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64 lines
3.6 KiB
Markdown
64 lines
3.6 KiB
Markdown
# Augmentations
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Advances in science and medicine have led to powerful new technologies that allow people to augment themselves beyond normal human capabilities.
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There are many different types of Augmentations, ranging from cybernetic to genetic to biological.
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Acquiring these Augmentations enhances the user's physical and mental faculties.
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Augmentations provide persistent upgrades in the form of multipliers.
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These multipliers apply to a wide variety of things such as stats, experience gain, and [hacking](hacking.md), just to name a few.
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The effects of Augmentations stack multiplicatively.
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Your multipliers can be viewed in the `Character` pages.
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## How to acquire Augmentations
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Because of how powerful Augmentations are, the technology behind them is kept private and secret by the corporations and organizations that create them.
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Therefore, the only way for the player to obtain Augmentations is through [Factions](factions.md).
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After joining a [Faction](factions.md) and earning enough [Reputation](reputation.md) in it, you will be able to purchase its Augmentations.
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Different [Factions](factions.md) offer different Augmentations.
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Augmentations must be purchased in order to be installed, and they are fairly expensive.
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They also require [Reputation](reputation.md) with a [Faction](factions.md) before they will let you purchase their Augmentations.
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## Installing Augmentations
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You will not gain the benefits of your purchased Augmentations until you install them.
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You can choose to install Augmentations through the `Augmentations` menu tab, found under `Character`.
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Unfortunately, installing Augmentations has side effects.
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You will lose most of the progress you've made, including your skills, stats, and money.
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You will have to start over, but you will have all of the Augmentations you have installed to help you progress.
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This is the game's "soft reset" or "prestige" mechanic.
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To summarize, here is a list of everything you will **LOSE** when you install an Augmentation:
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- Stats/Skills
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- Money
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- [Scripts](scripts.md) on all [servers](servers.md) EXCEPT your home computer
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- Purchased [servers](servers.md)
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- [Hacknet Nodes](hacknet_nodes.md)
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- [Company](companies.md) / [Faction](factions.md) [Reputation](reputation.md), but you gain [Favor](reputation.md).
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- Jobs and [Faction](factions.md) memberships
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- Programs
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- [Stocks](stockmarket.md)
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- TOR router
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Here is everything you will **KEEP** when you install an Augmentation:
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- Every Augmentation you have previously installed
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- [Scripts](scripts.md) on your home computer
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- [RAM](ram.md) / Core Upgrades on your home computer
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- [World Stock Exchange account](stockmarket.md) and [TIX API](https://github.com/bitburner-official/bitburner-src/blob/dev/markdown/bitburner.tix.md) Access
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## Purchasing Multiple Augmentations
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You do not have to install an Augmentation right after you purchase it.
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You can purchase as many Augmentations as you'd like before you choose to install them.
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When you install your purchased Augmentations they will **ALL** get installed at once.
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There are a few drawbacks to this, however.
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First, obviously, you won't gain the benefits of your purchased Augmentations until after you install them.
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Second, purchasing multiple Augmentations before installing them will cause the Augmentations to get progressively more expensive.
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When you purchase an Augmentation, the price of purchasing another Augmentation doubles.
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This multiplier stacks for each Augmentation you purchase.
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Once you install your purchased Augmentations, their costs are reset back to the original prices.
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You can only purchase each augmentation once, with the exception of `NeuroFlux Governor`, which can be purchased infinitely at increasing cost.
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