be4b0267a6
- Add support for 2;r;g;b color codes (much easier to deal with than 5;x256 style codes) - Fix 40-47 (standard background colors) so that they work - Add support for italic - Add support for empty arguments interpreted as 0 (0 is still not supported for "reset style", since it's not needed with our non-standard usage of resetting styles on every escape sequence, and it might cause compat issues) - Fix ordering of 0-15 in the x256 colors to match the standard. The "main" colors (selected via 30-37 for FG and 40-47 for BG) are still artificially bright for FG, kept for compatibility, but there's no reason to screw up the x256 colors. (Hopefully usage of that section should be small anyway.) |
||
---|---|---|
.github | ||
assets | ||
dist | ||
doc | ||
electron | ||
lore | ||
markdown | ||
src | ||
test | ||
tools | ||
.browserslistrc | ||
.dockerignore | ||
.editorconfig | ||
.eslintignore | ||
.eslintrc.js | ||
.gitattributes | ||
.gitignore | ||
.nojekyll | ||
.npmrc | ||
.prettierignore | ||
.prettierrc | ||
api-extractor.json | ||
babel.config.js | ||
CODE_OF_CONDUCT.md | ||
favicon.ico | ||
FixJSDOMEnvironment.ts | ||
jest.config.js | ||
license.txt | ||
package-lock.json | ||
package.json | ||
README.md | ||
requirements.txt | ||
tsconfig.json | ||
tsdoc-metadata.json | ||
webpack.config.js |
Bitburner
Bitburner is a programming-based incremental game that revolves around hacking and cyberpunk themes. The game can be played at https://danielyxie.github.io/bitburner/ (release build), https://bitburner-official.github.io/bitburner-src/ (development build), or installed through Steam. The location of the release build may change in the near future.
See the frequently asked questions for more information . To discuss the game or get help, join the official Discord server.
Documentation
The game's official documentation can be found on Read The Docs. Please note that this is still a work-in-progress.
The in-game documentation is generated from the TypeScript definitions.
Anyone is welcome to contribute to the documentation by editing the source files and then making a pull request with your contributions. For further guidance, please refer to the "As A Documenter" section of CONTRIBUTING.
Contribution
There are many ways to contribute to the game. It can be as simple as fixing a typo, correcting a bug, or improving the UI. For guidance on doing so, please refer to the CONTRIBUTING document.
You will retain all ownership of the Copyright of any contributions you make, and will have the same rights to use or license your contributions. By submitting a pull request you agree to grant me perpetual, worldwide, non-exclusive, transferable, royalty-free, and irrevocable rights to use, publish, and distribute your contributions to the project. A formal Contributor's License Agreement will be drawn up in the future.
If you would like to make significant contributions to the project as a collaborator, please reach out in #suggestions or #development on Discord to help coordinate the effort.