Bitburner source code.
Go to file
2017-05-15 23:37:14 -05:00
css Added status text for saving. Minor rebalancing for Hacknet Node RAM Cost 2017-05-15 11:54:23 -05:00
src Changed tabbing i script editor so that it uses four spaces rather than the tab char" 2017-05-15 23:37:14 -05:00
utils Rebalancing on RAM costs 2017-05-15 12:09:11 -05:00
index.html Showing that Delete Active Scripts button is for debugging 2017-05-15 12:28:25 -05:00
Netburner.txt Added a few HTMl elements for Factions display 2017-01-03 10:24:41 -06:00
README.md Changed bad text in tutorial text 2017-05-15 22:31:05 -05:00
tags Finished Create Program functionality (needs testing) and did work on Tutorial 2017-03-31 16:47:06 -05:00
tags.idx Finished Create Program functionality (needs testing) and did work on Tutorial 2017-03-31 16:47:06 -05:00

netburner

Netburner Idle Game

TESTING TODO:

If a server has no more money available it cannot be hacked anymore
	Should work automatically...because your money gained percentage will be multiplied by 0
	
Adjust leveling formula. Goes up way too high at first
	http://gamedev.stackexchange.com/questions/55151/rpg-logarithmic-leveling-formula
	- might be too slow now? 

Tasks TODO: Adding augmentations for Silhouette fac Factions Info page isn't formatted correctly

Augmentations that decrease time to make programs

New server hostname in Purchase Server Pop-up Box needs limits..don't think the ones set in HTML work

Secret Servers

Hack time formula needs rebalancing I think, so does hack exp formula

Create new menu page for purchased servers

Account for Max possible int when gaining exp (it will overflow)

OPTIMIZATION
	https://gamealchemist.wordpress.com/2013/05/01/lets-get-those-javascript-arrays-to-work-fast/

Private beta feedback I'd suggest putting a "Back" button in the tutorial window,

Also not really a big deal, but I'm at 110% zoom on chrome and the tutorial window
covers some of the text

Now, only other suggestion before sleep would be to be able to buy multiple Hacknet upgrades in one click
    • Maybe show total $ somewhere onscreen at all (or most) times. $/sec would also be good to know, depending on if you want the player to know that. Bottom of the menu on the left is an empty enough place to keep these.