Make panels lockable

This commit is contained in:
cheapie 2016-08-17 12:08:32 -05:00
parent 46f670473b
commit 07eb69ac68
3 changed files with 70 additions and 9 deletions

@ -2,9 +2,11 @@ digistuff = {}
digistuff.update_panel_formspec = function (pos,dispstr)
local meta = minetest.get_meta(pos)
local locked = meta:get_int("locked") == 1
local fs = "size[10,8]"..
"background[0,0;0,0;digistuff_panel_bg.png;true]"..
"label[0,0;%s]"..
(locked and "image_button[9,3;1,1;digistuff_panel_locked.png;unlock;]" or "image_button[9,3;1,1;digistuff_panel_unlocked.png;lock;]")..
"image_button[2,4.5;1,1;digistuff_adwaita_go-up.png;up;]"..
"image_button[1,5;1,1;digistuff_adwaita_go-previous.png;left;]"..
"image_button[3,5;1,1;digistuff_adwaita_go-next.png;right;]"..
@ -15,6 +17,7 @@ digistuff.update_panel_formspec = function (pos,dispstr)
"button[8,5.5;1,1;savechan;Set]"
fs = fs:format(minetest.formspec_escape(dispstr)):gsub("|","\n")
meta:set_string("formspec",fs)
meta:set_string("text",dispstr)
end
digistuff.panel_on_digiline_receive = function (pos, node, channel, msg)
@ -28,22 +31,79 @@ end
digistuff.panel_on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
local setchan = meta:get_string("channel")
local playername = sender:get_player_name()
local locked = meta:get_int("locked") == 1
local can_bypass = minetest.check_player_privs(playername,{protection_bypass=true})
local is_protected = minetest.is_protected(pos,playername)
if fields.savechan then
meta:set_string("channel",fields.channel)
local helpmsg = "Channel has been set. Waiting for data..."
digistuff.update_panel_formspec(pos,helpmsg)
if can_bypass or not is_protected then
meta:set_string("channel",fields.channel)
local helpmsg = "Channel has been set. Waiting for data..."
digistuff.update_panel_formspec(pos,helpmsg)
else
minetest.record_protection_violation(pos,playername)
minetest.chat_send_player(playername,"You are not authorized to change the channel of this panel.")
end
elseif fields.up then
digiline:receptor_send(pos, digiline.rules.default, setchan, "up")
if can_bypass or not is_protected or not locked then
digiline:receptor_send(pos, digiline.rules.default, setchan, "up")
else
minetest.record_protection_violation(pos,playername)
minetest.chat_send_player(playername,"You are not authorized to use this panel.")
end
elseif fields.down then
digiline:receptor_send(pos, digiline.rules.default, setchan, "down")
if can_bypass or not is_protected or not locked then
digiline:receptor_send(pos, digiline.rules.default, setchan, "down")
else
minetest.record_protection_violation(pos,playername)
minetest.chat_send_player(playername,"You are not authorized to use this panel.")
end
elseif fields.left then
digiline:receptor_send(pos, digiline.rules.default, setchan, "left")
if can_bypass or not is_protected or not locked then
digiline:receptor_send(pos, digiline.rules.default, setchan, "left")
else
minetest.record_protection_violation(pos,playername)
minetest.chat_send_player(playername,"You are not authorized to use this panel.")
end
elseif fields.right then
digiline:receptor_send(pos, digiline.rules.default, setchan, "right")
if can_bypass or not is_protected or not locked then
digiline:receptor_send(pos, digiline.rules.default, setchan, "right")
else
minetest.record_protection_violation(pos,playername)
minetest.chat_send_player(playername,"You are not authorized to use this panel.")
end
elseif fields.back then
digiline:receptor_send(pos, digiline.rules.default, setchan, "back")
if can_bypass or not is_protected or not locked then
digiline:receptor_send(pos, digiline.rules.default, setchan, "back")
else
minetest.record_protection_violation(pos,playername)
minetest.chat_send_player(playername,"You are not authorized to use this panel.")
end
elseif fields.enter then
digiline:receptor_send(pos, digiline.rules.default, setchan, "enter")
if can_bypass or not is_protected or not locked then
digiline:receptor_send(pos, digiline.rules.default, setchan, "enter")
else
minetest.record_protection_violation(pos,playername)
minetest.chat_send_player(playername,"You are not authorized to use this panel.")
end
elseif fields.lock then
if can_bypass or not is_protected then
meta:set_int("locked",1)
minetest.chat_send_player(playername,"This panel has been locked. Access will now be controlled according to area protection.")
digistuff.update_panel_formspec(pos,meta:get_string("text"))
else
minetest.record_protection_violation(pos,playername)
minetest.chat_send_player(playername,"You are not authorized to lock this panel.")
end
elseif fields.unlock then
if can_bypass or not is_protected then
meta:set_int("locked",0)
minetest.chat_send_player(playername,"This panel has been unlocked. It can now be used (but not locked or have the channel changed) by anyone.")
digistuff.update_panel_formspec(pos,meta:get_string("text"))
else
minetest.record_protection_violation(pos,playername)
minetest.chat_send_player(playername,"You are not authorized to unlock this panel.")
end
end
end
@ -286,6 +346,7 @@ minetest.register_node("digistuff:panel", {
on_construct = function(pos)
local helpmsg = "Please set a channel."
digistuff.update_panel_formspec(pos,helpmsg)
minetest.get_meta(pos):set_int("locked",0)
end,
drawtype = "nodebox",
tiles = {

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