.. |
Netscript
|
Playtesting - Minor rebalancing, UI improvements, and bug fixes
|
2017-05-05 09:21:08 -05:00 |
Augmentations.js
|
Playtesting - Minor rebalancing, UI improvements, and bug fixes
|
2017-05-05 09:21:08 -05:00 |
Company.js
|
Minor UI improvements, fixed job requirements to make them inline with multiplers of 5, rebalancing hacking times
|
2017-05-02 23:38:58 -05:00 |
CompanyJobApplication.js
|
Playtesting - Small UI improvements. Bug in evaluator that needs fixing
|
2017-04-27 17:01:26 -05:00 |
Constants.js
|
refactored saving/loading by making it into a class. Tested and debugged prestige mechanic
|
2017-05-04 20:08:44 -05:00 |
CreateProgram.js
|
Rebalancing crime exp rates, small UI improvements and bug fixes
|
2017-05-04 23:54:40 -05:00 |
Crimes.js
|
Rebalancing crime exp rates, small UI improvements and bug fixes
|
2017-05-04 23:54:40 -05:00 |
DarkWeb.js
|
Added DarkWeb.js file
|
2017-04-14 12:20:57 -05:00 |
engine.js
|
refactored saving/loading by making it into a class. Tested and debugged prestige mechanic
|
2017-05-04 20:08:44 -05:00 |
Faction.js
|
Playtesting - Minor rebalancing, UI improvements, and bug fixes
|
2017-05-05 09:21:08 -05:00 |
FactionInfo.js
|
Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes
|
2017-05-02 11:28:54 -05:00 |
HacknetNode.js
|
Format numbers to look nice, update info that is displayed on Character page
|
2017-05-04 15:50:17 -05:00 |
Location.js
|
Rebalancing crime exp and small UI improvements
|
2017-05-04 02:05:43 -05:00 |
Perk.js
|
Addded Perk class, Traveling functionality, fixed bugs with script logging and terminal commands
|
2017-04-13 12:33:34 -05:00 |
Player.js
|
Rebalancing crime exp rates, small UI improvements and bug fixes
|
2017-05-04 23:54:40 -05:00 |
Prestige.js
|
refactored saving/loading by making it into a class. Tested and debugged prestige mechanic
|
2017-05-04 20:08:44 -05:00 |
SaveObject.js
|
Rebalancing crime exp rates, small UI improvements and bug fixes
|
2017-05-04 23:54:40 -05:00 |
Script.js
|
refactored saving/loading by making it into a class. Tested and debugged prestige mechanic
|
2017-05-04 20:08:44 -05:00 |
Server.js
|
Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes
|
2017-05-02 11:28:54 -05:00 |
ServerPurchases.js
|
Added functions for purchasing additional RAM for home computer
|
2017-04-25 16:35:17 -05:00 |
SpecialServerIps.js
|
Added a bunch of small fixes and features, don't remember exactly what lol
|
2017-02-16 12:52:11 -06:00 |
tags
|
Playtesting - Fixed bugs
|
2017-04-19 14:19:33 -05:00 |
tags.idx
|
Playtesting - Fixed bugs
|
2017-04-19 14:19:33 -05:00 |
Terminal.js
|
refactored saving/loading by making it into a class. Tested and debugged prestige mechanic
|
2017-05-04 20:08:44 -05:00 |