mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-10 01:33:54 +01:00
50 lines
1.9 KiB
Markdown
50 lines
1.9 KiB
Markdown
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
|
|
|
[Home](./index.md) > [bitburner](./bitburner.md) > [Singularity](./bitburner.singularity.md) > [workForFaction](./bitburner.singularity.workforfaction.md)
|
|
|
|
## Singularity.workForFaction() method
|
|
|
|
If you are not in BitNode-4, then you must have Level 2 of Source-File 4 in order to use this function and the RAM cost is doubled.
|
|
|
|
This function will automatically set you to start working for the specified faction. Obviously, you must be a member of the faction or else this function will fail. If you are already in the middle of some “working” action (such as working for a company, training at a gym, or creating a program), then running this function will automatically cancel that action and give you your earnings.
|
|
|
|
This function will return true if you successfully start working for the specified faction, and false otherwise.
|
|
|
|
Note that when you are working for a faction, you will not actually receive your earnings (reputation, experience) until you FINISH the action.
|
|
|
|
<b>Signature:</b>
|
|
|
|
```typescript
|
|
workForFaction(faction: FactionName, workType: FactionWork): boolean;
|
|
```
|
|
|
|
## Parameters
|
|
|
|
| Parameter | Type | Description |
|
|
| --- | --- | --- |
|
|
| faction | [FactionName](./bitburner.factionname.md) | Name of faction to work for. |
|
|
| workType | [FactionWork](./bitburner.factionwork.md) | Type of work to perform for the faction. |
|
|
|
|
<b>Returns:</b>
|
|
|
|
boolean
|
|
|
|
True if the player starts working, and false otherwise.
|
|
|
|
## Remarks
|
|
|
|
Singularity - Level 2
|
|
|
|
## Example
|
|
|
|
|
|
```ts
|
|
//If you only want to work until you get 100,000 faction reputation. One small hack to get around this is to continuously restart the action to receive your earnings:
|
|
while (getFactionRep(FACTION NAME) < VALUE) {
|
|
workForFaction(FACNAME, WORKTYPE);
|
|
sleep(60000);
|
|
}
|
|
//This way, your faction reputation will be updated every minute.
|
|
```
|
|
|