Files
lwcomponents/through_wire.lua

79 lines
1.8 KiB
Lua

local utils = ...
local S = utils.S
if utils.mesecon_supported then
local through_wire_get_rules = function (node)
local rules = { {x = -1, y = 0, z = 0},
{x = 2, y = 0, z = 0},
{x = 3, y = 0, z = 0} }
if node.param2 == 2 then
rules = mesecon.rotate_rules_left(rules)
elseif node.param2 == 3 then
rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
elseif node.param2 == 0 then
rules = mesecon.rotate_rules_right(rules)
end
return rules
end
mesecon.register_node ("lwcomponents:through_wire", {
description = S("Mesecons Through Wire"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
sunlight_propagates = true,
walkable = false,
on_rotate = false,
selection_box = {
type = "fixed",
fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
},
node_box = {
type = "fixed",
fixed = {
{ -3/16, -3/16, 13/32 , 3/16, 3/16 , 8/16 }, -- the smaller bump
{ -1/32, -1/32, 1/2 , 1/32, 1/32 , 3/2 }, -- the wire through the block
{ -2/32, -1/2 , 0.5002-3/32 , 2/32, 0 , 0.5 }, -- the vertical wire bit
{ -2/32, -1/2 , -16/32+0.001 , 2/32, -14/32, 7/16+0.002 } -- the horizontal wire
}
},
drop = "lwcomponents:through_wire_off",}, {
tiles = { "mesecons_wire_off.png" },
groups = { dig_immediate = 3 },
mesecons = {
conductor = {
state = mesecon.state.off,
rules = through_wire_get_rules,
onstate = "lwcomponents:through_wire_on"
}
}
}, {
tiles = { "mesecons_wire_on.png" },
groups = { dig_immediate = 3, not_in_creative_inventory = 1 },
mesecons = {
conductor = {
state = mesecon.state.on,
rules = through_wire_get_rules,
offstate = "lwcomponents:through_wire_off"
}
}
})
end -- utils.mesecon_supported
--