Bitburner source code.
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Merge pull request #296 from hydroflame/serverExists-all-true
fixed serverExists returning true for non-existent IPs
2018-06-15 01:04:52 -05:00
css Added devmode. Enabled using build flag. Added new npm build scripts 2018-06-13 12:38:22 -05:00
dist Fix issue with 'Object.prototye' functions throwing errors during NetscriptJS RAM calculation. Fixed type with new Travel Confirmation setting loading to the correct initial value. Fixed Competition/Demand display for Products. Changed RAM for window/document access to be 100 2018-06-14 14:51:06 -05:00
doc Fix issue with 'Object.prototye' functions throwing errors during NetscriptJS RAM calculation. Fixed type with new Travel Confirmation setting loading to the correct initial value. Fixed Competition/Demand display for Products. Changed RAM for window/document access to be 100 2018-06-14 14:51:06 -05:00
netscript_tests V0.35.0. Adding netscript_tests in game testbench. 2018-03-03 15:05:33 -06:00
src Merge pull request #296 from hydroflame/serverExists-all-true 2018-06-15 01:04:52 -05:00
tests Removed and ignored test bundle output in git. Implemented by kopelli in PR 283 (avoid merge conflicts) 2018-06-13 09:03:05 -05:00
utils [feat] Shrunk the UI of Hacknet Nodes to view more at a time on screen. 2018-06-05 13:30:07 -04:00
.gitattributes Adding .gitattributes for consistent line endings 2018-03-20 16:19:26 -04:00
.gitignore Removed and ignored test bundle output in git. Implemented by kopelli in PR 283 (avoid merge conflicts) 2018-06-13 09:03:05 -05:00
index.html Added devmode. Enabled using build flag. Added new npm build scripts 2018-06-13 12:38:22 -05:00
license.txt v0.35.1 2018-03-12 14:39:04 -05:00
netscript.js Removed temp variables from Brace netscript mode definer (netscript.js). Fixed changelog update for v0.37.1 2018-05-22 19:20:41 -05:00
package-lock.json Added devmode. Enabled using build flag. Added new npm build scripts 2018-06-13 12:38:22 -05:00
package.json Added devmode. Enabled using build flag. Added new npm build scripts 2018-06-13 12:38:22 -05:00
README.md v0.35.2 2018-03-26 19:46:21 -05:00
webpack.config.js Removed import of DevModeEnabled in engine.js. Removed JSON.stringify in webpack.config.js for build mode 2018-06-13 14:26:15 -05:00

Bitburner

Bitburner is a cyberpunk hacking-themed incremental game. The game can be played here.

Documentation

The game's official documentation can be found here. Please note that this is still a work-in-progress and is in its early stages.

The documentation is created using Sphinx and is hosted on Read The Docs.

Anyone is welcome to contribute to the documentation by editing the source files in /doc/ and then making a pull request with your changes/contributions.

Wiki

The game's wiki can be found here. Please note that the wiki is in the process of being deprecated. Eventually all of the wiki content will be moved into the Read The Docs documentation.

Contributing

If you would like to make any small change or addition to the game, you may go ahead and do so by submitting a pull request.

You will retain all ownership of the Copyright of any contributions you make, and will have the same rights to use or license your contributions. By submitting a pull request you agree to grant me perpetual, worldwide, non-exclusive, transferable, royalty-free, and irrevocable rights to use, publish, and distribute your contributions to the project. A formal Contributor's License Agreement will be drawn up in the future.

If you would like to make significant contributions to the project as a collaborator, please message me privately.