Add files via upload

This commit is contained in:
loosewheel
2022-02-05 02:08:42 +10:00
committed by GitHub
parent 326275cea6
commit f873bb551f
6 changed files with 104 additions and 3 deletions

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@@ -95,3 +95,6 @@ v0.1.16
v0.1.17
* Fixed unintended global variable in pistons.lua.
v0.1.18
* Added mesecons through wire.

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@@ -49,7 +49,21 @@ minetest.register_craft( {
{ "default:iron_lump", "default:coalblock" },
},
})
end
end -- minetest.global_exists ("fire")
if utils.mesecon_supported then
minetest.register_craft( {
output = "lwcomponents:through_wire_off 2",
recipe = {
{ "", "mesecons:wire_00000000_off" },
{ "mesecons:wire_00000000_off", "" },
},
})
end -- utils.mesecon_supported

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@@ -1,4 +1,4 @@
local version = "0.1.17"
local version = "0.1.18"
local mod_storage = minetest.get_mod_storage ()
@@ -35,6 +35,7 @@ loadfile (modpath.."/conduit.lua") (utils, mod_storage)
loadfile (modpath.."/cannon.lua") (utils)
loadfile (modpath.."/cannon_shell.lua") (utils)
loadfile (modpath.."/pistons.lua") (utils)
loadfile (modpath.."/through_wire.lua") (utils)
loadfile (modpath.."/extras.lua") (utils)
loadfile (modpath.."/digiswitch.lua") (utils)
loadfile (modpath.."/movefloor.lua") (utils)

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@@ -13,6 +13,8 @@ without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
See the GNU Lesser General Public License for more details:
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
Mesecons through wire code was adapted from mesecons_receiver.
lwsiren-buzz.ogg

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@@ -13,7 +13,7 @@ CC BY-SA 3.0
Version
=======
0.1.17
0.1.18
Minetest Version
@@ -66,6 +66,7 @@ Various components for mesecons and digilines.
* Double (optionally single) reach pistons and sticky pistons.
* Digiswitch, digilines controlled mesecons power.
* Movefloor, similar to vertical mesecons movestone.
* Mesecons Through Wire, transmits through 1 to 2 solid blocks.
* Solid color conductor blocks, same as Solid Color Block but also mesecons
and digilines conductor.

80
through_wire.lua Normal file
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@@ -0,0 +1,80 @@
local utils = ...
local S = utils.S
if utils.mesecon_supported then
local through_wire_get_rules = function (node)
local rules = { {x = -1, y = 0, z = 0},
{x = 2, y = 0, z = 0},
{x = 3, y = 0, z = 0} }
if node.param2 == 2 then
rules = mesecon.rotate_rules_left(rules)
elseif node.param2 == 3 then
rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
elseif node.param2 == 0 then
rules = mesecon.rotate_rules_right(rules)
end
return rules
end
mesecon.register_node ("lwcomponents:through_wire", {
description = S("Mesecons Through Wire"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
sunlight_propagates = true,
walkable = false,
on_rotate = false,
selection_box = {
type = "fixed",
fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
},
node_box = {
type = "fixed",
fixed = {
{ -3/16, -3/16, 13/32 , 3/16, 3/16 , 8/16 }, -- the smaller bump
{ -1/32, -1/32, 1/2 , 1/32, 1/32 , 3/2 }, -- the wire through the block
{ -2/32, -1/2 , 0.5002-3/32 , 2/32, 0 , 0.5 }, -- the vertical wire bit
{ -2/32, -1/2 , -16/32+0.001 , 2/32, -14/32, 7/16+0.002 } -- the horizontal wire
}
},
drop = "lwcomponents:through_wire_off",
sounds = default.node_sound_defaults(),
}, {
tiles = { "mesecons_wire_off.png" },
groups = { dig_immediate = 3 },
mesecons = {
conductor = {
state = mesecon.state.off,
rules = through_wire_get_rules,
onstate = "lwcomponents:through_wire_on"
}
}
}, {
tiles = { "mesecons_wire_on.png" },
groups = { dig_immediate = 3, not_in_creative_inventory = 1 },
mesecons = {
conductor = {
state = mesecon.state.on,
rules = through_wire_get_rules,
offstate = "lwcomponents:through_wire_off"
}
}
})
end -- utils.mesecon_supported
--