bitburner-src/src/Script/ScriptHelpers.js
2021-06-12 04:23:15 -04:00

383 lines
14 KiB
JavaScript

import { Script } from "./Script";
import { RamCalculationErrorCode } from "./RamCalculationErrorCodes";
import { calculateRamUsage } from "./RamCalculations";
import { isScriptFilename } from "./ScriptHelpersTS";
import {CONSTANTS} from "../Constants";
import {Engine} from "../engine";
import { parseFconfSettings } from "../Fconf/Fconf";
import {
iTutorialSteps,
iTutorialNextStep,
ITutorial,
} from "../InteractiveTutorial";
import { Player } from "../Player";
import { AceEditor } from "../ScriptEditor/Ace";
import { CodeMirrorEditor } from "../ScriptEditor/CodeMirror";
import { CursorPositions } from "../ScriptEditor/CursorPositions";
import { AllServers } from "../Server/AllServers";
import { processSingleServerGrowth } from "../Server/ServerHelpers";
import { Settings } from "../Settings/Settings";
import { EditorSetting } from "../Settings/SettingEnums";
import { isValidFilePath } from "../Terminal/DirectoryHelpers";
import { TextFile } from "../TextFile";
import { Page, routing } from "../ui/navigationTracking";
import { numeralWrapper } from "../ui/numeralFormat";
import { dialogBoxCreate } from "../../utils/DialogBox";
import { compareArrays } from "../../utils/helpers/compareArrays";
import { createElement } from "../../utils/uiHelpers/createElement";
var scriptEditorRamCheck = null, scriptEditorRamText = null;
export function scriptEditorInit() {
// Wrapper container that holds all the buttons below the script editor
const wrapper = document.getElementById("script-editor-buttons-wrapper");
if (wrapper == null) {
console.error("Could not find 'script-editor-buttons-wrapper'");
return false;
}
// Beautify button
const beautifyButton = createElement("button", {
class: "std-button",
display: "inline-block",
innerText: "Beautify",
clickListener:()=>{
let editor = getCurrentEditor();
if (editor != null) {
editor.beautifyScript();
}
return false;
},
});
// Text that displays RAM calculation
scriptEditorRamText = createElement("p", {
display:"inline-block", margin:"10px", id:"script-editor-status-text",
});
// Label for checkbox (defined below)
const checkboxLabel = createElement("label", {
for:"script-editor-ram-check", margin:"4px", marginTop: "8px",
innerText:"Dynamic RAM Usage Checker", color:"white",
tooltip:"Enable/Disable the dynamic RAM Usage display. You may " +
"want to disable it for very long scripts because there may be " +
"performance issues",
});
// Checkbox for enabling/disabling dynamic RAM calculation
scriptEditorRamCheck = createElement("input", {
type:"checkbox", name:"script-editor-ram-check", id:"script-editor-ram-check",
margin:"4px", marginTop: "8px",
});
scriptEditorRamCheck.checked = true;
// Link to Netscript documentation
const documentationButton = createElement("a", {
class: "std-button",
display: "inline-block",
href:"https://bitburner.readthedocs.io/en/latest/index.html",
innerText:"Netscript Documentation",
target:"_blank",
});
// Save and Close button
const closeButton = createElement("button", {
class: "std-button",
display: "inline-block",
innerText: "Save & Close (Ctrl/Cmd + b)",
clickListener:()=>{
saveAndCloseScriptEditor();
return false;
},
});
// Add all buttons to the UI
wrapper.appendChild(beautifyButton);
wrapper.appendChild(closeButton);
wrapper.appendChild(scriptEditorRamText);
wrapper.appendChild(scriptEditorRamCheck);
wrapper.appendChild(checkboxLabel);
wrapper.appendChild(documentationButton);
// Initialize editors
const initParams = {
saveAndCloseFn: saveAndCloseScriptEditor,
quitFn: Engine.loadTerminalContent,
}
AceEditor.init(initParams);
CodeMirrorEditor.init(initParams);
// Setup the selector for which Editor to use
const editorSelector = document.getElementById("script-editor-option-editor");
if (editorSelector == null) {
console.error(`Could not find DOM Element for editor selector (id=script-editor-option-editor)`);
return false;
}
for (let i = 0; i < editorSelector.options.length; ++i) {
if (editorSelector.options[i].value === Settings.Editor) {
editorSelector.selectedIndex = i;
break;
}
}
editorSelector.onchange = () => {
const opt = editorSelector.value;
switch (opt) {
case EditorSetting.Ace: {
const codeMirrorCode = CodeMirrorEditor.getCode();
const codeMirrorFn = CodeMirrorEditor.getFilename();
AceEditor.create();
CodeMirrorEditor.setInvisible();
AceEditor.openScript(codeMirrorFn, codeMirrorCode);
break;
}
case EditorSetting.CodeMirror: {
const aceCode = AceEditor.getCode();
const aceFn = AceEditor.getFilename();
CodeMirrorEditor.create();
AceEditor.setInvisible();
CodeMirrorEditor.openScript(aceFn, aceCode);
break;
}
default:
console.error(`Unrecognized Editor Setting: ${opt}`);
return;
}
Settings.Editor = opt;
}
editorSelector.onchange(); // Trigger the onchange event handler
}
export function getCurrentEditor() {
switch (Settings.Editor) {
case EditorSetting.Ace:
return AceEditor;
case EditorSetting.CodeMirror:
return CodeMirrorEditor;
default:
throw new Error(`Invalid Editor Setting: ${Settings.Editor}`);
return null;
}
}
//Updates RAM usage in script
export async function updateScriptEditorContent() {
var filename = document.getElementById("script-editor-filename").value;
if (scriptEditorRamCheck == null || !scriptEditorRamCheck.checked || !isScriptFilename(filename)) {
scriptEditorRamText.innerText = "N/A";
return;
}
let code;
try {
code = getCurrentEditor().getCode();
} catch(e) {
scriptEditorRamText.innerText = "RAM: ERROR";
return;
}
var codeCopy = code.repeat(1);
var ramUsage = await calculateRamUsage(codeCopy, Player.getCurrentServer().scripts);
if (ramUsage > 0) {
scriptEditorRamText.innerText = "RAM: " + numeralWrapper.formatRAM(ramUsage);
} else {
switch (ramUsage) {
case RamCalculationErrorCode.ImportError:
scriptEditorRamText.innerText = "RAM: Import Error";
break;
case RamCalculationErrorCode.URLImportError:
scriptEditorRamText.innerText = "RAM: HTTP Import Error";
break;
case RamCalculationErrorCode.SyntaxError:
default:
scriptEditorRamText.innerText = "RAM: Syntax Error";
break;
}
}
}
//Define key commands in script editor (ctrl o to save + close, etc.)
$(document).keydown(function(e) {
if (Settings.DisableHotkeys === true) {return;}
if (routing.isOn(Page.ScriptEditor)) {
//Ctrl + b
if (e.keyCode == 66 && (e.ctrlKey || e.metaKey)) {
e.preventDefault();
saveAndCloseScriptEditor();
}
}
});
function saveAndCloseScriptEditor() {
var filename = document.getElementById("script-editor-filename").value;
let code, cursor;
try {
code = getCurrentEditor().getCode();
cursor = getCurrentEditor().getCursor();
CursorPositions.saveCursor(filename, cursor);
} catch(e) {
dialogBoxCreate("Something went wrong when trying to save (getCurrentEditor().getCode() or getCurrentEditor().getCursor()). Please report to game developer with details");
return;
}
if (ITutorial.isRunning && ITutorial.currStep === iTutorialSteps.TerminalTypeScript) {
//Make sure filename + code properly follow tutorial
if (filename !== "n00dles.script") {
dialogBoxCreate("Leave the script name as 'n00dles'!");
return;
}
code = code.replace(/\s/g, "");
if (code.indexOf("while(true){hack('n00dles');}") == -1) {
dialogBoxCreate("Please copy and paste the code from the tutorial!");
return;
}
//Save the script
let s = Player.getCurrentServer();
for (var i = 0; i < s.scripts.length; i++) {
if (filename == s.scripts[i].filename) {
s.scripts[i].saveScript(getCurrentEditor().getCode(), Player.currentServer, Player.getCurrentServer().scripts);
Engine.loadTerminalContent();
return iTutorialNextStep();
}
}
// If the current script does NOT exist, create a new one
let script = new Script();
script.saveScript(getCurrentEditor().getCode(), Player.currentServer, Player.getCurrentServer().scripts);
s.scripts.push(script);
return iTutorialNextStep();
}
if (filename == "") {
dialogBoxCreate("You must specify a filename!");
return;
}
if (filename !== ".fconf" && !isValidFilePath(filename)) {
dialogBoxCreate("Script filename can contain only alphanumerics, hyphens, and underscores, and must end with an extension.");
return;
}
var s = Player.getCurrentServer();
if (filename === ".fconf") {
try {
parseFconfSettings(code);
} catch(e) {
dialogBoxCreate(`Invalid .fconf file: ${e}`);
return;
}
} else if (isScriptFilename(filename)) {
//If the current script already exists on the server, overwrite it
for (let i = 0; i < s.scripts.length; i++) {
if (filename == s.scripts[i].filename) {
s.scripts[i].saveScript(getCurrentEditor().getCode(), Player.currentServer, Player.getCurrentServer().scripts);
Engine.loadTerminalContent();
return;
}
}
//If the current script does NOT exist, create a new one
const script = new Script();
script.saveScript(getCurrentEditor().getCode(), Player.currentServer, Player.getCurrentServer().scripts);
s.scripts.push(script);
} else if (filename.endsWith(".txt")) {
for (let i = 0; i < s.textFiles.length; ++i) {
if (s.textFiles[i].fn === filename) {
s.textFiles[i].write(code);
Engine.loadTerminalContent();
return;
}
}
const textFile = new TextFile(filename, code);
s.textFiles.push(textFile);
} else {
dialogBoxCreate("Invalid filename. Must be either a script (.script) or " +
" or text file (.txt)")
return;
}
Engine.loadTerminalContent();
}
export function scriptCalculateOfflineProduction(runningScriptObj) {
//The Player object stores the last update time from when we were online
const thisUpdate = new Date().getTime();
const lastUpdate = Player.lastUpdate;
const timePassed = (thisUpdate - lastUpdate) / 1000; //Seconds
//Calculate the "confidence" rating of the script's true production. This is based
//entirely off of time. We will arbitrarily say that if a script has been running for
//4 hours (14400 sec) then we are completely confident in its ability
let confidence = (runningScriptObj.onlineRunningTime) / 14400;
if (confidence >= 1) {confidence = 1;}
//Data map: [MoneyStolen, NumTimesHacked, NumTimesGrown, NumTimesWeaken]
// Grow
for (const ip in runningScriptObj.dataMap) {
if (runningScriptObj.dataMap.hasOwnProperty(ip)) {
if (runningScriptObj.dataMap[ip][2] == 0 || runningScriptObj.dataMap[ip][2] == null) {continue;}
const serv = AllServers[ip];
if (serv == null) {continue;}
const timesGrown = Math.round(0.5 * runningScriptObj.dataMap[ip][2] / runningScriptObj.onlineRunningTime * timePassed);
runningScriptObj.log(`Called on ${serv.hostname} ${timesGrown} times while offline`);
const growth = processSingleServerGrowth(serv, timesGrown, Player);
runningScriptObj.log(`'${serv.hostname}' grown by ${numeralWrapper.format(growth * 100 - 100, '0.000000%')} while offline`);
}
}
// Offline EXP gain
// A script's offline production will always be at most half of its online production.
const expGain = confidence * (runningScriptObj.onlineExpGained / runningScriptObj.onlineRunningTime) * timePassed;
Player.gainHackingExp(expGain);
// Update script stats
runningScriptObj.offlineRunningTime += timePassed;
runningScriptObj.offlineExpGained += expGain;
// Weaken
for (const ip in runningScriptObj.dataMap) {
if (runningScriptObj.dataMap.hasOwnProperty(ip)) {
if (runningScriptObj.dataMap[ip][3] == 0 || runningScriptObj.dataMap[ip][3] == null) {continue;}
const serv = AllServers[ip];
if (serv == null) {continue;}
const timesWeakened = Math.round(0.5 * runningScriptObj.dataMap[ip][3] / runningScriptObj.onlineRunningTime * timePassed);
runningScriptObj.log(`Called weaken() on ${serv.hostname} ${timesWeakened} times while offline`);
serv.weaken(CONSTANTS.ServerWeakenAmount * timesWeakened);
}
}
}
//Returns a RunningScript object matching the filename and arguments on the
//designated server, and false otherwise
export function findRunningScript(filename, args, server) {
for (var i = 0; i < server.runningScripts.length; ++i) {
if (server.runningScripts[i].filename === filename &&
compareArrays(server.runningScripts[i].args, args)) {
return server.runningScripts[i];
}
}
return null;
}
//Returns a RunningScript object matching the pid on the
//designated server, and false otherwise
export function findRunningScriptByPid(pid, server) {
for (var i = 0; i < server.runningScripts.length; ++i) {
if (server.runningScripts[i].pid === pid) {
return server.runningScripts[i];
}
}
return null;
}