mirror of
https://github.com/bitburner-official/bitburner-src.git
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93 lines
3.1 KiB
Markdown
93 lines
3.1 KiB
Markdown
# netburner
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Netburner Idle Game
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TESTING TODO:
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hack() and sleep() in a script
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hack() seems to be working
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Sleep() seems to be working
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Creating the foreign server network doesn't seem to be working
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--Seems to be fixed
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Script RAM Usage and corresponding terminal commands
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If a server has no more money available it cannot be hacked anymore
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Should work automatically...because your money gained percentage will be multiplied by 0
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When the game is loaded re-load all of the scripts in runningScripts
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- Seems to be working
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Update skill level on cycle
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If a script has bad syntax...it fucks everything up when you try to run it so fix that
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Try catch for script?
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Check that killing scripts still works fine (TESTED - LOoks to work fine)
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Check that if script has bad syntax it wont run at all and everthing works normally (Seems to work fine)
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Check if script throws during runtime it shuts down correctly (seems to work fine)
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Adjust leveling formula. Goes up way too high at first
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http://gamedev.stackexchange.com/questions/55151/rpg-logarithmic-leveling-formula
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- might be too slow now?
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Scripts tab that shows script stats
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Seems to work, at least the basics (for online production)
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Script offline progress
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Delete a script from Active scripts when the WorkerScript is deleted
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Seems to work
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Server growth
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Implemented but it might need to be balance/formula readjusted
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ctrl+C functionality for all running command like hack(), analyze(), and tail
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Implemented for hack() and analyze(). Seems to work
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Saving/Loading factions
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No errors thrown when saving/loading game at the start
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Scroll all the way down when something is post()ed
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Purchasing Servers
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Work
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Companies
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Add possible CompanyPositions for every Company
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Applying/working for companies
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Factions
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Change Company pages to display "apply for promotion" and other stuff when you are already employed there
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Augmentations
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rm command seems to work
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Make it so that a script cannot be edited if it is running
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+ Traveling
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Script logging functionality? Logs to internal "log file" (property of script itself)
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Can see log with tail.
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Should add something where if you click it in the "Active Scripts" GUI you can see the logs too
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Seems to work fine
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Tasks TODO:
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Adding augmentations for Silhouette fac
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Factions Info page isn't formatted correctly
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Augmentations that decrease time to make programs
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New server hostname in Purchase Server Pop-up Box needs limits..don't think the ones set in HTML work
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Tutorial and help - INTERACTIVE TUTORIAL
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Secret Servers
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Hack time formula needs rebalancing I think, so does hack exp formula
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Create new menu page for purchased servers
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Gyms - Later..don't need for MVP
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Update CONSTANTS.HelpText
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Account for Max possible int when gaining exp (it will overflow)
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Text in script editor that says ("ctrl + x" to save and quit)
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OPTIMIZATION
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https://gamealchemist.wordpress.com/2013/05/01/lets-get-those-javascript-arrays-to-work-fast/ |