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45 lines
1.4 KiB
Markdown
45 lines
1.4 KiB
Markdown
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [Singularity](./bitburner.singularity.md) > [workForCompany](./bitburner.singularity.workforcompany.md)
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## Singularity.workForCompany() method
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Work for a company.
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**Signature:**
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```typescript
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workForCompany(companyName: string, focus?: boolean): boolean;
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```
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## Parameters
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| Parameter | Type | Description |
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| --- | --- | --- |
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| companyName | string | Name of company to work for. Must be an exact match. Optional. If not specified, this argument defaults to the last job that you worked. |
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| focus | boolean | _(Optional)_ Acquire player focus on this work operation. Optional. Defaults to true. |
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**Returns:**
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boolean
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True if the player starts working, and false otherwise.
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## Remarks
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RAM cost: 3 GB \* 16/4/1
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This function will set you to start working at your current job at a specified company at which you are employed. If you are already in the middle of some “working” action (such as working for a faction, training at a gym, or creating a program), then running this function will cancel that action.
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This function will return true if the player starts working, and false otherwise.
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## Example
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```js
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const companyName = "Noodle Bar";
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const success = ns.singularity.workForCompany(companyName);
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if (!success) ns.tprint(`ERROR: Failed to start work at ${companyName}.`);
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```
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