;
removeElementById(purchasePopupId);
this.createUI(parentRefs);
return false;
}
});
var cancelBtn = createElement("a", {
innerText:"Cancel", class:"a-link-button",
clickListener:()=>{
removeElementById(purchasePopupId);
}
});
createPopup(purchasePopupId, [txt, input, confirmBtn, clearButton, cancelBtn]);
input.focus();
}
};
if (tutorial) {
buyButtonParams.tooltip = "Purchase your required materials to get production started!";
}
buttonPanel.appendChild(createElement("a", buyButtonParams));
//Button to manage exports
if (company.unlockUpgrades[0] === 1) { //Export unlock upgrade
function createExportPopup() {
var popupId = "cmpy-mgmt-export-popup";
var exportTxt = createElement("p", {
innerText:"Select the industry and city to export this material to, as well as " +
"how much of this material to export per second. You can set the export " +
"amount to 'MAX' to export all of the materials in this warehouse."
});
//Select industry and city to export to
var citySelector = createElement("select");
var industrySelector = createElement("select", {
changeListener:()=>{
var industryName = industrySelector.options[industrySelector.selectedIndex].value;
for (var foo = 0; foo < company.divisions.length; ++foo) {
if (company.divisions[foo].name == industryName) {
clearSelector(citySelector);
var selectedIndustry = company.divisions[foo];
for (var cityName in company.divisions[foo].warehouses) {
if (company.divisions[foo].warehouses[cityName] instanceof Warehouse) {
citySelector.add(createElement("option", {
value:cityName, text:cityName,
}));
}
}
return;
}
}
}
});
for (var i = 0; i < company.divisions.length; ++i) {
industrySelector.add(createElement("option", {
text:company.divisions[i].name, value:company.divisions[i].name,
})); //End create element option
} //End for
var currIndustry = industrySelector.options[industrySelector.selectedIndex].value;
for (var i = 0; i < company.divisions.length; ++i) {
if (company.divisions[i].name == currIndustry) {
for (var cityName in company.divisions[i].warehouses) {
if (company.divisions[i].warehouses.hasOwnProperty(cityName) &&
company.divisions[i].warehouses[cityName] instanceof Warehouse) {
citySelector.add(createElement("option", {
value:cityName, text:cityName,
}));
}
}
break;
}
}
//Select amount to export
var exportAmount = createElement("input", {
placeholder:"Export amount / s"
});
var exportBtn = createElement("a", {
class:"a-link-button", display:"inline-block", innerText:"Export",
clickListener:()=>{
var industryName = industrySelector.options[industrySelector.selectedIndex].text,
cityName = citySelector.options[citySelector.selectedIndex].text,
amt = exportAmount.value;
//Sanitize amt
var sanitizedAmt = amt.replace(/\s+/g, '');
sanitizedAmt = sanitizedAmt.replace(/[^-()\d/*+.MAX]/g, '');
var temp = sanitizedAmt.replace(/MAX/g, 1);
try {
temp = eval(temp);
} catch(e) {
dialogBoxCreate("Invalid expression entered for export amount: " + e);
return false;
}
if (temp == null || isNaN(temp)) {
dialogBoxCreate("Invalid amount entered for export");
return;
}
var exportObj = {ind:industryName, city:cityName, amt:sanitizedAmt};
mat.exp.push(exportObj);
removeElementById(popupId);
return false;
}
});
var cancelBtn = createElement("a", {
class:"a-link-button", display:"inline-block", innerText:"Cancel",
clickListener:()=>{
removeElementById(popupId);
return false;
}
});
var currExportsText = createElement("p", {
innerText:"Below is a list of all current exports of this material from this warehouse. " +
"Clicking on one of the exports below will REMOVE that export."
});
var currExports = [];
for (var i = 0; i < mat.exp.length; ++i) {
(function(i, mat, currExports){
currExports.push(createElement("div", {
class:"cmpy-mgmt-existing-export",
innerHTML: "Industry: " + mat.exp[i].ind + "<br>" +
"City: " + mat.exp[i].city + "<br>" +
"Amount/s: " + mat.exp[i].amt,
clickListener:()=>{
mat.exp.splice(i, 1); //Remove export object
removeElementById(popupId);
createExportPopup();
}
}));
})(i, mat, currExports);
}
createPopup(popupId, [exportTxt, industrySelector, citySelector, exportAmount,
exportBtn, cancelBtn, currExportsText].concat(currExports));
}
buttonPanel.appendChild(createElement("a", {
innerText:"Export", display:"inline-block", class:"a-link-button",
clickListener:()=>{createExportPopup();}
}));
}
buttonPanel.appendChild(createElement("br", {})); // Force line break
//Button to set sell amount
var innerTextString;
if (mat.sllman[0]) {
innerTextString = (mat.sllman[1] === -1 ? "Sell (" + formatNumber(mat.sll, 3) + "/MAX)" :
"Sell (" + formatNumber(mat.sll, 3) + "/" + formatNumber(mat.sllman[1], 3) + ")");
if (mat.sCost) {
if (isString(mat.sCost)) {
var sCost = mat.sCost.replace(/MP/g, mat.bCost);
innerTextString += " @ $" + formatNumber(eval(sCost), 2);
} else {
innerTextString += " @ $" + formatNumber(mat.sCost, 2);
}
}
} else {
innerTextString = "Sell (0.000/0.000)";
}
buttonPanel.appendChild(createElement("a", {
innerText: innerTextString, display:"inline-block", class:"a-link-button",
clickListener:()=>{
var txt = createElement("p", {
innerHTML: "Enter the maximum amount of " + mat.name + " you would like " +
"to sell per second, as well as the price at which you would " +
"like to sell at.<br><br>" +
"If the sell amount is set to 0, then the material will not be sold. If the sell price " +
"if set to 0, then the material will be discarded<br><br>" +
"Setting the sell amount to 'MAX' will result in you always selling the " +
"maximum possible amount of the material.<br><br>" +
"When setting the sell amount, you can use the 'PROD' variable to designate a dynamically " +
"changing amount that depends on your production. For example, if you set the sell amount " +
"to 'PROD-5' then you will always sell 5 less of the material than you produce.<br><br>" +
"When setting the sell price, you can use the 'MP' variable to designate a dynamically " +
"changing price that depends on the market price. For example, if you set the sell price " +
"to 'MP+10' then it will always be sold at $10 above the market price.",
});
var br = createElement("br", {});
var confirmBtn;
var inputQty = createElement("input", {
type:"text", marginTop:"4px",
value: mat.sllman[1] ? mat.sllman[1] : null, placeholder: "Sell amount",
onkeyup:(e)=>{
e.preventDefault();
if (e.keyCode === 13) {confirmBtn.click();}
}
});
var inputPx = createElement("input", {
type:"text", marginTop:"4px",
value: mat.sCost ? mat.sCost : null, placeholder: "Sell price",
onkeyup:(e)=>{
e.preventDefault();
if (e.keyCode === 13) {confirmBtn.click();}
}
});
confirmBtn = createElement("a", {
innerText:"Confirm", class:"a-link-button", margin:"6px",
clickListener:()=>{
//Parse price
var cost = inputPx.value.replace(/\s+/g, '');
cost = cost.replace(/[^-()\d/*+.MP]/g, ''); //Sanitize cost
var temp = cost.replace(/MP/g, mat.bCost);
try {
temp = eval(temp);
} catch(e) {
dialogBoxCreate("Invalid value or expression for sell price field: " + e);
return false;
}
if (temp == null || isNaN(temp)) {
dialogBoxCreate("Invalid value or expression for sell price field");
return false;
}
if (cost.includes("MP")) {
mat.sCost = cost; //Dynamically evaluated
} else {
mat.sCost = temp;
}
//Parse quantity
if (inputQty.value.includes("MAX") || inputQty.value.includes("PROD")) {
var qty = inputQty.value.replace(/\s+/g, '');
qty = qty.replace(/[^-()\d/*+.MAXPROD]/g, '');
var temp = qty.replace(/MAX/g, 1);
temp = temp.replace(/PROD/g, 1);
try {
temp = eval(temp);
} catch(e) {
dialogBoxCreate("Invalid value or expression for sell price field: " + e);
return false;
}
if (temp == null || isNaN(temp)) {
dialogBoxCreate("Invalid value or expression for sell price field");
return false;
}
mat.sllman[0] = true;
mat.sllman[1] = qty; //Use sanitized input
} else if (isNaN(inputQty.value)) {
dialogBoxCreate("Invalid value for sell quantity field! Must be numeric or 'MAX'");
return false;
} else {
var qty = parseFloat(inputQty.value);
if (isNaN(qty)) {qty = 0;}
if (qty === 0) {
mat.sllman[0] = false;
mat.sllman[1] = 0;
} else {
mat.sllman[0] = true;
mat.sllman[1] = qty;
}
}
this.createUI(parentRefs);
removeElementById(sellPopupid);
return false;
}
});
var cancelBtn = createElement("a", {
innerText:"Cancel", class:"a-link-button", margin: "6px",
clickListener:()=>{
removeElementById(sellPopupid);
}
});
createPopup(sellPopupid, [txt, br, inputQty, inputPx, confirmBtn, cancelBtn]);
inputQty.focus();
}
}));
return div;
}
Warehouse.prototype.createProductUI = function(product, parentRefs) {
var company = parentRefs.company, industry = parentRefs.industry,
city = currentCityUi;
var div = createElement("div", {
class:"cmpy-mgmt-warehouse-product-div"
});
//Products being designed TODO
if (!product.fin) {
div.appendChild(createElement("p", {
innerHTML: "Designing " + product.name + "...<br>" +
formatNumber(product.prog, 2) + "% complete",
}));
return div;
}
//Completed products
var cmpAndDmdText = "";
if (company.unlockUpgrades[2] === 1) {
cmpAndDmdText += "<br>Competition: " + formatNumber(product.cmp, 3);
}
if (company.unlockUpgrades[3] === 1) {
cmpAndDmdText += "<br>Demand: " + formatNumber(product.dmd, 3);
}
var totalGain = product.data[city][1] - product.data[city][2]; //Production - sale
div.appendChild(createElement("p", {
innerHTML: "<p class='tooltip'>" + product.name + ": " + formatNumber(product.data[city][0], 3) + //Quantity
"(" + formatNumber(totalGain, 3) + "/s)" +
"<span class='tooltiptext'>Prod: " + formatNumber(product.data[city][1], 3) + "/s<br>" +
"Sell: " + formatNumber(product.data[city][2], 3) + "/s</span></p><br>" +
"<p class='tooltip'>Rating: " + formatNumber(product.rat, 3) +
"<span class='tooltiptext'>Quality: " + formatNumber(product.qlt, 3) + "<br>" +
"Performance: " + formatNumber(product.per, 3) + "<br>" +
"Durability: " + formatNumber(product.dur, 3) + "<br>" +
"Reliability: " + formatNumber(product.rel, 3) + "<br>" +
"Aesthetics: " + formatNumber(product.aes, 3) + "<br>" +
"Features: " + formatNumber(product.fea, 3) +
cmpAndDmdText + "</span></p><br>" +
"<p class='tooltip'>Est. Production Cost: " + numeral(product.pCost / ProductProductionCostRatio).format("$0.000a") +
"<span class='tooltiptext'>An estimate of the material cost it takes to create this Product.</span></p><br>" +
"<p class='tooltip'>Est. Market Price: " + numeral(product.pCost + product.rat / product.mku).format("$0.000a") +
"<span class='tooltiptext'>An estimate of how much consumers are willing to pay for this product. " +
"Setting the sale price above this may result in less sales. Setting the sale price below this may result " +
"in more sales.</span></p>"
}));
var buttonPanel = createElement("div", {
display:"inline-block",
});
div.appendChild(buttonPanel);
//Sell button
var sellInnerTextString = (product.sllman[city][1] === -1 ? "Sell (" + formatNumber(product.data[city][2], 3) + "/MAX)" :
"Sell (" + formatNumber(product.data[city][2], 3) + "/" + formatNumber(product.sllman[city][1], 3) + ")");
if (product.sCost) {
if (isString(product.sCost)) {
sellInnerTextString += (" @ " + product.sCost);
} else {
sellInnerTextString += (" @ " + numeral(product.sCost).format("$0.000a"));
}
}
div.appendChild(createElement("a", {
innerText:sellInnerTextString, class:"a-link-button", display:"inline-block",margin:"6px",
clickListener:()=>{
var popupId = "cmpy-mgmt-sell-product-popup";
var txt = createElement("p", {
innerHTML:"Enter the maximum amount of " + product.name + " you would like " +
"to sell per second, as well as the price at which you would like to " +
"sell it at.<br><br>" +
"If the sell amount is set to 0, then the product will not be sold. If the " +
"sell price is set to 0, then the product will be discarded.<br><br>" +
"Setting the sell amount to 'MAX' will result in you always selling the " +
"maximum possible amount of the material.<br><br>" +
"When setting the sell amount, you can use the 'PROD' variable to designate a " +
"dynamically changing amount that depends on your production. For example, " +
"if you set the sell amount to 'PROD-1' then you will always sell 1 less of " +
"the material than you produce.<br><br>" +
"When setting the sell price, you can use the 'MP' variable to set a " +
"dynamically changing price that depends on the Product's estimated " +
"market price. For example, if you set it to 'MP*5' then it " +
"will always be sold at five times the estimated market price.",
});
var confirmBtn;
var inputQty = createElement("input", {
type:"text", value:product.sllman[city][1] ? product.sllman[city][1] : null, placeholder: "Sell amount",
onkeyup:(e)=>{
e.preventDefault();
if (e.keyCode === 13) {confirmBtn.click();}
}
});
var inputPx = createElement("input", {
type:"text", value: product.sCost ? product.sCost : null, placeholder: "Sell price",
onkeyup:(e)=>{
e.preventDefault();
if (e.keyCode === 13) {confirmBtn.click();}
}
});
confirmBtn = createElement("a", {
class:"a-link-button", innerText:"Confirm",
clickListener:()=>{
//Parse price
if (inputPx.value.includes("MP")) {
//Dynamically evaluated quantity. First test to make sure its valid
//Sanitize input, then replace dynamic variables with arbitrary numbers
var price = inputPx.value.replace(/\s+/g, '');
price = price.replace(/[^-()\d/*+.MP]/g, '');
var temp = price.replace(/MP/g, 1);
try {
temp = eval(temp);
} catch(e) {
dialogBoxCreate("Invalid value or expression for sell quantity field: " + e);
return false;
}
if (temp == null || isNaN(temp)) {
dialogBoxCreate("Invalid value or expression for sell quantity field.");
return false;
}
product.sCost = price; //Use sanitized price
} else {
var cost = parseFloat(inputPx.value);
if (isNaN(cost)) {
dialogBoxCreate("Invalid value for sell price field");
return false;
}
product.sCost = cost;
}
//Parse quantity
if (inputQty.value.includes("MAX") || inputQty.value.includes("PROD")) {
//Dynamically evaluated quantity. First test to make sure its valid
var qty = inputQty.value.replace(/\s+/g, '');
qty = qty.replace(/[^-()\d/*+.MAXPROD]/g, '');
var temp = qty.replace(/MAX/g, 1);
temp = temp.replace(/PROD/g, 1);
try {
temp = eval(temp);
} catch(e) {
dialogBoxCreate("Invalid value or expression for sell price field: " + e);
return false;
}
if (temp == null || isNaN(temp)) {
dialogBoxCreate("Invalid value or expression for sell price field");
return false;
}
product.sllman[city][0] = true;
product.sllman[city][1] = qty; //Use sanitized input
} else if (isNaN(inputQty.value)) {
dialogBoxCreate("Invalid value for sell quantity field! Must be numeric");
return false;
} else {
var qty = parseFloat(inputQty.value);
if (isNaN(qty)) {qty = 0;}
if (qty === 0) {
product.sllman[city][0] = false;
} else {
product.sllman[city][0] = true;
product.sllman[city][1] = qty;
}
}
this.createUI(parentRefs);
removeElementById(popupId);
return false;
}
});
var cancelBtn = createElement("a", {
class:"a-link-button", innerText:"Cancel",
clickListener:()=>{
removeElementById(popupId);
return false;
}
});
createPopup(popupId, [txt, inputQty, inputPx, confirmBtn, cancelBtn]);
inputQty.focus();
}
}));
div.appendChild(createElement("br",{})); //force line break
//Limit production button
var limitProductionInnerText = "Limit Production";
if (product.prdman[city][0]) {
limitProductionInnerText += " (" + formatNumber(product.prdman[city][1], 3) + ")";
}
div.appendChild(createElement("a", {
class:"a-link-button", innerText:limitProductionInnerText,display:"inline-block",
clickListener:()=>{
var popupId = "cmpy-mgmt-limit-product-production-popup";
var txt = createElement("p", {
innerText:"Enter a limit to the amount of this product you would " +
"like to product per second. Leave the box empty to set no limit."
});
var confirmBtn;
var input = createElement("input", {
type:"number", placeholder:"Limit",
onkeyup:(e)=>{
e.preventDefault();
if (e.keyCode === 13) {confirmBtn.click();}
}
});
confirmBtn = createElement("a", {
class:"a-link-button", display:"inline-block", innerText:"Limit production", margin:'6px',
clickListener:()=>{
if (input.value === "") {
product.prdman[city][0] = false;
removeElementById(popupId);
return false;
}
var qty = parseFloat(input.value);
if (isNaN(qty)) {
dialogBoxCreate("Invalid value entered");
return false;
}
if (qty < 0) {
product.prdman[city][0] = false;
} else {
product.prdman[city][0] = true;
product.prdman[city][1] = qty;
}
removeElementById(popupId);
return false;
}
});
var cancelBtn = createElement("a", {
class:"a-link-button", display:"inline-block", innerText:"Cancel", margin:"6px",
clickListener:()=>{
removeElementById(popupId);
return false;
}
});
createPopup(popupId, [txt, input, confirmBtn, cancelBtn]);
}
}));
//Discontinue button
div.appendChild(createElement("a", {
class:'a-link-button', display:"inline-block",innerText:"Discontinue",
clickListener:()=>{
var popupId = "cmpy-mgmt-discontinue-product-popup";
var txt = createElement("p", {
innerText:"Are you sure you want to do this? Discontinuing a product " +
"removes it completely and permanently. You will no longer " +
"produce this product and all of its existing stock will be " +
"removed and left unsold",
});
var confirmBtn = createElement("a", {
class:"a-link-button",innerText:"Discontinue",
clickListener:()=>{
industry.discontinueProduct(product, parentRefs);
removeElementById(popupId);
return false;
}
});
var cancelBtn = createElement("a", {
class:"a-link-button", innerText:"Cancel",
clickListener:()=>{
removeElementById(popupId);
return false;
}
});
createPopup(popupId, [txt, confirmBtn, cancelBtn]);
}
}));
return div;
}
Warehouse.prototype.toJSON = function() {
return Generic_toJSON("Warehouse", this);
}
Warehouse.fromJSON = function(value) {
return Generic_fromJSON(Warehouse, value.data);
}
Reviver.constructors.Warehouse = Warehouse;
//Corporation Unlock Upgrades
//Upgrades for entire corporation, unlocks features, either you have it or you dont
//The structure is [index in Corporation feature upgrades array, price ]
var CorporationUnlockUpgrades = {
//Lets you export goods
"0": [0, 20e9, "Export",
"Develop infrastructure to export your materials to your other facilities. " +
"This allows you to move materials around between different divisions and cities."],
//Lets you buy exactly however many required materials you need for production
"1": [1, 50e9, "Smart Supply", "Use advanced AI to anticipate your supply needs. " +
"This allows you to purchase exactly however many materials you need for production."],
//Displays each material/product's demand
"2": [2, 5e9, "Market Research - Demand",
"Mine and analyze market data to determine the demand of all resources. " +
"The demand attribute, which affects sales, will be displayed for every material and product."],
//Display's each material/product's competition
"3": [3, 5e9, "Market Data - Competition",
"Mine and analyze market data to determine how much competition there is on the market " +
"for all resources. The competition attribute, which affects sales, will be displayed for " +
"for every material and product."],
"4": [4, 10e9, "VeChain",
"Use AI and blockchain technology to identify where you can improve your supply chain systems. " +
"This upgrade will allow you to view a wide array of useful statistics about your " +
"Corporation."]
}
//Corporation Upgrades
//Upgrades for entire corporation, levelable upgrades
//The structure is [index in Corporation upgrades array, base price, price mult, benefit mult (additive),
// name, desc]
var CorporationUpgrades = {
//Smart factories, increases production
"0": [0, 2e9, 1.07, 0.03,
"Smart Factories", "Advanced AI automatically optimizes the operation and productivity " +
"of factories. Each level of this upgrade increases your global production by 3% (additive)."],
//Smart warehouses, increases storage size
"1": [1, 2e9, 1.07, .1,
"Smart Storage", "Advanced AI automatically optimizes your warehouse storage methods. " +
"Each level of this upgrade increases your global warehouse storage size by 10% (additive)."],
//Advertise through dreams, passive popularity/ awareness gain
"2": [2, 8e9, 1.09, .001,
"DreamSense", "Use DreamSense LCC Technologies to advertise your corporation " +
"to consumers through their dreams. Each level of this upgrade provides a passive " +
"increase in awareness of all of your companies (divisions) by 0.004 / market cycle," +
"and in popularity by 0.001 / market cycle. A market cycle is approximately " +
"20 seconds."],
//Makes advertising more effective
"3": [3, 4e9, 1.12, 0.005,
"Wilson Analytics", "Purchase data and analysis from Wilson, a marketing research " +
"firm. Each level of this upgrades increases the effectiveness of your " +
"advertising by 0.5% (additive)."],
//Augmentation for employees, increases cre
"4": [4, 1e9, 1.06, 0.1,
"Nuoptimal Nootropic Injector Implants", "Purchase the Nuoptimal Nootropic " +
"Injector augmentation for your employees. Each level of this upgrade " +
"globally increases the creativity of your employees by 10% (additive)."],
//Augmentation for employees, increases cha
"5": [5, 1e9, 1.06, 0.1,
"Speech Processor Implants", "Purchase the Speech Processor augmentation for your employees. " +
"Each level of this upgrade globally increases the charisma of your employees by 10% (additive)."],
//Augmentation for employees, increases int
"6": [6, 1e9, 1.06, 0.1,
"Neural Accelerators", "Purchase the Neural Accelerator augmentation for your employees. " +
"Each level of this upgrade globally increases the intelligence of your employees " +
"by 10% (additive)."],
//Augmentation for employees, increases eff
"7": [7, 1e9, 1.06, 0.1,
"FocusWires", "Purchase the FocusWire augmentation for your employees. Each level " +
"of this upgrade globally increases the efficiency of your employees by 10% (additive)."],
//Improves sales of materials/products
"8": [8, 1e9, 1.08, 0.01,
"ABC SalesBots", "Always Be Closing. Purchase these robotic salesmen to increase the amount of " +
"materials and products you sell. Each level of this upgrade globally increases your sales " +
"by 1% (additive)."],
//Improves scientific research rate
"9": [9, 5e9, 1.07, 0.05,
"Project Insight", "Purchase 'Project Insight', a R&D service provided by the secretive " +
"Fulcrum Technologies. Each level of this upgrade globally increases the amount of " +
"Scientific Research you produce by 5% (additive)."],
}
function Corporation(params={}) {
this.name = params.name ? params.name : "The Corporation";
//A division/business sector is represented by the object:
this.divisions = [];
//Financial stats
this.funds = new Decimal(150e9);
this.revenue = new Decimal(0);
this.expenses = new Decimal(0);
this.fundingRound = 0;
this.public = false; //Publicly traded
this.numShares = TOTALSHARES;
this.issuedShares = 0;
this.sharePrice = 0;
this.storedCycles = 0;
var numUnlockUpgrades = Object.keys(CorporationUnlockUpgrades).length,
numUpgrades = Object.keys(CorporationUpgrades).length;
this.unlockUpgrades = Array(numUnlockUpgrades).fill(0);
this.upgrades = Array(numUpgrades).fill(0);
this.upgradeMultipliers = Array(numUpgrades).fill(1);
this.state = new CorporationState();
}
Corporation.prototype.getState = function() {
return this.state.getState();
}
Corporation.prototype.storeCycles = function(numCycles=1) {
this.storedCycles += numCycles;
}
Corporation.prototype.process = function() {
var corp = this;
if (this.storedCycles >= CyclesPerIndustryStateCycle) {
var state = this.getState(), marketCycles=1;
this.storedCycles -= (marketCycles * CyclesPerIndustryStateCycle);
//At the start of a new cycle, calculate profits from previous cycle
if (state === "START") {
this.revenue = new Decimal(0);
this.expenses = new Decimal(0);
this.divisions.forEach((ind)=>{
this.revenue = this.revenue.plus(ind.lastCycleRevenue);
this.expenses = this.expenses.plus(ind.lastCycleExpenses);
});
var profit = this.revenue.minus(this.expenses);
var cycleProfit = profit.times(marketCycles * SecsPerMarketCycle);
if (isNaN(this.funds)) {
dialogBoxCreate("There was an error calculating your Corporations funds and they got reset to 0. " +
"This is a bug. Please report to game developer.<br><br>" +
"(Your funds have been set to $150b for the inconvenience)");
this.funds = new Decimal(150e9);
}
this.funds = this.funds.plus(cycleProfit);
this.updateSharePrice();
}
this.divisions.forEach(function(ind) {
ind.process(marketCycles, state, corp);
});
this.state.nextState();
if (Engine.currentPage === Engine.Page.Corporation) {this.updateUIContent();}
}
}
Corporation.prototype.determineValuation = function() {
var val, profit = (this.revenue.minus(this.expenses)).toNumber();
if (this.public) {
val = this.funds.toNumber() + (profit * 85e3);
val *= (Math.pow(1.1, this.divisions.length));
val = Math.max(val, 0);
} else {
val = 10e9 + Math.max(this.funds.toNumber(), 0) / 3; //Base valuation
if (profit > 0) {
val += (profit * 320e3);
val *= (Math.pow(1.1, this.divisions.length));
} else {
val = 10e9 * Math.pow(1.1, this.divisions.length);
}
val -= (val % 1e6); //Round down to nearest millionth
}
return val * BitNodeMultipliers.CorporationValuation;
}
Corporation.prototype.getInvestment = function() {
var val = this.determineValuation(), percShares;
switch (this.fundingRound) {
case 0: //Seed
percShares = 0.10;
break;
case 1: //Series A
percShares = 0.35;
break;
case 2: //Series B
percShares = 0.25;
break;
case 3: //Series C
percShares = 0.20;
break;
case 4:
return;
}
var funding = val * percShares * 4,
investShares = Math.floor(TOTALSHARES * percShares),
yesBtn = yesNoBoxGetYesButton(),
noBtn = yesNoBoxGetNoButton();
yesBtn.innerHTML = "Accept";
noBtn.innerHML = "Reject";
yesBtn.addEventListener("click", ()=>{
++this.fundingRound;
this.funds = this.funds.plus(funding);
this.numShares -= investShares;
this.displayCorporationOverviewContent();
return yesNoBoxClose();
});
noBtn.addEventListener("click", ()=>{
return yesNoBoxClose();
});
yesNoBoxCreate("An investment firm has offered you " + numeral(funding).format('$0.000a') +
" in funding in exchange for a " + numeral(percShares*100).format("0.000a") +
"% stake in the company (" + numeral(investShares).format('0.000a') + " shares).<br><br>" +
"Do you accept or reject this offer?");
}
Corporation.prototype.goPublic = function() {
var goPublicPopupId = "cmpy-mgmt-go-public-popup";
var initialSharePrice = this.determineValuation() / (TOTALSHARES);
var txt = createElement("p", {
innerHTML: "Enter the number of shares you would like to issue " +
"for your IPO. These shares will be publicly sold " +
"and you will no longer own them. Your Corporation will receive " +
numeral(initialSharePrice).format('$0.000a') + " per share " +
"(the IPO money will be deposited directly into your Corporation's funds).<br><br>" +
"Furthermore, issuing more shares now will help drive up " +
"your company's stock price in the future.<br><br>" +
"You have a total of " + numeral(this.numShares).format("0.000a") + " of shares that you can issue.",
});
var yesBtn;
var input = createElement("input", {
type:"number",
placeholder: "Shares to issue",
onkeyup:(e)=>{
e.preventDefault();
if (e.keyCode === 13) {yesBtn.click();}
}
});
var br = createElement("br", {});
yesBtn = createElement("a", {
class:"a-link-button",
innerText:"Go Public",
clickListener:()=>{
var numShares = Math.round(input.value);
var initialSharePrice = this.determineValuation() / (TOTALSHARES);
if (isNaN(numShares)) {
dialogBoxCreate("Invalid value for number of issued shares");
return false;
}
if (numShares > this.numShares) {
dialogBoxCreate("Error: You don't have that many shares to issue!");
return false;
}
this.public = true;
this.sharePrice = initialSharePrice;
this.issuedShares = numShares;
this.numShares -= numShares;
this.funds = this.funds.plus(numShares * initialSharePrice);
this.displayCorporationOverviewContent();
removeElementById(goPublicPopupId);
return false;
}
});
var noBtn = createElement("a", {
class:"a-link-button",
innerText:"Cancel",
clickListener:()=>{
removeElementById(goPublicPopupId);
return false;
}
});
createPopup(goPublicPopupId, [txt, br, input, yesBtn, noBtn]);
}
Corporation.prototype.updateSharePrice = function() {
var targetPrice = this.determineValuation() / (TOTALSHARES - this.issuedShares);
if (this.sharePrice <= targetPrice) {
this.sharePrice *= (1 + (Math.random() * 0.01));
} else {
this.sharePrice *= (1 - (Math.random() * 0.01));
}
if (this.sharePrice <= 0.01) {this.sharePrice = 0.01;}
}
//One time upgrades that unlock new features
Corporation.prototype.unlock = function(upgrade) {
var upgN = upgrade[0], price = upgrade[1];
while (this.unlockUpgrades.length <= upgN) {
this.unlockUpgrades.push(0);
}
if (this.funds.lt(price)) {
dialogBoxCreate("You don't have enough funds to unlock this!");
return;
}
this.unlockUpgrades[upgN] = 1;
this.funds = this.funds.minus(price);
}
//Levelable upgrades
Corporation.prototype.upgrade = function(upgrade) {
var upgN = upgrade[0], basePrice = upgrade[1], priceMult = upgrade[2],
upgradeAmt = upgrade[3]; //Amount by which the upgrade multiplier gets increased (additive)
while (this.upgrades.length <= upgN) {this.upgrades.push(0);}
while (this.upgradeMultipliers.length <= upgN) {this.upgradeMultipliers.push(1);}
var totalCost = basePrice * Math.pow(priceMult, this.upgrades[upgN]);
if (this.funds.lt(totalCost)) {
dialogBoxCreate("You don't have enough funds to purchase this!");
return;
}
++this.upgrades[upgN];
this.funds = this.funds.minus(totalCost);
//Increase upgrade multiplier
this.upgradeMultipliers[upgN] = 1 + (this.upgrades[upgN] * upgradeAmt);
//If storage size is being updated, update values in Warehouse objects
if (upgN === 1) {
for (var i = 0; i < this.divisions.length; ++i) {
var industry = this.divisions[i];
for (var city in industry.warehouses) {
if (industry.warehouses.hasOwnProperty(city) && industry.warehouses[city] instanceof Warehouse) {
industry.warehouses[city].updateSize(this);
}
}
}
}
this.updateCorporationOverviewContent();
}
Corporation.prototype.getProductionMultiplier = function() {
var mult = this.upgradeMultipliers[0];
if (isNaN(mult) || mult < 1) {return 1;} else {return mult;}
}
Corporation.prototype.getStorageMultiplier = function() {
var mult = this.upgradeMultipliers[1];
if (isNaN(mult) || mult < 1) {return 1;} else {return mult;}
}
Corporation.prototype.getDreamSenseGain = function() {
var gain = this.upgradeMultipliers[2] - 1;
return gain <= 0 ? 0 : gain;
}
Corporation.prototype.getAdvertisingMultiplier = function() {
var mult = this.upgradeMultipliers[3];
if (isNaN(mult) || mult < 1) {return 1;} else {return mult;}
}
Corporation.prototype.getEmployeeCreMultiplier = function() {
var mult = this.upgradeMultipliers[4];
if (isNaN(mult) || mult < 1) {return 1;} else {return mult;}
}
Corporation.prototype.getEmployeeChaMultiplier = function() {
var mult = this.upgradeMultipliers[5];
if (isNaN(mult) || mult < 1) {return 1;} else {return mult;}
}
Corporation.prototype.getEmployeeIntMultiplier = function() {
var mult = this.upgradeMultipliers[6];
if (isNaN(mult) || mult < 1) {return 1;} else {return mult;}
}
Corporation.prototype.getEmployeeEffMultiplier = function() {
var mult = this.upgradeMultipliers[7];
if (isNaN(mult) || mult < 1) {return 1;} else {return mult;}
}
Corporation.prototype.getSalesMultiplier = function() {
var mult = this.upgradeMultipliers[8];
if (isNaN(mult) || mult < 1) {return 1;} else {return mult;}
}
Corporation.prototype.getScientificResearchMultiplier = function() {
var mult = this.upgradeMultipliers[9];
if (isNaN(mult) || mult < 1) {return 1;} else {return mult;}
}
//Keep 'global' variables for DOM elements so we don't have to search
//through the DOM tree repeatedly when updating UI
var companyManagementDiv, companyManagementHeaderTabs, companyManagementPanel,
currentCityUi,
corporationUnlockUpgrades, corporationUpgrades,
//Industry Overview Panel
industryOverviewPanel, industryOverviewText,
//Industry Employee Panel
industryEmployeePanel, industryEmployeeText, industryEmployeeHireButton, industryEmployeeAutohireButton,
industryEmployeeManagementUI, industryEmployeeInfo, industryIndividualEmployeeInfo,
industryOfficeUpgradeSizeButton,
//Industry Warehouse Panel
industryWarehousePanel, industrySmartSupplyCheckbox, industryWarehouseStorageText,
industryWarehouseUpgradeSizeButton, industryWarehouseStateText,
industryWarehouseMaterials, industryWarehouseProducts,
headerTabs, cityTabs;
Corporation.prototype.createUI = function() {
companyManagementDiv = createElement("div", {
id:"cmpy-mgmt-container",
position:"fixed",
class:"generic-menupage-container"
});
companyManagementHeaderTabs = createElement("div", {id:"cmpy-mgmt-header-tabs"});
companyManagementDiv.appendChild(companyManagementHeaderTabs);
//Create division/industry tabs at the top
this.updateUIHeaderTabs();
//Create the 'panel' that will have the actual content in the UI
companyManagementPanel = createElement("div", {id:"cmpy-mgmt-panel"});
companyManagementDiv.appendChild(companyManagementPanel);
document.getElementById("entire-game-container").appendChild(companyManagementDiv);
this.displayCorporationOverviewContent();
}
Corporation.prototype.updateUIHeaderTabs = function() {
if (companyManagementHeaderTabs) {
removeChildrenFromElement(companyManagementHeaderTabs);
} else {
console.log("ERROR: Header tabs div has not yet been created when Corporation.updateUIHeaderTabs() is called");
return;
}
//Corporation overview tabs
var cmpyOverviewHdrTab = createElement("button", {
id:"cmpy-mgmt-company-tab",
class:"cmpy-mgmt-header-tab",
innerText:this.name,
checked:true,
clickListener:()=>{
this.selectHeaderTab(cmpyOverviewHdrTab);
this.displayCorporationOverviewContent();
return false;
}
});
companyManagementHeaderTabs.appendChild(cmpyOverviewHdrTab);
//Tabs for each division
for (var i = 0; i < this.divisions.length; ++i) {
this.createDivisionUIHeaderTab(this.divisions[i]);
}
//Create a tab to expand into a new industry
companyManagementHeaderTabs.appendChild(createElement("button", {
id:'cmpy-mgmt-expand-industry-tab',
class:"cmpy-mgmt-header-tab",
innerText:"Expand into new Industry",
clickListener: ()=>{
if (document.getElementById("cmpy-mgmt-expand-industry-popup") != null) {return;}
var container = createElement("div", {
class:"popup-box-container",
id:"cmpy-mgmt-expand-industry-popup",
});
var content = createElement("div", {class:"popup-box-content"});
var txt = createElement("p", {
innerHTML: "Create a new division to expand into a new industry:",
});
var selector = createElement("select", {
class:"cmpy-mgmt-industry-select"
});
var industryDescription = createElement("p", {});
var yesBtn;
var nameInput = createElement("input", {
type:"text",
id:"cmpy-mgmt-expand-industry-name-input",
color:"white",
backgroundColor:"black",
display:"block",
maxLength: 30,
pattern:"[a-zA-Z0-9-_]",
onkeyup:(e)=>{
e.preventDefault();
if (e.keyCode === 13) {yesBtn.click();}
}
});
var nameLabel = createElement("label", {
for:"cmpy-mgmt-expand-industry-name-input",
innerText:"Division name: "
});
yesBtn = createElement("span", {
class:"popup-box-button",
innerText:"Create Division",
clickListener: ()=>{
var ind = selector.options[selector.selectedIndex].value,
newDivisionName = nameInput.value;
for (var i = 0; i < this.divisions.length; ++i) {
if (this.divisions[i].name === newDivisionName) {
dialogBoxCreate("This name is already in use!");
return false;
}
}
if (this.funds.lt(IndustryStartingCosts[ind])) {
dialogBoxCreate("Not enough money to create a new division in this industry");
} else if (newDivisionName === "") {
dialogBoxCreate("New division must have a name!");
} else {
this.funds = this.funds.minus(IndustryStartingCosts[ind]);
var newInd = new Industry({
name:newDivisionName,
type:ind,
});
this.divisions.push(newInd);
this.updateUIHeaderTabs();
this.selectHeaderTab(headerTabs[headerTabs.length-2]);
removeElementById("cmpy-mgmt-expand-industry-popup");
this.displayDivisionContent(newInd, Locations.Sector12);
}
return false;
}
});
var noBtn = createElement("span", {
class:"popup-box-button",
innerText:"Cancel",
clickListener: function() {
removeElementById("cmpy-mgmt-expand-industry-popup");
return false;
}
});
//Make an object to keep track of what industries you're already in
var ownedIndustries = {}
for (var i = 0; i < this.divisions.length; ++i) {
ownedIndustries[this.divisions[i].type] = true;
}
//Add industry types to selector
//Have Agriculture be first as recommended option
if (!ownedIndustries["Agriculture"]) {
selector.add(createElement("option", {
text:Industries["Agriculture"], value:"Agriculture"
}));
}
for (var key in Industries) {
if (key !== "Agriculture" && Industries.hasOwnProperty(key) && !ownedIndustries[key]) {
var ind = Industries[key];
selector.add(createElement("option", {
text: ind,value:key,
}));
}
}
//Initial Industry Description
var ind = selector.options[selector.selectedIndex].value;
industryDescription.innerHTML = (IndustryDescriptions[ind] + "<br><br>");
//Change the industry description text based on selected option
selector.addEventListener("change", function() {
var ind = selector.options[selector.selectedIndex].value;
industryDescription.innerHTML = IndustryDescriptions[ind] + "<br><br>";
});
//Add to DOM
content.appendChild(txt);
content.appendChild(selector);
content.appendChild(industryDescription);
content.appendChild(nameLabel);
content.appendChild(nameInput);
content.appendChild(noBtn);
content.appendChild(yesBtn);
container.appendChild(content);
document.getElementById("entire-game-container").appendChild(container);
container.style.display = "block";
return false;
}
}));
headerTabs = companyManagementDiv.getElementsByClassName("cmpy-mgmt-header-tab");
}
//Updates UI to display which header tab is selected
Corporation.prototype.selectHeaderTab = function(currentTab) {
if (currentTab == null) {return;}
for (var i = 0; i < headerTabs.length; ++i) {
headerTabs[i].className = "cmpy-mgmt-header-tab";
}
currentTab.className = "cmpy-mgmt-header-tab current";
}
Corporation.prototype.createDivisionUIHeaderTab = function(division) {
var tabId = "cmpy-mgmt-" + division.name + "-tab";
var tab = createElement("button", {
id:tabId,
class:"cmpy-mgmt-header-tab",
innerText:division.name,
clickListener:()=>{
this.selectHeaderTab(tab);
this.displayDivisionContent(division, Locations.Sector12);
return false;
}
});
companyManagementHeaderTabs.appendChild(tab);
}
Corporation.prototype.clearUIPanel = function() {
while(companyManagementPanel.firstChild) {
companyManagementPanel.removeChild(companyManagementPanel.firstChild);
}
}
Corporation.prototype.updateUIContent = function() {
//Check which of the header tab buttons is checked
if (headerTabs == null) {
console.log("ERROR: headerTabs is null in Corporation.updateUIContent()");
return;
}
for (var i = 0; i < headerTabs.length; ++i) {
if (headerTabs[i].classList.contains("current")) {
if (i === 0) {
//Corporation overview
this.updateCorporationOverviewContent();
} else {
//Division
this.updateDivisionContent(this.divisions[i-1]);
}
return;
}
}
}
Corporation.prototype.displayCorporationOverviewContent = function() {
this.clearUIPanel();
companyManagementPanel.appendChild(createElement("p", {
id:"cmpy-mgmt-overview-text",
}));
if (headerTabs && headerTabs.length >= 1) {
this.selectHeaderTab(headerTabs[0]);
}
//Check if player has Corporation Handbook
var homeComp = Player.getHomeComputer(), hasHandbook = false,
handbookFn = "corporation-management-handbook.lit";
for (var i = 0; i < homeComp.messages.length; ++i) {
if (isString(homeComp.messages[i]) && homeComp.messages[i] === handbookFn) {
hasHandbook = true;
break;
}
}
companyManagementPanel.appendChild(createElement("a", {
class:"a-link-button", innerText:"Getting Started Guide", display:"inline-block",
tooltip:"Get a copy of and read 'The Complete Handbook for Creating a Successful Corporation.' " +
"This is a .lit file that guides you through the beginning of setting up a Corporation and " +
"provides some tips/pointers for helping you get started with managing it.",
clickListener:()=>{
if (!hasHandbook) {homeComp.messages.push(handbookFn);}
showLiterature(handbookFn);
return false;
}
}));
//Investors
if (this.public) {
//Sell share buttons
var sellShares = createElement("a", {
class:"a-link-button", innerText:"Sell Shares", display:"inline-block",
tooltip:"Sell your shares in the company. This is the only way to " +
"profit from your business venture.",
clickListener:()=>{
var popupId = "cmpy-mgmt-sell-shares-popup";
var currentStockPrice = this.sharePrice;
var txt = createElement("p", {
innerHTML: "Enter the number of shares you would like to sell. The money from " +
"selling your shares will go directly to you (NOT your Corporation). " +
"The current price of your " +
"company's stock is " + numeral(currentStockPrice).format("$0.000a"),
});
var profitIndicator = createElement("p", {});
var input = createElement("input", {
type:"number", placeholder:"Shares to sell", margin:"5px",
inputListener: ()=> {
var numShares = Math.round(input.value);
if (isNaN(numShares) || numShares <= 0) {
profitIndicator.innerText = "ERROR: Invalid value entered for number of shares to sell"
} else if (numShares > this.numShares) {
profitIndicator.innerText = "You don't have this many shares to sell!";
} else {
profitIndicator.innerText = "Sell " + numShares + " shares for a total of " +
numeral(numShares * currentStockPrice).format('$0.000a');
}
}
});
var confirmBtn = createElement("a", {
class:"a-link-button", innerText:"Sell shares", display:"inline-block",
clickListener:()=>{
var shares = Math.round(input.value);
if (isNaN(shares) || shares <= 0) {
dialogBoxCreate("ERROR: Invalid value for number of shares");
} else if (shares > this.numShares) {
dialogBoxCreate("ERROR: You don't have this many shares to sell");
} else {
this.numShares -= shares;
if (isNaN(this.issuedShares)) {
console.log("ERROR: Corporation issuedShares is NaN: " + this.issuedShares);
console.log("Converting to number now");
var res = parseInt(this.issuedShares);
if (isNaN(res)) {
this.issuedShares = 0;
} else {
this.issuedShares = res;
}
}
this.issuedShares += shares;
Player.gainMoney(shares * this.sharePrice);
removeElementById(popupId);
return false;
}
}
});
var cancelBtn = createElement("a", {
class:"a-link-button", innerText:"Cancel", display:"inline-block",
clickListener:()=>{
removeElementById(popupId);
return false;
}
});
createPopup(popupId, [txt, profitIndicator, input, confirmBtn, cancelBtn]);
}
});
//Buyback shares button
var buybackShares = createElement("a", {
class:"a-link-button", innerText:"Buyback shares", display:"inline-block",
tooltip:"Buy back shares you that previously issued or sold at market price.",
clickListener:()=>{
var popupId = "cmpy-mgmt-buyback-shares-popup";
var currentStockPrice = this.sharePrice;
var txt = createElement("p", {
innerHTML: "Enter the number of shares you would like to buy back at market price. To purchase " +
"these shares, you must use your own money (NOT your Corporation's funds). " +
"The current price of your " +
"company's stock is " + numeral(currentStockPrice).format("$0.000a") +
". Your company currently has " + formatNumber(this.issuedShares, 3) + " outstanding stock shares",
});
var costIndicator = createElement("p", {});
var input = createElement("input", {
type:"number", placeholder:"Shares to buyback", margin:"5px",
inputListener: ()=> {
var numShares = Math.round(input.value);
//TODO add conditional for if player doesn't have enough money
if (isNaN(numShares) || numShares <= 0) {
costIndicator.innerText = "ERROR: Invalid value entered for number of shares to buyback"
} else if (numShares > this.issuedShares) {
costIndicator.innerText = "There are not this many shares available to buy back. " +
"There are only " + this.issuedShares + " outstanding shares.";
} else {
console.log("here");
costIndicator.innerText = "Purchase " + numShares + " shares for a total of " +
numeral(numShares * currentStockPrice).format('$0.000a');
}
}
});
var confirmBtn = createElement("a", {
class:"a-link-button", innerText:"Buy shares", display:"inline-block",
clickListener:()=>{
var shares = Math.round(input.value);
var tempStockPrice = this.sharePrice;
if (isNaN(shares) || shares <= 0) {
dialogBoxCreate("ERROR: Invalid value for number of shares");
} else if (shares > this.issuedShares) {
dialogBoxCreate("ERROR: There are not this many oustanding shares to buy back");
} else if (shares * tempStockPrice > Player.money) {
dialogBoxCreate("ERROR: You do not have enough money to purchase this many shares (you need " +
numeral(shares * tempStockPrice).format("$0.000a") + ")");
} else {
this.numShares += shares;
if (isNaN(this.issuedShares)) {
console.log("ERROR: Corporation issuedShares is NaN: " + this.issuedShares);
console.log("Converting to number now");
var res = parseInt(this.issuedShares);
if (isNaN(res)) {
this.issuedShares = 0;
} else {
this.issuedShares = res;
}
}
this.issuedShares -= shares;
Player.loseMoney(shares * tempStockPrice);
//TODO REMOVE from Player money
removeElementById(popupId);
}
return false;
}
});
var cancelBtn = createElement("a", {
class:"a-link-button",
innerText:"Cancel",
display:"inline-block",
clickListener:()=>{
removeElementById(popupId);
return false;
}
});
createPopup(popupId, [txt, costIndicator, input, confirmBtn, cancelBtn]);
}
});
companyManagementPanel.appendChild(sellShares);
companyManagementPanel.appendChild(buybackShares);
//If your Corporation is big enough, buy faction influence through bribes
var canBribe = this.determineValuation() >= BribeThreshold;
var bribeFactions = createElement("a", {
class: canBribe ? "a-link-button" : "a-link-button-inactive",
innerText:"Bribe Factions", display:"inline-block",
tooltip:canBribe
? "Use your Corporations power and influence to bribe Faction leaders in exchange for reputation"
: "Your Corporation is not powerful enough to bribe Faction leaders",
clickListener:()=>{
var popupId = "cmpy-mgmt-bribe-factions-popup";
var txt = createElement("p", {
innerText:"You can use Corporation funds or stock shares to bribe Faction Leaders in exchange for faction reputation"
});
var factionSelector = createElement("select", {margin:"3px"});
for (var i = 0; i < Player.factions.length; ++i) {
var facName = Player.factions[i];
factionSelector.add(createElement("option", {
text:facName, value:facName
}));
}
var repGainText = createElement("p");
var stockSharesInput;
var moneyInput = createElement("input", {
type:"number", placeholder:"Corporation funds", margin:"5px",
inputListener:()=>{
var money = moneyInput.value == null || moneyInput.value == "" ? 0 : parseFloat(moneyInput.value);
var stockPrice = this.sharePrice;
var stockShares = stockSharesInput.value == null || stockSharesInput.value == "" ? 0 : Math.round(parseFloat(stockSharesInput.value));
if (isNaN(money) || isNaN(stockShares) || money < 0 || stockShares < 0) {
repGainText.innerText = "ERROR: Invalid value(s) entered";
} else if (this.funds.lt(money)) {
repGainText.innerText = "ERROR: You do not have this much money to bribe with";
} else if (this.stockShares > this.numShares) {
repGainText.innerText = "ERROR: You do not have this many shares to bribe with";
} else {
var totalAmount = Number(money) + (stockShares * stockPrice);
var repGain = totalAmount / BribeToRepRatio;
repGainText.innerText = "You will gain " + formatNumber(repGain, 0) +
" reputation with " +
factionSelector.options[factionSelector.selectedIndex].value +
" with this bribe";
}
}
});
stockSharesInput = createElement("input", {
type:"number", placeholder:"Stock Shares", margin: "5px",
inputListener:()=>{
var money = moneyInput.value == null || moneyInput.value == "" ? 0 : parseFloat(moneyInput.value);
var stockPrice = this.sharePrice;
var stockShares = stockSharesInput.value == null || stockSharesInput.value == "" ? 0 : Math.round(stockSharesInput.value);
if (isNaN(money) || isNaN(stockShares) || money < 0 || stockShares < 0) {
repGainText.innerText = "ERROR: Invalid value(s) entered";
} else if (this.funds.lt(money)) {
repGainText.innerText = "ERROR: You do not have this much money to bribe with";
} else if (this.stockShares > this.numShares) {
repGainText.innerText = "ERROR: You do not have this many shares to bribe with";
} else {
var totalAmount = money + (stockShares * stockPrice);
var repGain = totalAmount / BribeToRepRatio;
console.log("repGain: " + repGain);
repGainText.innerText = "You will gain " + formatNumber(repGain, 0) +
" reputation with " +
factionSelector.options[factionSelector.selectedIndex].value +
" with this bribe";
}
}
});
var confirmButton = createElement("a", {
class:"a-link-button", innerText:"Bribe", display:"inline-block",
clickListener:()=>{
var money = moneyInput.value == null || moneyInput.value == "" ? 0 : parseFloat(moneyInput.value);
var stockPrice = this.sharePrice;
var stockShares = stockSharesInput.value == null || stockSharesInput.value == ""? 0 : Math.round(parseFloat(stockSharesInput.value));
var fac = Factions[factionSelector.options[factionSelector.selectedIndex].value];
if (fac == null) {
dialogBoxCreate("ERROR: You must select a faction to bribe");
return false;
}
if (isNaN(money) || isNaN(stockShares) || money < 0 || stockShares < 0) {
dialogBoxCreate("ERROR: Invalid value(s) entered");
} else if (this.funds.lt(money)) {
dialogBoxCreate("ERROR: You do not have this much money to bribe with");
} else if (stockShares > this.numShares) {
dialogBoxCreate("ERROR: You do not have this many shares to bribe with");
} else {
var totalAmount = money + (stockShares * stockPrice);
var repGain = totalAmount / BribeToRepRatio;
dialogBoxCreate("You gained " + formatNumber(repGain, 0) +
" reputation with " + fac.name + " by bribing them.");
fac.playerReputation += repGain;
this.funds = this.funds.minus(money);
this.numShares -= stockShares;
removeElementById(popupId);
return false;
}
}
});
var cancelButton = createElement("a", {
class:"a-link-button", innerText:"Cancel", display:"inline-block",
clickListener:()=>{
removeElementById(popupId);
return false;
}
});
createPopup(popupId, [txt, factionSelector, repGainText,
moneyInput, stockSharesInput, confirmButton, cancelButton]);
}
});
companyManagementPanel.appendChild(bribeFactions);
} else {
var findInvestors = createElement("a", {
class: this.fundingRound >= 4 ? "a-link-button-inactive" : "a-link-button tooltip",
innerText: "Find Investors",
display:"inline-block",
clickListener:()=>{
this.getInvestment();
}
});
if (this.fundingRound < 4) {
var findInvestorsTooltip = createElement("span", {
class:"tooltiptext",
innerText:"Search for private investors who will give you startup funding in exchange " +
"for equity (stock shares) in your company"
});
findInvestors.appendChild(findInvestorsTooltip);
}
var goPublic = createElement("a", {
class:"a-link-button tooltip",
innerText:"Go Public",
display:"inline-block",
clickListener:()=>{
this.goPublic();
return false;
}
});
var goPublicTooltip = createElement("span", {
class:"tooltiptext",
innerText: "Become a publicly traded and owned entity. Going public involves " +
"issuing shares for an IPO. Once you are a public company, " +
"your shares will be traded on the stock market."
});
goPublic.appendChild(goPublicTooltip);
companyManagementPanel.appendChild(findInvestors);
companyManagementPanel.appendChild(goPublic);
}
//Update overview text
this.updateCorporationOverviewContent();
//Don't show upgrades if player hasn't opened any divisions
if (this.divisions.length <= 0) {return; }
//Corporation Upgrades
var upgradeContainer = createElement("div", {
class:"cmpy-mgmt-upgrade-container",
});
upgradeContainer.appendChild(createElement("h1", {
innerText:"Unlocks", margin:"6px", padding:"6px",
}));
//Unlock upgrades
var corp = this;
var numUnlockUpgrades = Object.keys(CorporationUnlockUpgrades).length,
numUpgrades = Object.keys(CorporationUpgrades).length;
if (this.unlockUpgrades == null || this.upgrades == null) { //Backwards compatibility
this.unlockUpgrades = Array(numUnlockUpgrades).fill(0);
this.upgrades = Array(numUpgrades).fill(0);
}
while (this.unlockUpgrades.length < numUnlockUpgrades) {this.unlockUpgrades.push(0);}
while (this.upgrades.length < numUpgrades) {this.upgrades.push(0);}
while (this.upgradeMultipliers < numUpgrades) {this.upgradeMultipliers.push(1);}
for (var i = 0; i < numUnlockUpgrades; ++i) {
(function(i, corp) {
if (corp.unlockUpgrades[i] === 0) {
var upgrade = CorporationUnlockUpgrades[i.toString()];
if (upgrade == null) {
console.log("ERROR: Could not find upgrade index " + i);
return;
}
upgradeContainer.appendChild(createElement("div", {
class:"cmpy-mgmt-upgrade-div", width:"45%",
innerHTML:upgrade[2] + " - " + numeral(upgrade[1]).format("$0.000a"),
tooltip: upgrade[3],
clickListener:()=>{
if (corp.funds.lt(upgrade[1])) {
dialogBoxCreate("Insufficient funds");
} else {
corp.unlock(upgrade);
corp.displayCorporationOverviewContent();
}
}
}));
}
})(i, corp);
}
//Levelable upgrades
upgradeContainer.appendChild(createElement("h1", {
innerText:"Upgrades", margin:"6px", padding:"6px",
}));
for (var i = 0; i < numUpgrades; ++i) {
(function(i, corp) {
var upgrade = CorporationUpgrades[i.toString()];
if (upgrade == null) {
console.log("ERROR: Could not find levelable upgrade index " + i);
return;
}
var baseCost = upgrade[1], priceMult = upgrade[2];
var cost = baseCost * Math.pow(priceMult, corp.upgrades[i]);
upgradeContainer.appendChild(createElement("div", {
class:"cmpy-mgmt-upgrade-div", width:"45%",
innerHTML:upgrade[4] + " - " + numeral(cost).format("$0.000a"),
tooltip:upgrade[5],
clickListener:()=>{
if (corp.funds.lt(cost)) {
dialogBoxCreate("Insufficient funds");
} else {
corp.upgrade(upgrade);
corp.displayCorporationOverviewContent();
}
}
}));
})(i, corp);
}
companyManagementPanel.appendChild(upgradeContainer);
}
Corporation.prototype.updateCorporationOverviewContent = function() {
var p = document.getElementById("cmpy-mgmt-overview-text");
if (p == null) {
console.log("WARNING: Could not find overview text elemtn in updateCorporationOverviewContent()");
return;
}
var totalFunds = this.funds,
totalRevenue = new Decimal(0),
totalExpenses = new Decimal(0);
var profit = this.revenue.minus(this.expenses).toNumber(),
profitStr = profit >= 0 ? numeral(profit).format("$0.000a") : "-" + numeral(-1 * profit).format("$0.000a");
var txt = "Total Funds: " + numeral(totalFunds.toNumber()).format('$0.000a') + "<br>" +
"Total Revenue: " + numeral(this.revenue.toNumber()).format("$0.000a") + " / s<br>" +
"Total Expenses: " + numeral(this.expenses.toNumber()).format("$0.000a") + "/ s<br>" +
"Total Profits: " + profitStr + " / s<br>" +
"Publicly Traded: " + (this.public ? "Yes" : "No") + "<br>" +
"Owned Stock Shares: " + numeral(this.numShares).format('0.000a') + "<br>" +
"Stock Price: " + (this.public ? "$" + formatNumber(this.sharePrice, 2) : "N/A") + "<br><br>";
var prodMult = this.getProductionMultiplier(),
storageMult = this.getStorageMultiplier(),
advMult = this.getAdvertisingMultiplier(),
empCreMult = this.getEmployeeCreMultiplier(),
empChaMult = this.getEmployeeChaMultiplier(),
empIntMult = this.getEmployeeIntMultiplier(),
empEffMult = this.getEmployeeEffMultiplier(),
salesMult = this.getSalesMultiplier(),
sciResMult = this.getScientificResearchMultiplier();
if (prodMult > 1) {txt += "Production Multiplier: " + formatNumber(prodMult, 3) + "<br>";}
if (storageMult > 1) {txt += "Storage Multiplier: " + formatNumber(storageMult, 3) + "<br>";}
if (advMult > 1) {txt += "Advertising Multiplier: " + formatNumber(advMult, 3) + "<br>";}
if (empCreMult > 1) {txt += "Empl. Creativity Multiplier: " + formatNumber(empCreMult, 3) + "<br>";}
if (empChaMult > 1) {txt += "Empl. Charisma Multiplier: " + formatNumber(empChaMult, 3) + "<br>";}
if (empIntMult > 1) {txt += "Empl. Intelligence Multiplier: " + formatNumber(empIntMult, 3) + "<br>";}
if (empEffMult > 1) {txt += "Empl. Efficiency Multiplier: " + formatNumber(empEffMult, 3) + "<br>";}
if (salesMult > 1) {txt += "Sales Multiplier: " + formatNumber(salesMult, 3) + "<br>";}
if (sciResMult > 1) {txt += "Scientific Research Multiplier: " + formatNumber(sciResMult, 3) + "<br>";}
p.innerHTML = txt;
}
Corporation.prototype.displayDivisionContent = function(division, city) {
this.clearUIPanel();
currentCityUi = city;
//Add the city tabs on the left
for (var cityName in division.offices) {
if (division.offices[cityName] instanceof OfficeSpace) {
this.createCityUITab(cityName, division);
}
}
cityTabs = companyManagementPanel.getElementsByClassName("cmpy-mgmt-city-tab");
if (cityTabs.length > 0) {
this.selectCityTab(document.getElementById("cmpy-mgmt-city-" + city + "-tab"), city);
}
//Expand into new City button
companyManagementPanel.appendChild(createElement("button", {
class:"cmpy-mgmt-city-tab", innerText:"Expand into new City", display:"inline-block",
clickListener:()=>{
var popupId = "cmpy-mgmt-expand-city-popup";
var text = createElement("p", {
innerText: "Would you like to expand into a new city by opening an office? " +
"This would cost " + numeral(OfficeInitialCost).format('$0.000a'),
});
var citySelector = createElement("select", {margin:"5px"});
for (var cityName in division.offices) {
if (division.offices.hasOwnProperty(cityName)) {
if (!(division.offices[cityName] instanceof OfficeSpace)) {
citySelector.add(createElement("option", {
text: cityName,
value: cityName
}));
}
}
}
var confirmBtn = createElement("a", {
innerText:"Confirm", class:"a-link-button", display:"inline-block", margin:"3px",
clickListener:()=>{
var city = citySelector.options[citySelector.selectedIndex].value;
if (this.funds.lt(OfficeInitialCost)) {
dialogBoxCreate("You don't have enough company funds to open a new office!");
} else {
this.funds = this.funds.minus(OfficeInitialCost);
dialogBoxCreate("Opened a new office in " + city + "!");
division.offices[city] = new OfficeSpace({
loc:city,
size:OfficeInitialSize,
});
this.displayDivisionContent(division, city);
}
removeElementById(popupId);
return false;
}
});
var cancelBtn = createElement("a", {
innerText:"Cancel", class:"a-link-button", display:"inline-block", margin:"3px",
clickListener:()=>{
removeElementById(popupId);
return false;
}
})
createPopup(popupId, [text, citySelector, confirmBtn, cancelBtn]);
return false;
}
}));
companyManagementPanel.appendChild(createElement("br", {})); // Force line break
//Get office object
var office = division.offices[currentCityUi];
if (!(office instanceof OfficeSpace)) {
console.log("ERROR: Current city for UI does not have an office space");
return;
}
//Left and right panels
var leftPanel = createElement("div", {class:"cmpy-mgmt-industry-left-panel"});
var rightPanel = createElement("div", {class:"cmpy-mgmt-industry-right-panel"});
companyManagementPanel.appendChild(leftPanel);
companyManagementPanel.appendChild(rightPanel);
//Different sections (Overview, Employee/Office, and Warehouse)
industryOverviewPanel = createElement("div", {
id:"cmpy-mgmt-industry-overview-panel", class:"cmpy-mgmt-industry-overview-panel"
});
leftPanel.appendChild(industryOverviewPanel);
industryEmployeePanel = createElement("div", {
id:"cmpy-mgmt-employee-panel", class:"cmpy-mgmt-employee-panel"
});
leftPanel.appendChild(industryEmployeePanel);
industryWarehousePanel = createElement("div", {
id:"cmpy-mgmt-warehouse-panel", class:"cmpy-mgmt-warehouse-panel"
});
rightPanel.appendChild(industryWarehousePanel);
//Industry overview text
industryOverviewText = createElement("p", {});
industryOverviewPanel.appendChild(industryOverviewText);
industryOverviewPanel.appendChild(createElement("br", {}));
//Industry overview Purchases & Upgrades
var numUpgrades = Object.keys(IndustryUpgrades).length;
while (division.upgrades.length < numUpgrades) {division.upgrades.push(0);} //Backwards compatibility
var industryOverviewUpgrades = createElement("div", {});
industryOverviewUpgrades.appendChild(createElement("u", {
innerText:"Purchases & Upgrades", margin:"2px", padding:"2px",
fontSize:"14px",
}));
industryOverviewUpgrades.appendChild(createElement("br", {}));
for (var i = 0; i < numUpgrades; ++i) {
(function(i, corp, division, office) {
var upgrade = IndustryUpgrades[i.toString()];
if (upgrade == null) {
console.log("ERROR: Could not find levelable upgrade index: " + i);
return;
}
var baseCost = upgrade[1], priceMult = upgrade[2], cost = 0;
switch(i) {
case 0: //Coffee, cost is static per employee
cost = office.employees.length * baseCost;
break;
default:
cost = baseCost * Math.pow(priceMult, division.upgrades[i]);
break;
}
industryOverviewUpgrades.appendChild(createElement("div", {
class:"cmpy-mgmt-upgrade-div", display:"inline-block",
innerHTML:upgrade[4] + ' - ' + numeral(cost).format("$0.000a"),
tooltip:upgrade[5],
clickListener:()=>{
if (corp.funds.lt(cost)) {
dialogBoxCreate("Insufficient funds");
} else {
corp.funds = corp.funds.minus(cost);
division.upgrade(upgrade, {
corporation:corp,
office:office,
});
corp.displayDivisionContent(division, city);
}
}
}));
industryOverviewUpgrades.appendChild(createElement("br", {}));
})(i, this, division, office);
}
industryOverviewPanel.appendChild(industryOverviewUpgrades);
//Industry Overview 'Create Product' button if applicable
if (division.makesProducts) {
//Get the text on the button based on Industry type
var createProductButtonText, createProductPopupText;
switch(division.type) {
case Industries.Food:
createProductButtonText = "Build Restaurant";
createProductPopupText = "Build and manage a new restaurant!"
break;
case Industries.Tobacco:
createProductButtonText = "Create Product";
createProductPopupText = "Create a new tobacco product!";
break;
case Industries.Pharmaceutical:
createProductButtonText = "Create Drug";
createProductPopupText = "Design and develop a new pharmaceutical drug!";
break;
case Industries.Computer:
case "Computer":
createProductButtonText = "Create Product";
createProductPopupText = "Design and manufacture a new computer hardware product!";
break;
case Industries.Robotics:
createProductButtonText = "Design Robot";
createProductPopupText = "Design and create a new robot or robotic system!";
break;
case Industries.Software:
createProductButtonText = "Develop Software";
createProductPopupText = "Develop a new piece of software!";
break;
case Industries.HealthCare:
createProductButtonText = "Build Hospital";
createProductPopupText = "Build and manage a new hospital!";
break;
case Industries.RealEstate:
createProductButtonText = "Develop Property";
createProductPopupText = "Develop a new piece of real estate property!";
break;
default:
createProductButtonText = "Create Product";
return "";
}
createProductPopupText += "<br><br>To begin developing a product, " +
"first choose the city in which it will be designed. The stats of your employees " +
"in the selected city affect the properties of the finished product, such as its " +
"quality, performance, and durability.<br><br>" +
"You can also choose to invest money in the design and marketing of " +
"the product. Investing money in its design will result in a superior product. " +
"Investing money in marketing the product will help the product's sales.";
//Create the button
industryOverviewPanel.appendChild(createElement("a", {
class:"a-link-button", innerText:createProductButtonText, margin:"6px", display:"inline-block",
clickListener:()=>{
var popupId = "cmpy-mgmt-create-product-popup";
var txt = createElement("p", {
innerHTML:createProductPopupText,
});
var designCity = createElement("select", {});
for (var cityName in division.offices) {
if (division.offices[cityName] instanceof OfficeSpace) {
designCity.add(createElement("option", {
value:cityName,
text:cityName
}));
}
}
var foo = "Product Name";
if (division.type === Industries.Food) {
foo = "Restaurant Name";
} else if (division.type === Industries.Healthcare) {
foo = "Hospital Name";
} else if (division.type === Industries.RealEstate) {
foo = "Property Name";
}
var productNameInput = createElement("input", {
placeholder:foo,
});
var lineBreak1 = createElement("br",{});
var designInvestInput = createElement("input", {
type:"number",
placeholder:"Design investment"
});
var marketingInvestInput = createElement("input", {
type:"number",
placeholder:"Marketing investment"
});
var confirmBtn = createElement("a", {
class:"a-link-button",
innerText:"Develop Product",
clickListener:()=>{
if (designInvestInput.value == null) {designInvestInput.value = 0;}
if (marketingInvestInput.value == null) {marketingInvestInput.value = 0;}
var designInvest = parseFloat(designInvestInput.value),
marketingInvest = parseFloat(marketingInvestInput.value);
if (productNameInput.value == null || productNameInput.value === "") {
dialogBoxCreate("You must specify a name for your product!");
} else if (isNaN(designInvest)) {
dialogBoxCreate("Invalid value for design investment");
} else if (isNaN(marketingInvest)) {
dialogBoxCreate("Invalid value for marketing investment");
} else if (this.funds.lt(designInvest + marketingInvest)) {
dialogBoxCreate("You don't have enough company funds to make this large of an investment");
} else {
var product = new Product({
name:productNameInput.value.replace(/[<>]/g, ''), //Sanitize for HTMl elements
createCity:designCity.options[designCity.selectedIndex].value,
designCost: designInvest,
advCost: marketingInvest,
});
this.funds = this.funds.minus(designInvest + marketingInvest);
division.products[product.name] = product;
removeElementById(popupId);
}
//this.updateUIContent();
this.displayDivisionContent(division, city);
return false;
}
})
var cancelBtn = createElement("a", {
class:"a-link-button",
innerText:"Cancel",
clickListener:()=>{
removeElementById(popupId);
return false;
}
})
createPopup(popupId, [txt, designCity, productNameInput, lineBreak1,
designInvestInput, marketingInvestInput, confirmBtn, cancelBtn]);
}
}));
}
//Employee and Office Panel
industryEmployeeText = createElement("p", {
id: "cmpy-mgmt-employee-p",
display:"block",
innerHTML: "<h1>Office Space</h1><br>" +
"Type: " + office.tier + "<br>" +
"Comfort: " + office.comf + "<br>" +
"Beauty: " + office.beau + "<br>" +
"Size: " + office.employees.length + " / " + office.size + " employees",
});
industryEmployeePanel.appendChild(industryEmployeeText);
//Hire Employee button
if (office.employees.length === 0) {
industryEmployeeHireButton = createElement("a", {
class:"a-link-button",display:"inline-block",
innerText:"Hire Employee", fontSize:"13px",
tooltip:"You'll need to hire some employees to get your operations started! " +
"It's recommended to have at least one employee in every position",
clickListener:()=>{
office.findEmployees({corporation:this, division:division});
return false;
}
});
//industryEmployeeHireButton.classList.add("flashing-button");
} else {
industryEmployeeHireButton = createElement("a", {
class:"a-link-button",display:"inline-block",
innerText:"Hire Employee", fontSize:"13px",
clickListener:()=>{
office.findEmployees({corporation:this, division:division});
return false;
}
});
}
industryEmployeePanel.appendChild(industryEmployeeHireButton);
//Autohire Employee button
industryEmployeeAutohireButton = createElement("a", {
class:"a-link-button", display:"inline-block",
innerText:"Autohire Employee", fontSize:"13px",
tooltip:"Automatically hires an employee and gives him/her a random name",
clickListener:()=>{
office.hireRandomEmployee({corporation:this, division:division});
return false;
}
});
industryEmployeePanel.appendChild(industryEmployeeAutohireButton);
//Upgrade Office Size button
industryEmployeePanel.appendChild(createElement("br", {}));
industryOfficeUpgradeSizeButton = createElement("a", {
class:"a-link-button", innerText:"Upgrade size",
display:"inline-block", margin:"6px", fontSize:"13px",
tooltip:"Upgrade the office's size so that it can hold more employees!",
clickListener:()=>{
var popupId = "cmpy-mgmt-upgrade-office-size-popup";
var initialPriceMult = Math.round(office.size / OfficeInitialSize);
var upgradeCost = OfficeInitialCost * Math.pow(1.07, initialPriceMult);
//Calculate cost to upgrade size by 15 employees
var mult = 0;
for (var i = 0; i < 5; ++i) {
mult += (Math.pow(1.07, initialPriceMult + i));
}
var upgradeCost15 = OfficeInitialCost * mult;
//Calculate max upgrade size and cost
var maxMult = (this.funds.dividedBy(OfficeInitialCost)).toNumber();
var maxNum = 1;
mult = Math.pow(1.07, initialPriceMult);
while(maxNum < 50) { //Hard cap of 50x (extra 150 employees)
if (mult >= maxMult) {break;}
var multIncrease = Math.pow(1.07, initialPriceMult + maxNum);
if (mult + multIncrease > maxMult) {
break;
} else {
mult += multIncrease;
}
++maxNum;
}
var upgradeCostMax = OfficeInitialCost * mult;
var text = createElement("p", {
innerText:"Increase the size of your office space to fit additional employees!"
});
var text2 = createElement("p", {innerText: "Upgrade size: "});
var confirmBtn = createElement("a", {
class: this.funds.lt(upgradeCost) ? "a-link-button-inactive" : "a-link-button",
display:"inline-block", margin:"4px", innerText:"by 3",
tooltip:numeral(upgradeCost).format("$0.000a"),
clickListener:()=>{
if (this.funds.lt(upgradeCost)) {
dialogBoxCreate("You don't have enough company funds to purchase this upgrade!");
} else {
office.size += OfficeInitialSize;
this.funds = this.funds.minus(upgradeCost);
dialogBoxCreate("Office space increased! It can now hold " + office.size + " employees");
this.updateUIContent();
}
removeElementById(popupId);
return false;
}
});
var confirmBtn15 = createElement("a", {
class: this.funds.lt(upgradeCost15) ? "a-link-button-inactive" : "a-link-button",
display:"inline-block", margin:"4px", innerText:"by 15",
tooltip:numeral(upgradeCost15).format("$0.000a"),
clickListener:()=>{
if (this.funds.lt(upgradeCost15)) {
dialogBoxCreate("You don't have enough company funds to purchase this upgrade!");
} else {
office.size += (OfficeInitialSize * 5);
this.funds = this.funds.minus(upgradeCost15);
dialogBoxCreate("Office space increased! It can now hold " + office.size + " employees");
this.updateUIContent();
}
removeElementById(popupId);
return false;
}
});
var confirmBtnMax = createElement("a", {
class:this.funds.lt(upgradeCostMax) ? "a-link-button-inactive" : "a-link-button",
display:"inline-block", margin:"4px", innerText:"by MAX (" + maxNum*OfficeInitialSize + ")",
tooltip:numeral(upgradeCostMax).format("$0.000a"),
clickListener:()=>{
if (this.funds.lt(upgradeCostMax)) {
dialogBoxCreate("You don't have enough company funds to purchase this upgrade!");
} else {
office.size += (OfficeInitialSize * maxNum);
this.funds = this.funds.minus(upgradeCostMax);
dialogBoxCreate("Office space increased! It can now hold " + office.size + " employees");
this.updateUIContent();
}
removeElementById(popupId);
return false;
}
});
var cancelBtn = createElement("a", {
class:"a-link-button", innerText:"Cancel", display:"inline-block", margin:"4px",
clickListener:()=>{
removeElementById(popupId);
return false;
}
})
createPopup(popupId, [text, text2, confirmBtn, confirmBtn15, confirmBtnMax, cancelBtn]);
return false;
}
});
industryEmployeePanel.appendChild(industryOfficeUpgradeSizeButton);
//Throw Office Party
industryEmployeePanel.appendChild(createElement("a", {
class:"a-link-button", display:"inline-block", innerText:"Throw Party",
fontSize:"13px",
tooltip:"Throw an office party to increase your employee's morale and happiness",
clickListener:()=>{
var popupId = "cmpy-mgmt-throw-office-party-popup";
var txt = createElement("p", {
innerText:"Enter the amount of money you would like to spend PER EMPLOYEE " +
"on this office party"
});
var totalCostTxt = createElement("p", {
innerText:"Throwing this party will cost a total of $0"
});
var confirmBtn;
var input = createElement("input", {
type:"number", margin:"5px", placeholder:"$ / employee",
inputListener:()=>{
if (isNaN(input.value) || input.value < 0) {
totalCostTxt.innerText = "Invalid value entered!"
} else {
var totalCost = input.value * office.employees.length;
totalCostTxt.innerText = "Throwing this party will cost a total of " + numeral(totalCost).format('$0.000a');
}
},
onkeyup:(e)=>{
e.preventDefault();
if (e.keyCode === 13) {confirmBtn.click();}
}
});
confirmBtn = createElement("a", {
class:"a-link-button",
display:"inline-block",
innerText:"Throw Party",
clickListener:()=>{
if (isNaN(input.value) || input.value < 0) {
dialogBoxCreate("Invalid value entered");
} else {
var totalCost = input.value * office.employees.length;
if (this.funds.lt(totalCost)) {
dialogBoxCreate("You don't have enough company funds to throw this party!");
} else {
this.funds = this.funds.minus(totalCost);
var mult;
for (var fooit = 0; fooit < office.employees.length; ++fooit) {
mult = office.employees[fooit].throwParty(input.value);
}
dialogBoxCreate("You threw a party for the office! The morale and happiness " +
"of each employee increased by " + formatNumber((mult-1) * 100, 2) + "%.");
removeElementById(popupId);
}
}
return false;
}
});
var cancelBtn = createElement("a", {
class:"a-link-button",
display:"inline-block",
innerText:"Cancel",
clickListener:()=>{
removeElementById(popupId);
return false;
}
});
createPopup(popupId, [txt, totalCostTxt, input, confirmBtn, cancelBtn]);
}
}));
industryEmployeeManagementUI = createElement("div", {});
industryEmployeeInfo = createElement("p", {margin:"4px", padding:"4px"});
if (empManualAssignmentModeActive) {
//Employees manually assigned
industryEmployeeManagementUI.appendChild(createElement("a", {
class:"a-link-button", display:"inline-block", margin:"4px",
innerText:"Switch to Auto Mode",
tooltip:"Switch to Automatic Assignment Mode, which will automatically " +
"assign employees to your selected jobs. You simply have to select " +
"the number of assignments for each job",
clickListener:()=>{
empManualAssignmentModeActive = false;
this.displayDivisionContent(division, city);
}
}));
industryEmployeeManagementUI.appendChild(createElement("br", {}));
industryIndividualEmployeeInfo = createElement("div", {margin:"4px", padding:"4px"});
var selector = createElement("select", {
color: "white", backgroundColor:"black", margin:"4px", padding:"4px",
changeListener:()=>{
var name = selector.options[selector.selectedIndex].text;
for (var i = 0; i < office.employees.length; ++i) {
if (office.employees[i].name === name) {
removeChildrenFromElement(industryIndividualEmployeeInfo);
office.employees[i].createUI(industryIndividualEmployeeInfo, this);
return;
}
}
console.log("ERROR: Employee in selector could not be found");
}
});
for (var i = 0; i < office.employees.length; ++i) {
selector.add(createElement("option", {text:office.employees[i].name}));
}
selector.selectedIndex = -1;
industryEmployeeManagementUI.appendChild(industryEmployeeInfo);
industryEmployeeManagementUI.appendChild(selector);
industryEmployeeManagementUI.appendChild(industryIndividualEmployeeInfo);
} else {
//Player only manages the number of each occupation, not who gets what job
industryEmployeeManagementUI.appendChild(createElement("a", {
class:"a-link-button", display:"inline-block", margin:"4px",
innerText:"Switch to Manual Mode",
tooltip:"Switch to Manual Assignment Mode, which allows you to " +
"specify which employees should get which jobs",
clickListener:()=>{
empManualAssignmentModeActive = true;
this.displayDivisionContent(division, city);
}
}));
industryEmployeeManagementUI.appendChild(createElement("br", {}));
var opCount = 0, engCount = 0, busCount = 0,
mgmtCount = 0, rndCount = 0, unassignedCount = 0,
trainingCount = 0;
for (var i = 0; i < office.employees.length; ++i) {
switch (office.employees[i].pos) {
case EmployeePositions.Operations:
++opCount; break;
case EmployeePositions.Engineer:
++engCount; break;
case EmployeePositions.Business:
++busCount; break;
case EmployeePositions.Management:
++mgmtCount; break;
case EmployeePositions.RandD:
++rndCount; break;
case EmployeePositions.Unassigned:
++unassignedCount; break;
case EmployeePositions.Training:
++trainingCount; break;
default:
console.log("ERROR: Unrecognized employee position: " + office.employees[i].pos);
break;
}
}
//Unassigned employee count display
industryEmployeeManagementUI.appendChild(createElement("p", {
display:"inline-block",
innerText:"Unassigned Employees: " + unassignedCount,
}));
industryEmployeeManagementUI.appendChild(createElement("br", {}));
//General display of employee information (avg morale, avg energy, etc.)
industryEmployeeManagementUI.appendChild(industryEmployeeInfo);
industryEmployeeManagementUI.appendChild(createElement("br", {}));
var positions = [EmployeePositions.Operations, EmployeePositions.Engineer,
EmployeePositions.Business, EmployeePositions.Management,
EmployeePositions.RandD, EmployeePositions.Training];
var descriptions = ["Manages supply chain operations. Improves production.", //Operations
"Develops and maintains products and production systems. Improves production.", //Engineer
"Handles sales and finances. Improves sales.", //Business
"Leads and oversees employees and office operations. Improves production.", //Management
"Research new innovative ways to improve the company. Generates Scientific Research", //RandD
"Set employee to training, which will increase some of their stats. Employees in training do not affect any company operations."] //Training
var counts = [opCount, engCount, busCount, mgmtCount, rndCount, trainingCount];
for (var i = 0; i < positions.length; ++i) {
(function(corp, i) {
var info = createElement("h2", {
display:"inline-block", width:"40%", fontSize:"15px",
innerText: positions[i] + "(" + counts[i] + ")",
tooltipleft: descriptions[i]
});
var plusBtn = createElement("a", {
class: unassignedCount > 0 ? "a-link-button" : "a-link-button-inactive",
display:"inline-block", innerText:"+",
clickListener:()=>{
office.assignEmployeeToJob(positions[i]);
corp.displayDivisionContent(division, city);
}
});
var minusBtn = createElement("a", {
class: counts[i] > 0 ? "a-link-button" : "a-link-button-inactive",
display:"inline-block", innerText:"-",
clickListener:()=>{
office.unassignEmployeeFromJob(positions[i]);
corp.displayDivisionContent(division, city);
}
});
var newline = createElement("br", {});
industryEmployeeManagementUI.appendChild(info);
industryEmployeeManagementUI.appendChild(plusBtn);
industryEmployeeManagementUI.appendChild(minusBtn);
industryEmployeeManagementUI.appendChild(newline);
})(this, i);
}
}
industryEmployeePanel.appendChild(industryEmployeeManagementUI);
//Warehouse Panel
var warehouse = division.warehouses[currentCityUi];
if (warehouse instanceof Warehouse) {
warehouse.createUI({industry:division, company: this});
} else {
industryWarehousePanel.appendChild(createElement("a", {
innerText:"Purchase Warehouse ($5b)",
class: "a-link-button",
clickListener:()=>{
if (this.funds.lt(WarehouseInitialCost)) {
dialogBoxCreate("You do not have enough funds to do this!");
} else {
division.warehouses[currentCityUi] = new Warehouse({
loc:currentCityUi,
size:WarehouseInitialSize,
});
this.funds = this.funds.minus(WarehouseInitialCost);
this.displayDivisionContent(division, currentCityUi);
}
return false;
}
}));
}
this.updateDivisionContent(division);
}
Corporation.prototype.updateDivisionContent = function(division) {
if (!(division instanceof Industry)) {
console.log("ERROR: Invalid 'division' argument in Corporation.updateDivisionContent");
return;
}
var vechain = (this.unlockUpgrades[4] === 1);
//Industry Overview Text
var profit = division.lastCycleRevenue.minus(division.lastCycleExpenses).toNumber(),
profitStr = profit >= 0 ? numeral(profit).format("$0.000a") : "-" + numeral(-1 * profit).format("$0.000a");
var advertisingInfo = "";
if (vechain) {
var advertisingFactors = division.getAdvertisingFactors();
var awarenessFac = advertisingFactors[1];
var popularityFac = advertisingFactors[2];
var ratioFac = advertisingFactors[3];
var totalAdvertisingFac = advertisingFactors[0];
advertisingInfo =
"<p class='tooltip'>Advertising Multiplier: x" + formatNumber(totalAdvertisingFac, 3) +
"<span class='tooltiptext' style='font-size:12px'>Total multiplier for this industry's sales due to its awareness and popularity<br>" +
"Awareness Bonus: x" + formatNumber(Math.pow(awarenessFac, 0.85), 3) + "<br>" +
"Popularity Bonus: x" + formatNumber(Math.pow(popularityFac, 0.85), 3) + "<br>" +
"Ratio Multiplier: x" + formatNumber(Math.pow(ratioFac, 0.85), 3) + "</span></p><br>"
}
removeChildrenFromElement(industryOverviewText);
industryOverviewText.appendChild(createElement("p", {
innerHTML:"Industry: " + division.type + " (Corp Funds: " + numeral(this.funds.toNumber()).format("$0.000a") + ")<br><br>" +
"Awareness: " + formatNumber(division.awareness, 3) + "<br>" +
"Popularity: " + formatNumber(division.popularity, 3) + "<br>" +
advertisingInfo + "<br>" +
"Revenue: " + numeral(division.lastCycleRevenue.toNumber()).format("$0.000a") + " / s<br>" +
"Expenses: " + numeral(division.lastCycleExpenses.toNumber()).format("$0.000a") + " /s<br>" +
"Profit: " + profitStr + " / s<br><br>"
}));
industryOverviewText.appendChild(createElement("p", {
marginTop:"2px",
innerText:"Production Multiplier: " + formatNumber(division.prodMult, 2),
tooltip:"Production gain from owning production-boosting materials " +
"such as hardware, Robots, AI Cores, and Real Estate"
}));
industryOverviewText.appendChild(createElement("div", {
innerText:"?", class:"help-tip",
clickListener:()=>{
dialogBoxCreate("Owning Hardware, Robots, AI Cores, and Real Estate " +
"can boost your Industry's production. The effect these " +
"materials have on your production varies between Industries. " +
"For example, Real Estate may be very effective for some Industries, " +
"but ineffective for others.<br><br>" +
"This division's production multiplier is calculated by summing " +
"the individual production multiplier of each of its office locations. " +
"This production multiplier is applied to each office. Therefore, it is " +
"beneficial to expand into new cities as this can greatly increase the " +
"production multiplier of your entire Division.");
}
}));
industryOverviewText.appendChild(createElement("br"));
industryOverviewText.appendChild(createElement("p", {
display:"inline-block",
innerText:"Scientific Research: " + formatNumber(division.sciResearch.qty, 3),
tooltip:"Scientific Research increases the quality of the materials and " +
"products that you produce."
}));
//Office and Employee List
var office = division.offices[currentCityUi];
industryEmployeeText.innerHTML =
"<h1>Office Space</h1><br>" +
"Type: " + office.tier + "<br>" +
"Comfort: " + office.comf + "<br>" +
"Beauty: " + office.beau + "<br>" +
"Size: " + office.employees.length + " / " + office.size + " employees";
if (office.employees.length >= office.size) {
industryEmployeeHireButton.className = "a-link-button-inactive";
industryEmployeeAutohireButton.className = "a-link-button-inactive tooltip";
} else if (office.employees.length === 0) {
industryEmployeeHireButton.className = "a-link-button tooltip flashing-button";
industryEmployeeAutohireButton.className = "a-link-button tooltip";
} else {
industryEmployeeHireButton.className = "a-link-button";
industryEmployeeAutohireButton.className = "a-link-button tooltip";
}
//Employee Overview stats
//Calculate average morale, happiness, and energy
var totalMorale = 0, totalHappiness = 0, totalEnergy = 0,
avgMorale = 0, avgHappiness = 0, avgEnergy = 0;
for (var i = 0; i < office.employees.length; ++i) {
totalMorale += office.employees[i].mor;
totalHappiness += office.employees[i].hap;
totalEnergy += office.employees[i].ene;
}
if (office.employees.length > 0) {
avgMorale = totalMorale / office.employees.length;
avgHappiness = totalHappiness / office.employees.length;
avgEnergy = totalEnergy / office.employees.length;
}
industryEmployeeInfo.innerHTML =
"Avg Employee Morale: " + formatNumber(avgMorale, 3) + "<br>" +
"Avg Employee Happiness: " + formatNumber(avgHappiness, 3) + "<br>" +
"Avg Employee Energy: " + formatNumber(avgEnergy, 3);
if (vechain) { //VeChain - Statistics
industryEmployeeInfo.appendChild(createElement("br", {}));
industryEmployeeInfo.appendChild(createElement("p", {
innerText:"Material Production: " + formatNumber(division.getOfficeProductivity(office), 3),
tooltip: "The base amount of material this office can produce. Does not include " +
"production multipliers from upgrades and materials. This value is based off " +
"the productivity of your Operations, Engineering, and Management employees"
}));
industryEmployeeInfo.appendChild(createElement("br", {}));
industryEmployeeInfo.appendChild(createElement("p", {
innerText:"Product Production: " + formatNumber(division.getOfficeProductivity(office, {forProduct:true}), 3),
tooltip: "The base amount of any given Product this office can produce. Does not include " +
"production multipliers from upgrades and materials. This value is based off " +
"the productivity of your Operations, Engineering, and Management employees"
}));
industryEmployeeInfo.appendChild(createElement("br", {}));
industryEmployeeInfo.appendChild(createElement("p", {
innerText: "Business Multiplier: x" + formatNumber(division.getBusinessFactor(office), 3),
tooltip: "The effect this office's 'Business' employees has on boosting sales"
}));
}
//Warehouse
var warehouse = division.warehouses[currentCityUi];
if (warehouse instanceof Warehouse) {
warehouse.updateUI({industry:division, company:this});
}
}
Corporation.prototype.createCityUITab = function(city, division) {
var tab = createElement("button", {
id:"cmpy-mgmt-city-" + city + "-tab",
class:"cmpy-mgmt-city-tab",
innerText:city,
clickListener:()=>{
this.selectCityTab(tab, city);
this.displayDivisionContent(division, city);
return false;
}
});
companyManagementPanel.appendChild(tab);
}
Corporation.prototype.selectCityTab = function(activeTab, city) {
if (activeTab == null) {
activeTab = document.getElementById("cmpy-mgmt-city-" + city + "-tab");
if (activeTab == null) {return;}
}
for (var i = 0; i < cityTabs.length; ++i) {
cityTabs[i].className = "cmpy-mgmt-city-tab";
}
activeTab.className = "cmpy-mgmt-city-tab current";
}
Corporation.prototype.clearUI = function() {
//Delete everything
if (companyManagementDiv != null) {removeElementById(companyManagementDiv.id);}
//Reset global DOM variables
companyManagementDiv = null;
companyManagementPanel = null;
currentCityUi = null;
corporationUnlockUpgrades = null;
corporationUpgrades = null;
industryOverviewPanel = null;
industryOverviewText = null;
industryEmployeePanel = null;
industryEmployeeText = null;
industryEmployeeHireButton = null;
industryEmployeeAutohireButton = null;
industryEmployeeManagementUI = null;
industryEmployeeInfo = null;
industryIndividualEmployeeInfo = null;
industryOfficeUpgradeSizeButton = null;
industryWarehousePanel = null;
industrySmartSupplyCheckbox = null;
industryWarehouseStorageText = null;
industryWarehouseUpgradeSizeButton = null;
industryWarehouseStateText = null;
industryWarehouseMaterials = null;
industryWarehouseProducts = null;
companyManagementHeaderTabs = null;
headerTabs = null;
cityTabs = null;
document.getElementById("character-overview-wrapper").style.visibility = "visible";
}
Corporation.prototype.toJSON = function() {
return Generic_toJSON("Corporation", this);
}
Corporation.fromJSON = function(value) {
return Generic_fromJSON(Corporation, value.data);
}
Reviver.constructors.Corporation = Corporation;
export {Corporation};