Add files via upload
This commit is contained in:
63
docs/cannon.txt
Normal file
63
docs/cannon.txt
Normal file
@@ -0,0 +1,63 @@
|
||||
Cannon
|
||||
------
|
||||
This item is available without digilines or mesecons as it can be used
|
||||
manually.
|
||||
|
||||
Contains a single inventory slot and shoots an item on command.
|
||||
If the hopper mod is loaded, will take items from the top and sides, and
|
||||
release them from the bottom.
|
||||
|
||||
Cannon rotation range:
|
||||
side to side - +/-60 degrees (- = left, + = right)
|
||||
down to up: -20 to 50 degrees (- = down, + = up)
|
||||
|
||||
To spawn entities from cannons include the lwcomponents_spawners mod.
|
||||
|
||||
Only the owner can dig or access the form of the locked version.
|
||||
|
||||
UI
|
||||
|
||||
Channel - digilines channel of cannon.
|
||||
Hide - hides the form so the cannon can be used manually, double right click
|
||||
any other face besides the rear to bring up the form.
|
||||
Controller - digistuff game controller digilines channel.
|
||||
Top 1 slot inventory - storage of items to shoot.
|
||||
Bottom 32 slot inventory - player's inventory.
|
||||
|
||||
Manual control
|
||||
Place some items in the single slot, and click the Hide button. On the
|
||||
rear panel their are 4 gray buttons. Right clicking them turns the barrel
|
||||
in that direction 10 degrees. aux + right click turns 1 degree. Clicking
|
||||
the red button fires an item. To bring up the form again double right click
|
||||
any other face besides the rear.
|
||||
|
||||
Digistuff game controller
|
||||
Connect a game controller to the cannon with digilines cable. Enter the
|
||||
game controller's channel in the Controller field of the cannon's form
|
||||
(click Set). Your turning movements turn the cannon's barrel in the
|
||||
direction the cannon is facing. The movements have an increased sensitivity
|
||||
(x3) to try and keep the target in your view. Punching shoots an item.
|
||||
The game controller updates every 0.2 seconds, so a quick punch may not
|
||||
register. A locked cannon can only be controlled by it's owner with a game
|
||||
controller.
|
||||
|
||||
Mesecons
|
||||
Shoots an item when power is turned on.
|
||||
|
||||
Digilines messages
|
||||
|
||||
"pitch <n>"
|
||||
Sets the pitch of the barrel. n should be between -20 to 50, and will
|
||||
be clipped to this range.
|
||||
eg. "pitch 22"
|
||||
|
||||
"rotation <n>"
|
||||
Sets the rotation of the barrel. n should be between -60 to 60, and will
|
||||
be clipped to this range.
|
||||
eg. "rotation 45"
|
||||
|
||||
"fire"
|
||||
Shoots an item.
|
||||
|
||||
* Note: turning the barrel is animated and takes 0.1 seconds per 10
|
||||
degrees of movement. A fire command while moving is ignored.
|
Reference in New Issue
Block a user