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@@ -3,11 +3,13 @@ Breaker
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* This block is only available if digilines and/or mesecons are loaded.
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Breakers dig the node up to 5 nodes directly in front of them and drop
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the item at the back of them. The node is only dug if the breaker has a
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tool that can dig it or if it can be dug by hand, and there are no nodes
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before of it. ie. cannot dig 2nd node if 1st node has something in it.
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The tool is worn if used. Also acts as a digilines conductor. If the
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hopper mod is loaded, will take tools from the top and sides.
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the item at the back of them, or into a pipeworks tube if one is placed
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behind it. The node is only dug if the breaker has a tool that can dig it
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or if it can be dug by hand, and there are no nodes before of it. ie.
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cannot dig 2nd node if 1st node has something in it. The tool is worn if
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used. Also acts as a digilines conductor. If the hopper mod is loaded,
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will take tools from the top and sides. Pipeworks tubes can push items
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into and pull items from the inventory.
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Only the owner can dig or access the form of the locked version.
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@@ -5,7 +5,8 @@ manually.
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Contains a single inventory slot and shoots an item on command.
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If the hopper mod is loaded, will take items from the top and sides, and
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release them from the bottom.
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release them from the bottom. Pipeworks tubes can push items into and pull
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items from the inventory.
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Cannon rotation range:
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side to side - +/-60 degrees (- = left, + = right)
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@@ -4,7 +4,8 @@ Collector
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Picks up dropped items in adjacent block, with optional filtering. Also
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acts as a digilines conductor. If the hopper mod is loaded, will take items
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from the top and sides, and release them from the bottom.
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from the top and sides, and release them from the bottom. Pipeworks tubes
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can push items into and pull items from the inventory.
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Only the owner can dig or access the form of the locked version.
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@@ -10,10 +10,13 @@ This channel is both the digilines' channel and the target id of this
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conduit within the circuit. A conduit does not have to be given a name.
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Most of them are just used to connect other conduits together.
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Transfer of items takes 0.1 seconds per conduit node moved.
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Transfer of items takes 0.1 seconds per conduit node moved, and will work
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in unloaded blocks.
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Also acts as a digilines conductor. If the hopper mod is loaded, will
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take items from the top and sides, and release them from the bottom.
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Pipeworks tubes can push items into and pull items from the inventory.
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Only the owner can dig or access the form of the locked version.
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@@ -7,6 +7,7 @@ node is only placed if there are no nodes before of it which are not
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replaceable. ie. cannot place 2nd node if 1st node has something in it.
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Also acts as a digilines conductor. If the hopper mod is loaded, will
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take items from the top and sides, and release them from the bottom.
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Pipeworks tubes can push items into and pull items from the inventory.
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Only the owner can dig or access the form of the locked version.
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@@ -4,7 +4,8 @@ Dispenser
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Contains an inventory and dispenses (with velocity) an item on command.
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Also acts as a digilines conductor. If the hopper mod is loaded, will take
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items from the top and sides, and release them from the bottom.
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items from the top and sides, and release them from the bottom. Pipeworks
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tubes can push items into and pull items from the inventory.
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To spawn entities from dispensers include the lwcomponents_spawners mod.
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@@ -4,7 +4,8 @@ Dropper
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Contains an inventory and drops an item on command. Also acts as a
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digilines conductor. If the hopper mod is loaded, will take items from the
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top and sides, and release them from the bottom.
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top and sides, and release them from the bottom. Pipeworks tubes can push
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items into and pull items from the inventory.
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Only the owner can dig or access the form of the locked version.
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@@ -53,6 +53,9 @@ are disposed of.
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Hoppers placed to the top or sides of an indexer will feed items into the
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input. Hoppers placed below an indexer will take items from the output.
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Pipeworks tubes can push items into the input, and pull items from the
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output.
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Every 20 inputs the storage is consolidated to minimize fragmentation.
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