..
@types
add better typing to Electron.tsx
2022-04-21 23:50:49 -07:00
Achievements
Workout achievement requires work in gym ( #805 )
2023-09-17 15:38:52 -04:00
Arcade /ui
Make the main player object an alias, makes it easier to import
2022-10-09 18:42:14 -04:00
Augmentation
UI: Improve soft reset dialog, and always confirm soft resets ( #809 )
2023-09-17 16:30:10 -04:00
BitNode
DOC: Add CorporationDivisions multiplier to BitNodeMultipliers API interface ( #798 )
2023-09-12 04:30:19 -04:00
Bladeburner
fix NaN in Bladeburner success Chance ( #761 )
2023-08-30 14:51:16 -04:00
Casino
ENUMS: Initial Enum Helper rework + Reorganization ( #596 )
2023-06-12 00:34:20 -04:00
Company
TYPESAFETY: CompanyName ( #650 )
2023-07-11 09:23:17 -04:00
Corporation
UI: Clean up typesetting of Corp ingredient formulas ( #819 )
2023-10-02 20:13:41 -04:00
CotMG
STANEK: Re-apply stanek boosts when applying entropy ( #816 )
2023-10-02 20:11:22 -04:00
Crime
ENUMS: Initial Enum Helper rework + Reorganization ( #596 )
2023-06-12 00:34:20 -04:00
DarkWeb
ENUMS: Initial Enum Helper rework + Reorganization ( #596 )
2023-06-12 00:34:20 -04:00
data
CCT: accept IP solutions with matched single or double quotes, or none ( #712 )
2023-08-06 09:13:01 -04:00
DevMenu /ui
Update SourceFilesDev.tsx
2023-10-03 01:19:10 -04:00
Diagnostic
FILES: Path rework & typesafety ( #479 )
2023-04-24 10:26:57 -04:00
Documentation
Update changelog.md for 2.5.0
2023-10-02 19:30:37 -04:00
Exploits
UI: Fix some DevMenu react errors, add number of exploits to savegame comparison ( #825 )
2023-10-02 23:28:16 -04:00
Faction
CORPORATION: Rework share price calculation + UI improvements ( #782 )
2023-09-20 00:36:48 -04:00
GameOptions /ui
UI: Add a Credits button in options menu ( #836 )
2023-10-02 20:00:52 -04:00
Gang
UI: Rename Territory Warfare gang status to avoid confusion with gang member task of the same name ( #790 )
2023-09-26 21:04:43 -04:00
Hacking
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
Hacknet
CORPORATION: Rework valuation calculation ( #789 )
2023-09-19 08:47:16 -04:00
hash
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
Hospital
Make the main player object an alias, makes it easier to import
2022-10-09 18:42:14 -04:00
Infiltration
Fix wiregame, update changlog
2023-08-01 02:42:43 -04:00
Literature
Remove more rtd references ( #702 )
2023-08-06 00:05:03 -04:00
Locations
UI: Improve soft reset dialog, and always confirm soft resets ( #809 )
2023-09-17 16:30:10 -04:00
Message
MESSAGES: Re-implement limit on Icarus messages after a bitnode is completed ( #742 )
2023-08-28 14:38:15 -04:00
Milestones
TYPESAFETY: FactionName ( #644 )
2023-06-25 22:53:35 -04:00
Netscript
CORPORATION: Dramatically lower API RAM costs ( #818 )
2023-09-27 17:38:30 -04:00
NetscriptFunctions
UI: Fix some DevMenu react errors, add number of exploits to savegame comparison ( #825 )
2023-10-02 23:28:16 -04:00
NetworkShare
v1.5.0
2022-03-07 17:51:02 -05:00
Paths
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
PersonObjects
UI: Fix some DevMenu react errors, add number of exploits to savegame comparison ( #825 )
2023-10-02 23:28:16 -04:00
Programs
CODEBASE: Follow-up for lint rules PR + address some eslint disables ( #651 )
2023-06-29 13:22:10 -04:00
RemoteFileAPI
ENUMS: Initial Enum Helper rework + Reorganization ( #596 )
2023-06-12 00:34:20 -04:00
Script
Fixed ram evaluation to include more edge-cases ( #665 )
2023-07-11 14:09:23 -04:00
ScriptEditor
MISC: spelling and consistency fixes in the NetscriptDefinitions.ts file ( #821 )
2023-10-02 20:14:44 -04:00
Server
TYPESAFETY: Strict internal typing for AugmentationName ( #608 )
2023-06-16 17:52:42 -04:00
Settings
TERMINAL: Add option for partial history search ( #736 )
2023-08-21 06:50:17 -04:00
Sidebar /ui
Documentation added ingame ( #667 )
2023-07-12 17:10:52 -04:00
SourceFile
UI: Fix some DevMenu react errors, add number of exploits to savegame comparison ( #825 )
2023-10-02 23:28:16 -04:00
StockMarket
Remove more rtd references ( #702 )
2023-08-06 00:05:03 -04:00
Terminal
UI: clear search suggestions on clearall modification ( #787 )
2023-09-12 02:00:20 -04:00
Themes
UI: Fixed Preview for 2 themes ( #737 )
2023-08-19 15:42:01 -04:00
ThirdParty
rm any
2022-07-15 01:51:30 -04:00
Types
CORPORATION: Corp changes prior to 2.3 finalization ( #503 )
2023-05-15 18:06:57 -04:00
ui
UI: Fix some DevMenu react errors, add number of exploits to savegame comparison ( #825 )
2023-10-02 23:28:16 -04:00
utils
CODEBASE: Follow-up for lint rules PR + address some eslint disables ( #651 )
2023-06-29 13:22:10 -04:00
Work
UI: Suppress confusing reputation-earned dialog on augment install ( #739 )
2023-08-28 15:12:13 -04:00
Alias.ts
TERMINAL: Prevent recursive aliases from being resolved. ( #741 )
2023-08-28 14:26:25 -04:00
CodingContractGenerator.ts
TYPESAFETY: FactionName ( #644 )
2023-06-25 22:53:35 -04:00
CodingContracts.ts
MISC: enforce eslint react checks ( #640 )
2023-06-26 22:29:44 -04:00
Constants.ts
2.5.1 dev start
2023-10-02 19:46:57 -04:00
db.tsx
Fixing spelling mistake
2022-01-10 15:17:04 +10:00
DevMenu.tsx
MISC: enforce eslint react checks ( #640 )
2023-06-26 22:29:44 -04:00
Electron.tsx
UI: Correct behavior of "back" button on faction augs page
2023-06-26 04:24:37 -04:00
engine.tsx
STANEK: Re-apply stanek boosts when applying entropy ( #816 )
2023-10-02 20:11:22 -04:00
Enums.ts
TYPESAFETY: CompanyName ( #650 )
2023-07-11 09:23:17 -04:00
ExportBonus.tsx
Make the main player object an alias, makes it easier to import
2022-10-09 18:42:14 -04:00
Hacking.ts
TYPESAFETY: Strict internal typing for AugmentationName ( #608 )
2023-06-16 17:52:42 -04:00
index.html
Upgrade monaco and bump game version to 2.3.0dev ( #369 )
2023-02-23 21:43:29 -05:00
index.tsx
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
InteractiveTutorial.ts
Documentation added ingame ( #667 )
2023-07-12 17:10:52 -04:00
NetscriptFunctions.ts
API: Added spawnDelay parameter to ns.spawn options, allowing user defined delay ( #807 )
2023-09-27 01:31:47 -04:00
NetscriptJSEvaluator.ts
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
NetscriptPort.ts
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
NetscriptWorker.ts
more hotfixing
2023-05-26 14:59:42 -04:00
Player.ts
CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map ( #473 )
2023-04-18 03:19:45 -04:00
Prestige.ts
TYPESAFETY: CompanyName ( #650 )
2023-07-11 09:23:17 -04:00
RedPill.tsx
PRESTIGE: Make bitnode reset synchronous again ( #566 )
2023-06-03 18:04:45 -04:00
SaveObject.ts
UI: Fix some DevMenu react errors, add number of exploits to savegame comparison ( #825 )
2023-10-02 23:28:16 -04:00
Terminal.ts
add hoop before exposing
2022-10-11 21:02:04 -04:00
TextFile.ts
FILES: Path rework & typesafety ( #479 )
2023-04-24 10:26:57 -04:00
types.ts
CODEBASE: Follow-up for lint rules PR + address some eslint disables ( #651 )
2023-06-29 13:22:10 -04:00
UncaughtPromiseHandler.ts
uncaught promises no longer spam console ( #134 )
2022-10-19 17:13:15 -04:00