RocketJumping/build/resources/main/config.yml

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# config.yml
# boostPower sets how powerful the rocket boost is (default: 4.0)
boostPower: 4.0
# damageShooter defines whether the shooter gets damages by their own fireworks (default: false)
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damageShooter: false
# onlyCrossbow defines whether the only fireworks shot from a crossbow should launch entities or if all fireworks (default: true)
onlyCrossbow: true