bitburner-src/markdown/bitburner.officeapi.throwparty.md
Mughur 1f98eecb57
CORP: rework ()
* corp overhaul: Corp production quality now depends on materials

* corp overhaul: Product price can be set separately for each city

* corp overhaul: export uses relatives

* corp overhaul: ignore energy in quality

* corp overhaul: getProduct() is city dependant

* corp overhaul: bulkbuy available from start

* corp overhaul: add multibuy for leveled upgrads

* corp overhaul: changes to UI

* corp overhaul: base quality 1, reqmat changes

* corp overhaul: puchased material quality is 1

* corp overhaul: get rid of the text box from ta2

* corp overhaul: sold shares limitations

* corp overhaul: coffee -> tea, training -> intern

* corp overhaul: smartsupply has multiple options

* corp overhaul: restart, literature, investore, ui

* corp overhaul: nerf advertising

* corp overhaul: bunch of stuff
2023-03-18 03:12:43 +02:00

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[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [OfficeAPI](./bitburner.officeapi.md) &gt; [throwParty](./bitburner.officeapi.throwparty.md)
## OfficeAPI.throwParty() method
Throw a party for your employees
**Signature:**
```typescript
throwParty(divisionName: string, city: CityName | `${CityName}`, costPerEmployee: number): number;
```
## Parameters
| Parameter | Type | Description |
| --- | --- | --- |
| divisionName | string | Name of the division |
| city | [CityName](./bitburner.cityname.md) \| \`${[CityName](./bitburner.cityname.md)<!-- -->}\` | Name of the city |
| costPerEmployee | number | Amount to spend per employee. |
**Returns:**
number
Multiplier for morale, or zero on failure