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loosewheel
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79 changed files with 10585 additions and 717 deletions

27
.luacheckrc Normal file
View File

@@ -0,0 +1,27 @@
unused_args = false
allow_defined_top = true
max_comment_line_length = 999
read_globals = {
"DIR_DELIM",
"minetest", "core",
"unpack",
"dump",
table = { fields = { "copy", "getn" } },
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
"default",
"lwcomponents",
"intllib",
"mesecon",
"digiline",
"digilines",
"hopper",
"pipeworks",
"unifieddyes",
"digistuff",
}
globals = {
}

View File

@@ -12,7 +12,7 @@ local break_interval = 1.0
local function get_breaker_side (pos, param2, side) local function get_breaker_side (pos, param2, side)
local base = nil local base
if side == "left" then if side == "left" then
base = { x = -1, y = pos.y, z = 0 } base = { x = -1, y = pos.y, z = 0 }
@@ -138,7 +138,7 @@ local function can_break_node (pos, breakpos)
if node_def then if node_def then
-- try tool first -- try tool first
local tool = get_tool (pos) local tool = get_tool (pos)
local dig_params = nil local dig_params
if tool then if tool then
local tool_def = minetest.registered_items[tool:get_name ()] local tool_def = minetest.registered_items[tool:get_name ()]
@@ -222,10 +222,44 @@ end
local function eject_item (pos, stack, eject_pos)
if utils.pipeworks_supported then
local node = utils.get_far_node (eject_pos)
if node and minetest.get_item_group (node.name, "tube") > 0 then
local owner = nil
local meta = minetest.get_meta (pos)
if meta then
local o = meta:get_string ("owner")
if o ~= "" then
owner = o
end
end
local vel = vector.subtract (eject_pos, pos)
pipeworks.tube_inject_item (pos, pos, vel, stack, owner)
return
end
end
utils.item_drop (stack, nil, eject_pos)
end
local function break_node (pos, range) local function break_node (pos, range)
local node = minetest.get_node_or_nil (pos) local node = minetest.get_node_or_nil (pos)
local meta = minetest.get_meta (pos)
if node then if node then
if meta and minetest.is_protected (pos, meta:get_string ("owner")) then
return
end
local breakpos = get_break_pos (pos, node.param2, range) local breakpos = get_break_pos (pos, node.param2, range)
if breakpos then if breakpos then
@@ -242,7 +276,7 @@ local function break_node (pos, range)
local eject_pos = get_breaker_side (pos, node.param2, "back") local eject_pos = get_breaker_side (pos, node.param2, "back")
for i = 1, #drops do for i = 1, #drops do
utils.item_drop (drops[i], nil, eject_pos) eject_item (pos, drops[i], eject_pos)
end end
add_wear (pos, wear) add_wear (pos, wear)
@@ -324,7 +358,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing) local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
local spec = local spec =
"formspec_version[3]\n".. "formspec_version[3]\n"..
@@ -342,6 +376,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_size ("tool", 1) inv:set_size ("tool", 1)
inv:set_width ("tool", 1) inv:set_width ("tool", 1)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
@@ -350,7 +391,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing) local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing) after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then if placer and placer:is_player () then
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -359,6 +400,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Breaker (owned by "..placer:get_player_name ()..")") meta:set_string ("infotext", "Breaker (owned by "..placer:get_player_name ()..")")
end end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
end end
@@ -478,7 +521,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
minetest.remove_node (pos) minetest.remove_node (pos)
end end
@@ -577,12 +619,126 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "tool",
connect_sides = { left = 1, right = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("tool", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
if stack and not stack:is_empty () then
local def = utils.find_item_def (stack:get_name ())
if def and def.tool_capabilities then
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("tool", stack)
end
end
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("tool")
for i = 1, slots, 1 do
local s = inv:get_stack ("tool", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("tool")
for i = 1, slots, 1 do
local s = inv:get_stack ("tool", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("tool", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("tool", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local breaker_groups = { cracky = 3, wires_connect = 1 }
if utils.pipeworks_supported then
breaker_groups.tubedevice = 1
breaker_groups.tubedevice_receiver = 1
end
local breaker_on_groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 }
if utils.pipeworks_supported then
breaker_on_groups.tubedevice = 1
breaker_on_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:breaker", { minetest.register_node("lwcomponents:breaker", {
description = S("Breaker"), description = S("Breaker"),
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png", tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face.png"}, "lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (breaker_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -594,9 +750,11 @@ minetest.register_node("lwcomponents:breaker", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node, after_place_node = after_place_node,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,
@@ -611,7 +769,7 @@ minetest.register_node("lwcomponents:breaker_locked", {
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png", tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face.png"}, "lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (breaker_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -623,9 +781,11 @@ minetest.register_node("lwcomponents:breaker_locked", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node_locked, after_place_node = after_place_node_locked,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,
@@ -641,7 +801,7 @@ minetest.register_node("lwcomponents:breaker_on", {
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png", tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face_on.png"}, "lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = table.copy (breaker_on_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -654,9 +814,11 @@ minetest.register_node("lwcomponents:breaker_on", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node, after_place_node = after_place_node,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,
@@ -671,7 +833,7 @@ minetest.register_node("lwcomponents:breaker_locked_on", {
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png", tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face_on.png"}, "lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = table.copy (breaker_on_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -684,9 +846,11 @@ minetest.register_node("lwcomponents:breaker_locked_on", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node_locked, after_place_node = after_place_node_locked,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,

439
camera.lua Normal file
View File

@@ -0,0 +1,439 @@
local utils = ...
local S = utils.S
if utils.digilines_supported then
local function get_entity_dims (obj)
local dims = { -0.5, 0, -0.5, 0.5, 2, 0.5 }
local found = false
if obj.get_luaentity then
local entity = obj:get_luaentity ()
if entity and entity.name then
local def = minetest.registered_entities[entity.name]
if def and type (def.collisionbox) == "table" then
dims = { def.collisionbox[1] or -0.5,
def.collisionbox[2] or -0.5,
def.collisionbox[3] or -0.5,
def.collisionbox[4] or 0.5,
def.collisionbox[5] or 0.5,
def.collisionbox[6] or 0.5 }
found = true
end
end
end
if not found then
local props = obj:get_properties ()
if props and props.collisionbox and type (props.collisionbox) == "table" then
dims = { props.collisionbox[1] or -0.5,
props.collisionbox[2] or -0.5,
props.collisionbox[3] or -0.5,
props.collisionbox[4] or 0.5,
props.collisionbox[5] or 0.5,
props.collisionbox[6] or 0.5 }
end
end
dims[1] = math.min (dims[1], dims[3])
dims[3] = dims[1]
dims[4] = math.max (dims[4], dims[6])
dims[6] = dims[4]
if (dims[3] - dims[1]) < 1 then
dims[1] = -0.5
dims[3] = -0.5
dims[4] = 0.5
dims[6] = 0.5
end
return dims
end
local function get_entity (pos)
local objects = minetest.get_objects_inside_radius (pos, 2.0)
if #objects > 0 then
for _, obj in ipairs (objects) do
if obj.get_pos then
if obj:is_player () then
local epos = vector.round (obj:get_pos ())
if epos.x == pos.x and epos.z == pos.z and
(epos.y == pos.y or epos.y == pos.y - 1) then
return 1
end
end
if not utils.is_drop (obj) then
local epos = vector.new (obj:get_pos ())
local dims = get_entity_dims (obj)
if pos.x >= (epos.x + dims[1]) and pos.x <= (epos.x + dims[4]) and
pos.y >= (epos.y + dims[2]) and pos.y <= (epos.y + dims[5]) and
pos.z >= (epos.z + dims[3]) and pos.z <= (epos.z + dims[6]) then
return 2
end
end
end
end
end
return nil
end
local function camera_scan (pos, resolution, distance)
local node = utils.get_far_node (pos)
local image = { }
for y = 1, resolution, 1 do
image[y] = { }
for x = 1, resolution, 1 do
image[y][x] = "000000"
end
end
if node then
local dir = vector.multiply (minetest.facedir_to_dir (node.param2), -1)
local last_pos = nil
local last_color = "000000"
local view = (distance * 1.414213562) / resolution
for dist = distance, 1, -1 do
local scale = dist / distance
for y = 1, resolution, 1 do
for x = 1, resolution, 1 do
local horz = (x - (resolution / 2)) * scale * view
local vert = (y - (resolution / 2)) * scale * view
local tpos
if dir.x ~= 0 then
tpos = vector.round ({ x = (dist * dir.x) + pos.x, y = pos.y - vert, z = horz + pos.z })
else
tpos = vector.round ({ x = horz + pos.x, y = pos.y - vert, z = (dist * dir.z) + pos.z })
end
if last_pos and vector.equals (last_pos, tpos) then
if last_color then
image[y][x] = last_color
end
else
local entity = get_entity (tpos)
if entity == 1 then
local color = (((distance - dist) / distance) * 98) + 30
last_color = string.format ("00%02X00", color)
image[y][x] = last_color
elseif entity == 2 then
local color = (((distance - dist) / distance) * 98) + 30
last_color = string.format ("0000%02X", color)
image[y][x] = last_color
else
local tnode = utils.get_far_node (tpos)
if tnode and tnode.name ~= "air" then
local color = (((distance - dist) / distance) * 98) + 30
last_color = string.format ("%02X%02X%02X", color, color, color)
image[y][x] = last_color
else
last_color = nil
end
end
end
last_pos = tpos
end
end
end
end
return image
end
local function send_scan (pos)
local meta = minetest.get_meta (pos)
if meta then
local channel = meta:get_string ("channel")
if channel:len () > 0 then
local image = camera_scan (pos,
tonumber (meta:get_string ("resolution")),
tonumber (meta:get_string ("distance")))
utils.digilines_receptor_send (pos,
utils.digilines_default_rules,
channel,
image)
end
end
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"formspec_version[3]"..
"size[8.5,5.5;true]"..
"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]"..
"button[5.5,1.0;2.0,0.8;setchannel;Set]"..
"field[1.0,2.5;4.0,0.8;distance;Distance;${distance}]"..
"button[5.5,2.5;2.0,0.8;setdistance;Set]"..
"field[1.0,4.0;4.0,0.8;resolution;Resolution;${resolution}]"..
"button[5.5,4.0;2.0,0.8;setresolution;Set]"
meta:set_string ("formspec", spec)
meta:set_string ("distance", "5")
meta:set_string ("resolution", "16")
-- If return true no item is taken from itemstack
return false
end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
meta:set_string ("owner", placer:get_player_name ())
meta:set_string ("infotext", "Camera (owned by "..placer:get_player_name ()..")")
end
-- If return true no item is taken from itemstack
return false
end
local function on_receive_fields (pos, formname, fields, sender)
if not utils.can_interact_with_node (pos, sender) then
return
end
if fields.setchannel then
local meta = minetest.get_meta (pos)
if meta then
meta:set_string ("channel", fields.channel)
end
end
if fields.setdistance then
local meta = minetest.get_meta (pos)
if meta then
local distance = math.min (math.max (tonumber (fields.distance) or 1, 1), 16)
fields.distance = tostring (distance)
meta:set_string ("distance", tostring (distance))
end
end
if fields.setresolution then
local meta = minetest.get_meta (pos)
if meta then
local resolution = math.min (math.max (tonumber (fields.resolution) or 1, 1), 128)
fields.resolution = tostring (resolution)
meta:set_string ("resolution", tostring (resolution))
end
end
end
local function can_dig (pos, player)
if not utils.can_interact_with_node (pos, player) then
return false
end
return true
end
local function on_blast (pos, intensity)
local meta = minetest.get_meta (pos)
if meta then
if intensity >= 1.0 then
minetest.remove_node (pos)
else -- intensity < 1.0
local node = minetest.get_node_or_nil (pos)
if node then
local items = minetest.get_node_drops (node, nil)
if items and #items > 0 then
local stack = ItemStack (items[1])
if stack then
utils.item_drop (stack, nil, pos)
minetest.remove_node (pos)
end
end
end
end
end
end
local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
if not utils.can_interact_with_node (pos, clicker) then
if clicker and clicker:is_player () then
local owner = "<unknown>"
local meta = minetest.get_meta (pos)
if meta then
owner = meta:get_string ("owner")
end
local spec =
"formspec_version[3]"..
"size[8.0,4.0,false]"..
"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
"button_exit[3.0,2.0;2.0,1.0;close;Close]"
minetest.show_formspec (clicker:get_player_name (),
"lwcomponents:component_privately_owned",
spec)
end
end
return itemstack
end
local function digilines_support ()
if utils.digilines_supported then
return
{
wire =
{
rules = utils.digilines_default_rules,
},
effector =
{
action = function (pos, node, channel, msg)
local meta = minetest.get_meta(pos)
if meta then
local this_channel = meta:get_string ("channel")
if this_channel ~= "" and this_channel == channel and
type (msg) == "string" then
local m = { }
for w in string.gmatch(msg, "[^%s]+") do
m[#m + 1] = w
end
if m[1] == "scan" then
send_scan (pos)
elseif m[1] == "distance" then
local distance = math.min (math.max (tonumber (m[2] or 5) or 5, 1), 16)
meta:set_string ("distance", tostring (distance))
elseif m[1] == "resolution" then
local resolution = math.min (math.max (tonumber (m[2] or 16) or 16, 1), 128)
meta:set_string ("resolution", tostring (resolution))
end
end
end
end,
}
}
end
return nil
end
minetest.register_node("lwcomponents:camera", {
description = S("Camera"),
tiles = { "lwcamera.png", "lwcamera.png", "lwcamera.png",
"lwcamera.png", "lwcamera.png", "lwcamera_lens.png"},
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:camera",
_digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick
})
minetest.register_node("lwcomponents:camera_locked", {
description = S("Camera (locked)"),
tiles = { "lwcamera.png", "lwcamera.png", "lwcamera.png",
"lwcamera.png", "lwcamera.png", "lwcamera_lens.png"},
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:camera_locked",
_digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node_locked,
on_blast = on_blast,
on_rightclick = on_rightclick
})
end -- utils.digilines_supported
--

View File

@@ -15,7 +15,7 @@ local function get_cannon_barrel (pos)
local barrel_pos = { x = pos.x, y = pos.y + 0.65, z = pos.z } local barrel_pos = { x = pos.x, y = pos.y + 0.65, z = pos.z }
local objects = minetest.get_objects_inside_radius (barrel_pos, 0.1) local objects = minetest.get_objects_inside_radius (barrel_pos, 0.1)
for i = 1, #objects do for i = 1, #objects, 1 do
if not objects[i]:is_player () then if not objects[i]:is_player () then
if objects[i].get_luaentity and objects[i]:get_luaentity () and if objects[i].get_luaentity and objects[i]:get_luaentity () and
objects[i]:get_luaentity ().name and objects[i]:get_luaentity ().name and
@@ -29,18 +29,6 @@ end
local function get_barrel_pos (pos)
local barrel = get_cannon_barrel (pos)
if barrel then
return barrel:get_pos ()
end
return nil
end
local function get_barrel_angle (pos) local function get_barrel_angle (pos)
local node = minetest.get_node_or_nil (pos) local node = minetest.get_node_or_nil (pos)
local barrel = get_cannon_barrel (pos) local barrel = get_cannon_barrel (pos)
@@ -181,11 +169,7 @@ end
local function aim_barrel_delayed (pos, aimpos) local function aim_barrel_delayed (pos, aimpos)
local x = tonumber (aimpos.x) or 0 if (tonumber (aimpos.z) or 0) < 1 then
local y = tonumber (aimpos.y) or 0
local z = tonumber (aimpos.z) or 0
if z < 1 then
return return
end end
@@ -230,7 +214,8 @@ local function fire_cannon (pos)
if ammo_pos and ammo_angle then if ammo_pos and ammo_angle then
local dir = vector.rotate ({ x = 0, y = 0, z = -1 }, ammo_angle) local dir = vector.rotate ({ x = 0, y = 0, z = -1 }, ammo_angle)
local owner = meta:get_string ("owner") local owner = meta:get_string ("owner")
local obj, cancel = nil, false local obj = nil
local cancel
local spawn_pos = { x = ammo_pos.x + dir.x, local spawn_pos = { x = ammo_pos.x + dir.x,
y = ammo_pos.y + dir.y, y = ammo_pos.y + dir.y,
z = ammo_pos.z + dir.z } z = ammo_pos.z + dir.z }
@@ -395,7 +380,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing) local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
meta:set_string ("sensitive", "true") meta:set_string ("sensitive", "true")
@@ -407,6 +392,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_width ("main", 1) inv:set_width ("main", 1)
meta:set_string ("formspec", get_formspec (pos)) meta:set_string ("formspec", get_formspec (pos))
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
@@ -415,7 +407,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing) local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing) after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then if placer and placer:is_player () then
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -424,6 +416,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Cannon (owned by "..placer:get_player_name ()..")") meta:set_string ("infotext", "Cannon (owned by "..placer:get_player_name ()..")")
end end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
end end
@@ -455,7 +449,7 @@ local function on_place (itemstack, placer, pointed_thing)
minetest.set_node (pos, { name = "lwcomponents:cannon", param1 = 0, param2 = param2 }) minetest.set_node (pos, { name = "lwcomponents:cannon", param1 = 0, param2 = param2 })
after_place_node (pos, placer, itemstack, pointed_thing) after_place_node (pos, placer, itemstack, pointed_thing)
if not utils.is_creative (player) then if not utils.is_creative (placer) then
itemstack:set_count (itemstack:get_count () - 1) itemstack:set_count (itemstack:get_count () - 1)
end end
end end
@@ -490,7 +484,7 @@ local function on_place_locked (itemstack, placer, pointed_thing)
minetest.set_node (pos, { name = "lwcomponents:cannon_locked", param1 = 0, param2 = param2 }) minetest.set_node (pos, { name = "lwcomponents:cannon_locked", param1 = 0, param2 = param2 })
after_place_node_locked (pos, placer, itemstack, pointed_thing) after_place_node_locked (pos, placer, itemstack, pointed_thing)
if not utils.is_creative (player) then if not utils.is_creative (placer) then
itemstack:set_count (itemstack:get_count () - 1) itemstack:set_count (itemstack:get_count () - 1)
end end
end end
@@ -612,7 +606,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
on_destruct (pos) on_destruct (pos)
minetest.remove_node (pos) minetest.remove_node (pos)
@@ -838,6 +831,106 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, front = 1, back = 1, bottom = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local cannon_groups = { cracky = 3, wires_connect = 1 }
if utils.pipeworks_supported then
cannon_groups.tubedevice = 1
cannon_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:cannon_blank", { minetest.register_node("lwcomponents:cannon_blank", {
description = S("Cannon blank"), description = S("Cannon blank"),
drawtype = "airlike", drawtype = "airlike",
@@ -917,7 +1010,7 @@ minetest.register_node("lwcomponents:cannon", {
wield_image = "lwcannon_item.png", wield_image = "lwcannon_item.png",
inventory_image = "lwcannon_item.png", inventory_image = "lwcannon_item.png",
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (cannon_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
@@ -928,12 +1021,14 @@ minetest.register_node("lwcomponents:cannon", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_construct = on_construct, on_construct = on_construct,
on_destruct = on_destruct, on_destruct = on_destruct,
on_place = on_place, on_place = on_place,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node, after_place_node = after_place_node,
on_blast = on_blast, on_blast = on_blast,
on_rightclick = on_rightclick, on_rightclick = on_rightclick,
@@ -979,7 +1074,7 @@ minetest.register_node("lwcomponents:cannon_locked", {
wield_image = "lwcannon_item.png", wield_image = "lwcannon_item.png",
inventory_image = "lwcannon_item.png", inventory_image = "lwcannon_item.png",
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (cannon_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
@@ -990,12 +1085,14 @@ minetest.register_node("lwcomponents:cannon_locked", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_construct = on_construct, on_construct = on_construct,
on_destruct = on_destruct, on_destruct = on_destruct,
on_place = on_place_locked, on_place = on_place_locked,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node_locked, after_place_node = after_place_node_locked,
on_blast = on_blast, on_blast = on_blast,
on_rightclick = on_rightclick, on_rightclick = on_rightclick,

View File

@@ -153,8 +153,13 @@ local function register_shell (name, description, texture, inventory_image,
end end
elseif c.type == "object" then elseif c.type == "object" then
local c_name = (c.object.get_luaentity and
c.object:get_luaentity () and
c.object:get_luaentity ().name) or ""
local s_name = (self.name) or ""
-- explode at this pos -- explode at this pos
if c.object:get_armor_groups ().immortal then if c.object:get_armor_groups ().immortal or s_name == c_name then
self.object:set_velocity (c.old_velocity) self.object:set_velocity (c.old_velocity)
else else
explode_pos = vector.new (c.object:get_pos ()) explode_pos = vector.new (c.object:get_pos ())
@@ -198,7 +203,6 @@ local function register_shell (name, description, texture, inventory_image,
local obj = minetest.add_entity (spawn_pos, name.."_entity") local obj = minetest.add_entity (spawn_pos, name.."_entity")
if obj then if obj then
obj:set_armor_groups ({ immortal = 1 })
obj:set_acceleration ({ x = 0, y = -9.81, z = 0 }) obj:set_acceleration ({ x = 0, y = -9.81, z = 0 })
obj:set_rotation (vector.dir_to_rotation (vector.multiply (spawner_dir, shell_speed))) obj:set_rotation (vector.dir_to_rotation (vector.multiply (spawner_dir, shell_speed)))
obj:set_velocity (vector.multiply (spawner_dir, shell_speed)) obj:set_velocity (vector.multiply (spawner_dir, shell_speed))

View File

@@ -53,7 +53,7 @@ v0.1.8
* Made changes to lwcomponents.register_spawner api - called function * Made changes to lwcomponents.register_spawner api - called function
must now set velocity, can use force parameter. must now set velocity, can use force parameter.
* Removed spawning from this mod. Created lwcomponents_spawners to * Removed spawning from this mod. Created lwcomponents_spawners to
register spawers. register spawners.
v0.1.9 v0.1.9
@@ -96,5 +96,91 @@ v0.1.16
v0.1.17 v0.1.17
* Fixed unintended global variable in pistons.lua. * Fixed unintended global variable in pistons.lua.
v0.1.18 v0.1.18
* Added mesecons through wire. * Added mesecons through wire.
v0.1.19
* Added camera.
v0.1.20
* Valid distance and resolution for camera set by digilines message.
* Imposed maximum resolution of 128 for cameras.
v0.1.21
* Minor bug fix, movefloor global.
* Fixed movefloor so player doesn't fall through floor.
* Transfer timer in moved nodes for pistons.
v0.1.22
* Added storage.
v0.1.23
* Fixed storage indexer not taking items from storage properly.
* Added pipeworks support for:
Storage Indexer
Dropper
Collector
Dispenser
Breaker
Deployer
Cannon
Conduit
* Conduits now work in unloaded blocks.
* Fixed conduits sending items in groups.
* Fixed player attached to controller moving forever when they get blown up.
* Fixed pistons being powered from the pusher side.
v0.1.24
* Limited requested count from storage indexer from digilines message to max stack.
* Fixed receptor state in detector.
* Fixed receptor state in digiswitch.
* Fixed bug in utils.is_same_item ().
* Added force field generators.
* Removed immortal from cannon shells (shells test for same type of shell and ignore).
v0.1.25
* Added hoppers.
* Added "inventory" message to conduits.
* Removed digilines or mesecons requirement for conduits.
* Improved unescaping item description.
* Fixed custom item output from storage.
* Added filtering to conduit forms.
v0.1.26
* Added support for stickblocks to pistons.
* Changed description of hoppers to avoid confusion.
* Added destroyer.
* Cleaned up hopper code.
* Fixed recipe for solid conductor blocks.
v0.1.27
* Bug fixes and code cleanup.
* Fixed receptor state in detector.
* Improved receptor state in digiswitch.
v0.1.28
* Added support for lwwires. Wires will not connect to conduits.
v0.1.29
* Fixed piston moving piston blanks.
v0.1.30
* Added quantity field to droppers.
* Added 'Use player when placing' setting.
v0.1.31
* Added crafter.

View File

@@ -148,7 +148,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing) local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
local is_off = itemstack and (itemstack:get_name () == "lwcomponents:collector" or local is_off = itemstack and (itemstack:get_name () == "lwcomponents:collector" or
itemstack:get_name () == "lwcomponents:collector_locked") itemstack:get_name () == "lwcomponents:collector_locked")
@@ -162,6 +162,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_width ("main", 4) inv:set_width ("main", 4)
inv:set_size ("filter", 8) inv:set_size ("filter", 8)
inv:set_width ("filter", 2) inv:set_width ("filter", 2)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
@@ -170,7 +177,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing) local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing) after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then if placer and placer:is_player () then
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -179,6 +186,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Collector (owned by "..placer:get_player_name ()..")") meta:set_string ("infotext", "Collector (owned by "..placer:get_player_name ()..")")
end end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
end end
@@ -307,7 +316,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
on_destruct (pos) on_destruct (pos)
minetest.remove_node (pos) minetest.remove_node (pos)
@@ -427,12 +435,120 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, front = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local collector_groups = { cracky = 3 }
if utils.pipeworks_supported then
collector_groups.tubedevice = 1
collector_groups.tubedevice_receiver = 1
end
local collector_on_groups = { cracky = 3, not_in_creative_inventory = 1 }
if utils.pipeworks_supported then
collector_on_groups.tubedevice = 1
collector_on_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:collector", { minetest.register_node("lwcomponents:collector", {
description = S("Collector"), description = S("Collector"),
tiles = { "lwcollector.png", "lwcollector.png", "lwcollector.png", tiles = { "lwcollector.png", "lwcollector.png", "lwcollector.png",
"lwcollector.png", "lwcollector.png", "lwcollector.png"}, "lwcollector.png", "lwcollector.png", "lwcollector.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (collector_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -441,11 +557,13 @@ minetest.register_node("lwcomponents:collector", {
_digistuff_channelcopier_fieldname = "channel", _digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_destruct = on_destruct, on_destruct = on_destruct,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node, after_place_node = after_place_node,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,
on_rightclick = on_rightclick on_rightclick = on_rightclick
@@ -458,7 +576,7 @@ minetest.register_node("lwcomponents:collector_locked", {
tiles = { "lwcollector.png", "lwcollector.png", "lwcollector.png", tiles = { "lwcollector.png", "lwcollector.png", "lwcollector.png",
"lwcollector.png", "lwcollector.png", "lwcollector.png"}, "lwcollector.png", "lwcollector.png", "lwcollector.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (collector_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -467,11 +585,13 @@ minetest.register_node("lwcomponents:collector_locked", {
_digistuff_channelcopier_fieldname = "channel", _digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_destruct = on_destruct, on_destruct = on_destruct,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked, after_place_node = after_place_node_locked,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,
on_rightclick = on_rightclick on_rightclick = on_rightclick
@@ -484,7 +604,7 @@ minetest.register_node("lwcomponents:collector_on", {
tiles = { "lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png", tiles = { "lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png",
"lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png"}, "lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = table.copy (collector_on_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -493,11 +613,13 @@ minetest.register_node("lwcomponents:collector_on", {
_digistuff_channelcopier_fieldname = "channel", _digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_destruct = on_destruct, on_destruct = on_destruct,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node, after_place_node = after_place_node,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,
on_rightclick = on_rightclick on_rightclick = on_rightclick
@@ -510,7 +632,7 @@ minetest.register_node("lwcomponents:collector_locked_on", {
tiles = { "lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png", tiles = { "lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png",
"lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png"}, "lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = table.copy (collector_on_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -519,11 +641,13 @@ minetest.register_node("lwcomponents:collector_locked_on", {
_digistuff_channelcopier_fieldname = "channel", _digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_destruct = on_destruct, on_destruct = on_destruct,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked, after_place_node = after_place_node_locked,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,
on_rightclick = on_rightclick on_rightclick = on_rightclick

View File

@@ -3,15 +3,15 @@ local S = utils.S
if utils.digilines_supported or utils.mesecon_supported then
local transfer_rate = 0.1 local transfer_rate = 0.1
local conduit_interval = 1.0 local conduit_interval = 1.0
local conduit_connections = utils.connections:new (mod_storage, "conduit_connections") local conduit_connections = utils.connections:new (mod_storage, "conduit_connections")
-- forward declare
local run_initialize = nil
local function get_target_list (pos) local function get_target_list (pos)
local tlist = conduit_connections:get_connected_ids (pos) local tlist = conduit_connections:get_connected_ids (pos)
@@ -51,6 +51,34 @@ end
local function get_target_for_item (meta, inv, stack)
if meta then
if inv then
local slots = inv:get_size ("filter")
for slot = 1, slots, 1 do
local s = inv:get_stack ("filter", slot)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
local target = meta:get_string ("target"..slot)
if target ~= "" then
return target
end
end
end
end
if meta:get_string ("target") ~= "" then
return meta:get_string ("target")
end
end
return nil
end
local function deliver_slot (pos, slot) local function deliver_slot (pos, slot)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -62,6 +90,10 @@ local function deliver_slot (pos, slot)
local item = inv:get_stack ("transfer", slot) local item = inv:get_stack ("transfer", slot)
if transfer_data[slot] and item and not item:is_empty () then if transfer_data[slot] and item and not item:is_empty () then
local tnode = utils.get_far_node (transfer_data[slot].pos)
if tnode and (tnode.name == "lwcomponents:conduit" or
tnode.name == "lwcomponents:conduit_locked") then
local tmeta = minetest.get_meta (transfer_data[slot].pos) local tmeta = minetest.get_meta (transfer_data[slot].pos)
if tmeta then if tmeta then
@@ -69,8 +101,7 @@ local function deliver_slot (pos, slot)
if tinv then if tinv then
tinv:add_item ("main", item) tinv:add_item ("main", item)
end
--send_conduit_message (pos, target, slot)
end end
end end
end end
@@ -138,7 +169,7 @@ end
local function delivered_earliest (pos) local function deliver_earliest (pos)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
if meta then if meta then
@@ -194,7 +225,8 @@ local function add_to_send_list (pos, item, destpos, distance)
local slot = get_transfer_free_slot (pos) local slot = get_transfer_free_slot (pos)
while slot < 1 do while slot < 1 do
delivered_earliest (pos) deliver_earliest (pos)
slot = get_transfer_free_slot (pos)
end end
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -210,15 +242,11 @@ local function add_to_send_list (pos, item, destpos, distance)
due = minetest.get_us_time () + (transfer_rate * 1000000 * distance) due = minetest.get_us_time () + (transfer_rate * 1000000 * distance)
} }
inv:add_item ("transfer", item) inv:set_stack ("transfer", slot, item)
meta:set_string ("transfer_data", minetest.serialize (transfer_data)) meta:set_string ("transfer_data", minetest.serialize (transfer_data))
local timer = minetest.get_node_timer (pos) run_initialize (pos)
if not timer:is_started () then
timer:start (conduit_interval)
end
end end
end end
end end
@@ -231,9 +259,7 @@ local function send_to_target (pos, target, slot)
if meta then if meta then
local inv = meta:get_inventory () local inv = meta:get_inventory ()
target = (target and tostring (target)) or meta:get_string ("target") if inv then
if inv and target:len () > 0 then
if not slot then if not slot then
local slots = inv:get_size ("main") local slots = inv:get_size ("main")
@@ -241,10 +267,12 @@ local function send_to_target (pos, target, slot)
local stack = inv:get_stack ("main", i) local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then if not stack:is_empty () and stack:get_count () > 0 then
if target or get_target_for_item (meta, inv, stack) then
slot = i slot = i
break break
end end
end end
end
elseif type (slot) == "string" then elseif type (slot) == "string" then
local name = slot local name = slot
@@ -271,11 +299,13 @@ local function send_to_target (pos, target, slot)
if slot then if slot then
local stack = inv:get_stack ("main", slot) local stack = inv:get_stack ("main", slot)
if not stack:is_empty () and stack:get_count () > 0 then if stack and not stack:is_empty () then
local name = stack:get_name ()
local item = ItemStack (stack) local item = ItemStack (stack)
if item then target = (target and tostring (target)) or
get_target_for_item (meta, inv, stack)
if item and target then
item:set_count (1) item:set_count (1)
local tpos, distance = conduit_connections:is_connected (pos, target) local tpos, distance = conduit_connections:is_connected (pos, target)
@@ -292,8 +322,6 @@ local function send_to_target (pos, target, slot)
stack:set_count (stack:get_count () - 1) stack:set_count (stack:get_count () - 1)
inv:set_stack ("main", slot, stack) inv:set_stack ("main", slot, stack)
--send_conduit_message (pos, target, slot)
return true, target, slot return true, target, slot
end end
end end
@@ -309,42 +337,173 @@ end
local function run_conduit (pos)
local meta = minetest.get_meta (pos)
local automatic = false
if meta then
automatic = meta:get_string ("automatic") == "true"
end
if automatic then
send_to_target (pos)
end
return run_deliveries (pos) or automatic
end
local function get_formspec (pos) local function get_formspec (pos)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
local automatic = "false" local automatic = "false"
local filters = ""
if meta then if meta then
automatic = meta:get_string ("automatic") automatic = meta:get_string ("automatic")
end end
for i = 1, 8, 1 do
filters = string.format ("%sfield[12.7,%0.2f;3.0,0.8;target%d;;${target%d}]"..
"button[15.9,%0.2f;1.5,0.8;settarget%d;Set]",
filters,
(i * 1.25) + 0.35,
i,
i,
(i * 1.25) + 0.35,
i)
end
return return
"formspec_version[3]\n".. "formspec_version[3]"..
"size[11.75,12.25;true]\n".. "size[18.4,12.25;true]"..
"field[1.0,1.5;3.0,0.8;channel;Channel;${channel}]\n".. "field[1.0,1.5;3.0,0.8;channel;Channel;${channel}]"..
"button[4.2,1.5;1.5,0.8;setchannel;Set]\n".. "button[4.2,1.5;1.5,0.8;setchannel;Set]"..
"field[1.0,3.0;3.0,0.8;target;Target;${target}]\n".. "field[1.0,3.0;3.0,0.8;target;Target;${target}]"..
"button[4.2,3.0;1.5,0.8;settarget;Set]\n".. "button[4.2,3.0;1.5,0.8;settarget;Set]"..
"checkbox[1.0,4.5;automatic;Automatic;"..automatic.."]\n".. "checkbox[1.0,4.5;automatic;Automatic;"..automatic.."]"..
"list[context;main;6.0,1.0;4,4;]\n".. "list[context;main;6.0,1.0;4,4;]"..
"list[current_player;main;1.0,6.5;8,4;]\n".. "list[current_player;main;1.0,6.5;8,4;]"..
"listring[]" "listring[]"..
"label[11.5,1.25;Filter]"..
"list[context;filter;11.5,1.5;1,8;]"..
filters
end
local function run_conduit (pos, id)
local node = utils.get_far_node (pos)
if node then
if node.name == "lwcomponents:conduit" or
node.name == "lwcomponents:conduit_locked" then
local meta = minetest.get_meta (pos)
if meta and id == meta:get_int ("conduit_id") then
local automatic = meta:get_string ("automatic") == "true"
if automatic then
send_to_target (pos)
end
if run_deliveries (pos) or automatic then
minetest.after (conduit_interval, run_conduit, pos, id)
else
meta:set_int ("run_active", 0)
end
end
else
conduit_connections:remove_node (pos)
end
end
end
run_initialize = function (pos)
local meta = minetest.get_meta (pos)
if meta then
if meta:get_int ("run_active") == 0 then
meta:set_int ("run_active", 1)
minetest.after (conduit_interval, run_conduit, pos, meta:get_int ("conduit_id"))
end
end
end
local function count_table_keys (t)
local count = 0
for k, v in pairs (t) do
count = count + 1
end
return count
end
local function send_inventory_message (pos)
if utils.digilines_supported then
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if meta and inv then
local channel = meta:get_string ("channel")
if channel:len () > 0 then
local inventory = { }
local slots = inv:get_size ("main")
for slot = 1, slots, 1 do
local stack = inv:get_stack ("main", slot)
if stack and not stack:is_empty () then
local name = stack:get_name ()
local description
local custom = false
local pallet_index = nil
local tstack = stack:to_table ()
if tstack and tstack.meta and count_table_keys (tstack.meta) > 0 then
custom = true
pallet_index = tstack.meta.palette_index
end
if stack:get_short_description () ~= "" then
description = stack:get_short_description ()
elseif stack:get_description () ~= "" then
description = stack:get_description ()
else
description = name
local def = utils.find_item_def (name)
if def then
if def.short_description then
description = def.short_description
elseif def.description then
description = def.description
end
end
end
inventory[slot] =
{
name = stack:get_name (),
description = utils.unescape_description (description),
count = stack:get_count (),
custom = custom,
pallet_index = pallet_index,
}
else
inventory[slot] =
{
name = "",
description = "",
count = 0,
custom = false,
pallet_index = nil,
}
end
end
utils.digilines_receptor_send (pos,
utils.digilines_default_rules,
channel,
{ action = "inventory",
inventory = inventory })
end
end
end
end end
@@ -362,7 +521,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing) local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
local spec = local spec =
"formspec_version[3]".. "formspec_version[3]"..
@@ -370,10 +529,11 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
"field[0.5,1.0;6.0,0.8;channel;Channel;${channel}]".. "field[0.5,1.0;6.0,0.8;channel;Channel;${channel}]"..
"button[2.0,2.3;3.0,0.8;setchannel;Set]" "button[2.0,2.3;3.0,0.8;setchannel;Set]"
meta:set_string ("inventory", "{ main = { }, transfer = { } }") meta:set_string ("inventory", "{ main = { }, transfer = { }, filter = { } }")
meta:set_string ("formspec", spec) meta:set_string ("formspec", spec)
meta:set_string ("transfer_data", minetest.serialize({ })) meta:set_string ("transfer_data", minetest.serialize({ }))
meta:set_string ("automatic", "false") meta:set_string ("automatic", "false")
meta:set_int ("conduit_id", math.random (1000000))
local inv = meta:get_inventory () local inv = meta:get_inventory ()
@@ -383,6 +543,16 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_size ("transfer", 32) inv:set_size ("transfer", 32)
inv:set_width ("transfer", 8) inv:set_width ("transfer", 8)
inv:set_size ("filter", 8)
inv:set_width ("filter", 1)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
end end
@@ -390,7 +560,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing) local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing) after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then if placer and placer:is_player () then
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -399,6 +569,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Conduit (owned by "..placer:get_player_name ()..")") meta:set_string ("infotext", "Conduit (owned by "..placer:get_player_name ()..")")
end end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
end end
@@ -492,10 +664,22 @@ local function on_receive_fields (pos, formname, fields, sender)
meta:set_string ("automatic", fields.automatic) meta:set_string ("automatic", fields.automatic)
meta:set_string ("formspec", get_formspec (pos)) meta:set_string ("formspec", get_formspec (pos))
local timer = minetest.get_node_timer (pos) if fields.automatic == "true" then
meta:set_int ("run_active", 0)
end
if not timer:is_started () then run_initialize (pos)
timer:start (conduit_interval) end
end
for i = 1, 8, 1 do
if fields[string.format ("settarget%d", i)] then
local meta = minetest.get_meta (pos)
if meta then
local name = string.format ("target%d", i)
meta:set_string (name, fields[name])
end end
end end
end end
@@ -552,7 +736,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
on_destruct (pos) on_destruct (pos)
minetest.remove_node (pos) minetest.remove_node (pos)
@@ -592,8 +775,83 @@ end
local function on_timer (pos, elapsed) local function allow_metadata_inventory_put (pos, listname, index, stack, player)
return run_conduit (pos) if listname == "filter" then
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
inv:set_stack ("filter", index, ItemStack (stack:get_name ()))
end
end
return 0
end
return stack:get_stack_max ()
end
local function allow_metadata_inventory_take (pos, listname, index, stack, player)
if listname == "filter" then
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
inv:set_stack ("filter", index, nil)
end
end
return 0
end
return stack:get_stack_max ()
end
local function allow_metadata_inventory_move (pos, from_list, from_index,
to_list, to_index, count, player)
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
if from_list == "filter" then
if to_list == "filter" then
return 1
end
inv:set_stack ("filter", from_index, nil)
return 0
elseif to_list == "filter" then
local stack = inv:get_stack (from_list, from_index)
if stack and not stack:is_empty () then
inv:set_stack ("filter", to_index, ItemStack (stack:get_name ()))
end
return 0
else
local stack = inv:get_stack (from_list, from_index)
if stack and not stack:is_empty () then
return stack:get_stack_max ()
end
end
end
end
return utils.settings.default_stack_max
end end
@@ -631,6 +889,9 @@ local function digilines_support ()
elseif m[1] == "transfer" then elseif m[1] == "transfer" then
send_to_target (pos) send_to_target (pos)
elseif m[1] == "inventory" then
send_inventory_message (pos)
end end
elseif type (msg) == "table" then elseif type (msg) == "table" then
@@ -671,14 +932,151 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, front = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local conduit_groups = { cracky = 3, wires_connect = 1 }
if utils.pipeworks_supported then
conduit_groups.tubedevice = 1
conduit_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:conduit", { minetest.register_node("lwcomponents:conduit", {
description = S("Conduit"), description = S("Conduit"),
drawtype = "glasslike_framed", short_description = S("Conduit"),
tiles = { "lwconduit_edge.png", "lwconduit.png" }, tiles = { "lwconduit.png" },
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = { -0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125 }, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
connect_sides = { "top", "bottom", "front", "back", "left", "right" },
connects_to = { "lwcomponents:conduit", "lwcomponents:conduit_locked",
"lwcomponents:hopper", "lwcomponents:hopper_horz",
"hopper:hopper", "hopper:hopper_side",
"group:tube", "pipeworks:filter", "pipeworks:mese_filter",
"pipeworks:digiline_filter" },
selection_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = { -0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125 }, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
collision_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = { -0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125 }, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (conduit_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "light",
param1 = 0, param1 = 0,
paramtype2 = "none", paramtype2 = "none",
param2 = 0, param2 = 0,
@@ -687,27 +1085,69 @@ minetest.register_node("lwcomponents:conduit", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_construct = on_construct, on_construct = on_construct,
on_destruct = on_destruct, on_destruct = on_destruct,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node, after_place_node = after_place_node,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_rightclick = on_rightclick,
on_rightclick = on_rightclick allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
allow_metadata_inventory_move = allow_metadata_inventory_move
}) })
minetest.register_node("lwcomponents:conduit_locked", { minetest.register_node("lwcomponents:conduit_locked", {
description = S("Conduit (locked)"), description = S("Conduit (locked)"),
drawtype = "glasslike_framed", short_description = S("Conduit (locked)"),
tiles = { "lwconduit_edge.png", "lwconduit.png" }, tiles = { "lwconduit.png" },
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = { -0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125 }, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
connect_sides = { "top", "bottom", "front", "back", "left", "right" },
connects_to = { "lwcomponents:conduit", "lwcomponents:conduit_locked",
"lwcomponents:hopper", "lwcomponents:hopper_horz",
"hopper:hopper", "hopper:hopper_side",
"group:tube", "pipeworks:filter", "pipeworks:mese_filter",
"pipeworks:digiline_filter" },
selection_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = { -0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125 }, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
collision_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = { -0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125 }, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (conduit_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "light",
param1 = 0, param1 = 0,
paramtype2 = "none", paramtype2 = "none",
param2 = 0, param2 = 0,
@@ -716,15 +1156,19 @@ minetest.register_node("lwcomponents:conduit_locked", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_construct = on_construct, on_construct = on_construct,
on_destruct = on_destruct, on_destruct = on_destruct,
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked, after_place_node = after_place_node_locked,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_rightclick = on_rightclick,
on_rightclick = on_rightclick allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
allow_metadata_inventory_move = allow_metadata_inventory_move
}) })
@@ -745,4 +1189,79 @@ utils.hopper_add_container({
end -- utils.digilines_supported or utils.mesecon_supported -- legacy code v0.1.23 (24-2-22)
local function convert_conduits ()
local list = conduit_connections:get_full_list ()
for _, data in ipairs (list) do
local node = utils.get_far_node (data.pos)
if node and (node.name == "lwcomponents:conduit" or
node.name == "lwcomponents:conduit_locked") then
local meta = minetest.get_meta (data.pos)
if meta then
if meta:get_int ("conduit_id") == 0 then
meta:set_int ("conduit_id", math.random (1000000))
if meta:get_string ("automatic") == "true" then
meta:set_int ("run_active", 1)
else
local inv = meta:get_inventory ()
if inv and not inv:is_empty ("transfer") then
meta:set_int ("run_active", 1)
end
end
end
-- added v0.1.25 (2-3-22)
local tmeta = meta:to_table ()
if tmeta and tmeta.inventory then
if not tmeta.inventory.filter then
tmeta.inventory.filter =
{
[1] = "", [2] = "", [3] = "", [4] = "",
[5] = "", [6] = "", [7] = "", [8] = ""
}
meta:from_table (tmeta)
if meta:get_string ("channel") ~= "" then
meta:set_string ("formspec", get_formspec (data.pos))
end
end
end
end
end
end
end
local function restart_conduits ()
convert_conduits ()
local list = conduit_connections:get_id_list ()
for _, data in ipairs (list) do
local meta = minetest.get_meta (data.pos)
if meta and meta:get_int ("run_active") ~= 0 then
minetest.after (conduit_interval + (math.random (10) / 10),
run_conduit, data.pos, meta:get_int ("conduit_id"))
end
end
end
minetest.register_on_mods_loaded (function ()
minetest.after (3.0, restart_conduits)
end)
--

View File

@@ -293,6 +293,40 @@ end
function connections:get_id_list ()
local list = { }
for spos, data in pairs (self.connector_list) do
if data.id then
list[#list + 1] =
{
pos = minetest.string_to_pos (spos),
id = data.id
}
end
end
return list
end
function connections:get_full_list ()
local list = { }
for spos, data in pairs (self.connector_list) do
list[#list + 1] =
{
pos = minetest.string_to_pos (spos),
id = data.id
}
end
return list
end
return connections return connections

1583
crafter.lua Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +1,4 @@
local utils = ... local utils = ...
local S = utils.S
@@ -23,6 +22,114 @@ minetest.register_craft( {
}) })
minetest.register_craft( {
output = "lwcomponents:storage_unit 2",
recipe = {
{ "default:steel_ingot", "group:wood", "group:wood" },
{ "group:wood", "", "group:wood" },
{ "group:wood", "group:wood", "default:chest" },
},
})
minetest.register_craft( {
output = "lwcomponents:storage_unit_locked 2",
recipe = {
{ "default:steel_ingot", "group:wood", "group:wood" },
{ "group:wood", "", "group:wood" },
{ "group:wood", "group:wood", "default:chest_locked" },
},
})
minetest.register_craft( {
output = "lwcomponents:storage_indexer",
recipe = {
{ "default:steel_ingot", "group:wood" },
{ "group:wood", "default:chest" }
},
})
minetest.register_craft( {
output = "lwcomponents:storage_indexer_locked",
recipe = {
{ "default:steel_ingot", "group:wood" },
{ "group:wood", "default:chest_locked" }
},
})
minetest.register_craft( {
output = "lwcomponents:crafter",
recipe = {
{ "default:steel_ingot", "group:wood", "default:steel_ingot" },
{ "group:wood", "", "group:wood" },
{ "default:copper_ingot", "group:wood", "default:chest" },
},
})
minetest.register_craft( {
output = "lwcomponents:crafter_locked",
recipe = {
{ "default:steel_ingot", "group:wood", "default:steel_ingot" },
{ "group:wood", "", "group:wood" },
{ "default:copper_ingot", "group:wood", "default:chest_locked" },
},
})
minetest.register_craft( {
output = "lwcomponents:force_field",
recipe = {
{ "default:steel_ingot", "default:mese_crystal", "group:wood" },
{ "default:mese_crystal", "default:diamondblock", "default:mese_crystal" },
{ "default:stone", "default:mese_crystal", "default:chest" }
},
})
minetest.register_craft( {
output = "lwcomponents:force_field_locked",
recipe = {
{ "default:steel_ingot", "default:mese_crystal", "group:wood" },
{ "default:mese_crystal", "default:diamondblock", "default:mese_crystal" },
{ "default:stone", "default:mese_crystal", "default:chest_locked" }
},
})
minetest.register_craft( {
output = "lwcomponents:conduit 5",
recipe = {
{ "default:stone", "", "default:stone" },
{ "", "default:chest", "" },
{ "default:stone", "default:steel_ingot", "default:stone" },
},
})
minetest.register_craft( {
output = "lwcomponents:conduit_locked 5",
recipe = {
{ "default:stone", "", "default:stone" },
{ "", "default:chest_locked", "" },
{ "default:stone", "default:steel_ingot", "default:stone" },
},
})
minetest.register_craft( {
output = "lwcomponents:destroyer",
recipe = {
{ "default:stone", "", "group:wood" },
{ "", "default:steel_ingot", "" },
{ "group:wood", "", "default:stone" }
},
})
minetest.register_craft( { minetest.register_craft( {
output = "lwcomponents:cannon_shell 10", output = "lwcomponents:cannon_shell 10",
recipe = { recipe = {
@@ -42,6 +149,7 @@ minetest.register_craft( {
if minetest.global_exists ("fire") then if minetest.global_exists ("fire") then
minetest.register_craft( { minetest.register_craft( {
output = "lwcomponents:cannon_fire_shell 10", output = "lwcomponents:cannon_fire_shell 10",
recipe = { recipe = {
@@ -49,6 +157,7 @@ minetest.register_craft( {
{ "default:iron_lump", "default:coalblock" }, { "default:iron_lump", "default:coalblock" },
}, },
}) })
end -- minetest.global_exists ("fire") end -- minetest.global_exists ("fire")
@@ -66,6 +175,18 @@ minetest.register_craft( {
end -- utils.mesecon_supported end -- utils.mesecon_supported
if utils.hopper_supported then
minetest.register_craft( {
output = "lwcomponents:hopper",
recipe = {
{ "default:stone", "default:steel_ingot", "default:stone" },
{ "", "default:stone", "" },
},
})
end
if utils.digilines_supported or utils.mesecon_supported then if utils.digilines_supported or utils.mesecon_supported then
@@ -213,26 +334,6 @@ minetest.register_craft( {
}) })
minetest.register_craft( {
output = "lwcomponents:conduit 5",
recipe = {
{ "default:stone", "", "default:stone" },
{ "", "default:chest", "" },
{ "default:stone", "default:steel_ingot", "default:stone" },
},
})
minetest.register_craft( {
output = "lwcomponents:conduit_locked 5",
recipe = {
{ "default:stone", "", "default:stone" },
{ "", "default:chest_locked", "" },
{ "default:stone", "default:steel_ingot", "default:stone" },
},
})
minetest.register_craft({ minetest.register_craft({
output = "lwcomponents:piston 2", output = "lwcomponents:piston 2",
recipe = { recipe = {
@@ -295,6 +396,24 @@ minetest.register_craft( {
}, },
}) })
minetest.register_craft( {
output = "lwcomponents:camera",
recipe = {
{ "default:copper_ingot", "default:iron_lump" },
{ "default:chest", "default:stone" },
},
})
minetest.register_craft( {
output = "lwcomponents:camera_locked",
recipe = {
{ "default:copper_ingot", "default:iron_lump" },
{ "default:chest_locked", "default:stone" },
},
})
end -- utils.digilines_supported end -- utils.digilines_supported
@@ -314,7 +433,7 @@ end -- utils.digilines_supported and utils.digistuff_supported
if utils.mesecon_supported and mesecon.mvps_push then if utils.mesecon_supported then
minetest.register_craft ({ minetest.register_craft ({
output = "lwcomponents:movefloor", output = "lwcomponents:movefloor",
@@ -325,7 +444,7 @@ minetest.register_craft ({
} }
}) })
end -- utils.mesecon_supported and mesecon.mvps_push end -- utils.mesecon_supported
@@ -347,7 +466,7 @@ end -- utils.digilines_supported and utils.mesecon_supported
if utils.unifieddyes_supported and utils.mesecon_supported then if utils.unifieddyes_supported and utils.mesecon_supported then
minetest.register_craft ({ minetest.register_craft ({
output = "lwcomputers:solid_conductor_off 3", output = "lwcomponents:solid_conductor_off 3",
recipe = { recipe = {
{ "default:mese_crystal_fragment", "group:wood", ""}, { "default:mese_crystal_fragment", "group:wood", ""},
{ "group:wood", "group:wood", "dye:white" }, { "group:wood", "group:wood", "dye:white" },
@@ -356,7 +475,7 @@ minetest.register_craft ({
minetest.register_craft ({ minetest.register_craft ({
output = "lwcomputers:solid_horizontal_conductor_off 3", output = "lwcomponents:solid_horizontal_conductor_off 3",
recipe = { recipe = {
{ "group:wood", "group:wood", ""}, { "group:wood", "group:wood", ""},
{ "default:mese_crystal_fragment", "group:wood", "dye:white" }, { "default:mese_crystal_fragment", "group:wood", "dye:white" },

5
crafting_mods.lua Normal file
View File

@@ -0,0 +1,5 @@
return
{
-- ["mod:crafted_item"] = { add = { "mod:name n", "mod:name n" }, remove = { "mod:name n", "mod:name n" } },
["farming:pineapple_ring"] = { add = { "farming:pineapple_top" } }
}

View File

@@ -5,3 +5,5 @@ unifieddyes?
intllib? intllib?
hopper? hopper?
digistuff? digistuff?
pipeworks?
lwwires?

View File

@@ -73,13 +73,18 @@ end
local function place_node (item, pos) local function place_node (item, pos, owner)
local node = minetest.get_node_or_nil ({ x = pos.x, y = pos.y - 1, z = pos.z }) local node = minetest.get_node_or_nil ({ x = pos.x, y = pos.y - 1, z = pos.z })
if not node then if not node then
return false return false
end end
if (utils.settings.use_player_when_placing and minetest.is_protected (pos, owner)) or
(not utils.settings.use_player_when_placing and minetest.is_protected (pos, "")) then
return false
end
local nodedef = utils.find_item_def (node.name) local nodedef = utils.find_item_def (node.name)
if node.name == "air" or not nodedef or (nodedef and nodedef.buildable_to) then if node.name == "air" or not nodedef or (nodedef and nodedef.buildable_to) then
@@ -95,7 +100,7 @@ local function place_node (item, pos)
nodedef = utils.find_item_def (node.name) nodedef = utils.find_item_def (node.name)
if node.name ~= "air" then if node.name ~= "air" then
if not nodedef or not nodedef.buildable_to or minetest.is_protected (pos, "") then if not nodedef or not nodedef.buildable_to then
return false return false
end end
end end
@@ -121,8 +126,14 @@ local function place_node (item, pos)
} }
end end
local placer
if owner ~= "" and utils.settings.use_player_when_placing then
placer = minetest.get_player_by_name (owner)
end
if itemdef and itemdef.on_place then if itemdef and itemdef.on_place then
local result, leftover = pcall (itemdef.on_place, stack, nil, pointed_thing) local result, leftover = pcall (itemdef.on_place, stack, placer, pointed_thing)
placed = result placed = result
@@ -145,7 +156,7 @@ local function place_node (item, pos)
if not result then if not result then
if utils.settings.alert_handler_errors then if utils.settings.alert_handler_errors then
minetest.log ("error", "after_place_node handler for "..nodename.." crashed - "..msg) minetest.log ("error", "after_place_node handler for "..stack:get_name ().." crashed - "..msg)
end end
end end
end end
@@ -221,7 +232,7 @@ local function deploy_item (pos, node, slot, range)
local deploypos = get_deploy_pos (pos, node.param2, range) local deploypos = get_deploy_pos (pos, node.param2, range)
if item and deploypos then if item and deploypos then
if place_node (stack, deploypos) then if place_node (stack, deploypos, meta:get_string ("owner")) then
stack:set_count (stack:get_count () - 1) stack:set_count (stack:get_count () - 1)
inv:set_stack ("main", slot, stack) inv:set_stack ("main", slot, stack)
@@ -262,7 +273,7 @@ end
local function deployer_on (pos, node, slot, range) local function deployer_on (pos, _node, slot, range)
local node = minetest.get_node (pos) local node = minetest.get_node (pos)
range = tonumber (range) or 1 range = tonumber (range) or 1
@@ -292,7 +303,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing) local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
local spec = local spec =
"formspec_version[3]\n".. "formspec_version[3]\n"..
@@ -310,6 +321,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_size ("main", 16) inv:set_size ("main", 16)
inv:set_width ("main", 4) inv:set_width ("main", 4)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
@@ -318,7 +336,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing) local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing) after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then if placer and placer:is_player () then
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -327,6 +345,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Deployer (owned by "..placer:get_player_name ()..")") meta:set_string ("infotext", "Deployer (owned by "..placer:get_player_name ()..")")
end end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
end end
@@ -419,7 +439,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
minetest.remove_node (pos) minetest.remove_node (pos)
end end
@@ -530,12 +549,120 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local deployer_groups = { cracky = 3, wires_connect = 1 }
if utils.pipeworks_supported then
deployer_groups.tubedevice = 1
deployer_groups.tubedevice_receiver = 1
end
local deployer_on_groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 }
if utils.pipeworks_supported then
deployer_on_groups.tubedevice = 1
deployer_on_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:deployer", { minetest.register_node("lwcomponents:deployer", {
description = S("Deployer"), description = S("Deployer"),
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png", tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face.png"}, "lwdeployer.png", "lwdeployer.png", "lwdeployer_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (deployer_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -546,10 +673,12 @@ minetest.register_node("lwcomponents:deployer", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node, after_place_node = after_place_node,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,
on_rightclick = on_rightclick on_rightclick = on_rightclick
@@ -562,7 +691,7 @@ minetest.register_node("lwcomponents:deployer_locked", {
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png", tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face.png"}, "lwdeployer.png", "lwdeployer.png", "lwdeployer_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (deployer_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -573,10 +702,12 @@ minetest.register_node("lwcomponents:deployer_locked", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked, after_place_node = after_place_node_locked,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,
on_rightclick = on_rightclick on_rightclick = on_rightclick
@@ -590,7 +721,7 @@ minetest.register_node("lwcomponents:deployer_on", {
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png", tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face_on.png"}, "lwdeployer.png", "lwdeployer.png", "lwdeployer_face_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = table.copy (deployer_on_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -603,9 +734,11 @@ minetest.register_node("lwcomponents:deployer_on", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node, after_place_node = after_place_node,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,
@@ -619,7 +752,7 @@ minetest.register_node("lwcomponents:deployer_locked_on", {
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png", tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face_on.png"}, "lwdeployer.png", "lwdeployer.png", "lwdeployer_face_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = table.copy (deployer_on_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -632,9 +765,11 @@ minetest.register_node("lwcomponents:deployer_locked_on", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node_locked, after_place_node = after_place_node_locked,
on_blast = on_blast, on_blast = on_blast,
on_timer = on_timer, on_timer = on_timer,

164
destroyer.lua Normal file
View File

@@ -0,0 +1,164 @@
local utils = ...
local S = utils.S
local function trash (pos)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local stack = inv:get_stack ("trash", 1)
if stack and not stack:is_empty () then
utils.on_destroy (stack)
inv:set_stack ("trash", 1, nil)
end
end
end
local function trash_delayed (pos)
minetest.after (0.1, trash, pos)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
meta:set_string ("inventory", "{ trash = { [1] = '' } }")
meta:set_string ("formspec",
"formspec_version[3]"..
"size[11.75,8.5,false]"..
"label[5.15,1.0;Destroy]"..
"list[context;trash;5.3,1.25;1,1;]"..
"list[current_player;main;1.0,2.75;8,4;]"..
"listring[]")
inv:set_size ("trash", 1)
inv:set_width ("trash", 1)
end
end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
end
local function on_metadata_inventory_put (pos, listname, index, stack, player)
if listname == "trash" then
trash_delayed (pos)
end
end
local function on_metadata_inventory_move (pos, from_list, from_index,
to_list, to_index, count, player)
if to_list == "trash" then
trash_delayed (pos)
end
end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "trash",
connect_sides = { left = 1, right = 1, front = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
trash_delayed (pos)
return inv:add_item ("trash", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("trash", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
return stack
end
}
end
return nil
end
local destroyer_groups = { cracky = 3 }
if utils.pipeworks_supported then
destroyer_groups.tubedevice = 1
destroyer_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:destroyer", {
description = S("Destroyer"),
drawtype = "normal",
tiles = { "lwcomponents_destroyer_top.png", "lwcomponents_destroyer_top.png",
"lwcomponents_destroyer_side.png", "lwcomponents_destroyer_side.png",
"lwcomponents_destroyer_side.png", "lwcomponents_destroyer_side.png" },
is_ground_content = false,
groups = table.copy (destroyer_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "none",
param2 = 0,
floodable = false,
tube = pipeworks_support (),
after_place_node = after_place_node,
after_dig_node = utils.pipeworks_after_dig,
on_metadata_inventory_put = on_metadata_inventory_put,
on_metadata_inventory_move = on_metadata_inventory_move,
})
utils.hopper_add_container({
{"bottom", "lwcomponents:destroyer", "trash"}, -- insert items below from hopper above
{"side", "lwcomponents:destroyer", "trash"}, -- insert items from hopper at side
})
--

View File

@@ -18,6 +18,17 @@ local function mesecons_on (pos)
if meta:get_int ("power_on") == 0 then if meta:get_int ("power_on") == 0 then
utils.mesecon_receptor_on (pos, utils.mesecon_default_rules) utils.mesecon_receptor_on (pos, utils.mesecon_default_rules)
meta:set_int ("power_on", 1) meta:set_int ("power_on", 1)
local node = utils.get_far_node (pos)
if node then
if node.name == "lwcomponents:detector_locked_on" then
node.name = "lwcomponents:detector_locked_on_on"
elseif node.name == "lwcomponents:detector_on" then
node.name = "lwcomponents:detector_on_on"
end
minetest.swap_node (pos, node)
end
end end
end end
end end
@@ -31,6 +42,17 @@ local function mesecons_off (pos)
if meta:get_int ("power_on") ~= 0 then if meta:get_int ("power_on") ~= 0 then
utils.mesecon_receptor_off (pos, utils.mesecon_default_rules) utils.mesecon_receptor_off (pos, utils.mesecon_default_rules)
meta:set_int ("power_on", 0) meta:set_int ("power_on", 0)
local node = utils.get_far_node (pos)
if node then
if node.name == "lwcomponents:detector_locked_on_on" then
node.name = "lwcomponents:detector_locked_on"
elseif node.name == "lwcomponents:detector_on_on" then
node.name = "lwcomponents:detector_on"
end
minetest.swap_node (pos, node)
end
end end
end end
end end
@@ -130,10 +152,10 @@ end
local function get_entity_height (objref) local function get_entity_height (objref)
if objref.get_luaentity then if objref.get_luaentity then
entity = objref:get_luaentity () local entity = objref:get_luaentity ()
if entity and entity.name then if entity and entity.name then
def = minetest.registered_entities[entity.name] local def = minetest.registered_entities[entity.name]
if def and type (def.collisionbox) == "table" and if def and type (def.collisionbox) == "table" and
type (def.collisionbox[5]) == "number" then type (def.collisionbox[5]) == "number" then
@@ -165,7 +187,7 @@ local function detect (pos)
local object = minetest.get_objects_inside_radius (pos, radius + 0.5) local object = minetest.get_objects_inside_radius (pos, radius + 0.5)
local detected_list = { } local detected_list = { }
for i = 1, #object do for i = 1, #object, 1 do
if object[i]:is_player () then if object[i]:is_player () then
-- player -- player
@@ -331,30 +353,21 @@ end
local function start_detector (pos) local function start_detector (pos)
local node = minetest.get_node (pos) local node = minetest.get_node (pos)
local meta = minetest.get_meta (pos)
if node and meta then if node then
if node.name == "lwcomponents:detector" then if node.name == "lwcomponents:detector" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:detector_on" node.name = "lwcomponents:detector_on"
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
minetest.get_node_timer (pos):start (detect_interval) minetest.get_node_timer (pos):start (detect_interval)
update_form_spec (pos) update_form_spec (pos)
end
elseif node.name == "lwcomponents:detector_locked" then elseif node.name == "lwcomponents:detector_locked" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:detector_locked_on" node.name = "lwcomponents:detector_locked_on"
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
minetest.get_node_timer (pos):start (detect_interval) minetest.get_node_timer (pos):start (detect_interval)
update_form_spec (pos) update_form_spec (pos)
end
end end
end end
@@ -364,32 +377,25 @@ end
local function stop_detector (pos) local function stop_detector (pos)
local node = minetest.get_node (pos) local node = minetest.get_node (pos)
local meta = minetest.get_meta (pos)
if node and meta then if node then
if node.name == "lwcomponents:detector_on" then if node.name == "lwcomponents:detector_on" or
local meta = minetest.get_meta (pos) node.name == "lwcomponents:detector_on_on" then
if meta then
node.name = "lwcomponents:detector" node.name = "lwcomponents:detector"
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
minetest.get_node_timer (pos):stop () minetest.get_node_timer (pos):stop ()
mesecons_off (pos) mesecons_off (pos)
update_form_spec (pos) update_form_spec (pos)
end
elseif node.name == "lwcomponents:detector_locked_on" then elseif node.name == "lwcomponents:detector_locked_on" or
local meta = minetest.get_meta (pos) node.name == "lwcomponents:detector_locked_on_on" then
if meta then
node.name = "lwcomponents:detector_locked" node.name = "lwcomponents:detector_locked"
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
minetest.get_node_timer (pos):stop () minetest.get_node_timer (pos):stop ()
mesecons_off (pos) mesecons_off (pos)
update_form_spec (pos) update_form_spec (pos)
end
end end
end end
@@ -410,7 +416,6 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
local is_off = itemstack and (itemstack:get_name () == "lwcomponents:detector" or local is_off = itemstack and (itemstack:get_name () == "lwcomponents:detector" or
itemstack:get_name () == "lwcomponents:detector_locked") itemstack:get_name () == "lwcomponents:detector_locked")
meta:set_string ("inventory", "{ main = { }, filter = { } }")
meta:set_string ("formspec", get_form_spec (is_off, 1, 0, 0, 0, 0, 1)) meta:set_string ("formspec", get_form_spec (is_off, 1, 0, 0, 0, 0, 1))
meta:set_string ("entities", "false") meta:set_string ("entities", "false")
@@ -554,7 +559,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
on_destruct (pos) on_destruct (pos)
minetest.remove_node (pos) minetest.remove_node (pos)
@@ -687,7 +691,24 @@ end
local function mesecon_support () local function mesecon_support_on ()
if utils.mesecon_supported then
return
{
receptor =
{
state = utils.mesecon_state_on,
rules = utils.mesecon_default_rules
}
}
end
return nil
end
local function mesecon_support_off ()
if utils.mesecon_supported then if utils.mesecon_supported then
return return
{ {
@@ -709,7 +730,7 @@ minetest.register_node("lwcomponents:detector", {
tiles = { "lwdetector_face.png", "lwdetector_face.png", "lwdetector.png", tiles = { "lwdetector_face.png", "lwdetector_face.png", "lwdetector.png",
"lwdetector.png", "lwdetector.png", "lwdetector_face.png"}, "lwdetector.png", "lwdetector.png", "lwdetector_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -719,7 +740,7 @@ minetest.register_node("lwcomponents:detector", {
drop = "lwcomponents:detector", drop = "lwcomponents:detector",
_digistuff_channelcopier_fieldname = "channel", _digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (), mesecons = mesecon_support_off (),
digiline = digilines_support (), digiline = digilines_support (),
on_destruct = on_destruct, on_destruct = on_destruct,
@@ -738,7 +759,7 @@ minetest.register_node("lwcomponents:detector_locked", {
tiles = { "lwdetector_face.png", "lwdetector_face.png", "lwdetector.png", tiles = { "lwdetector_face.png", "lwdetector_face.png", "lwdetector.png",
"lwdetector.png", "lwdetector.png", "lwdetector_face.png"}, "lwdetector.png", "lwdetector.png", "lwdetector_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -748,7 +769,7 @@ minetest.register_node("lwcomponents:detector_locked", {
drop = "lwcomponents:detector_locked", drop = "lwcomponents:detector_locked",
_digistuff_channelcopier_fieldname = "channel", _digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (), mesecons = mesecon_support_off (),
digiline = digilines_support (), digiline = digilines_support (),
on_destruct = on_destruct, on_destruct = on_destruct,
@@ -767,7 +788,7 @@ minetest.register_node("lwcomponents:detector_on", {
tiles = { "lwdetector_face_on.png", "lwdetector_face_on.png", "lwdetector.png", tiles = { "lwdetector_face_on.png", "lwdetector_face_on.png", "lwdetector.png",
"lwdetector.png", "lwdetector.png", "lwdetector_face_on.png"}, "lwdetector.png", "lwdetector.png", "lwdetector_face_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -777,7 +798,7 @@ minetest.register_node("lwcomponents:detector_on", {
drop = "lwcomponents:detector", drop = "lwcomponents:detector",
_digistuff_channelcopier_fieldname = "channel", _digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (), mesecons = mesecon_support_off (),
digiline = digilines_support (), digiline = digilines_support (),
on_destruct = on_destruct, on_destruct = on_destruct,
@@ -796,7 +817,7 @@ minetest.register_node("lwcomponents:detector_locked_on", {
tiles = { "lwdetector_face_on.png", "lwdetector_face_on.png", "lwdetector.png", tiles = { "lwdetector_face_on.png", "lwdetector_face_on.png", "lwdetector.png",
"lwdetector.png", "lwdetector.png", "lwdetector_face_on.png"}, "lwdetector.png", "lwdetector.png", "lwdetector_face_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -806,7 +827,65 @@ minetest.register_node("lwcomponents:detector_locked_on", {
drop = "lwcomponents:detector_locked", drop = "lwcomponents:detector_locked",
_digistuff_channelcopier_fieldname = "channel", _digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (), mesecons = mesecon_support_off (),
digiline = digilines_support (),
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node_locked,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
})
minetest.register_node("lwcomponents:detector_on_on", {
description = S("Detector"),
tiles = { "lwdetector_face_on.png", "lwdetector_face_on.png", "lwdetector.png",
"lwdetector.png", "lwdetector.png", "lwdetector_face_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 1,
floodable = false,
drop = "lwcomponents:detector",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support_on (),
digiline = digilines_support (),
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
})
minetest.register_node("lwcomponents:detector_locked_on_on", {
description = S("Detector (locked)"),
tiles = { "lwdetector_face_on.png", "lwdetector_face_on.png", "lwdetector.png",
"lwdetector.png", "lwdetector.png", "lwdetector_face_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 1,
floodable = false,
drop = "lwcomponents:detector_locked",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support_on (),
digiline = digilines_support (), digiline = digilines_support (),
on_destruct = on_destruct, on_destruct = on_destruct,

View File

@@ -8,12 +8,10 @@ if utils.digilines_supported and utils.mesecon_supported then
local function get_mesecon_rule_for_side (side) local function get_mesecon_rule_for_side (side)
local base = nil
if side == "white" then if side == "white" then
return { { x = 0, y = 1, z = 0 } } return { { x = 0, y = 1, z = 0 } }
elseif side == "black" then elseif side == "black" then
return { { x = 0, y = -1, z = 0 } } -- down doesn't work return { { x = 0, y = -1, z = 0 } }
elseif side == "red" then elseif side == "red" then
return { { x = -1, y = 0, z = 0 } } return { { x = -1, y = 0, z = 0 } }
elseif side == "green" then elseif side == "green" then
@@ -32,13 +30,154 @@ local function get_mesecon_rule_for_side (side)
{ x = 0, y = 0, z = 1 }, { x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 }, { x = 0, y = 0, z = -1 },
{ x = 0, y = 1, z = 0 }, { x = 0, y = 1, z = 0 },
{ x = 0, y = -1, z = 0 }, -- down doesn't work { x = 0, y = -1, z = 0 },
} }
end end
end end
local side_bits =
{
["white"] = 0,
["black"] = 1,
["red"] = 2,
["green"] = 3,
["blue"] = 4,
["yellow"] = 5
}
local function get_side_bit (side)
if side then
if side == "switch" then
return 64
end
local bit = side_bits[side]
if bit then
return math.pow (2, bit)
end
end
return 63
end
local function is_side_on (bits, side)
local bit = get_side_bit (side)
for i = 0, 6, 1 do
if (bit % 2) == 1 and (bits % 2) ~= 1 then
return false
end
bit = math.floor (bit / 2)
bits = math.floor (bits / 2)
end
return true
end
local function set_side_bit (bits, side, on)
local bit = get_side_bit (side)
local result = 0
for i = 0, 6, 1 do
if (bit % 2) == 1 then
if on then
result = result + math.pow (2, i)
end
elseif (bits % 2) == 1 then
result = result + math.pow (2, i)
end
bit = math.floor (bit / 2)
bits = math.floor (bits / 2)
end
return result
end
local function get_powered_rules (node)
local rules = { }
if is_side_on (node.param1, "switch") then
rules = table.copy (utils.mesecon_default_rules)
if is_side_on (node.param1, "white") then
rules[#rules + 1] = get_mesecon_rule_for_side ("white")[1]
end
if is_side_on (node.param1, "black") then
rules[#rules + 1] = get_mesecon_rule_for_side ("black")[1]
end
else
local sides =
{
"white",
"black",
"red",
"green",
"blue",
"yellow",
}
for _, side in ipairs (sides) do
if is_side_on (node.param1, side) then
rules[#rules + 1] = get_mesecon_rule_for_side (side)[1]
end
end
end
return rules
end
local function get_node_name (node)
if node.param1 ~= 0 then
return "lwcomponents:digiswitch_on"
end
return "lwcomponents:digiswitch"
end
local function switch_on (pos, side)
utils.mesecon_receptor_on (pos, get_mesecon_rule_for_side (side))
local node = utils.get_far_node (pos)
if node then
node.param1 = set_side_bit (node.param1, side, true)
node.name = get_node_name (node)
minetest.swap_node (pos, node)
end
end
local function switch_off (pos, side)
utils.mesecon_receptor_off (pos, get_mesecon_rule_for_side (side))
local node = utils.get_far_node (pos)
if node then
node.param1 = set_side_bit (node.param1, side, false)
node.name = get_node_name (node)
minetest.swap_node (pos, node)
end
end
local function digilines_support () local function digilines_support ()
return return
{ {
@@ -80,9 +219,9 @@ local function digilines_support ()
end end
if words[1] == "on" then if words[1] == "on" then
utils.mesecon_receptor_on (pos, get_mesecon_rule_for_side (words[2])) switch_on (pos, words[2])
elseif words[1] == "off" then elseif words[1] == "off" then
utils.mesecon_receptor_off (pos, get_mesecon_rule_for_side (words[2])) switch_off (pos, words[2])
end end
end end
end end
@@ -102,12 +241,20 @@ local function mesecon_support ()
state = mesecon.state.off, state = mesecon.state.off,
rules = rules =
{ {
{ x = 0, y = 0, z = -1 },
{ x = 1, y = 0, z = 0 }, { x = 1, y = 0, z = 0 },
{ x = -1, y = 0, z = 0 }, { x = -1, y = 0, z = 0 },
{ x = 0, y = 0, z = 1 }, { x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 }, { x = 1, y = 1, z = 0 },
{ x = 1, y = -1, z = 0 },
{ x = -1, y = 1, z = 0 },
{ x = -1, y = -1, z = 0 },
{ x = 0, y = 1, z = 1 },
{ x = 0, y = -1, z = 1 },
{ x = 0, y = 1, z = -1 },
{ x = 0, y = -1, z = -1 },
{ x = 0, y = 1, z = 0 }, { x = 0, y = 1, z = 0 },
{ x = 0, y = -1, z = 0 }, -- down doesn't work { x = 0, y = -1, z = 0 }
} }
}, },
} }
@@ -115,6 +262,19 @@ end
local function mesecon_support_on ()
return
{
receptor =
{
state = mesecon.state.on,
rules = get_powered_rules
},
}
end
local function on_construct (pos) local function on_construct (pos)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -124,7 +284,7 @@ local function on_construct (pos)
local formspec = local formspec =
"formspec_version[3]\n".. "formspec_version[3]\n"..
"size[6.0,4.0]\n".. "size[6.0,4.0]\n"..
"field[1.0,0.8;4.0,1.0;channel;Channel;]\n".. "field[1.0,0.8;4.0,1.0;channel;Channel;${channel}]\n"..
"button_exit[2.0,2.5;2.0,1.0;set;Set]\n" "button_exit[2.0,2.5;2.0,1.0;set;Set]\n"
meta:set_string ("formspec", formspec) meta:set_string ("formspec", formspec)
@@ -134,7 +294,15 @@ end
local function on_destruct (pos) local function on_destruct (pos)
utils.mesecon_receptor_off (pos, get_mesecon_rule_for_side ()) local node = utils.get_far_node (pos)
if node then
local rules = get_powered_rules (node)
if #rules > 0 then
utils.mesecon_receptor_off (pos, rules)
end
end
end end
@@ -145,14 +313,6 @@ local function on_receive_fields (pos, formname, fields, sender)
if meta then if meta then
meta:set_string ("channel", fields.channel or "") meta:set_string ("channel", fields.channel or "")
local formspec =
"formspec_version[3]\n"..
"size[6.0,4.0]\n"..
"field[1.0,0.8;4.0,1.0;channel;Channel;"..minetest.formspec_escape (meta:get_string ("channel")).."]\n"..
"button_exit[2.0,2.5;2.0,1.0;set;Set]\n"
meta:set_string ("formspec", formspec)
end end
end end
end end
@@ -172,7 +332,9 @@ minetest.register_node ("lwcomponents:digiswitch", {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
} }
}, },
groups = { cracky = 2, oddly_breakable_by_hand = 2 }, paramtype = "none",
param1 = 0,
groups = { cracky = 2, oddly_breakable_by_hand = 2, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
@@ -185,4 +347,32 @@ minetest.register_node ("lwcomponents:digiswitch", {
minetest.register_node ("lwcomponents:digiswitch_on", {
description = S("Digilines Switch"),
tiles = { "lwdigiswitch_white.png", "lwdigiswitch_black.png",
"lwdigiswitch_green.png", "lwdigiswitch_red.png",
"lwdigiswitch_yellow.png", "lwdigiswitch_blue.png" },
sunlight_propagates = false,
drawtype = "normal",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
}
},
paramtype = "none",
param1 = 0,
groups = { cracky = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (),
mesecons = mesecon_support_on (),
digiline = digilines_support (),
_digistuff_channelcopier_fieldname = "channel",
on_construct = on_construct,
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
})
end -- utils.digilines_supported and utils.mesecon_supported end -- utils.digilines_supported and utils.mesecon_supported

View File

@@ -139,7 +139,8 @@ local function dispense_item (pos, node, slot)
item:set_count (1) item:set_count (1)
local spawn_pos = dispense_pos (pos, node) local spawn_pos = dispense_pos (pos, node)
local owner = meta:get_string ("owner") local owner = meta:get_string ("owner")
local obj, cancel = nil, false local obj = nil
local cancel
if utils.settings.spawn_mobs then if utils.settings.spawn_mobs then
obj, cancel = utils.spawn_registered (name, obj, cancel = utils.spawn_registered (name,
@@ -182,7 +183,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing) local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
local spec = local spec =
"formspec_version[3]\n".. "formspec_version[3]\n"..
@@ -200,6 +201,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_size ("main", 16) inv:set_size ("main", 16)
inv:set_width ("main", 4) inv:set_width ("main", 4)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
@@ -208,7 +216,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing) local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing) after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then if placer and placer:is_player () then
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -217,6 +225,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Dispenser (owned by "..placer:get_player_name ()..")") meta:set_string ("infotext", "Dispenser (owned by "..placer:get_player_name ()..")")
end end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
end end
@@ -309,7 +319,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
minetest.remove_node (pos) minetest.remove_node (pos)
end end
@@ -412,12 +421,112 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local dispenser_groups = { cracky = 3, wires_connect = 1 }
if utils.pipeworks_supported then
dispenser_groups.tubedevice = 1
dispenser_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:dispenser", { minetest.register_node("lwcomponents:dispenser", {
description = S("Dispenser"), description = S("Dispenser"),
tiles = { "lwdispenser.png", "lwdispenser.png", "lwdispenser.png", tiles = { "lwdispenser.png", "lwdispenser.png", "lwdispenser.png",
"lwdispenser.png", "lwdispenser.png", "lwdispenser_face.png"}, "lwdispenser.png", "lwdispenser.png", "lwdispenser_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (dispenser_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -428,10 +537,12 @@ minetest.register_node("lwcomponents:dispenser", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node, after_place_node = after_place_node,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_rightclick = on_rightclick on_rightclick = on_rightclick
}) })
@@ -443,7 +554,7 @@ minetest.register_node("lwcomponents:dispenser_locked", {
tiles = { "lwdispenser.png", "lwdispenser.png", "lwdispenser.png", tiles = { "lwdispenser.png", "lwdispenser.png", "lwdispenser.png",
"lwdispenser.png", "lwdispenser.png", "lwdispenser_face.png"}, "lwdispenser.png", "lwdispenser.png", "lwdispenser_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (dispenser_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -454,10 +565,12 @@ minetest.register_node("lwcomponents:dispenser_locked", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked, after_place_node = after_place_node_locked,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_rightclick = on_rightclick on_rightclick = on_rightclick
}) })

View File

@@ -3,13 +3,17 @@ Breaker
* This block is only available if digilines and/or mesecons are loaded. * This block is only available if digilines and/or mesecons are loaded.
Breakers dig the node up to 5 nodes directly in front of them and drop Breakers dig the node up to 5 nodes directly in front of them and drop
the item at the back of them. The node is only dug if the breaker has a the item at the back of them, or into a pipeworks tube if one is placed
tool that can dig it or if it can be dug by hand, and there are no nodes behind it. The node is only dug if the breaker has a tool that can dig it
before of it. ie. cannot dig 2nd node if 1st node has something in it. or if it can be dug by hand, and there are no nodes before of it. ie.
The tool is worn if used. Also acts as a digilines conductor. If the cannot dig 2nd node if 1st node has something in it. The tool is worn if
hopper mod is loaded, will take tools from the top and sides. used. Also acts as a digilines conductor. If the hopper mod is loaded,
will take tools from the top and sides. Pipeworks tubes can push items
into and pull items from the inventory.
Only the owner can dig or access the form of the locked version. Only the owner can dig or access the form of the locked version. To break
nodes in a protected area, the locked version must be used and the owner
must be able to dig in the area.
UI UI

41
docs/camera.txt Normal file
View File

@@ -0,0 +1,41 @@
Camera
------
* This block is only available if digilines is loaded.
Cameras take an image in the direction they are facing. The colors in the
image represent what is being viewed. Nodes are gray, entities are blue and
players are green. The closer they are to the camera the brighter the color.
The viewing distance of the camera is 1 to 16 nodes. Also acts as a
digilines conductor.
Only the owner can dig or access the form of the locked version.
UI
Channel - digilines channel of camera.
Distance - the viewing distance forward from the camera (1 to 16).
Resolution - the image resolution (for both width and height, 1 to 128).
Digilines messages
"scan"
Sends a digilines message with the camera's channel and a table of the
image as the message (see below).
"distance n"
Sets the viewing distance of the camera. Will be clipped between 1 and
16.
"resolution n"
Sets the image resolution of the camera.
The image is an indexed table of indexed tables. Each inner table is one
line of the image ordered top to bottom. There are resolution number of
lines. Each line has a string value for each pixel of that line left to
right. The string is a hex color string eg. "00FF00". There are resolution
number of pixels per line.
The image format is compatible with digistuff's digiscreens and lwcomputers'
digiscreens and digipanels. It is best to set the resolution of the camera
to the resolution of the display, then the image from the camera can be sent
straight to the display device.

View File

@@ -5,7 +5,8 @@ manually.
Contains a single inventory slot and shoots an item on command. Contains a single inventory slot and shoots an item on command.
If the hopper mod is loaded, will take items from the top and sides, and If the hopper mod is loaded, will take items from the top and sides, and
release them from the bottom. release them from the bottom. Pipeworks tubes can push items into and pull
items from the inventory.
Cannon rotation range: Cannon rotation range:
side to side - +/-60 degrees (- = left, + = right) side to side - +/-60 degrees (- = left, + = right)

View File

@@ -4,7 +4,8 @@ Collector
Picks up dropped items in adjacent block, with optional filtering. Also Picks up dropped items in adjacent block, with optional filtering. Also
acts as a digilines conductor. If the hopper mod is loaded, will take items acts as a digilines conductor. If the hopper mod is loaded, will take items
from the top and sides, and release them from the bottom. from the top and sides, and release them from the bottom. Pipeworks tubes
can push items into and pull items from the inventory.
Only the owner can dig or access the form of the locked version. Only the owner can dig or access the form of the locked version.

View File

@@ -1,32 +1,47 @@
Conduit Conduit
------- -------
* This block is only available if digilines and/or mesecons are loaded.
Conduits are connected in a circuit, and can move items from their Conduits are connected in a circuit, and can move items from their
inventory to another conduit in the same circuit. inventory to another conduit in the same circuit.
When a conduit node is placed it has a simple form that asks for a channel. When a conduit node is placed it has a simple form that asks for a channel.
This channel is both the digilines' channel and the target id of this This channel is both the digilines' channel and the target id of this
conduit within the circuit. A conduit does not have to be given a name. conduit within the circuit. A conduit does not have to be given a channel.
Most of them are just used to connect other conduits together. Most of them are just used to connect other conduits together.
Transfer of items takes 0.1 seconds per conduit node moved. Transfer of items takes 0.1 seconds per conduit node moved, and will work
in unloaded blocks.
Filtering of items can be done by placing an item into a filter slot and
setting a target for that item. If an item is not filtered it is sent to
the main target. Filtering can also be implemented through digilines.
Conduits also act as a digilines conductor. If the hopper mod is loaded,
the conduit will take items from the top and sides, and release them from
the bottom. Be aware that hoppers from the hopper mod have some deficits
that can cause some nodes from this mod to not function correctly in
multi-player environments. The hoppers from this mod are more compatible.
Pipeworks tubes can push items into and pull items from the inventory.
Note that if a sending conduit is moved (as with a piston) while in the
process of sending items, when the conduit is moved back into a circuit
a duplicate of the last sent item/s can be resent.
Also acts as a digilines conductor. If the hopper mod is loaded, will
take items from the top and sides, and release them from the bottom.
Only the owner can dig or access the form of the locked version. Only the owner can dig or access the form of the locked version.
UI UI
Channel - digilines channel/target id of circuit. Channel - digilines channel/target id of conduit.
Target - target id/channel of circuit this circuit will transfer to. Target - target id/channel of conduit this conduit will transfer to.
Automatic - if checked transfers next item every second without command. Automatic - if checked transfers next item every second without command.
Top right 16 slot inventory - storage of items. Top center 16 slot inventory - storage of items.
Bottom 32 slot inventory - player's inventory. Bottom 32 slot inventory - player's inventory.
Filter - 8 vertical slot inventory on the right, each with their accompanying
target field.
Mesecons Mesecons
Transfers the next item when power is turned on to the target circuit. Transfers the next item when power is turned on to the target conduit.
Digilines messages Digilines messages
"target <id>" "target <id>"
@@ -44,7 +59,7 @@ Digilines messages
"transfer" "transfer"
Simple transfer. Transfers the next item in the inventory to the target Simple transfer. Transfers the next item in the inventory to the target
circuit (same as mesecons power). conduit (same as mesecons power).
table message table message
{ {
@@ -54,13 +69,41 @@ table message
item = "<itemname>" item = "<itemname>"
} }
If target is not given, the circuit's set target is used. If target is not given, the conduit determines the target from it's
own settings.
slot should be a number between 1 to 16. If the slot is empty nothing slot should be a number between 1 to 16. If the slot is empty nothing
is transferred. is transferred.
item should be the registered item name. If the circuit's inventory item should be the registered item name. If the conduit's inventory
does not contain any nothing is transferred. does not contain any nothing is transferred.
Only slot or item should be given. If both are given slot is used. If Only slot or item should be given. If both are given slot is used. If
neither are given the next item in the inventory is transferred. neither are given the next item in the inventory is transferred.
"inventory"
Sends a digilines message with it's own channel in the following form:
{
action = "inventory",
inventory = {
<items>
}
}
The inventory key is an indexed list of items in the conduit in slot
order. Each item entry is a table with the following keys:
{
name -- string, the name of the item, as <mod>:<name>
description -- string, description of the item, same as in UI
count -- number, the total number of this item in storage
custom -- true if a custom item (has metadata), false if not
pallet_index -- string if the item has a pallet index, otherwise nil
}
The description is derived from the short description, if none
then the description, and if none then the item's name, as
<mod>:<name>.
Note: When sending transfer messages the simple item name, as <mod>:<name>,
will work for most items, but not for custom items. With custom items, or
to play it safe, use the table form of the transfer message and use the
index for the item from an inventory message as the slot for the transfer
message.

131
docs/crafter.txt Normal file
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@@ -0,0 +1,131 @@
Crafter
-------
Crafters can craft items by recipe or desired output item. Crafted items
are placed in the Output inventory, along with any replacement items (for
example if a bucket of milk is used in the craft the bucket is placed in
the Output inventory as well). Source items for the craft must be in the
Input inventory. If the crafter is adjoined to a storage unit the crafter
will also use source items from it as well.
Only the owner can dig or access the form of the locked version.
Unowned crafters can only access unowned units. Owned crafters can access
units of the same owner or unowned units.
UI
Input inventory - top left, source items for crafting.
Player inventory - lower left.
Channel - digilines channel of crafter, press enter or click Set to set.
Crafting grid - center top, enter a recipe to craft.
Automatic - if checked a craft of the recipe is performed every second (if possible).
Preview - this is a preview of the item crafted from the recipe.
Craft - perform 1 craft from the recipe (if possible).
Output inventory - center bottom, where crafted and replacement items are placed.
Search - top right.
Craftable list - right, list of all items that are possible to craft from
the input items. clicking an item crafts it (if possible).
The form does not update while open. A craft from source items no longer
available will not craft.
Terms can be entered into the search field, and when enter is pressed or
the Search button is pressed, only items whose name or description contains
these terms are shown in the list. That is if they match any of the space
separated terms.
When items are placed into the crafting grid a copy is used and the item
returns to where it was taken from. When items are removed from the crafting
grid they are disposed of.
The preview displays the craft preformed by the recipe. Items cannot be
pulled from here.
The automatic crafting is only operable when the crafter is in an active
block. Mesecons and digilines operations operate in unloaded blocks.
Hoppers placed to the top or sides of a crafter will feed items into the
input. Hoppers placed below a crafter will take items from the output.
Pipeworks tubes can push items into the input, and pull items from the
output.
Mesecons
Perform 1 craft from the recipe when power is turned on (if possible).
Digilines messages
"craft [qty]"
Craft from the recipe if possible. qty is optional, if given must be an
integer between 1 to 10.
"craftitem itemname [qty]"
Craft the given item if possible. itemname must be a valid item name
(eg. "default:wood"). qty is optional, if given must be an integer
between 1 to 10.
"automatic state"
Sets the automatic running state of the crafter. state must be true or
false.
"craftable"
Sends a digilines message with it's own channel of the possible craftable
items in the following form:
{
action = "craftable",
items = {
<items>
}
}
The items key is an indexed list of items. Each item entry is
a table with the following keys:
{
name -- string, the name of the item, as <mod>:<name>
description -- string, short description of item
}
"inventory"
Sends a digilines message with it's own channel of the source items,
including any attached storage, in the following form:
{
action = "inventory",
inventory = {
<items>
}
}
The inventory key is an indexed list of items. Each item entry is
a table with the following keys:
{
name -- string, the name of the item, as <mod>:<name>
description -- string, short description of item
count -- number, the total number of this item in storage
}
Set recipe grid:
{
action = "recipe",
items = { ... }
}
items must be a string list of item names as <mod>:<name>. The grid is
fill left to right, top to bottom. Up to the first 9 items are used.
* When crafting by item the output quantities may not be as expected. The
first found recipe for the craft which is satisfied by the available
items is used. So if you have saplings and wood in the input and try
to craft sticks, if the first recipe found uses the saplings 1 stick will
be output, if wood then 4 sticks. Also, sometimes the same recipe is
registered for more than 1 item. In this case, what item will actually
be crafted is ambiguous.
* The file 'crafting_mods.lua' in the mod folder contains a list of
crafting modifications. Modify this file as necessary. The field name
is the item being crafted. Each item in the add list is added to the
output inventory. Each item in the remove list is removed from the
replacements or source storage.
* Gaining the list of craftable items is an exponential process, based
on the number of unique source items and the total number of items
available. As a guide, 320 source items and 795 total items that resulted
623 craftable items took approx. 200ms (1st gen i5 processor). This list
is only gained: when the form is opened; when the Search button is clicked;
and when the digilines "craftable" message is sent.

View File

@@ -1,5 +1,5 @@
Deployer Deployer
------- --------
* This block is only available if digilines and/or mesecons are loaded. * This block is only available if digilines and/or mesecons are loaded.
Deployers place the node up to 5 nodes directly in front of them. The Deployers place the node up to 5 nodes directly in front of them. The
@@ -7,8 +7,12 @@ node is only placed if there are no nodes before of it which are not
replaceable. ie. cannot place 2nd node if 1st node has something in it. replaceable. ie. cannot place 2nd node if 1st node has something in it.
Also acts as a digilines conductor. If the hopper mod is loaded, will Also acts as a digilines conductor. If the hopper mod is loaded, will
take items from the top and sides, and release them from the bottom. take items from the top and sides, and release them from the bottom.
Pipeworks tubes can push items into and pull items from the inventory.
Only the owner can dig or access the form of the locked version. Only the owner can dig or access the form of the locked version. To place
nodes in a protected area the 'Use player when placing' setting must be
enabled, the deployer must be the locked version and the owner must be able
to place in the area.
UI UI

11
docs/destroyer.txt Normal file
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@@ -0,0 +1,11 @@
Destroyer
---------
Destroyers dispose of items placed in their single slot inventory (basically
a trash). Items can be push into destroyers with tubes from pipeworks or
hoppers attached to the top or sides, so they are suitable for automation.
Items cannot be pulled out of destroyers.
Note that destroyers act when an item is placed in their inventory, as with
storage indexers it is best to use the hopper from this mod to feed them
in multi-player games.

View File

@@ -0,0 +1,160 @@
1st right click - set channel, can't be changed after that.
Following right clicks displays touchscreen form.
Sent message as a table. Each command can be sent individually or as
indexes of a table to run as batch.
Clears the current form.
{
command = "clear"
}
Adds elements to the form. The form is size[10,8]. The parameters are as
for formspec (see api docs). No version is specified.
{
command = "realcoordinates",
enabled = true or false
}
{
command = "addimage",
X = n,
Y = n,
W = n,
H = n,
texture_name = string
}
{
command = "addfield",
X = n,
Y = n,
W = n,
H = n,
name = string,
label = string,
default = string
}
{
command = "addpwdfield",
X = n,
Y = n,
W = n,
H = n,
name = string,
label = string
}
{
command = "addtextarea",
X = n,
Y = n,
W = n,
H = n,
name = string,
label = string,
default = string
}
{
command = "addlabel",
X = n,
Y = n,
label = string
}
{
command = "addvertlabel",
X = n,
Y = n,
label = string
}
{
command = "addbutton",
X = n,
Y = n,
W = n,
H = n,
name = string,
label = string
}
{
command = "addbutton_exit",
X = n,
Y = n,
W = n,
H = n,
name = string,
label = string
}
{
command = "addimage_button",
X = n,
Y = n,
W = n,
H = n,
image = string,
name = string,
label = string
}
{
command = "addimage_button_exit",
X = n,
Y = n,
W = n,
H = n,
image = string,
name = string,
label = string
}
{
command = "adddropdown",
X = n,
Y = n,
W = n,
H = n,
name = string,
selected_id = n,
choices = { string [, string ... ] }
}
{
command = "addtextlist",
X = n,
Y = n,
W = n,
H = n,
transparent = true/false,
name = string,
selected_id = n,
listelements = { string [, string ... ] }
}
If unlocked ignores protection.
{
command = "lock"
}
{
command = "locked"
}
When the touchscreen form is accessed a message is sent with the
touchscreen's channel with the 'fields' parameter from the on_receive_fields
handler, with an additional field 'clicker' with the name of the player
that accessed the form.

View File

@@ -1,21 +1,31 @@
DigiSwitch Digilines Switch
---------- ----------------
* This block is only available if both digilines and mesecons are loaded. * This block is only available if both digilines and mesecons are loaded.
Digiswitches act as both a digilines message target and a digilines cable, Digilines switches act as both a digilines message target and a digilines
as well as a mesecons power source. They can be placed beside each other cable, as well as a mesecons power source. They can be placed beside each
to form a bank, horizontally or vertically. other to form a bank, horizontally or vertically.
Right click the digiswitch to give it a channel. Right click the digilines switch to give it a channel.
Mesecon power can be delivered at 6 sides of the digiswitch, the adjacent Mesecon power can be delivered at 6 sides of the digilines switch, the
4 in the (x, z), above and below. Around the connector on these sides are a adjacent 4 in the (x, z), above and below. Around the connector on these
colored border indicating the side. The sides are named "red", "green", sides are a colored border indicating the side. The sides are named "red",
"blue", "yellow", "white" and "black". "green", "blue", "yellow", "white" and "black".
The digilines message sent to the digiswitch dictates the action, "on" or The digilines message sent to the digilines switch dictates the action,
"off". The action can be followed with the side to act upon, separated by "on" or "off". The action can be followed with the side to act upon,
a space. eg. "on white". If a side is stated only that side is acted upon. separated by a space. eg. "on white". If a side is stated only that side
If the side is omitted (or is invalid) all 6 sides are acted upon. If the is acted upon. If the side is omitted (or is invalid) all 6 sides are
side name "switch" is give the power is supplied the same as a mesecons acted upon. If the side name "switch" is given the power is supplied the
switch (all horizontal sides, one below, this height and one above). same as a mesecons switch (all horizontal sides, one below, this height
and one above).
A note on connecting mesecons wires. Mesecons does not appear to allow
for some sides to be on and some off on receptors (power sources). When
any side is on the state of the digilines switch is on, but only rules for
the powered sides are defined. This means if wires are placed while in
this state only the sides that are powered will connect. When no side is
powered the state of the digilines switch is off with rules defined for
all potentially connected sides. In this state (as when first placed)
mesecons wires will connect correctly.

View File

@@ -4,7 +4,8 @@ Dispenser
Contains an inventory and dispenses (with velocity) an item on command. Contains an inventory and dispenses (with velocity) an item on command.
Also acts as a digilines conductor. If the hopper mod is loaded, will take Also acts as a digilines conductor. If the hopper mod is loaded, will take
items from the top and sides, and release them from the bottom. items from the top and sides, and release them from the bottom. Pipeworks
tubes can push items into and pull items from the inventory.
To spawn entities from dispensers include the lwcomponents_spawners mod. To spawn entities from dispensers include the lwcomponents_spawners mod.

View File

@@ -2,9 +2,10 @@ Dropper
------- -------
* This block is only available if digilines and/or mesecons are loaded. * This block is only available if digilines and/or mesecons are loaded.
Contains an inventory and drops an item on command. Also acts as a Contains an inventory and drops item/s on command. Also acts as a
digilines conductor. If the hopper mod is loaded, will take items from the digilines conductor. If the hopper mod is loaded, will take items from the
top and sides, and release them from the bottom. top and sides, and release them from the bottom. Pipeworks tubes can push
items into and pull items from the inventory.
Only the owner can dig or access the form of the locked version. Only the owner can dig or access the form of the locked version.
@@ -12,29 +13,52 @@ UI
Channel - digilines channel of dropper. Channel - digilines channel of dropper.
Top 16 slot inventory - storage of items to drop. Top 16 slot inventory - storage of items to drop.
Qty - the number of items dropped on an action.
Bottom 32 slot inventory - player's inventory. Bottom 32 slot inventory - player's inventory.
Mesecons Mesecons
Drops the next item when power is turned on. Drops the next item/s when power is turned on, to the given quantity.
Digilines messages Digilines messages
"drop [<slot>|<itemname>] [qty]"
slot or itemname are optional. If given slot must be the number of
the dropper slot to drop from (1 to 16). itemname must be the name of
the item from the dropper to drop (eg. default:stone).
qty is optional. If given must be the number of items to drop. If
omitted the quantity set on the dropper's form is dropped.
examples:
"drop" "drop"
Drops the next item. No drop if dropper is empty. Drops the first found item with the quantity from the dropper's form.
"drop <slot>" "drop 7"
Drops 1 item from the given slot (1 to 16). No drop if slot is empty. Drops items from slot 7 with the quantity from the dropper's form.
eg. "drop 7"
"drop <itemname>" "drop default:stone"
Drops 1 item of the given name. No drop if dropper does not contain the Drops the item "default:stone" with the quantity from the dropper's form.
item.
eg. "drop default:stone"
When an item is dropped a digilines message is sent with the dropper's "drop 7 5"
Drops items from slot 7 with the quantity of 5.
"drop default:stone 5"
Drops the item "default:stone" with the quantity of 5.
"drop nil 5"
Drops the first found item with the quantity of 5.
If there are not enough items in the dropper (of a name or in a slot) to
fulfil the quantity, only the amount available is dropped. If no slot or
name is given the first found item is used (multiple items are not dropped
to fulfil the quantity).
When items are dropped a digilines message is sent with the dropper's
channel. The message is a table with the following keys: channel. The message is a table with the following keys:
{ {
action = "drop", action = "drop",
name = "<itemname>", -- name of dropped item name = "<itemname>", -- name of dropped item/s
slot = <slot> -- slot number the item was taken from (1 to 16). slot = <slot>, -- slot number the item/s were taken from (1 to 16). If
-- more than one slot was taken from this will be -1
qty = <number> -- the number of items dropped
} }

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@@ -0,0 +1,67 @@
Force Field Generator
---------------------
Force field generators repel players and mobs within a given radius from
the generator. The radius can be 5 to 25 and is in all directions. An
'electric dome' appears marking the field. The generator consumes fuel
relative to the radius. A radius of 25 uses 1 coal in 10 seconds, 5 uses
1 coal in 50 seconds. Each time an entity is repelled it cost 1 fuel value
(1/40 of a coal). Any players or mobs permitted inside the field can be
added to the Permit list. Each entry must be on a new line with no extra
spaces. Empty lines (not even a space) are ignored. The mob's registered
name or tag can be used. The owner of a locked generator will not be
repelled. When something is repelled it takes a small amount of damage.
Only the owner can dig or access the form of the locked version.
UI
Channel - digilines channel of generator.
Radius - the node radius to repel, in every direction. 5 to 25.
Permit - list of players or mobs to allow within field. Mobs can be registered
entity name or tag.
Start/Stop button - starts and stops the field.
Fuel - single slot inventory.
Player inventor - 32 slot inventory at bottom.
Mesecons
Turns the generator on and off.
Digilines messages
"start"
Start the generator.
"stop"
Stop the generator.
"radius n"
Set the radius to n, where n is a number between 5 to 25.
"add <name>"
Add a name to the permit list.
"remove <name>"
Remove a name from the permit list.
"status"
Query the status of the generator. The generator will send a digilines
message with its own channel as the following table:
{
action = "status",
state = "on" | "off",
radius = n, -- radius as number
permit =
{
<list of names>
},
fuel =
{
name = name, -- eg. "default:coal_lump", will be "" if empty
count = n, -- count of fuel
}
}
Hoppers and pipeworks tubes can be used to push or pull the fuel.

12
docs/hopper.txt Normal file
View File

@@ -0,0 +1,12 @@
Hopper
------
* This block is only available if the hopper mod is loaded.
This version of a hopper will transfer items from a drop or inventory in
the node at the wide end of the hopper to the inventory in the node at the
narrow end of the hopper. The hopper has no inventory itself, and always
moves items one at a time, every second. These hoppers cannot be chained
to transfer items, but work in unloaded blocks. This hopper uses the
hopper mod's registered list of nodes, and should work with nodes with
hopper support. These hoppers can be rotated with a screwdriver, but
function as their typical placement when rotated.

View File

@@ -1,6 +1,6 @@
MoveFloor MoveFloor
--------- ---------
* This block is only available if mesecons and mesecons_mvps is loaded. * This block is only available if mesecons is loaded.
The MoveFloor block responds to a mesecons power source in the 4 horizontal The MoveFloor block responds to a mesecons power source in the 4 horizontal
directions. If the power source is one higher the MoveFloor moves up to directions. If the power source is one higher the MoveFloor moves up to

View File

@@ -7,6 +7,18 @@ of the pusher when extended. Sticky piston draw back a single node in
front of the pusher when retracted. Piston also act as a digilines front of the pusher when retracted. Piston also act as a digilines
conductor. conductor.
Sticky blocks are also supported. Any sticky block structure attached to
the pusher will also be pushed, up to the maximum setting. Any free blocks
(not attached to the sticky blocks) in front will be pushed up to the
maximum setting. This limit is from the pusher, not the sticky block. When
retracting a maximum of one free block depth will be pulled. Any sticky
block structure extending laterally by more than half the maximum limit
will not be pushed.
Any entities in front of or standing on a moving node are pushed/pulled,
if nothing is in the way of their base position. Any entities against a
sticky face are not pulled.
UI UI
Channel - digilines channel of piston. Channel - digilines channel of piston.

105
docs/storage.txt Normal file
View File

@@ -0,0 +1,105 @@
Storage
-------
Storage is accommodated with two nodes, Storage Unit and Storage Indexer.
Storage units can be interacted with like a basic chest, each with 32 slots,
and visually join together when placed adjacent to each other. Units are
generally accessed via indexers, which action all adjoining units as a
single storage block. Multiple indexers can action a single storage block.
Only the owner can dig or access the form of the locked versions.
Unowned indexers can only access unowned units. Owned indexers can access
units of the same owner or unowned units.
UI
Search - top left.
List - left.
Channel - digilines channel of indexer.
Input - middle.
Output - top right.
Filter - center right.
Player inventory - lower right.
When the UI is accessed the storage is scanned, and its contents are
displayed in the list. The list contains the following columns:
Item button - pressing will place one of these items from storage into the
output.
10 button - pressing will place 10 of the item.
<stack> button - pressing places a full stack.
Count - the total number of this item in storage.
Description - description of the item.
Note that the 10 and stack buttons may vary in number or not appear
depending on the requirements of that item.
The form does not update while open. A request for more items than in
storage will only deliver the amount in storage.
Terms can be entered into the search field, and when enter is pressed or
the Search button is pressed, only items whose description contains these
terms are shown in the list. That is if they match any of the space
separated terms.
Any items placed into the input are placed into storage. If the filter
is clear all items are accepted. If the filter contains items only these
items will be accepted. Any items not accepted or that do not fit into
storage are placed into the output.
When items are placed into the filter a copy is used and the item returns
to where it was taken from. When items are removed from the filter they
are disposed of.
Hoppers placed to the top or sides of an indexer will feed items into the
input. Hoppers placed below an indexer will take items from the output.
Note, when a hopper from the hopper mod is used to place items into the
input, if the player that placed the hopper leaves the game the input will
not be pulled into storage.
Pipeworks tubes can push items into the input, and pull items from the
output.
Every 20 inputs the storage is consolidated to minimize fragmentation.
Digilines messages
"output <item> <count>"
or
{
action = "output",
item = "<item>",
count = <count>
}
Moves the item/s to the output. If count is omitted defaults to 1. If
the requested amount is greater than in storage, only the stored amount
is moved. If the requested amount is greater than a full stack of the
item a full stack is moved.
"inventory"
Sends a digilines message with it's own channel in the following form:
{
action = "inventory",
inventory = {
<items>
}
}
The inventory key is an indexed list of items in storage. Each item
entry is a table with the following keys:
{
name -- string, the name of the item, as <mod>:<name>
description -- string, description of the item, same as in UI
count -- number, the total number of this item in storage
custom -- true if a custom item (has metadata), false if not
pallet_index -- string if the item has a pallet index, otherwise nil
id -- string, unique id of the item in storage
}
The description is derived from the short description, if none
then the description, and if none then the item's name, as
<mod>:<name>.
Note: When sending output messages the simple item name, as <mod>:<name>,
will work for most items, but not for custom items. With custom items, or
to play it safe, use the table form of the output message and set the item
field with the id field for the item from a returned inventory.

View File

@@ -23,7 +23,7 @@ end
local function send_drop_message (pos, slot, name) local function send_drop_message (pos, slot, name, qty)
if utils.digilines_supported then if utils.digilines_supported then
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -36,7 +36,8 @@ local function send_drop_message (pos, slot, name)
channel, channel,
{ action = "drop", { action = "drop",
name = name, name = name,
slot = slot }) slot = slot,
qty = qty })
end end
end end
end end
@@ -45,69 +46,110 @@ end
-- slot: -- slot:
-- nil - next item, no drop if empty -- nil or "nil"- next item, no drop if empty, max qty or less of first found item
-- number - 1 item from slot, no drop if empty -- number - qty items from slot, no drop if empty, max qty or less
-- string - name of item to drop, no drop if none -- string - name of item to drop, no drop if none, max qty or less
local function drop_item (pos, node, slot) local function drop_item (pos, node, slot, qty)
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
if meta then if meta then
local inv = meta:get_inventory () local inv = meta:get_inventory ()
if inv then if inv then
if not slot then local item
if qty then
qty = tonumber (qty)
end
if not qty then
qty = tonumber (meta:get_string ("quantity")) or 1
end
qty = math.max (qty, 1)
if not slot or (type (slot) == "string" and slot == "nil") then
local slots = inv:get_size ("main") local slots = inv:get_size ("main")
for i = 1, slots do for i = 1, slots do
local stack = inv:get_stack ("main", i) local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then if not stack:is_empty () and stack:get_count () > 0 then
slot = i item = stack:get_name ()
break break
end end
end end
elseif type (slot) == "string" then
local name = slot
slot = nil slot = nil
local slots = inv:get_size ("main") elseif type (slot) == "string" then
item = slot
for i = 1, slots do slot = nil
local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then
if name == stack:get_name () then
slot = i
break
end
end
end
else else
slot = tonumber (slot) slot = tonumber (slot)
end end
if slot then if slot then
local stack = inv:get_stack ("main", slot) local stack = inv:get_stack ("main", slot)
if not stack:is_empty () and stack:get_count () > 0 then if not stack:is_empty () and stack:get_count () > 0 then
local name = stack:get_name () item = stack:get_name ()
local item = ItemStack (stack) local drop
if item then if stack:get_count () >= qty then
item:set_count (1) drop = qty
stack:set_count (stack:get_count () - qty)
stack:set_count (stack:get_count () - 1)
inv:set_stack ("main", slot, stack) inv:set_stack ("main", slot, stack)
else
utils.item_drop (item, nil, drop_pos (pos, node)) drop = stack:get_count ()
inv:set_stack ("main", slot, nil)
send_drop_message (pos, slot, name)
return true, slot, name
end end
if drop > 0 then
utils.item_drop (ItemStack (item.." "..drop), nil, drop_pos (pos, node))
send_drop_message (pos, slot, item, drop)
return true, slot, item
end
end
elseif item then
local slots = inv:get_size ("main")
local drop = 0
for i = 1, slots do
local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then
if item == stack:get_name () then
local remain = qty - drop
slot = (slot and -1) or i
if stack:get_count () > remain then
stack:set_count (stack:get_count () - remain)
drop = qty
inv:set_stack ("main", i, stack)
else
drop = drop + stack:get_count ()
inv:set_stack ("main", i, nil)
end
end
end
if drop == qty then
break
end
end
if drop > 0 then
utils.item_drop (ItemStack (item.." "..drop), nil, drop_pos (pos, node))
send_drop_message (pos, slot, item, drop)
return true, slot, item
end end
end end
end end
@@ -118,24 +160,39 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing) local function get_formspec ()
local meta = minetest.get_meta (pos) return
local spec =
"formspec_version[3]\n".. "formspec_version[3]\n"..
"size[11.75,13.75;true]\n".. "size[11.75,13.75;true]\n"..
"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]\n".. "field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]"..
"button[5.5,1.0;2.0,0.8;setchannel;Set]\n".. "button[5.5,1.0;2.0,0.8;setchannel;Set]"..
"list[context;main;3.5,2.5;4,4;]\n".. "list[context;main;1.0,2.5;4,4;]"..
"list[current_player;main;1.0,8.0;8,4;]\n".. "list[current_player;main;1.0,8.0;8,4;]"..
"listring[]" "listring[]"..
"field[6.5,2.9;2.75,0.8;quantity;Qty;${quantity}]"..
"button[9.25,2.9;1.5,0.8;setquantity;Set]"
end
local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
meta:set_string ("inventory", "{ main = { } }") meta:set_string ("inventory", "{ main = { } }")
meta:set_string ("formspec", spec) meta:set_string ("quantity", "1")
meta:set_string ("formspec", get_formspec ())
local inv = meta:get_inventory () local inv = meta:get_inventory ()
inv:set_size ("main", 16) inv:set_size ("main", 16)
inv:set_width ("main", 4) inv:set_width ("main", 4)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
@@ -144,7 +201,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing) local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing) after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then if placer and placer:is_player () then
local meta = minetest.get_meta (pos) local meta = minetest.get_meta (pos)
@@ -153,6 +210,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Dropper (owned by "..placer:get_player_name ()..")") meta:set_string ("infotext", "Dropper (owned by "..placer:get_player_name ()..")")
end end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack -- If return true no item is taken from itemstack
return false return false
end end
@@ -171,6 +230,15 @@ local function on_receive_fields (pos, formname, fields, sender)
meta:set_string ("channel", fields.channel) meta:set_string ("channel", fields.channel)
end end
end end
if fields.setquantity then
local meta = minetest.get_meta (pos)
if meta then
local qty = math.max (tonumber (fields.quantity or 1) or 1, 1)
meta:set_string ("quantity", tostring (qty))
end
end
end end
@@ -245,7 +313,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
minetest.remove_node (pos) minetest.remove_node (pos)
end end
@@ -277,6 +344,15 @@ local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
"lwcomponents:component_privately_owned", "lwcomponents:component_privately_owned",
spec) spec)
end end
else
local meta = minetest.get_meta (pos)
if meta then
if meta:get_string ("quantity") == "" then
meta:set_string ("quantity", "1")
meta:set_string ("formspec", get_formspec ())
end
end
end end
return itemstack return itemstack
@@ -314,7 +390,13 @@ local function digilines_support ()
m[2] = tonumber (m[2]) m[2] = tonumber (m[2])
end end
drop_item (pos, node, m[2]) if m[3] and tonumber (m[3]) then
m[3] = tonumber (m[3])
else
m[3] = nil
end
drop_item (pos, node, m[2], m[3])
end end
end end
end end
@@ -348,12 +430,112 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local dropper_groups = { cracky = 3, wires_connect = 1 }
if utils.pipeworks_supported then
dropper_groups.tubedevice = 1
dropper_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:dropper", { minetest.register_node("lwcomponents:dropper", {
description = S("Dropper"), description = S("Dropper"),
tiles = { "lwdropper.png", "lwdropper.png", "lwdropper.png", tiles = { "lwdropper.png", "lwdropper.png", "lwdropper.png",
"lwdropper.png", "lwdropper.png", "lwdropper_face.png"}, "lwdropper.png", "lwdropper.png", "lwdropper_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (dropper_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -364,10 +546,12 @@ minetest.register_node("lwcomponents:dropper", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node, after_place_node = after_place_node,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_rightclick = on_rightclick on_rightclick = on_rightclick
}) })
@@ -379,7 +563,7 @@ minetest.register_node("lwcomponents:dropper_locked", {
tiles = { "lwdropper.png", "lwdropper.png", "lwdropper.png", tiles = { "lwdropper.png", "lwdropper.png", "lwdropper.png",
"lwdropper.png", "lwdropper.png", "lwdropper_face.png"}, "lwdropper.png", "lwdropper.png", "lwdropper_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = table.copy (dropper_groups),
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -390,10 +574,12 @@ minetest.register_node("lwcomponents:dropper_locked", {
mesecons = mesecon_support (), mesecons = mesecon_support (),
digiline = digilines_support (), digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields, on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked, after_place_node = after_place_node_locked,
can_dig = can_dig, can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast, on_blast = on_blast,
on_rightclick = on_rightclick on_rightclick = on_rightclick
}) })

437
dummy_player.lua Normal file
View File

@@ -0,0 +1,437 @@
local function get_dummy_player (as_player, name, pos, look_dir, controls, velocity,
hp, armor_groups, properties, nametag, breath)
local obj_as_player = as_player ~= false
local obj_name = name or ""
local obj_pos = vector.new (pos or { x = 0, y = 0, z = 0 })
local obj_look_dir = vector.new (look_dir or { x = 0, y = 0, z = 0 })
local obj_controls = table.copy (controls or { })
local obj_velocity = vector.new (velocity or { x = 0, y = 0, z = 0 })
local obj_hp = hp or 20
local obj_armor_groups = table.copy (armor_groups or { })
local obj_properties = table.copy (properties or { })
local obj_nametag = table.copy (nametag or { })
local obj_breath = breath or 20
local object = { }
-- common
object.get_pos = function (self)
return vector.new (obj_pos)
end
object.set_pos = function (self, _pos)
obj_pos = vector.new (_pos)
end
object.get_velocity = function (self)
return vector.new (obj_velocity)
end
object.add_velocity = function (self, vel)
obj_velocity = vector.add (obj_velocity, vel)
end
object.move_to = function (self, _pos, continuous)
obj_pos = vector.new (_pos)
end
object.punch = function (self, puncher, time_from_last_punch, tool_capabilities, direction)
end
object.right_click = function (self, clicker)
end
object.get_hp = function (self)
return obj_hp
end
object.set_hp = function (self, _hp, reason)
obj_hp = _hp
end
object.get_inventory = function (self)
return nil
end
object.get_wield_list = function (self)
return nil
end
object.get_wield_index = function (self)
return nil
end
object.get_wielded_item = function (self)
return nil
end
object.set_wielded_item = function (self, item)
end
object.set_armor_groups = function (self, groups)
obj_armor_groups = groups
end
object.get_armor_groups = function (self)
return table.copy (obj_armor_groups)
end
object.set_animation = function (self, frame_range, frame_speed, frame_blend, frame_loop)
end
object.get_animation = function (self)
return { x = 1, y = 1 }, 15.0, 0.0, true
end
object.set_animation_frame_speed = function (self, frame_speed)
end
object.set_attach = function (self, parent, bone, position, rotation, forced_visible)
end
object.get_attach = function (self)
return nil
end
object.get_children = function (self)
return { }
end
object.set_detach = function (self)
end
object.set_bone_position = function (self, bone, position, rotation)
end
object.get_bone_position = function (self)
return nil
end
object.set_properties = function (self, _properties)
obj_properties = table.copy (_properties or { })
end
object.get_properties = function (self)
return table.copy (obj_properties)
end
object.is_player = function (self)
return obj_as_player
end
object.get_nametag_attributes = function (self)
return obj_nametag
end
object.set_nametag_attributes = function (self, attributes)
obj_nametag = table.copy (attributes)
end
-- player
object.get_player_name = function (self)
return obj_name
end
object.get_player_velocity = function (self)
return table.copy (obj_velocity)
end
object.add_player_velocity = function (self, vel)
obj_velocity = vector.add (obj_velocity, vel)
end
object.get_look_dir = function (self)
return table.copy (obj_look_dir)
end
object.get_look_vertical = function (self)
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).x
end
object.get_look_horizontal = function (self)
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).y
end
object.set_look_vertical = function (self, radians)
obj_look_dir = vector.new ({ x = radians, y = obj_look_dir.y, z = obj_look_dir.z })
end
object.set_look_horizontal = function (self, radians)
obj_look_dir = vector.new ({ x = obj_look_dir.x, y = radians, z = obj_look_dir.z })
end
object.get_look_pitch = function (self)
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).x
end
object.get_look_yaw = function (self)
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).y
end
object.set_look_pitch = function (self, radians)
obj_look_dir = vector.new ({ x = radians, y = obj_look_dir.y, z = obj_look_dir.z })
end
object.set_look_yaw = function (self, radians)
obj_look_dir = vector.new ({ x = obj_look_dir.x, y = radians, z = obj_look_dir.z })
end
object.get_breath = function (self)
return obj_breath
end
object.set_breath = function (self, value)
obj_breath = value
end
object.get_fov = function (self)
return 0, false, 0
end
object.set_fov = function (self, fov, is_multiplier, transition_time)
end
object.get_attribute = function (self, attribute)
return nil
end
object.set_attribute = function (self, attribute, value)
end
object.get_meta = function (self)
return nil
end
object.set_inventory_formspec = function (self, formspec)
end
object.get_inventory_formspec = function (self)
return ""
end
object.set_formspec_prepend = function (self, formspec)
end
object.get_formspec_prepend = function (self)
return ""
end
object.get_player_control = function (self)
return table.copy (obj_controls)
end
object.set_physics_override = function (self, override_table)
end
object.get_physics_override = function (self)
return { }
end
object.hud_add = function (self, definition)
return nil
end
object.hud_remove = function (self, id)
end
object.hud_change = function (self, id, stat, value)
end
object.hud_get = function (self, id)
return nil
end
object.hud_set_flags = function (self, flags)
end
object.hud_get_flags = function (self)
return { }
end
object.hud_set_hotbar_itemcount = function (self, count)
end
object.hud_get_hotbar_itemcount = function (self)
return 0
end
object.hud_set_hotbar_image = function (self, texturename)
end
object.hud_get_hotbar_image = function (self)
return ""
end
object.hud_set_hotbar_selected_image = function (self, texturename)
end
object.hud_get_hotbar_selected_image = function (self)
return ""
end
object.set_minimap_modes = function (self, modes, selected_mode)
end
object.set_sky = function (self, sky_parameters)
end
object.get_sky = function (self)
return nil
end
object.get_sky_color = function (self)
return nil
end
object.set_sun = function (self, sun_parameters)
end
object.get_sun = function (self)
return { }
end
object.set_moon = function (self, moon_parameters)
end
object.get_moon = function (self)
return { }
end
object.set_stars = function (self, star_parameters)
end
object.get_stars = function (self)
return { }
end
object.set_clouds = function (self, cloud_parameters)
end
object.get_clouds = function (self)
return { }
end
object.override_day_night_ratio = function (self, ratio)
end
object.get_day_night_ratio = function (self)
return nil
end
object.set_local_animation = function (self, idle, walk, dig, walk_while_dig, frame_speed)
end
object.get_local_animation = function (self)
return { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, 30
end
object.set_eye_offset = function (self, firstperson, thirdperson)
end
object.get_eye_offset = function (self)
return { x = 0, y = 0, z = 0 }, { x = 0, y = 0, z = 0 }
end
object.send_mapblock = function (self, blockpos)
return false
end
return object
end
return get_dummy_player
--

View File

@@ -70,24 +70,6 @@ end
local function is_same_item (stack1, stack2)
local copy1 = ItemStack (stack1)
local copy2 = ItemStack (stack2)
if copy1 and copy2 then
copy1:set_count (1)
copy2:set_count (1)
if copy1:to_string () == copy2:to_string () then
return true
end
end
return false
end
local function dig_node (pos, toolname) local function dig_node (pos, toolname)
local node = utils.get_far_node (pos) local node = utils.get_far_node (pos)
local dig = false local dig = false
@@ -143,7 +125,7 @@ local function add_drops (drops, drop)
if item and not item:is_empty () then if item and not item:is_empty () then
local existing = drops[item:get_name ()] local existing = drops[item:get_name ()]
if existing and is_same_item (item, existing) then if existing and utils.is_same_item (item, existing) then
existing:set_count (existing:get_count () + item:get_count ()) existing:set_count (existing:get_count () + item:get_count ())
else else
drops[item:get_name ()] = item drops[item:get_name ()] = item
@@ -228,7 +210,9 @@ end
local function explode_entities (pos, radius, damage, drops) local function explode_entities (pos, radius, damage, drops)
local objs = minetest.get_objects_inside_radius (pos, radius) local objs = minetest.get_objects_inside_radius (pos, radius)
for _, obj in pairs (objs) do for _, obj in ipairs (objs) do
-- could be detached player from controller
if obj.get_pos and obj:get_pos () then
local obj_pos = obj:get_pos () local obj_pos = obj:get_pos ()
local dir = vector.direction (pos, obj_pos) local dir = vector.direction (pos, obj_pos)
local dist = vector.length (vector.subtract (obj_pos, pos)) local dist = vector.length (vector.subtract (obj_pos, pos))
@@ -243,8 +227,13 @@ local function explode_entities (pos, radius, damage, drops)
local reason = { type = "set_hp", from = "lwcomponents" } local reason = { type = "set_hp", from = "lwcomponents" }
if obj:is_player() then if obj:is_player() then
obj:add_velocity (vel) local parent = obj:get_attach ()
if parent then
obj:set_detach ()
end
obj:add_velocity (vel)
obj:set_hp (obj:get_hp () - ent_damage, reason) obj:set_hp (obj:get_hp () - ent_damage, reason)
else else
@@ -252,6 +241,20 @@ local function explode_entities (pos, radius, damage, drops)
-- object might have disappeared somehow -- object might have disappeared somehow
if luaobj then if luaobj then
if luaobj.name == "digistuff:controller_entity" then
for _, child in ipairs (obj:get_children ()) do
if child:is_player () then
local def = utils.find_item_def ("digistuff:controller_programmed")
if def and def.on_rightclick then
def.on_rightclick (obj:get_pos (), ItemStack (), child)
child:add_velocity (vel)
child:set_hp (child:get_hp () - ent_damage, reason)
end
end
end
else
local do_damage = true local do_damage = true
local do_knockback = true local do_knockback = true
local entity_drops = {} local entity_drops = {}
@@ -275,6 +278,8 @@ local function explode_entities (pos, radius, damage, drops)
end end
end end
end end
end
end
@@ -309,7 +314,7 @@ local function add_effects (pos, radius, drops)
collisiondetection = false, collisiondetection = false,
vertical = false, vertical = false,
texture = "lwcomponents_boom.png", texture = "lwcomponents_boom.png",
glow = 15, glow = 14,
}) })
minetest.add_particlespawner ({ minetest.add_particlespawner ({
@@ -404,7 +409,7 @@ function utils.boom (pos, -- center of explosion
if not utils.is_protected (pos, nil) then if not utils.is_protected (pos, nil) then
local center_node = utils.get_far_node (pos) local center_node = utils.get_far_node (pos)
if not node or node.name == "air" then if not center_node or center_node.name == "air" then
center_free = true center_free = true
end end
end end

10
fan.lua
View File

@@ -45,7 +45,6 @@ end
local function blow (pos) local function blow (pos)
local meta = minetest.get_meta (pos)
local node = minetest.get_node (pos) local node = minetest.get_node (pos)
local dir = direction_vector (node) local dir = direction_vector (node)
local reach = 5 local reach = 5
@@ -211,7 +210,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
minetest.remove_node (pos) minetest.remove_node (pos)
end end
@@ -343,7 +341,7 @@ minetest.register_node("lwcomponents:fan", {
tiles = { "lwfan.png", "lwfan.png", "lwfan.png", tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
"lwfan.png", "lwfan.png", "lwfan_face.png"}, "lwfan.png", "lwfan.png", "lwfan_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -371,7 +369,7 @@ minetest.register_node("lwcomponents:fan_locked", {
tiles = { "lwfan.png", "lwfan.png", "lwfan.png", tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
"lwfan.png", "lwfan.png", "lwfan_face.png"}, "lwfan.png", "lwfan.png", "lwfan_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -399,7 +397,7 @@ minetest.register_node("lwcomponents:fan_on", {
tiles = { "lwfan.png", "lwfan.png", "lwfan.png", tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
"lwfan.png", "lwfan.png", "lwfan_face_on.png"}, "lwfan.png", "lwfan.png", "lwfan_face_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -428,7 +426,7 @@ minetest.register_node("lwcomponents:fan_locked_on", {
tiles = { "lwfan.png", "lwfan.png", "lwfan.png", tiles = { "lwfan.png", "lwfan.png", "lwfan.png",
"lwfan.png", "lwfan.png", "lwfan_face_on.png"}, "lwfan.png", "lwfan.png", "lwfan_face_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,

1038
force_field.lua Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -126,14 +126,14 @@ local function draw_map (pos, map)
end end
if draw then if draw then
local holonode = hologram_block[line[z]] local colornode = hologram_block[line[z]]
if node then if node then
utils.destroy_node (holopos) utils.destroy_node (holopos)
end end
if holonode then if colornode then
minetest.set_node (holopos, { name = holonode.node }) minetest.set_node (holopos, { name = colornode.node })
local nodemeta = minetest.get_meta (holopos) local nodemeta = minetest.get_meta (holopos)
@@ -231,7 +231,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
minetest.remove_node (pos) minetest.remove_node (pos)
end end

459
hopper.lua Normal file
View File

@@ -0,0 +1,459 @@
local utils, mod_storage = ...
local S = utils.S
if utils.hopper_supported then
local hopper_interval = 1.0
local hopper_list = minetest.deserialize (mod_storage:get_string ("hopper_list"))
if type (hopper_list) ~= "table" then
hopper_list = {}
end
local function add_hopper_to_list (pos)
hopper_list[minetest.pos_to_string (pos, 0)] = true
mod_storage:set_string ("hopper_list", minetest.serialize (hopper_list))
end
local function remove_hopper_from_list (pos)
hopper_list[minetest.pos_to_string (pos, 0)] = nil
mod_storage:set_string ("hopper_list", minetest.serialize (hopper_list))
end
local input_dir =
{
[0] = { x = 0, y = 1, z = 0 },
{ x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 },
{ x = 1, y = 0, z = 0 },
{ x = -1, y = 0, z = 0 },
{ x = 0, y = -1, z = 0 }
}
local function get_input_dir (node)
return input_dir[math.floor (node.param2 / 4)]
end
local function get_output_dir (node)
if node then
if node.name == "lwcomponents:hopper" then
return vector.multiply (get_input_dir (node), -1)
elseif node.name == "lwcomponents:hopper_horz" then
return minetest.facedir_to_dir (node.param2)
end
end
return nil
end
local function get_drop (pos)
local objs = minetest.get_objects_inside_radius (pos, 1)
for _, obj in pairs (objs) do
local obj_pos = (obj.get_pos and obj:get_pos ())
if obj_pos and utils.is_drop (obj) then
obj_pos = vector.round (obj_pos)
if vector.equals (pos, obj_pos) then
local stack = ItemStack (obj:get_luaentity ().itemstring)
if stack and not stack:is_empty () then
stack:set_count (1)
return stack, obj
end
end
end
end
end
local function take_drop (obj)
if utils.is_drop (obj) then
local stack = ItemStack (obj:get_luaentity ().itemstring)
if stack and not stack:is_empty () then
stack:set_count (stack:get_count () - 1)
if stack:is_empty () then
obj:get_luaentity().itemstring = ""
obj:remove()
else
obj:get_luaentity().itemstring = stack:to_string ()
end
end
end
end
local function next_item_to_take (src_pos, src_node, src_inv_name)
if not src_inv_name or not minetest.registered_nodes[src_node.name] then
return
end
local src_meta = minetest.get_meta (src_pos)
local src_inv = (src_meta and src_meta:get_inventory ()) or nil
if src_inv then
local slots = src_inv:get_size (src_inv_name)
for slot = 1, slots, 1 do
local stack = src_inv:get_stack (src_inv_name, slot)
if stack and not stack:is_empty () then
stack:set_count (1)
return stack, slot
end
end
end
end
local function take_item (src_pos, src_inv_name, slot)
local src_meta = minetest.get_meta (src_pos)
local src_inv = (src_meta and src_meta:get_inventory ()) or nil
if src_inv then
local stack = src_inv:get_stack (src_inv_name, slot)
if stack and not stack:is_empty () then
stack:set_count (stack:get_count () - 1)
src_inv:set_stack (src_inv_name, slot, stack)
end
end
end
local function call_allow_metadata_inventory_put (def, pos, listname, index, stack, placer)
if def.allow_metadata_inventory_put and placer then
local result, count = pcall (def.allow_metadata_inventory_put,
pos, listname, index, stack, placer)
if result then
return count
end
end
return utils.settings.default_stack_max
end
local function call_on_metadata_inventory_put (def, pos, listname, index, stack, placer)
if def.on_metadata_inventory_put and placer then
pcall (def.on_metadata_inventory_put, pos, listname, index, stack, placer)
end
end
local function place_item (dest_pos, dest_node, dest_inv_name, stack, placer)
local dest_def = minetest.registered_nodes[dest_node.name]
if not dest_inv_name or not dest_def then
return
end
local dest_meta = minetest.get_meta (dest_pos)
local dest_inv = (dest_meta and dest_meta:get_inventory ()) or nil
if dest_inv then
local slots = dest_inv:get_size (dest_inv_name)
-- find existing stack
for slot = 1, slots, 1 do
local inv_stack = dest_inv:get_stack (dest_inv_name, slot)
if inv_stack and not inv_stack:is_empty () and
utils.is_same_item (inv_stack, stack) and
inv_stack:get_count () < inv_stack:get_stack_max () and
(call_allow_metadata_inventory_put (dest_def, dest_pos, dest_inv_name, slot, stack, placer) > 0) then
inv_stack:set_count (inv_stack:get_count () + 1)
dest_inv:set_stack (dest_inv_name, slot, inv_stack)
call_on_metadata_inventory_put (dest_def, dest_pos, dest_inv_name, slot, stack, placer)
return true
end
end
-- find empty slot
for slot = 1, slots, 1 do
local inv_stack = dest_inv:get_stack (dest_inv_name, slot)
if not inv_stack or inv_stack:is_empty () and
(call_allow_metadata_inventory_put (dest_def, dest_pos, dest_inv_name, slot, stack, placer) > 0) then
dest_inv:set_stack (dest_inv_name, slot, stack)
call_on_metadata_inventory_put (dest_def, dest_pos, dest_inv_name, slot, stack, placer)
return true
end
end
end
return false
end
local function get_player_object (pos)
local meta = minetest.get_meta (pos)
local placer_name = "<unknown>"
if meta then
placer_name = meta:get_string ("placer_name")
local placer = minetest.get_player_by_name (placer_name)
if placer then
return placer
end
if placer_name == "" then
placer_name = "<unknown>"
end
end
return utils.get_dummy_player (true, placer_name)
end
local function run_hopper_action (pos)
local node = utils.get_far_node (pos)
local dest_dir = get_output_dir (node)
if dest_dir then
local dest_pos = vector.add (pos, dest_dir)
local dest_node = utils.get_far_node (dest_pos)
if dest_node then
local registered_dest_invs = hopper.get_registered_inventories_for (dest_node.name)
if registered_dest_invs then
local placer = get_player_object (pos)
local src_pos = vector.add (pos, get_input_dir (node))
local drop
local stack
local slot = nil
local src_inv_name = nil
stack, drop = get_drop (src_pos)
if not stack then
local src_node = utils.get_far_node (src_pos)
if src_node then
local registered_src_invs = hopper.get_registered_inventories_for (src_node.name)
if registered_src_invs then
src_inv_name = registered_src_invs["top"]
stack, slot = next_item_to_take (src_pos, src_node, src_inv_name)
end
end
end
if stack then
local dest_side = (node.name == "lwcomponents:hopper" and "bottom") or "side"
local dest_inv_name = registered_dest_invs[dest_side]
if place_item (dest_pos, dest_node, dest_inv_name, stack, placer) then
if drop then
take_drop (drop)
else
take_item (src_pos, src_inv_name, slot)
end
end
end
end
end
end
end
local function on_construct (pos)
add_hopper_to_list (pos)
end
local function on_destruct (pos)
remove_hopper_from_list (pos)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
meta:set_string ("placer_name", (placer and placer:get_player_name ()) or "")
-- If return true no item is taken from itemstack
return false
end
local function on_place (itemstack, placer, pointed_thing)
if pointed_thing and pointed_thing.type == "node" then
local stack = ItemStack (itemstack)
local dir = vector.direction (pointed_thing.above, pointed_thing.under)
if dir.y == 0 then
minetest.item_place (ItemStack ("lwcomponents:hopper_horz"), placer, pointed_thing)
if not utils.is_creative (placer) then
stack:set_count (stack:get_count () - 1)
end
return stack
end
end
return minetest.item_place (itemstack, placer, pointed_thing)
end
minetest.register_node ("lwcomponents:hopper", {
description = S("Conduit Hopper"),
tiles = { "lwcomponents_hopper_top.png", "lwcomponents_hopper_vert_spout.png",
"lwcomponents_hopper_side.png", "lwcomponents_hopper_side.png",
"lwcomponents_hopper_side.png", "lwcomponents_hopper_side.png" },
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, -0.3125, 0.3125, -0.25, 0.3125}, -- spout_vert
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, -0.3125, 0.5, 0.5}, -- funnel_1
{-0.5, 0, 0.3125, 0.5, 0.5, 0.5}, -- funnel_2
{-0.5, 0, -0.5, 0.5, 0.5, -0.3125}, -- funnel_3
{0.3125, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel_4
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, -0.3125, 0.3125, -0.25, 0.3125}, -- spout_vert
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
}
},
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
drop = "lwcomponents:hopper",
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
on_construct = on_construct,
on_destruct = on_destruct,
after_place_node = after_place_node,
on_place = on_place,
})
minetest.register_node ("lwcomponents:hopper_horz", {
description = S("Conduit Hopper"),
tiles = { "lwcomponents_hopper_top.png", "lwcomponents_hopper_bottom.png",
"lwcomponents_hopper_side.png", "lwcomponents_hopper_side.png",
"lwcomponents_hopper_side_spout.png", "lwcomponents_hopper_side.png" },
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, -0.3125, 0.5, 0.5}, -- funnel_1
{-0.5, 0, 0.3125, 0.5, 0.5, 0.5}, -- funnel_2
{-0.5, 0, -0.5, 0.5, 0.5, -0.3125}, -- funnel_3
{0.3125, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel_4
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
}
},
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
drop = "lwcomponents:hopper",
groups = { cracky = 3, not_in_creative_inventory = 1 },
sounds = default.node_sound_stone_defaults (),
on_construct = on_construct,
on_destruct = on_destruct,
after_place_node = after_place_node,
})
local function run_hoppers ()
for spos, _ in pairs (hopper_list) do
run_hopper_action (minetest.string_to_pos (spos))
end
minetest.after (hopper_interval, run_hoppers)
end
minetest.register_on_mods_loaded (function ()
minetest.after (3.0, run_hoppers)
end)
end -- utils.hopper_supported

View File

@@ -1,4 +1,4 @@
local version = "0.1.18" local version = "0.1.31"
local mod_storage = minetest.get_mod_storage () local mod_storage = minetest.get_mod_storage ()
@@ -16,7 +16,8 @@ local utils = { }
local modpath = minetest.get_modpath ("lwcomponents") local modpath = minetest.get_modpath ("lwcomponents")
loadfile (modpath.."/settings.lua") (utils) loadfile (modpath.."/settings.lua") (utils)
loadfile (modpath.."/utils.lua") (utils, mod_storage) utils.get_dummy_player = loadfile (modpath.."/dummy_player.lua") ()
loadfile (modpath.."/utils.lua") (utils)
loadfile (modpath.."/explode.lua") (utils) loadfile (modpath.."/explode.lua") (utils)
loadfile (modpath.."/api.lua") (utils) loadfile (modpath.."/api.lua") (utils)
utils.connections = loadfile (modpath.."/connections.lua") () utils.connections = loadfile (modpath.."/connections.lua") ()
@@ -32,10 +33,16 @@ loadfile (modpath.."/breaker.lua") (utils)
loadfile (modpath.."/deployer.lua") (utils) loadfile (modpath.."/deployer.lua") (utils)
loadfile (modpath.."/fan.lua") (utils) loadfile (modpath.."/fan.lua") (utils)
loadfile (modpath.."/conduit.lua") (utils, mod_storage) loadfile (modpath.."/conduit.lua") (utils, mod_storage)
loadfile (modpath.."/hopper.lua") (utils, mod_storage)
loadfile (modpath.."/cannon.lua") (utils) loadfile (modpath.."/cannon.lua") (utils)
loadfile (modpath.."/cannon_shell.lua") (utils) loadfile (modpath.."/cannon_shell.lua") (utils)
loadfile (modpath.."/pistons.lua") (utils) loadfile (modpath.."/pistons.lua") (utils)
loadfile (modpath.."/through_wire.lua") (utils) loadfile (modpath.."/through_wire.lua") (utils)
loadfile (modpath.."/camera.lua") (utils)
loadfile (modpath.."/storage.lua") (utils)
loadfile (modpath.."/crafter.lua") (utils)
loadfile (modpath.."/force_field.lua") (utils)
loadfile (modpath.."/destroyer.lua") (utils)
loadfile (modpath.."/extras.lua") (utils) loadfile (modpath.."/extras.lua") (utils)
loadfile (modpath.."/digiswitch.lua") (utils) loadfile (modpath.."/digiswitch.lua") (utils)
loadfile (modpath.."/movefloor.lua") (utils) loadfile (modpath.."/movefloor.lua") (utils)

View File

@@ -15,6 +15,8 @@ https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
Mesecons through wire code was adapted from mesecons_receiver. Mesecons through wire code was adapted from mesecons_receiver.
Fragments of code were gleaned from tnt mod.
lwsiren-buzz.ogg lwsiren-buzz.ogg
@@ -61,6 +63,24 @@ https://creativecommons.org/licenses/by/4.0/
lwmovefloor.ogg
---------------
https://www.freesoundslibrary.com/elevator-sound-effect-elevator-ride-doors-closing-and-opening/
License: Attribution 4.0 International (CC BY 4.0). You are allowed to use
sound effects free of charge and royalty free in your multimedia projects
for commercial or non-commercial purposes.
lwforce_field_zap.ogg
---------------------
https://orangefreesounds.com/electricity-zap/
Licence: The sound effect is permitted for non-commercial use under license
Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)
Media license Media license
------------- -------------
siren images derived from images from https://openclipart.org, which is siren images derived from images from https://openclipart.org, which is
@@ -69,6 +89,12 @@ public domain.
fan images derived from images from https://openclipart.org, which is fan images derived from images from https://openclipart.org, which is
public domain. public domain.
camera lens images derived from images from https://openclipart.org, which
is public domain.
storage nodes images derived from images from https://openclipart.org, which
is public domain.
player button images derived from mesecons button image. player button images derived from mesecons button image.
cannon firing and explosion sound from tnt (TumeniNodes/steveygos93), cannon firing and explosion sound from tnt (TumeniNodes/steveygos93),

View File

@@ -3,4 +3,4 @@ description = Various components for mesecons and digilines.
title = LWComponents title = LWComponents
name = lwcomponents name = lwcomponents
depends = default depends = default
optional_depends = mesecons, digilines, unifieddyes, intllib, hopper, digistuff optional_depends = mesecons, digilines, unifieddyes, intllib, hopper, digistuff, pipeworks, lwwires

File diff suppressed because it is too large Load Diff

View File

@@ -3,7 +3,7 @@ local S = utils.S
if utils.mesecon_supported and mesecon.mvps_push then if utils.mesecon_supported then
@@ -21,14 +21,10 @@ local mesecon_rules =
-- use mesecons movestone settings
local timer_interval = 1 / mesecon.setting ("movestone_speed", 3)
local max_push = 3 local max_push = 3
local max_pull = 3
-- helper functions:
local function get_movefloor_direction (rulename) local function get_movefloor_direction (rulename)
if rulename.y > 0 then if rulename.y > 0 then
return { x = 0, y = 1, z = 0 } return { x = 0, y = 1, z = 0 }
@@ -38,6 +34,7 @@ local function get_movefloor_direction (rulename)
end end
local function add_movefloor_list (pos, list) local function add_movefloor_list (pos, list)
for i = 1, #list do for i = 1, #list do
if list[i].x == pos.x and if list[i].x == pos.x and
@@ -76,10 +73,289 @@ end
-- copied from mesecons movestone local function get_node_height (node)
local function movefloor_move (pos, node, rulename, is_sticky) local height = 0
local def = minetest.registered_nodes[node.name]
if def and type (def.collision_box) == "table" then
if def.collision_box.type and def.collision_box.type == "regular" then
height = 1
else
for _, box in pairs (def.collision_box) do
if type (box) == "table" then
if type (box[5]) == "number" then
height = box[5]
else
for _, b in ipairs (box) do
if type (b[5]) == "number" and b[5] > height then
height = b[5]
end
end
end
end
end
end
end
return height
end
local function get_affected_nodes (floor_list)
local list = { }
local max_height = 0
local protected = false
for _, fpos in ipairs (floor_list) do
for y = 0, max_push, 1 do
local npos = vector.add (fpos, { x = 0, y = y, z = 0 })
local node = utils.get_far_node (npos)
if node and node.name ~= "air" then
local meta = minetest.get_meta (npos)
local timer = minetest.get_node_timer (npos)
local h = get_node_height (node) + npos.y - fpos.y - 0.5
list[#list + 1] =
{
pos = npos,
node = node,
meta = (meta and meta:to_table ()),
timeout = (timer and timer:get_timeout ()) or 0,
elapsed = (timer and timer:get_elapsed ()) or 0
}
if h > max_height then
max_height = h
end
if utils.is_protected (npos, nil) then
protected = true
end
end
end
end
return list, math.ceil (max_height), protected
end
local function get_entity_height (obj, base)
local height = 0
if obj.get_pos then
local pos = obj:get_pos ()
if obj.get_luaentity then
local entity = obj:get_luaentity ()
if entity and entity.name then
local def = minetest.registered_entities[entity.name]
if def and type (def.collisionbox) == "table" and
type (def.collisionbox[5]) == "number" then
height = def.collisionbox[5] + pos.y - base
end
end
end
local props = obj:get_properties ()
if props and props.collisionbox and type (props.collisionbox) == "table" and
type (props.collisionbox[5]) == "number" then
if props.collisionbox[5] > height then
height = props.collisionbox[5] + pos.y - base
end
end
end
return height
end
local function get_affected_entities (floor_list)
local list = { }
local max_height = 0
for _, fpos in pairs (floor_list) do
local min_pos = vector.subtract (fpos, { x = 0.4999, y = 0.4999, z = 0.4999 })
local max_pos = vector.add (fpos, { x = 0.4999, y = max_push + 0.4999, z = 0.4999 })
local objects = minetest.get_objects_in_area (min_pos, max_pos)
for _, obj in ipairs (objects) do
local h = get_entity_height (obj, fpos.y + 0.5)
list[#list + 1] =
{
pos = obj:get_pos (),
obj = obj
}
if h > max_height then
max_height = h
end
end
end
return list, math.ceil (max_height)
end
local function is_obstructed (floor_list, height)
for _, fpos in pairs (floor_list) do
local npos = vector.add (fpos, { x = 0, y = height, z = 0 })
if utils.is_protected (npos, nil) then
return true
end
local node = utils.get_far_node (npos)
if node and node.name ~= "air" then
local def = minetest.registered_nodes[node.name]
if not def or not def.buildable_to then
return true
end
end
end
return false
end
local function move_entities (list, move, players)
for _, entry in ipairs (list) do
if entry.obj then
if players or not entry.obj:is_player () then
local pos
if entry.obj:is_player () then
pos = vector.add (entry.pos, { x = move.x, y = move.y + 0.1, z = move.z })
else
pos = vector.add (entry.pos, move)
end
if entry.obj.move_to then
entry.obj:move_to (pos)
elseif entry.set_pos then
entry.obj:set_pos (pos)
end
end
end
end
end
local function update_player_position (list)
for _, entry in ipairs (list) do
local player = minetest.get_player_by_name (entry.name)
if player then
local pos = player:get_pos ()
if pos.y < entry.pos.y then
pos.y = entry.pos.y + 0.1
player:set_pos (pos)
end
end
end
end
local function queue_player_update (list, move)
local players = { }
for _, entry in ipairs (list) do
if entry.obj and entry.obj:is_player () then
players[#players + 1] =
{
pos = vector.add (entry.pos, move),
name = entry.obj:get_player_name ()
}
end
end
if #players > 0 then
minetest.after(0.1, update_player_position, players)
end
end
local function move_nodes (list, move)
if move.y > 0 then
for i = #list, 1, -1 do
local pos = vector.add (list[i].pos, move)
minetest.remove_node (list[i].pos)
minetest.set_node (pos, list[i].node)
if list[i].meta then
local meta = minetest.get_meta (pos)
if meta then
meta:from_table (list[i].meta)
end
end
if list[i].timeout > 0 then
local timer = minetest.get_node_timer (pos)
if timer then
timer:set (list[i].timeout, list[i].elapsed)
end
end
end
else
for i = 1, #list, 1 do
local pos = vector.add (list[i].pos, move)
minetest.remove_node (list[i].pos)
minetest.set_node (pos, list[i].node)
if list[i].meta then
local meta = minetest.get_meta (pos)
if meta then
meta:from_table (list[i].meta)
end
end
if list[i].timeout > 0 then
local timer = minetest.get_node_timer (pos)
if timer then
timer:set (list[i].timeout, list[i].elapsed)
end
end
end
end
end
local function check_for_falling (list)
for _, pos in ipairs (list) do
minetest.check_for_falling (vector.add (pos, { x = 0, y = max_push + 1, z = 0 }))
end
end
local function movefloor_move (pos, node, rulename)
local direction = get_movefloor_direction (rulename) local direction = get_movefloor_direction (rulename)
local play_sound = false
local list = local list =
{ {
@@ -88,68 +364,34 @@ local function movefloor_move (pos, node, rulename, is_sticky)
find_adjoining_movefloor (pos, list) find_adjoining_movefloor (pos, list)
for i = 1, #list do local nodes, height, protected = get_affected_nodes (list)
local frontpos = vector.add (list[i], direction)
local meta = minetest.get_meta (list[i])
local owner = meta:get_string ("owner")
local continue = true
-- ### Step 1: Push nodes in front ### if protected then
local success, stack, oldstack = mesecon.mvps_push (frontpos, direction, max_push, owner)
if not success then
if stack == "protected" then
meta:set_string ("infotext", "Can't move: protected area on the way")
else
minetest.get_node_timer (list[i]):start (timer_interval)
continue = false
end
end
if continue then
mesecon.mvps_move_objects (frontpos, direction, oldstack)
-- ### Step 2: Move the movestone ###
minetest.set_node (frontpos, node)
local meta2 = minetest.get_meta (frontpos)
meta2:set_string ("owner", owner)
minetest.remove_node (list[i])
mesecon.on_dignode (list[i], node)
mesecon.on_placenode (frontpos, node)
minetest.get_node_timer (frontpos):start (timer_interval)
play_sound = true
-- ### Step 3: If sticky, pull stack behind ###
if is_sticky and direction.y < 0 then
local backpos = vector.subtract (list[i], direction)
success, stack, oldstack = mesecon.mvps_pull_all (backpos, direction, max_pull, owner)
if success then
mesecon.mvps_move_objects (backpos, vector.multiply (direction, -1), oldstack, -1)
end
end
-- ### Step 4: Let things fall ###
minetest.check_for_falling (vector.add (list[i], { x = 0, y = 1, z = 0 }))
end
end
if play_sound then
minetest.sound_play("movestone", { pos = list[i], max_hear_distance = 20, gain = 0.5 }, true)
end
end
local function on_timer (pos, elapsed)
local sourcepos = mesecon.is_powered (pos)
if not sourcepos then
return return
end end
local rulename = vector.subtract (sourcepos[1], pos) local entities, h = get_affected_entities (list)
mesecon.activate (pos, minetest.get_node (pos), rulename, 0) if h > height then
height = h
end
if is_obstructed (list, (direction.y > 0 and height + 1) or -1) then
return
end
if direction.y > 0 then
move_entities (entities, direction, true)
move_nodes (nodes, direction)
queue_player_update (entities, direction)
else
move_nodes (nodes, direction)
move_entities (entities, direction, false)
check_for_falling (list)
queue_player_update (entities, direction)
end
minetest.sound_play ("lwmovefloor", { pos = pos, max_hear_distance = 10, gain = 1.0 }, true)
end end
@@ -164,8 +406,8 @@ local function mesecon_support ()
action_on = function (pos, node, rulename) action_on = function (pos, node, rulename)
-- do something to turn the effector on -- do something to turn the effector on
if rulename and not minetest.get_node_timer (pos):is_started () then if rulename then
movefloor_move (pos, node, rulename, true) movefloor_move (pos, node, rulename)
end end
end end
} }
@@ -190,8 +432,6 @@ minetest.register_node("lwcomponents:movefloor", {
groups = { cracky = 2 }, groups = { cracky = 2 },
sounds = default.node_sound_wood_defaults (), sounds = default.node_sound_wood_defaults (),
mesecons = mesecon_support (), mesecons = mesecon_support (),
on_timer = on_timer,
}) })

View File

@@ -43,33 +43,36 @@ end
local function push_entities (pos, vec) local function push_entities (pos, movedir, entity_list, upper_limit)
local tpos = vector.add (pos, vec) local objects = minetest.get_objects_inside_radius (pos, 1.5)
local tnode = utils.get_far_node (tpos)
local can_move = false
if tnode then for _, obj in ipairs (objects) do
if tnode.name == "air" then if obj.get_pos and obj.move_to then
can_move = true local opos = obj:get_pos ()
else
local tdef = utils.find_item_def (tnode.name)
can_move = tdef and not tdef.walkable
end
end
if can_move then
local object = minetest.get_objects_inside_radius (pos, 1.5)
for j = 1, #object do
if object[j].get_pos then
local opos = object[j]:get_pos ()
if opos.x > (pos.x - 0.5) and opos.x < (pos.x + 0.5) and if opos.x > (pos.x - 0.5) and opos.x < (pos.x + 0.5) and
opos.z > (pos.z - 0.5) and opos.z < (pos.z + 0.5) and opos.z > (pos.z - 0.5) and opos.z < (pos.z + 0.5) and
opos.y > (pos.y - 0.5) and opos.y < (pos.y + 0.5) then opos.y >= (pos.y - 0.5) and opos.y < (pos.y + upper_limit) then
object[j]:set_pos (vector.add (opos, vec)) local newpos = vector.add (opos, movedir)
local node = utils.get_far_node (vector.round (newpos))
local def = (node and utils.find_item_def (node.name)) or nil
if (node.name == "air") or (def and not def.walkable) then
entity_list[#entity_list + 1] =
{
obj = obj,
pos = newpos
}
obj:move_to (newpos)
else
entity_list[#entity_list + 1] =
{
obj = obj,
pos = opos
}
end end
end end
end end
@@ -78,65 +81,266 @@ end
local function push_nodes (pos, extent) local function update_player_position (player_list)
for _, entry in ipairs (player_list) do
local player = minetest.get_player_by_name (entry.name)
if player then
local pos = player:get_pos ()
if pos.y < entry.pos.y then
pos.y = entry.pos.y
player:set_pos (pos)
end
end
end
end
local function queue_player_update (entity_list, movedir)
local players = { }
for _, entry in ipairs (entity_list) do
if entry.obj and entry.obj:is_player () then
players[#players + 1] =
{
pos = entry.pos,
name = entry.obj:get_player_name ()
}
end
end
if #players > 0 then
minetest.after(0.1, update_player_position, players)
end
end
local rules_alldirs =
{
{x = 1, y = 0, z = 0},
{x = -1, y = 0, z = 0},
{x = 0, y = 1, z = 0},
{x = 0, y = -1, z = 0},
{x = 0, y = 0, z = 1},
{x = 0, y = 0, z = -1},
}
local function add_pos_to_list (pos, dir, movedir, node_list, check_list)
local hash = minetest.hash_node_position (pos)
if not check_list[hash] then
if minetest.is_protected (pos, "") then
return 0
end
local node = utils.get_far_node (pos) local node = utils.get_far_node (pos)
if node then if not node then
local vec = direction_vector (node) return 0
local last = vector.add (pos, vector.multiply (vec, extent))
local maxnodes = utils.settings.max_piston_nodes + 1
local count = 0
for i = 1, maxnodes do
local tnode = utils.get_far_node (last)
if not tnode then
return false
end end
local tdef = utils.find_item_def (tnode.name) local def = utils.find_item_def (node.name)
if tnode.name == "air" or (tdef and not tdef.walkable) then if node.name == "air" or (def and def.buildable_to) then
count = i - 1 return 1
end
if node.name == "lwcomponents:piston_blank_1" or
node.name == "lwcomponents:piston_blank_2" then
return 0
end
local meta = minetest.get_meta (pos)
local timer = minetest.get_node_timer (pos)
check_list[hash] = true
node_list[#node_list + 1] =
{
node = node,
def = def,
pos = vector.new (pos),
newpos = vector.add (pos, movedir),
meta = (meta and meta:to_table ()) or { },
node_timer =
{
(timer and timer:get_timeout ()) or 0,
(timer and timer:get_elapsed ()) or 0
}
}
if def.mvps_sticky then
local sides = def.mvps_sticky (pos, node)
for _, r in ipairs (sides) do
if add_pos_to_list (r, dir, movedir, node_list, check_list) == 0 then
return 0
end
end
end
-- If adjacent node is sticky block and connects add that
-- position to the connected table
for _, r in ipairs (rules_alldirs) do
local apos = vector.add (pos, r)
local anode = utils.get_far_node (apos)
local adef = (anode and minetest.registered_nodes[anode.name]) or nil
if adef and adef.mvps_sticky then
local sides = adef.mvps_sticky (apos, anode)
-- connects to this position?
for _, link in ipairs (sides) do
if vector.equals (link, pos) then
if add_pos_to_list (apos, dir, movedir, node_list, check_list) == 0 then
return 0
end
break
end
end
end
end
end
return 2
end
local function node_list_last_pos (pos, node_list, length)
local movedir = node_list.movedir
local base_pos = node_list.base_pos
if movedir then
if movedir.x ~= 0 then
return vector.new ({
x = base_pos.x + (movedir.x * length),
y = pos.y,
z = pos.z
})
elseif movedir.z ~= 0 then
return vector.new ({
x = pos.x,
y = pos.y,
z = base_pos.z + (movedir.z * length)
})
elseif movedir.y ~= 0 then
return vector.new ({
x = pos.x,
y = base_pos.y + (movedir.y * length),
z = pos.z
})
end
end
return pos
end
local function get_node_list (pos, extent, length, maxnodes, pushing, node_list, check_list)
local node = utils.get_far_node (pos)
node_list = node_list or { }
check_list = check_list or { }
if node then
local dir = vector.round (direction_vector (node))
local movedir = vector.round ((pushing and dir) or vector.multiply (dir, -1))
node_list.dir = dir
node_list.movedir = movedir
node_list.base_pos = vector.add (pos, vector.multiply (dir, extent))
node_list.length = length
node_list.maxnodes = maxnodes
check_list[minetest.hash_node_position (vector.add (pos, vector.multiply (dir, extent - 1)))] = true
for i = 0, length - 1, 1 do
local tpos = vector.add (pos, vector.multiply (dir, extent + i))
local result = add_pos_to_list (tpos, dir, movedir, node_list, check_list)
if result == 0 then
return false
elseif result == 1 then
break
end
end
-- get any ahead of stickyblocks to limit
local copy_list = table.copy (node_list)
for _, n in ipairs (copy_list) do
local hash = minetest.hash_node_position (n.newpos)
if not check_list[hash] then
local last_pos = node_list_last_pos (n.newpos, node_list, length)
local this_pos = vector.new (n.newpos)
local count = 0
while not vector.equals (this_pos, last_pos) and count < length do
local result = add_pos_to_list (this_pos, dir, movedir, node_list, check_list)
if result == 0 then
return false
elseif result == 1 then
break break
end end
if i == maxnodes then count = count + 1
this_pos = vector.add (this_pos, movedir)
end
end
end
return true
end
return false return false
end end
last = vector.add (last, vec)
end
push_entities (last, vec)
for i = 1, count, 1 do local function can_node_list_move (node_list, check_list)
local cpos = vector.subtract (last, vec) local movedir = node_list.movedir
local cnode = utils.get_far_node (cpos) local radius = math.floor (node_list.maxnodes / 2)
local cmeta = minetest.get_meta (cpos) local base_pos = node_list.base_pos
if not cnode or not cmeta then if movedir then
for _, n in ipairs (node_list) do
-- check connected stickyblocks don't extend too far laterally
if movedir.x ~= 0 then
if math.abs (n.pos.y - base_pos.y) > radius or
math.abs (n.pos.z - base_pos.z) > radius then
return false return false
end end
elseif movedir.z ~= 0 then
local tmeta = cmeta:to_table () if math.abs (n.pos.y - base_pos.y) > radius or
math.abs (n.pos.x - base_pos.x) > radius then
push_entities (cpos, vec) return false
end
minetest.remove_node (cpos) elseif movedir.y ~= 0 then
minetest.set_node (last, cnode) if math.abs (n.pos.x - base_pos.x) > radius or
math.abs (n.pos.z - base_pos.z) > radius then
if tmeta then
cmeta = minetest.get_meta (last)
if not cmeta then
return false return false
end end
cmeta:from_table (tmeta)
end end
last = cpos -- check moving to is clear
if not check_list[minetest.hash_node_position (n.newpos)] then
local node = utils.get_far_node (n.newpos)
local def = (node and utils.find_item_def (node.name)) or nil
if node.name ~= "air" and def and not def.buildable_to then
return false
end
end
end end
end end
@@ -145,36 +349,239 @@ end
local function sort_node_list (node_list)
local movedir = node_list.movedir
if movedir then
if movedir.x > 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.x > n2.pos.x
end)
elseif movedir.x < 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.x < n2.pos.x
end)
elseif movedir.z > 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.z > n2.pos.z
end)
elseif movedir.z < 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.z < n2.pos.z
end)
elseif movedir.y > 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.y > n2.pos.y
end)
elseif movedir.y < 0 then
table.sort (node_list , function (n1, n2)
return n1.pos.y < n2.pos.y
end)
end
end
end
local on_mvps_move = function (node_list)
end
local is_mvps_stopper = function (node, movedir, node_list, id)
return false
end
local update_mesecons_connections_removed = function (node_list)
end
local update_mesecons_connections_added = function (node_list)
end
if utils.mesecon_supported then
if mesecon.on_mvps_move then
on_mvps_move = function (node_list)
for _, callback in ipairs (mesecon.on_mvps_move) do
callback (node_list)
end
end
end
if mesecon.is_mvps_stopper then
is_mvps_stopper = function (node, movedir, node_list, id)
return mesecon.is_mvps_stopper (node, movedir, node_list, id)
end
end
if mesecon.on_dignode then
update_mesecons_connections_removed = function (node_list)
for _, node in ipairs (node_list) do
mesecon.on_dignode (node.oldpos, node.node)
end
end
end
if mesecon.on_placenode then
update_mesecons_connections_added = function (node_list)
for _, node in ipairs (node_list) do
mesecon.on_placenode (node.pos, utils.get_far_node (node.pos))
end
end
end
end
local function push_nodes (pos, extent)
local node_list = { }
local check_list = { }
local entity_list = { }
local maxnodes = utils.settings.max_piston_nodes
if not get_node_list (pos, extent, maxnodes, maxnodes, true, node_list, check_list) then
return false
end
if not can_node_list_move (node_list, check_list, maxnodes) then
return false
end
sort_node_list (node_list)
for id, node in ipairs (node_list) do
if is_mvps_stopper (node.node, node_list.movedir, node_list, id) then
return false
end
end
for _, node in ipairs (node_list) do
node.oldpos = vector.new (node.pos)
node.pos = vector.new (node.newpos)
node.newpos = nil
minetest.remove_node (node.oldpos)
end
update_mesecons_connections_removed (node_list)
-- push entities in front first
for _, node in ipairs (node_list) do
if not check_list[minetest.hash_node_position (node.pos)] then
push_entities (node.pos, node_list.movedir, entity_list, 0.5)
end
end
for _, node in ipairs (node_list) do
push_entities (node.oldpos, node_list.movedir, entity_list, 1.0)
minetest.set_node (node.pos, node.node)
if node.meta then
local meta = minetest.get_meta (node.pos)
if meta then
meta:from_table (node.meta)
end
end
if node.node_timer[1] > 0 then
local timer = minetest.get_node_timer (node.pos)
if timer then
timer:set (node.node_timer[1], node.node_timer[2])
end
end
end
-- push any entities in front of pusher
push_entities (node_list.base_pos, node_list.movedir, entity_list, 0.5)
on_mvps_move (node_list)
update_mesecons_connections_added (node_list)
if node_list.movedir.y >= 0 then
queue_player_update (entity_list, node_list.movedir)
end
return true
end
local function pull_node (pos, extent) local function pull_node (pos, extent)
local node = utils.get_far_node (pos) local node_list = { }
local check_list = { }
local entity_list = { }
local maxnodes = utils.settings.max_piston_nodes
if node then if not get_node_list (pos, extent, 1, maxnodes, false, node_list, check_list) then
local vec = direction_vector (node) return false
local cpos = vector.add (pos, vector.multiply (vec, extent)) end
local cnode = utils.get_far_node (cpos)
local cdef = cnode and utils.find_item_def (cnode.name)
if cnode and cnode.name ~= "air" and cdef and cdef.walkable then if not can_node_list_move (node_list, check_list, maxnodes) then
return false
end
local cmeta = minetest.get_meta (cpos) sort_node_list (node_list)
if cmeta then for id, node in ipairs (node_list) do
local tpos = vector.subtract (cpos, vec) if is_mvps_stopper (node.node, node_list.movedir, node_list, id) then
local tmeta = cmeta:to_table () return false
end
end
minetest.remove_node (cpos) for _, node in ipairs (node_list) do
minetest.set_node (tpos, cnode) node.oldpos = vector.new (node.pos)
node.pos = vector.new (node.newpos)
node.newpos = nil
if tmeta then minetest.remove_node (node.oldpos)
cmeta = minetest.get_meta (tpos) end
if cmeta then update_mesecons_connections_removed (node_list)
cmeta:from_table (tmeta)
end -- push entities in front first
for _, node in ipairs (node_list) do
if not check_list[minetest.hash_node_position (node.pos)] then
push_entities (node.pos, node_list.movedir, entity_list, 0.5)
end
end
for _, node in ipairs (node_list) do
push_entities (node.oldpos, node_list.movedir, entity_list, 1.0)
minetest.set_node (node.pos, node.node)
if node.meta then
local meta = minetest.get_meta (node.pos)
if meta then
meta:from_table (node.meta)
end
end
if node.node_timer[1] > 0 then
local timer = minetest.get_node_timer (node.pos)
if timer then
timer:set (node.node_timer[1], node.node_timer[2])
end end
end end
end end
on_mvps_move (node_list)
update_mesecons_connections_added (node_list)
if node_list.movedir.y >= 0 then
queue_player_update (entity_list, node_list.movedir)
end end
return true
end end
@@ -482,7 +889,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
minetest.remove_node (pos) minetest.remove_node (pos)
end end
@@ -613,7 +1019,18 @@ local function mesecon_support ()
{ {
effector = effector =
{ {
rules = utils.mesecon_default_rules, rules = function (node)
local dir = vector.multiply (minetest.facedir_to_dir (node.param2), -1)
local rules = table.copy (utils.mesecon_default_rules)
for i = #rules, 1, -1 do
if vector.equals (rules[i], dir) then
table.remove (rules, i)
end
end
return rules
end,
action_on = function (pos, node) action_on = function (pos, node)
-- do something to turn the effector on -- do something to turn the effector on
@@ -657,7 +1074,7 @@ minetest.register_node("lwcomponents:piston_blank_1", {
minetest.register_node("lwcomponents:piston_blank_2", { minetest.register_node("lwcomponents:piston_blank_2", {
description = S("Piston blank"), description = S("Piston blank"),
drawtype = "airlike", drawtype = "airlike",
paramtype = "none", paramtype = "light",
param1 = 0, param1 = 0,
paramtype2 = "facedir", paramtype2 = "facedir",
param2 = 0, param2 = 0,
@@ -671,15 +1088,14 @@ minetest.register_node("lwcomponents:piston_blank_2", {
light_source = 0, light_source = 0,
sunlight_propagates = true, sunlight_propagates = true,
walkable = true, walkable = true,
pointable = false, pointable = true,
diggable = false, diggable = true,
climbable = false, climbable = false,
buildable_to = false, buildable_to = false,
floodable = false, floodable = false,
is_ground_content = false, is_ground_content = false,
drop = "", drop = "",
groups = { not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1 },
paramtype = "light",
-- unaffected by explosions -- unaffected by explosions
on_blast = function() end, on_blast = function() end,
}) })
@@ -692,9 +1108,9 @@ minetest.register_node("lwcomponents:piston", {
"lwcomponents_piston_right.png", "lwcomponents_piston_left.png", "lwcomponents_piston_right.png", "lwcomponents_piston_left.png",
"lwcomponents_piston_base.png", "lwcomponents_piston_pusher.png" }, "lwcomponents_piston_base.png", "lwcomponents_piston_pusher.png" },
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "light",
param1 = 0, param1 = 0,
paramtype2 = "facedir", paramtype2 = "facedir",
param2 = 0, param2 = 0,
@@ -739,9 +1155,9 @@ minetest.register_node("lwcomponents:piston_1", {
}, },
}, },
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1 }, groups = { cracky = 3 , not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "light",
param1 = 0, param1 = 0,
paramtype2 = "facedir", paramtype2 = "facedir",
param2 = 0, param2 = 0,
@@ -786,9 +1202,9 @@ minetest.register_node("lwcomponents:piston_2", {
}, },
}, },
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1 }, groups = { cracky = 3 , not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "light",
param1 = 0, param1 = 0,
paramtype2 = "facedir", paramtype2 = "facedir",
param2 = 0, param2 = 0,
@@ -816,9 +1232,9 @@ minetest.register_node("lwcomponents:piston_sticky", {
"lwcomponents_piston_right.png", "lwcomponents_piston_left.png", "lwcomponents_piston_right.png", "lwcomponents_piston_left.png",
"lwcomponents_piston_base.png", "lwcomponents_piston_pusher_sticky.png" }, "lwcomponents_piston_base.png", "lwcomponents_piston_pusher_sticky.png" },
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "light",
param1 = 0, param1 = 0,
paramtype2 = "facedir", paramtype2 = "facedir",
param2 = 0, param2 = 0,
@@ -863,9 +1279,9 @@ minetest.register_node("lwcomponents:piston_sticky_1", {
}, },
}, },
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1 }, groups = { cracky = 3 , not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "light",
param1 = 0, param1 = 0,
paramtype2 = "facedir", paramtype2 = "facedir",
param2 = 0, param2 = 0,
@@ -910,9 +1326,9 @@ minetest.register_node("lwcomponents:piston_sticky_2", {
}, },
}, },
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1 }, groups = { cracky = 3 , not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "light",
param1 = 0, param1 = 0,
paramtype2 = "facedir", paramtype2 = "facedir",
param2 = 0, param2 = 0,

View File

@@ -69,7 +69,6 @@ end
local function player_button_turnoff (pos) local function player_button_turnoff (pos)
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
if node.name == "lwcomponents:player_button_on" then if node.name == "lwcomponents:player_button_on" then
node.name = "lwcomponents:player_button_off" node.name = "lwcomponents:player_button_off"
@@ -85,7 +84,7 @@ end
minetest.register_node ("lwcomponents:player_button", { minetest.register_node ("lwcomponents:player_button", {
description = "Player Button", description = S("Player Button"),
drawtype = "nodebox", drawtype = "nodebox",
tiles = { tiles = {
"lwplayer_button_side.png", "lwplayer_button_side.png",
@@ -134,7 +133,7 @@ minetest.register_node ("lwcomponents:player_button", {
minetest.register_node ("lwcomponents:player_button_off", { minetest.register_node ("lwcomponents:player_button_off", {
description = "Player Button", description = S("Player Button"),
drawtype = "nodebox", drawtype = "nodebox",
tiles = { tiles = {
"lwplayer_button_side.png", "lwplayer_button_side.png",
@@ -184,7 +183,7 @@ minetest.register_node ("lwcomponents:player_button_off", {
minetest.register_node ("lwcomponents:player_button_on", { minetest.register_node ("lwcomponents:player_button_on", {
description = "Player Button", description = S("Player Button"),
drawtype = "nodebox", drawtype = "nodebox",
tiles = { tiles = {
"lwplayer_button_side.png", "lwplayer_button_side.png",
@@ -226,7 +225,9 @@ minetest.register_node ("lwcomponents:player_button_on", {
}, },
after_destruct = digistuff.remove_receiver, after_destruct = digistuff.remove_receiver,
-- on_rightclick = player_button_push, on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
-- so clicking when depressed doesn't place node
end,
on_timer = player_button_turnoff, on_timer = player_button_turnoff,
}) })

View File

@@ -97,13 +97,8 @@ local function punch (pos)
punched = true punched = true
end end
elseif object[i].get_luaentity and object[i]:get_luaentity () and elseif not utils.is_drop (object[i]) and object[i].get_pos
object[i]:get_luaentity ().name and and object[i]:get_pos () then
object[i]:get_luaentity ().name == "__builtin:item" then
-- don't punch drops
elseif object[i].get_pos and object[i]:get_pos () then
-- entity -- entity
if meta:get_string ("entities") == "true" then if meta:get_string ("entities") == "true" then
@@ -180,28 +175,19 @@ end
local function start_puncher (pos) local function start_puncher (pos)
local node = minetest.get_node (pos) local node = minetest.get_node (pos)
local meta = minetest.get_meta (pos)
if node and meta then if node then
if node.name == "lwcomponents:puncher" then if node.name == "lwcomponents:puncher" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:puncher_on" node.name = "lwcomponents:puncher_on"
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
update_form_spec (pos) update_form_spec (pos)
end
elseif node.name == "lwcomponents:puncher_locked" then elseif node.name == "lwcomponents:puncher_locked" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:puncher_locked_on" node.name = "lwcomponents:puncher_locked_on"
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
update_form_spec (pos) update_form_spec (pos)
end
end end
end end
@@ -211,28 +197,19 @@ end
local function stop_puncher (pos) local function stop_puncher (pos)
local node = minetest.get_node (pos) local node = minetest.get_node (pos)
local meta = minetest.get_meta (pos)
if node and meta then if node then
if node.name == "lwcomponents:puncher_on" then if node.name == "lwcomponents:puncher_on" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:puncher" node.name = "lwcomponents:puncher"
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
update_form_spec (pos) update_form_spec (pos)
end
elseif node.name == "lwcomponents:puncher_locked_on" then elseif node.name == "lwcomponents:puncher_locked_on" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:puncher_locked" node.name = "lwcomponents:puncher_locked"
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
update_form_spec (pos) update_form_spec (pos)
end
end end
end end
@@ -365,7 +342,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
minetest.remove_node (pos) minetest.remove_node (pos)
end end
@@ -506,7 +482,7 @@ minetest.register_node("lwcomponents:puncher", {
tiles = { "lwpuncher_face.png", "lwpuncher_face.png", "lwpuncher.png", tiles = { "lwpuncher_face.png", "lwpuncher_face.png", "lwpuncher.png",
"lwpuncher.png", "lwpuncher.png", "lwpuncher_face.png"}, "lwpuncher.png", "lwpuncher.png", "lwpuncher_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -533,7 +509,7 @@ minetest.register_node("lwcomponents:puncher_locked", {
tiles = { "lwpuncher_face.png", "lwpuncher_face.png", "lwpuncher.png", tiles = { "lwpuncher_face.png", "lwpuncher_face.png", "lwpuncher.png",
"lwpuncher.png", "lwpuncher.png", "lwpuncher_face.png"}, "lwpuncher.png", "lwpuncher.png", "lwpuncher_face.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -560,7 +536,7 @@ minetest.register_node("lwcomponents:puncher_on", {
tiles = { "lwpuncher_face_on.png", "lwpuncher_face_on.png", "lwpuncher.png", tiles = { "lwpuncher_face_on.png", "lwpuncher_face_on.png", "lwpuncher.png",
"lwpuncher.png", "lwpuncher.png", "lwpuncher_face_on.png"}, "lwpuncher.png", "lwpuncher.png", "lwpuncher_face_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -587,7 +563,7 @@ minetest.register_node("lwcomponents:puncher_locked_on", {
tiles = { "lwpuncher_face_on.png", "lwpuncher_face_on.png", "lwpuncher.png", tiles = { "lwpuncher_face_on.png", "lwpuncher_face_on.png", "lwpuncher.png",
"lwpuncher.png", "lwpuncher.png", "lwpuncher_face_on.png"}, "lwpuncher.png", "lwpuncher.png", "lwpuncher_face_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,

View File

@@ -13,7 +13,7 @@ CC BY-SA 3.0
Version Version
======= =======
0.1.18 0.1.31
Minetest Version Minetest Version
@@ -34,6 +34,8 @@ unifieddyes
intllib intllib
hopper hopper
digistuff digistuff
pipeworks
lwwires
Installation Installation
@@ -58,14 +60,20 @@ Various components for mesecons and digilines.
* Puncher, punches players or entities within a given reach. * Puncher, punches players or entities within a given reach.
* Player button, sends digilines message with player name. * Player button, sends digilines message with player name.
* Breaker, digs the nodes directly in front. * Breaker, digs the nodes directly in front.
* Deployers, places the nodes directly in front. * Deployer, places the nodes directly in front.
* Destroyer, automated trash.
* Hologram, projects a hologram above the hologram node. * Hologram, projects a hologram above the hologram node.
* Fan, blows any entity, player or drop in front of the fan. * Fan, blows any entity, player or drop in front of the fan.
* Conduit, connected in a circuit to move items. * Conduit, connected in a circuit to move items.
* Cannon, shoots an item on command with directional aiming (plus 3 shells). * Cannon, shoots an item on command with directional aiming (plus 3 shells).
* Double (optionally single) reach pistons and sticky pistons. * Double (optionally single) reach pistons and sticky pistons.
* Digiswitch, digilines controlled mesecons power. * Digilines Switch, digilines controlled mesecons power.
* Movefloor, similar to vertical mesecons movestone. * Movefloor, similar to vertical mesecons movestone.
* Camera, takes a representative image.
* Storage, indexed storage units.
* Crafter, crafts by recipe or by item, and can pull from storage units.
* Hoppers, that are more compatible with this mod.
* Force Field Generator, repels players and mobs within a radius.
* Mesecons Through Wire, transmits through 1 to 2 solid blocks. * Mesecons Through Wire, transmits through 1 to 2 solid blocks.
* Solid color conductor blocks, same as Solid Color Block but also mesecons * Solid color conductor blocks, same as Solid Color Block but also mesecons
and digilines conductor. and digilines conductor.
@@ -98,5 +106,9 @@ Maximum piston nodes
Maximum nodes a piston can push. Maximum nodes a piston can push.
Default: 15 Default: 15
Use player when placing
Use the owner player of locked versions when placing nodes, otherwise
no player is used.
Default: false
------------------------------------------------------------------------ ------------------------------------------------------------------------

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View File

@@ -12,6 +12,12 @@ utils.settings.alert_handler_errors =
utils.settings.max_piston_nodes = utils.settings.max_piston_nodes =
tonumber (minetest.settings:get ("lwcomponents_max_piston_nodes") or 15) tonumber (minetest.settings:get ("lwcomponents_max_piston_nodes") or 15)
utils.settings.use_player_when_placing =
minetest.settings:get_bool ("lwcomponents_use_player_when_placing", false)
utils.settings.default_stack_max =
tonumber (minetest.settings:get ("default_stack_max")) or 99
-- --

View File

@@ -6,3 +6,6 @@ lwcomponents_alert_handler_errors (Alert handler errors) bool true
# Maximum nodes a piston can push. # Maximum nodes a piston can push.
lwcomponents_max_piston_nodes (Maximum piston nodes) int 15 lwcomponents_max_piston_nodes (Maximum piston nodes) int 15
# Use owner player when placing nodes.
lwcomponents_use_player_when_placing (Use player when placing) bool false

View File

@@ -103,30 +103,21 @@ end
local function start_siren (pos) local function start_siren (pos)
local node = minetest.get_node (pos) local node = minetest.get_node (pos)
local meta = minetest.get_meta (pos)
if node and meta then if node then
if node.name == "lwcomponents:siren" then if node.name == "lwcomponents:siren" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:siren_on" node.name = "lwcomponents:siren_on"
stop_sound (pos) stop_sound (pos)
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
update_form_spec (pos) update_form_spec (pos)
end
elseif node.name == "lwcomponents:siren_locked" then elseif node.name == "lwcomponents:siren_locked" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:siren_locked_on" node.name = "lwcomponents:siren_locked_on"
stop_sound (pos) stop_sound (pos)
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
update_form_spec (pos) update_form_spec (pos)
end
end end
end end
@@ -136,34 +127,25 @@ end
local function stop_siren (pos) local function stop_siren (pos)
local node = minetest.get_node (pos) local node = minetest.get_node (pos)
local meta = minetest.get_meta (pos)
if node and meta then if node then
if node.name == "lwcomponents:siren_on" or if node.name == "lwcomponents:siren_on" or
node.name == "lwcomponents:siren_alarm" then node.name == "lwcomponents:siren_alarm" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:siren" node.name = "lwcomponents:siren"
minetest.get_node_timer (pos):stop () minetest.get_node_timer (pos):stop ()
stop_sound (pos) stop_sound (pos)
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
update_form_spec (pos) update_form_spec (pos)
end
elseif node.name == "lwcomponents:siren_locked_on" or elseif node.name == "lwcomponents:siren_locked_on" or
node.name == "lwcomponents:siren_locked_alarm" then node.name == "lwcomponents:siren_locked_alarm" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:siren_locked" node.name = "lwcomponents:siren_locked"
minetest.get_node_timer (pos):stop () minetest.get_node_timer (pos):stop ()
stop_sound (pos) stop_sound (pos)
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
update_form_spec (pos) update_form_spec (pos)
end
end end
end end
@@ -173,30 +155,21 @@ end
local function start_alarm (pos) local function start_alarm (pos)
local node = minetest.get_node (pos) local node = minetest.get_node (pos)
local meta = minetest.get_meta (pos)
if node and meta then if node then
if node.name == "lwcomponents:siren_on" then if node.name == "lwcomponents:siren_on" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:siren_alarm" node.name = "lwcomponents:siren_alarm"
minetest.get_node_timer (pos):start (sound_interval) minetest.get_node_timer (pos):start (sound_interval)
start_sound (pos) start_sound (pos)
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
end
elseif node.name == "lwcomponents:siren_locked_on" then elseif node.name == "lwcomponents:siren_locked_on" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:siren_locked_alarm" node.name = "lwcomponents:siren_locked_alarm"
minetest.get_node_timer (pos):start (sound_interval) minetest.get_node_timer (pos):start (sound_interval)
start_sound (pos) start_sound (pos)
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
end
end end
end end
@@ -206,30 +179,21 @@ end
local function stop_alarm (pos) local function stop_alarm (pos)
local node = minetest.get_node (pos) local node = minetest.get_node (pos)
local meta = minetest.get_meta (pos)
if node and meta then if node then
if node.name == "lwcomponents:siren_alarm" then if node.name == "lwcomponents:siren_alarm" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:siren_on" node.name = "lwcomponents:siren_on"
minetest.get_node_timer (pos):stop () minetest.get_node_timer (pos):stop ()
stop_sound (pos) stop_sound (pos)
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
end
elseif node.name == "lwcomponents:siren_locked_alarm" then elseif node.name == "lwcomponents:siren_locked_alarm" then
local meta = minetest.get_meta (pos)
if meta then
node.name = "lwcomponents:siren_locked_on" node.name = "lwcomponents:siren_locked_on"
minetest.get_node_timer (pos):stop () minetest.get_node_timer (pos):stop ()
stop_sound (pos) stop_sound (pos)
minetest.swap_node (pos, node) minetest.swap_node (pos, node)
end
end end
end end
@@ -365,7 +329,6 @@ local function on_blast (pos, intensity)
local stack = ItemStack (items[1]) local stack = ItemStack (items[1])
if stack then if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos) utils.item_drop (stack, nil, pos)
on_destruct (pos) on_destruct (pos)
minetest.remove_node (pos) minetest.remove_node (pos)
@@ -528,7 +491,7 @@ minetest.register_node("lwcomponents:siren", {
tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren.png", tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren.png",
"lwsiren.png", "lwsiren.png", "lwsiren.png"}, "lwsiren.png", "lwsiren.png", "lwsiren.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -555,7 +518,7 @@ minetest.register_node("lwcomponents:siren_locked", {
tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren.png", tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren.png",
"lwsiren.png", "lwsiren.png", "lwsiren.png"}, "lwsiren.png", "lwsiren.png", "lwsiren.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3 }, groups = { cracky = 3, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -582,7 +545,7 @@ minetest.register_node("lwcomponents:siren_on", {
tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren_on.png", tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren_on.png",
"lwsiren_on.png", "lwsiren_on.png", "lwsiren_on.png"}, "lwsiren_on.png", "lwsiren_on.png", "lwsiren_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -609,7 +572,7 @@ minetest.register_node("lwcomponents:siren_locked_on", {
tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren_on.png", tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren_on.png",
"lwsiren_on.png", "lwsiren_on.png", "lwsiren_on.png"}, "lwsiren_on.png", "lwsiren_on.png", "lwsiren_on.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -636,7 +599,7 @@ minetest.register_node("lwcomponents:siren_alarm", {
tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren_alarm.png", tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren_alarm.png",
"lwsiren_alarm.png", "lwsiren_alarm.png", "lwsiren_alarm.png"}, "lwsiren_alarm.png", "lwsiren_alarm.png", "lwsiren_alarm.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,
@@ -664,7 +627,7 @@ minetest.register_node("lwcomponents:siren_locked_alarm", {
tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren_alarm.png", tiles = { "lwsiren_base.png", "lwsiren_base.png", "lwsiren_alarm.png",
"lwsiren_alarm.png", "lwsiren_alarm.png", "lwsiren_alarm.png"}, "lwsiren_alarm.png", "lwsiren_alarm.png", "lwsiren_alarm.png"},
is_ground_content = false, is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 }, groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
sounds = default.node_sound_stone_defaults (), sounds = default.node_sound_stone_defaults (),
paramtype = "none", paramtype = "none",
param1 = 0, param1 = 0,

View File

@@ -35,6 +35,7 @@ mesecon.register_node (":lwcomponents:solid_conductor",
groups = { groups = {
dig_immediate = 2, dig_immediate = 2,
ud_param2_colorable = 1, ud_param2_colorable = 1,
wires_connect = 1
}, },
}, },
{ {
@@ -51,7 +52,8 @@ mesecon.register_node (":lwcomponents:solid_conductor",
groups = { groups = {
dig_immediate = 2, dig_immediate = 2,
ud_param2_colorable = 1, ud_param2_colorable = 1,
not_in_creative_inventory = 1 not_in_creative_inventory = 1,
wires_connect = 1
}, },
} }
) )
@@ -101,6 +103,7 @@ mesecon.register_node (":lwcomponents:solid_horizontal_conductor",
groups = { groups = {
dig_immediate = 2, dig_immediate = 2,
ud_param2_colorable = 1, ud_param2_colorable = 1,
wires_connect = 1
}, },
}, },
{ {
@@ -117,7 +120,8 @@ mesecon.register_node (":lwcomponents:solid_horizontal_conductor",
groups = { groups = {
dig_immediate = 2, dig_immediate = 2,
ud_param2_colorable = 1, ud_param2_colorable = 1,
not_in_creative_inventory = 1 not_in_creative_inventory = 1,
wires_connect = 1
}, },
} }
) )

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111
utils.lua
View File

@@ -1,4 +1,4 @@
local utils, mod_storage = ... local utils = ...
@@ -101,6 +101,21 @@ end
-- check for pipeworks
if minetest.global_exists ("pipeworks") then
utils.pipeworks_supported = true
utils.pipeworks_after_place = pipeworks.after_place
utils.pipeworks_after_dig = pipeworks.after_dig
else
utils.pipeworks_supported = false
utils.pipeworks_after_place = function (pos)
end
utils.pipeworks_after_dig = function (pos)
end
end
function utils.on_destroy (itemstack) function utils.on_destroy (itemstack)
local stack = ItemStack (itemstack) local stack = ItemStack (itemstack)
@@ -210,6 +225,91 @@ end
function utils.table_equal (t1, t2)
for k, v in pairs (t1) do
if type (t2[k]) ~= type (v) then
return false
end
if type (v) == "table" then
if not utils.table_equal (v, t2[k]) then
return false
end
elseif v ~= t2[k] then
return false
end
end
for k, v in pairs (t2) do
if type (t1[k]) ~= type (v) then
return false
end
if type (v) == "table" then
if not utils.table_equal (v, t1[k]) then
return false
end
elseif v ~= t1[k] then
return false
end
end
return true
end
function utils.is_same_item (item1, item2)
local copy1 = ItemStack (item1)
local copy2 = ItemStack (item2)
if copy1 and copy2 then
copy1:set_count (1)
copy2:set_count (1)
return utils.table_equal (copy1:to_table (), copy2:to_table ())
end
return false
end
function utils.unescape_description (description)
description = description:gsub (string.char (27, 70), ""):
gsub (string.char (27, 69), ""):
gsub ("\n", " ")
local first = description:find (string.char (27, 40, 84, 64), 1, true)
while first do
local last = description:find (")", first + 4, true)
if not last then
last = first + 3
end
description = description:sub (1, first - 1)..description:sub (last + 1)
first = description:find (string.char (27, 40, 84, 64), 1, true)
end
return description
end
function utils.is_drop (obj)
if obj then
local entity = obj.get_luaentity and obj:get_luaentity ()
return (entity and entity.name and entity.name == "__builtin:item")
end
return false
end
function utils.destroy_node (pos) function utils.destroy_node (pos)
local node = utils.get_far_node (pos) local node = utils.get_far_node (pos)
@@ -339,4 +439,13 @@ end
local crafting_mods = dofile (minetest.get_modpath ("lwcomponents").."/crafting_mods.lua")
function utils.get_crafting_mods (item)
return crafting_mods[item]
end
-- --