make limiter actually limit messages/second, not delay between messages

This commit is contained in:
OgelGames 2021-02-21 16:47:00 +11:00
parent e1905e0c50
commit 00ca060a7e

@ -24,24 +24,31 @@ minetest.register_node("digicontrol:limiter", {
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "field[limit;Message Limit (messages/second);${limit}]")
meta:set_string("limit", "1")
meta:set_string("messages", "0")
end,
on_receive_fields = function(pos, _, fields, sender)
if minetest.is_protected(pos, sender:get_player_name()) then return end
if fields.limit then
local limit = tonumber(fields.limit)
if limit then
minetest.get_meta(pos):set_string("limit", math.min(limit, 10))
minetest.get_meta(pos):set_string("limit", math.floor(limit + 0.5))
end
end
end,
on_timer = function(pos)
minetest.get_meta(pos):set_string("messages", "0")
end,
digiline = {
semiconductor = {
rules = function(node, pos)
local timer = minetest.get_node_timer(pos)
local limit = tonumber(minetest.get_meta(pos):get_string("limit"))
if not limit or limit == 0 or timer:is_started() then return {} end
local meta = minetest.get_meta(pos)
local limit = tonumber(meta:get_string("limit")) or 0
local msgs = tonumber(meta:get_string("messages")) or 0
if limit == 0 or (limit > 0 and msgs >= limit) then return {} end
if limit > 0 then
timer:start(1 / limit)
meta:set_string("messages", msgs + 1)
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then timer:start(1) end
end
return {
digicontrol.get_rule(1, node.param2),