mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 23:53:48 +01:00
93939431e9
Verified that steam exits the game even when a link has been opened, no need for utils.openExternal or tracking app_playerOpenedExternalLink. Also removed some unneeded eslint override comments
115 lines
3.4 KiB
JavaScript
115 lines
3.4 KiB
JavaScript
/* eslint-disable @typescript-eslint/no-var-requires */
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const { dialog, shell } = require("electron");
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const log = require("electron-log");
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const Config = require("electron-config");
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const config = new Config();
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function reloadAndKill(window, killScripts) {
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log.info("Reloading & Killing all scripts...");
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window.webContents.forcefullyCrashRenderer();
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window.loadFile("index.html", killScripts ? { query: { noScripts: true } } : {});
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}
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function promptForReload(window) {
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detachUnresponsiveAppHandler(window);
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dialog
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.showMessageBox({
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type: "error",
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title: "Bitburner > Application Unresponsive",
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message: "The application is unresponsive, possibly due to an infinite loop in your scripts.",
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detail:
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" Did you forget a ns.sleep(x)?\n\n" +
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"The application will be restarted for you, do you want to kill all running scripts?",
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buttons: ["Restart", "Cancel"],
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defaultId: 0,
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checkboxLabel: "Kill all running scripts",
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checkboxChecked: true,
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noLink: true,
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})
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.then(({ response, checkboxChecked }) => {
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if (response === 0) {
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reloadAndKill(window, checkboxChecked);
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} else {
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attachUnresponsiveAppHandler(window);
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}
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});
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}
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function attachUnresponsiveAppHandler(window) {
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window.unresponsiveHandler = () => promptForReload(window);
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window.on("unresponsive", window.unresponsiveHandler);
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}
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function detachUnresponsiveAppHandler(window) {
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window.off("unresponsive", window.unresponsiveHandler);
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}
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function showErrorBox(title, error) {
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dialog.showErrorBox(title, `${error.name}\n\n${error.message}`);
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}
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function exportSaveFromIndexedDb() {
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return new Promise((resolve) => {
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const dbRequest = indexedDB.open("bitburnerSave");
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dbRequest.onsuccess = () => {
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const db = dbRequest.result;
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const transaction = db.transaction(["savestring"], "readonly");
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const store = transaction.objectStore("savestring");
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const request = store.get("save");
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request.onsuccess = () => {
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const file = new Blob([request.result], { type: "text/plain" });
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const a = document.createElement("a");
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const url = URL.createObjectURL(file);
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a.href = url;
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a.download = "save.json";
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document.body.appendChild(a);
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a.click();
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setTimeout(function () {
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document.body.removeChild(a);
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window.URL.revokeObjectURL(url);
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resolve();
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}, 0);
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};
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};
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});
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}
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async function exportSave(window) {
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await window.webContents.executeJavaScript(`${exportSaveFromIndexedDb.toString()}; exportSaveFromIndexedDb();`, true);
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}
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async function writeTerminal(window, message, type = null) {
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await window.webContents.executeJavaScript(`window.appNotifier.terminal("${message}", "${type}");`, true);
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}
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async function writeToast(window, message, type = "info", duration = 2000) {
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await window.webContents.executeJavaScript(`window.appNotifier.toast("${message}", "${type}", ${duration});`, true);
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}
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function getZoomFactor() {
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const configZoom = config.get("zoom", 1);
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return configZoom;
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}
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function setZoomFactor(window, zoom = null) {
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if (zoom === null) {
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zoom = 1;
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} else {
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config.set("zoom", zoom);
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}
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window.webContents.setZoomFactor(zoom);
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}
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module.exports = {
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reloadAndKill,
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showErrorBox,
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exportSave,
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attachUnresponsiveAppHandler,
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detachUnresponsiveAppHandler,
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writeTerminal,
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writeToast,
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getZoomFactor,
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setZoomFactor,
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};
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