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72a63b15cb
* DOCUMENTATION: Clarify getOwnedSourceFiles when player overrides active levels of SFs * Return Player.activeSourceFiles instead of Player.sourceFiles * Get rid of zeroes in the map
1.6 KiB
1.6 KiB
ResetInfo interface
Various info about resets
Signature:
interface ResetInfo
Properties
Property | Modifiers | Type | Description |
---|---|---|---|
bitNodeOptions | BitNodeOptions | Current BitNode options | |
currentNode | number | The current BitNode | |
lastAugReset | number | Numeric timestamp (from Date.now()) of last augmentation reset | |
lastNodeReset | number | Numeric timestamp (from Date.now()) of last BitNode reset | |
ownedAugs | Map<string, number> | A map of owned augmentations to their levels. Keyed by the augmentation name. Map values are the augmentation level (e.g. for NeuroFlux governor). | |
ownedSF | Map<number, number> | A map of owned source files. Its keys are the SF numbers. Its values are the active SF levels. This map takes BitNode options into account. For example, let's say you have SF 1.3, but you overrode the active level of SF1 and set it to level 1. In this case, this map contains this entry: Key: 1 => Value: 1. If the active level of a source file is 0, that source file won't be included in the result. |